/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "common/events.h" #include "engines/util.h" #include "mads/mads.h" #include "mads/events.h" namespace MADS { EventsManager::EventsManager(MADSEngine *vm) { _vm = vm; } void EventsManager::handleEvents() { Common::Event e; while (!_vm->shouldQuit()) { g_system->getEventManager()->pollEvent(e); g_system->delayMillis(10); } } } // End of namespace MADS