/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "common/config-manager.h" #include "common/debug-channels.h" #include "common/events.h" #include "engines/util.h" #include "mads/mads.h" #include "mads/graphics.h" #include "mads/resources.h" #include "mads/sound.h" #include "mads/msurface.h" #include "mads/msprite.h" namespace MADS { MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : _gameDescription(gameDesc), Engine(syst), _randomSource("MADS") { // Initialise fields _easyMouse = true; _invObjectStill = false; _textWindowStill = false; _events = nullptr; _font = nullptr; _palette = nullptr; _resources = nullptr; _screen = nullptr; _sound = nullptr; _userInterface = nullptr; } MADSEngine::~MADSEngine() { delete _events; delete _font; delete _palette; delete _resources; delete _screen; delete _sound; delete _userInterface; } void MADSEngine::initialise() { // Set up debug channels DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level"); DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts"); // Initial sub-system engine references MSurface::setVm(this); MSprite::setVm(this); _events = new EventsManager(this); _palette = Palette::init(this); _font = Font::init(this); _resources = new ResourcesManager(this); _screen = MSurface::init(true); _sound = new SoundManager(this, _mixer); _userInterface = UserInterface::init(this); _screen->empty(); } Common::Error MADSEngine::run() { initGraphics(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT, false); initialise(); Common::Event e; while (!shouldQuit()) { g_system->getEventManager()->pollEvent(e); g_system->delayMillis(10); } return Common::kNoError; } int MADSEngine::getRandomNumber(int maxNumber) { return _randomSource.getRandomNumber(maxNumber); } } // End of namespace MADS