MODULE := engines/mads MODULE_OBJS := \ dragonsphere/game_dragonsphere.o \ dragonsphere/dragonsphere_scenes.o \ phantom/game_phantom.o \ phantom/globals_phantom.o \ phantom/phantom_scenes.o \ phantom/phantom_scenes1.o \ nebular/dialogs_nebular.o \ nebular/game_nebular.o \ nebular/globals_nebular.o \ nebular/menu_nebular.o \ nebular/sound_nebular.o \ nebular/nebular_scenes.o \ nebular/nebular_scenes1.o \ nebular/nebular_scenes2.o \ nebular/nebular_scenes3.o \ nebular/nebular_scenes4.o \ nebular/nebular_scenes5.o \ nebular/nebular_scenes6.o \ nebular/nebular_scenes7.o \ nebular/nebular_scenes8.o \ action.o \ animation.o \ assets.o \ audio.o \ compression.o \ debugger.o \ detection.o \ dialogs.o \ events.o \ font.o \ game.o \ game_data.o \ globals.o \ hotspots.o \ inventory.o \ mads.o \ menu_views.o \ messages.o \ msurface.o \ palette.o \ player.o \ rails.o \ resources.o \ scene.o \ scene_data.o \ screen.o \ sequence.o \ sound.o \ sprites.o \ staticres.o \ user_interface.o # This module can be built as a plugin ifeq ($(ENABLE_MADS), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk