MODULE := engines/mads MODULE_OBJS := \ compression.o \ detection.o \ events.o \ font.o \ game.o \ graphics.o \ mads.o \ msprite.o \ msurface.o \ palette.o \ resources.o \ sound.o \ sound_nebular.o \ user_interface.o # This module can be built as a plugin ifeq ($(ENABLE_MADS), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk