/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MADS_DIALOGS_NEBULAR_H #define MADS_DIALOGS_NEBULAR_H #include "common/scummsys.h" #include "mads/game.h" #include "mads/dialogs.h" namespace MADS { namespace Nebular { class DialogsNebular: public Dialogs { friend class Dialogs; protected: DialogsNebular(MADSEngine *vm): Dialogs(vm) {} public: virtual void showDialog() { warning("TODO: showDialog"); } }; struct HOGANUS { int _bookId; int _pageNum; int _lineNum; int _wordNum; Common::String _word; }; class CopyProtectionDialog: public TextDialog { private: HOGANUS _hogEntry; /** * Get a random copy protection entry from the HOGANUS resource */ bool getHogAnusEntry(HOGANUS &entry); public: /** * Constructor */ CopyProtectionDialog(MADSEngine *vm, bool priorAnswerWrong); /** * Show the dialog */ bool show(); }; } // End of namespace Nebular } // End of namespace MADS #endif /* MADS_DIALOGS_NEBULAR_H */