/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef MOHAWK_BITMAP_H #define MOHAWK_BITMAP_H #include "mohawk/graphics.h" #include "common/scummsys.h" #include "common/stream.h" #include "graphics/surface.h" namespace Mohawk { class ImageData; enum BitmapFormat { kBitsPerPixel1 = 0x0000, kBitsPerPixel4 = 0x0001, kBitsPerPixel8 = 0x0002, kBitsPerPixel16 = 0x0003, kBitsPerPixel24 = 0x0004, kBitsPerPixelMask = 0x0007, kBitmapHasCLUT = 0x0008, kDrawMASK = 0x00f0, kDrawRaw = 0x0000, kDrawRLE8 = 0x0010, kDrawMSRLE8 = 0x0020, kDrawRLE = 0x0030, kPackMASK = 0x0f00, kPackNone = 0x0000, kPackLZ = 0x0100, kPackLZ1 = 0x0200, kPackRiven = 0x0400, kPackXDec = 0x0f00, kFlagMASK = 0xf000, kFlag16_80X86 = 0x1000, // 16 bit pixel data has been converted to 80X86 format kFlag24_MAC = 0x1000 // 24 bit pixel data has been converted to MAC 32 bit format }; enum OldBitmapFormat { kOldPackLZ = 0x0020, kOldDrawRLE8 = 0x0100 }; struct BitmapHeader { uint16 width; uint16 height; int16 bytesPerRow; uint16 format; struct ColorTable { uint16 tableSize; byte rgbBits; byte colorCount; byte* palette; // In 8bpp only } colorTable; }; class MohawkBitmap { public: MohawkBitmap(); virtual ~MohawkBitmap(); virtual ImageData *decodeImage(Common::SeekableReadStream *stream); protected: BitmapHeader _header; virtual byte getBitsPerPixel(); // The actual LZ decoder static Common::SeekableReadStream *decompressLZ(Common::SeekableReadStream *stream, uint32 uncompressedSize); // The current data stream Common::SeekableReadStream *_data; // Create the output surface Graphics::Surface *createSurface(uint16 width, uint16 height); // Draw Functions void drawRaw(Graphics::Surface *surface); void drawRLE8(Graphics::Surface *surface); private: // Unpack Functions void unpackRaw(); void unpackLZ(); void unpackRiven(); // An unpacker struct PackFunction { uint16 flag; const char *name; void (MohawkBitmap::*func)(); }; // A drawer struct DrawFunction { uint16 flag; const char *name; void (MohawkBitmap::*func)(Graphics::Surface *surface); }; // Unpack/Draw maps const PackFunction *_packTable; int _packTableSize; const DrawFunction *_drawTable; int _drawTableSize; // Unpack/Draw helpers const char *getPackName(); void unpackImage(); const char *getDrawName(); void drawImage(Graphics::Surface *surface); // Riven Decoding void handleRivenSubcommandStream(byte count, byte *&dst); }; // Myst uses a different image format than that of other Mohawk games. // It essentially uses a Windows bitmap with the LZ encoding from the // Mohawk Bitmap format. class MystBitmap : public MohawkBitmap { public: MystBitmap() : MohawkBitmap() {} ~MystBitmap() {} ImageData *decodeImage(Common::SeekableReadStream *stream); protected: byte getBitsPerPixel() { return _info.bitsPerPixel; } private: struct BitmapHeader { uint16 type; uint32 size; uint16 res1; uint16 res2; uint32 imageOffset; } _header; struct InfoHeader { uint32 size; uint32 width; uint32 height; uint16 planes; uint16 bitsPerPixel; uint32 compression; uint32 imageSize; uint32 pixelsPerMeterX; uint32 pixelsPerMeterY; uint32 colorsUsed; uint32 colorsImportant; } _info; }; class OldMohawkBitmap : public MohawkBitmap { public: OldMohawkBitmap() : MohawkBitmap() {} ~OldMohawkBitmap() {} ImageData *decodeImage(Common::SeekableReadStream *stream); protected: byte getBitsPerPixel() { return 8; } }; } // End of namespace Mohawk #endif