/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MOHAWK_CSTIME_GRAPHICS_H #define MOHAWK_CSTIME_GRAPHICS_H #include "mohawk/graphics.h" namespace Mohawk { class MohawkEngine_CSTime; class CSTimeGraphics : public GraphicsManager { public: CSTimeGraphics(MohawkEngine_CSTime *vm); ~CSTimeGraphics(); void drawRect(Common::Rect rect, byte color); protected: MohawkSurface *decodeImage(uint16 id); Common::Array decodeImages(uint16 id); MohawkEngine *getVM() { return (MohawkEngine *)_vm; } private: MohawkBitmap *_bmpDecoder; MohawkEngine_CSTime *_vm; }; } // End of namespace Mohawk #endif