/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/bitmap.h" #include "mohawk/cursors.h" #include "mohawk/resource.h" #include "mohawk/graphics.h" #include "mohawk/myst.h" #include "mohawk/riven_cursors.h" #include "common/macresman.h" #include "common/ne_exe.h" #include "common/system.h" #include "graphics/cursorman.h" namespace Mohawk { static const byte s_bwPalette[] = { 0x00, 0x00, 0x00, // Black 0xFF, 0xFF, 0xFF // White }; void CursorManager::showCursor() { CursorMan.showMouse(true); } void CursorManager::hideCursor() { CursorMan.showMouse(false); } void CursorManager::setDefaultCursor() { static const byte defaultCursor[] = { 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 1, 1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 1, 2, 2, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0 }; CursorMan.replaceCursor(defaultCursor, 12, 20, 0, 0, 0); CursorMan.replaceCursorPalette(s_bwPalette, 1, 2); } void CursorManager::setCursor(uint16 id) { // For the base class, just use the default cursor always setDefaultCursor(); } void CursorManager::decodeMacXorCursor(Common::SeekableReadStream *stream, byte *cursor) { assert(stream); assert(cursor); // Get black and white data for (int i = 0; i < 32; i++) { byte imageByte = stream->readByte(); for (int b = 0; b < 8; b++) cursor[i * 8 + b] = (imageByte & (0x80 >> b)) ? 1 : 2; } // Apply mask data for (int i = 0; i < 32; i++) { byte imageByte = stream->readByte(); for (int b = 0; b < 8; b++) if ((imageByte & (0x80 >> b)) == 0) cursor[i * 8 + b] = 0; } } void CursorManager::setStandardCursor(Common::SeekableReadStream *stream) { // The Broderbund devs decided to rip off the Mac format, it seems. // However, they reversed the x/y hotspot. That makes it totally different!!!! assert(stream); byte cursorBitmap[16 * 16]; decodeMacXorCursor(stream, cursorBitmap); uint16 hotspotY = stream->readUint16BE(); uint16 hotspotX = stream->readUint16BE(); CursorMan.replaceCursor(cursorBitmap, 16, 16, hotspotX, hotspotY, 0); CursorMan.replaceCursorPalette(s_bwPalette, 1, 2); delete stream; } void DefaultCursorManager::setCursor(uint16 id) { setStandardCursor(_vm->getResource(_tag, id)); } MystCursorManager::MystCursorManager(MohawkEngine_Myst *vm) : _vm(vm) { _bmpDecoder = new MystBitmap(); } MystCursorManager::~MystCursorManager() { delete _bmpDecoder; } void MystCursorManager::showCursor() { CursorMan.showMouse(true); _vm->_needsUpdate = true; } void MystCursorManager::hideCursor() { CursorMan.showMouse(false); _vm->_needsUpdate = true; } void MystCursorManager::setCursor(uint16 id) { // Both Myst and Myst ME use the "MystBitmap" format for cursor images. MohawkSurface *mhkSurface = _bmpDecoder->decodeImage(_vm->getResource(ID_WDIB, id)); Graphics::Surface *surface = mhkSurface->getSurface(); Common::SeekableReadStream *clrcStream = _vm->getResource(ID_CLRC, id); uint16 hotspotX = clrcStream->readUint16LE(); uint16 hotspotY = clrcStream->readUint16LE(); delete clrcStream; // Myst ME stores some cursors as 24bpp images instead of 8bpp if (surface->bytesPerPixel == 1) { CursorMan.replaceCursor((byte *)surface->pixels, surface->w, surface->h, hotspotX, hotspotY, 0); const byte *srcPal = mhkSurface->getPalette(); byte pal[3*256]; for (uint i = 0; i < 256; ++i) { pal[i * 3 + 0] = srcPal[i * 4 + 0]; pal[i * 3 + 1] = srcPal[i * 4 + 1]; pal[i * 3 + 2] = srcPal[i * 4 + 2]; } CursorMan.replaceCursorPalette(pal, 0, 256); } else { Graphics::PixelFormat pixelFormat = g_system->getScreenFormat(); CursorMan.replaceCursor((byte *)surface->pixels, surface->w, surface->h, hotspotX, hotspotY, pixelFormat.RGBToColor(255, 255, 255), 1, &pixelFormat); } _vm->_needsUpdate = true; delete mhkSurface; } void MystCursorManager::setDefaultCursor() { setCursor(kDefaultMystCursor); } void RivenCursorManager::setCursor(uint16 id) { // All of Riven's cursors are hardcoded. See riven_cursors.h for these definitions. switch (id) { case 1002: // Zip Mode CursorMan.replaceCursor(s_zipModeCursor, 16, 16, 8, 8, 0); CursorMan.replaceCursorPalette(s_zipModeCursorPalette, 1, ARRAYSIZE(s_zipModeCursorPalette) / 3); break; case 2003: // Hand Over Object CursorMan.replaceCursor(s_objectHandCursor, 16, 16, 8, 8, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 2004: // Grabbing/Using Object CursorMan.replaceCursor(s_grabbingHandCursor, 13, 13, 6, 6, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3000: // Standard Hand CursorMan.replaceCursor(s_standardHandCursor, 15, 16, 6, 0, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3001: // Pointing Left CursorMan.replaceCursor(s_pointingLeftCursor, 15, 13, 0, 3, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3002: // Pointing Right CursorMan.replaceCursor(s_pointingRightCursor, 15, 13, 14, 3, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3003: // Pointing Down (Palm Up) CursorMan.replaceCursor(s_pointingDownCursorPalmUp, 13, 16, 3, 15, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3004: // Pointing Up (Palm Up) CursorMan.replaceCursor(s_pointingUpCursorPalmUp, 13, 16, 3, 0, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3005: // Pointing Left (Curved) CursorMan.replaceCursor(s_pointingLeftCursorBent, 15, 13, 0, 5, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3006: // Pointing Right (Curved) CursorMan.replaceCursor(s_pointingRightCursorBent, 15, 13, 14, 5, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 3007: // Pointing Down (Palm Down) CursorMan.replaceCursor(s_pointingDownCursorPalmDown, 15, 16, 7, 15, 0); CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3); break; case 4001: // Red Marble CursorMan.replaceCursor(s_redMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_redMarbleCursorPalette, 1, ARRAYSIZE(s_redMarbleCursorPalette) / 3); break; case 4002: // Orange Marble CursorMan.replaceCursor(s_orangeMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_orangeMarbleCursorPalette, 1, ARRAYSIZE(s_orangeMarbleCursorPalette) / 3); break; case 4003: // Yellow Marble CursorMan.replaceCursor(s_yellowMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_yellowMarbleCursorPalette, 1, ARRAYSIZE(s_yellowMarbleCursorPalette) / 3); break; case 4004: // Green Marble CursorMan.replaceCursor(s_greenMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_greenMarbleCursorPalette, 1, ARRAYSIZE(s_greenMarbleCursorPalette) / 3); break; case 4005: // Blue Marble CursorMan.replaceCursor(s_blueMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_blueMarbleCursorPalette, 1, ARRAYSIZE(s_blueMarbleCursorPalette) / 3); break; case 4006: // Violet Marble CursorMan.replaceCursor(s_violetMarbleCursor, 12, 12, 5, 5, 0); CursorMan.replaceCursorPalette(s_violetMarbleCursorPalette, 1, ARRAYSIZE(s_violetMarbleCursorPalette) / 3); break; case 5000: // Pellet CursorMan.replaceCursor(s_pelletCursor, 8, 8, 4, 4, 0); CursorMan.replaceCursorPalette(s_pelletCursorPalette, 1, ARRAYSIZE(s_pelletCursorPalette) / 3); break; case 9000: // Hide Cursor CursorMan.showMouse(false); break; default: error("Cursor %d does not exist!", id); } if (id != 9000) // Show Cursor CursorMan.showMouse(true); // Should help in cases where we need to hide the cursor immediately. g_system->updateScreen(); } void RivenCursorManager::setDefaultCursor() { setCursor(kRivenMainCursor); } NECursorManager::NECursorManager(const Common::String &appName) { _exe = new Common::NEResources(); if (!_exe->loadFromEXE(appName)) { // Not all have cursors anyway, so this is not a problem delete _exe; _exe = 0; } } NECursorManager::~NECursorManager() { delete _exe; } void NECursorManager::setCursor(uint16 id) { if (!_exe) { Common::Array cursors = _exe->getCursors(); for (uint32 i = 0; i < cursors.size(); i++) { if (cursors[i].id == id) { Common::NECursor *cursor = cursors[i].cursors[0]; CursorMan.replaceCursor(cursor->getSurface(), cursor->getWidth(), cursor->getHeight(), cursor->getHotspotX(), cursor->getHotspotY(), 0); const byte *srcPal = cursor->getPalette(); byte pal[3 * 256]; for (uint j = 0; j < 256; ++j) { pal[j * 3 + 0] = srcPal[j * 4 + 0]; pal[j * 3 + 1] = srcPal[j * 4 + 1]; pal[j * 3 + 2] = srcPal[j * 4 + 2]; } CursorMan.replaceCursorPalette(pal, 0, 256); return; } } } // Last resort (not all have cursors) setDefaultCursor(); } MacCursorManager::MacCursorManager(const Common::String &appName) { if (!appName.empty()) { _resFork = new Common::MacResManager(); if (!_resFork->open(appName)) { // Not all have cursors anyway, so this is not a problem delete _resFork; _resFork = 0; } } } MacCursorManager::~MacCursorManager() { delete _resFork; } void MacCursorManager::setCursor(uint16 id) { if (!_resFork) { setDefaultCursor(); return; } Common::SeekableReadStream *stream = _resFork->getResource(MKID_BE('CURS'), id); if (!stream) { setDefaultCursor(); return; } byte cursorBitmap[16 * 16]; decodeMacXorCursor(stream, cursorBitmap); uint16 hotspotX = stream->readUint16BE(); uint16 hotspotY = stream->readUint16BE(); CursorMan.replaceCursor(cursorBitmap, 16, 16, hotspotX, hotspotY, 0); CursorMan.replaceCursorPalette(s_bwPalette, 1, 2); delete stream; } LivingBooksCursorManager_v2::LivingBooksCursorManager_v2() { // Try to open the system archive if we have it _sysArchive = new MohawkArchive(); if (!_sysArchive->open("system.mhk")) { delete _sysArchive; _sysArchive = 0; } } LivingBooksCursorManager_v2::~LivingBooksCursorManager_v2() { delete _sysArchive; } void LivingBooksCursorManager_v2::setCursor(uint16 id) { if (_sysArchive && _sysArchive->hasResource(ID_TCUR, id)) { setStandardCursor(_sysArchive->getResource(ID_TCUR, id)); } else { // TODO: Handle generated cursors } } } // End of namespace Mohawk