/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/livingbooks.h" #include "mohawk/resource.h" #include "mohawk/cursors.h" #include "common/events.h" #include "common/EventRecorder.h" #include "engines/util.h" namespace Mohawk { // read a null-terminated string from a stream static Common::String readString(Common::SeekableSubReadStreamEndian *stream) { Common::String ret; while (!stream->eos()) { byte in = stream->readByte(); if (!in) break; ret += in; } return ret; } // read a rect from a stream Common::Rect MohawkEngine_LivingBooks::readRect(Common::SeekableSubReadStreamEndian *stream) { Common::Rect rect; // the V1 mac games have their rects in QuickDraw order if (getGameType() == GType_LIVINGBOOKSV1 && getPlatform() == Common::kPlatformMacintosh) { rect.top = stream->readSint16(); rect.left = stream->readSint16(); rect.bottom = stream->readSint16(); rect.right = stream->readSint16(); } else { rect.left = stream->readSint16(); rect.top = stream->readSint16(); rect.right = stream->readSint16(); rect.bottom = stream->readSint16(); } return rect; } MohawkEngine_LivingBooks::MohawkEngine_LivingBooks(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) { _needsUpdate = false; _needsRedraw = false; _screenWidth = _screenHeight = 0; _curLanguage = 1; _curSelectedPage = 1; _alreadyShowedIntro = false; _rnd = new Common::RandomSource(); g_eventRec.registerRandomSource(*_rnd, "livingbooks"); } MohawkEngine_LivingBooks::~MohawkEngine_LivingBooks() { destroyPage(); delete _console; delete _gfx; delete _rnd; _bookInfoFile.clear(); } Common::Error MohawkEngine_LivingBooks::run() { MohawkEngine::run(); _console = new LivingBooksConsole(this); // Load the book info from the detected file loadBookInfo(getBookInfoFileName()); if (!_title.empty()) // Some games don't have the title stored debug("Starting Living Books Title \'%s\'", _title.c_str()); if (!_copyright.empty()) debug("Copyright: %s", _copyright.c_str()); if (!_screenWidth || !_screenHeight) error("Could not find xRes/yRes variables"); _gfx = new LBGraphics(this, _screenWidth, _screenHeight); if (getPlatform() == Common::kPlatformMacintosh) _cursor = new MacCursorManager(getAppName()); else _cursor = new NECursorManager(getAppName()); _cursor->setDefaultCursor(); _cursor->showCursor(); if (!loadPage(kLBIntroMode, 1, 0)) error("Could not load intro page"); Common::Event event; while (!shouldQuit()) { while (_eventMan->pollEvent(event)) { LBItem *found = NULL; switch (event.type) { case Common::EVENT_MOUSEMOVE: _needsUpdate = true; break; case Common::EVENT_LBUTTONUP: if (_focus) _focus->handleMouseUp(event.mouse); break; case Common::EVENT_LBUTTONDOWN: for (uint16 i = 0; i < _items.size(); i++) if (_items[i]->contains(event.mouse)) found = _items[i]; if (found) found->handleMouseDown(event.mouse); break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_d: if (event.kbd.flags & Common::KBD_CTRL) { _console->attach(); _console->onFrame(); } break; case Common::KEYCODE_SPACE: pauseGame(); break; case Common::KEYCODE_ESCAPE: if (_curMode == kLBIntroMode) loadPage(kLBControlMode, 1, 0); break; case Common::KEYCODE_RIGHT: nextPage(); break; default: break; } break; default: break; } } updatePage(); if (_needsUpdate) { _system->updateScreen(); _needsUpdate = false; } // Cut down on CPU usage _system->delayMillis(10); // handle pending notifications while (_notifyEvents.size()) { NotifyEvent notifyEvent = _notifyEvents.pop(); handleNotify(notifyEvent); } } return Common::kNoError; } void MohawkEngine_LivingBooks::loadBookInfo(const Common::String &filename) { if (!_bookInfoFile.loadFromFile(filename)) error("Could not open %s as a config file", filename.c_str()); _title = getStringFromConfig("BookInfo", "title"); _copyright = getStringFromConfig("BookInfo", "copyright"); _numPages = getIntFromConfig("BookInfo", "nPages"); _numLanguages = getIntFromConfig("BookInfo", "nLanguages"); _screenWidth = getIntFromConfig("BookInfo", "xRes"); _screenHeight = getIntFromConfig("BookInfo", "yRes"); // nColors is here too, but it's always 256 anyway... // this is 1 in The New Kid on the Block, changes the hardcoded UI _poetryMode = (getIntFromConfig("BookInfo", "poetry") == 1); // The later Living Books games add some more options: // - fNeedPalette (always true?) // - fUse254ColorPalette (always true?) // - nKBRequired (4096, RAM requirement?) // - fDebugWindow (always 0?) } Common::String MohawkEngine_LivingBooks::stringForMode(LBMode mode) { Common::String language = getStringFromConfig("Languages", Common::String::format("Language%d", _curLanguage)); switch (mode) { case kLBIntroMode: return "Intro"; case kLBControlMode: return "Control"; case kLBCreditsMode: return "Credits"; case kLBPreviewMode: return "Preview"; case kLBReadMode: return language + ".Read"; case kLBPlayMode: return language + ".Play"; default: error("unknown game mode %d", (int)mode); } } void MohawkEngine_LivingBooks::destroyPage() { _sound->stopSound(); _gfx->clearCache(); _eventQueue.clear(); for (uint32 i = 0; i < _items.size(); i++) delete _items[i]; _items.clear(); for (uint32 i = 0; i < _mhk.size(); i++) delete _mhk[i]; _mhk.clear(); _notifyEvents.clear(); _focus = NULL; } bool MohawkEngine_LivingBooks::loadPage(LBMode mode, uint page, uint subpage) { destroyPage(); Common::String name = stringForMode(mode); Common::String base; if (subpage) base = Common::String::format("Page%d.%d", page, subpage); else base = Common::String::format("Page%d", page); Common::String filename; filename = getFileNameFromConfig(name, base); _readOnly = false; if (filename.empty()) { filename = getFileNameFromConfig(name, base + ".r"); _readOnly = true; } // TODO: fading between pages bool fade = false; if (filename.hasSuffix(" fade")) { fade = true; filename = Common::String(filename.c_str(), filename.size() - 5); } MohawkArchive *pageArchive = createMohawkArchive(); if (!filename.empty() && pageArchive->open(filename)) { _mhk.push_back(pageArchive); } else { delete pageArchive; debug(2, "Could not find page %d.%d for '%s'", page, subpage, name.c_str()); return false; } if (getFeatures() & GF_LB_10) { if (_readOnly) { error("found .r entry in Living Books 1.0 game"); } else { // some very early versions of the LB engine don't have // .r entries in their book info; instead, it is just hardcoded // like this (which would unfortunately break later games) _readOnly = (mode != kLBControlMode && mode != kLBPlayMode); } } debug(1, "Stack Version: %d", getResourceVersion()); _curMode = mode; _curPage = page; _curSubPage = subpage; _cursor->showCursor(); _gfx->setPalette(1000); loadBITL(1000); for (uint32 i = 0; i < _items.size(); i++) _items[i]->init(); _phase = 0; _introDone = false; _needsRedraw = true; return true; } void MohawkEngine_LivingBooks::updatePage() { switch (_phase) { case 0: for (uint32 i = 0; i < _items.size(); i++) _items[i]->startPhase(_phase); if (_curMode == kLBControlMode) { // hard-coded control page startup LBItem *item; item = getItemById(10); if (item) item->togglePlaying(false); uint16 page = _curPage; if (getFeatures() & GF_LB_10) { // Living Books 1.0 had the meanings of these pages reversed if (page == 2) page = 3; else if (page == 3) page = 2; } switch (page) { case 1: debug(2, "updatePage() for control page 1 (menu)"); for (uint16 i = 0; i < _numLanguages; i++) { item = getItemById(100 + i); if (item) item->seek((i + 1 == _curLanguage) ? 0xFFFF : 1); item = getItemById(200 + i); if (item) item->setVisible(false); } item = getItemById(12); if (item) item->setVisible(false); if (_alreadyShowedIntro) { item = getItemById(10); if (item) { item->setVisible(false); item->seek(0xFFFF); } } else { _alreadyShowedIntro = true; item = getItemById(11); if (item) item->setVisible(false); } break; case 2: debug(2, "updatePage() for control page 2 (quit)"); item = getItemById(12); if (item) item->setVisible(false); item = getItemById(13); if (item) item->setVisible(false); break; case 3: debug(2, "updatePage() for control page 3 (options)"); for (uint i = 0; i < _numLanguages; i++) { item = getItemById(100 + i); if (item) item->setVisible(_curLanguage == i + 1); } for (uint i = 0; i < _numPages; i++) { item = getItemById(1000 + i); if (item) item->setVisible(_curSelectedPage == i + 1); item = getItemById(1100 + i); if (item) item->setVisible(_curSelectedPage == i + 1); } item = getItemById(202); if (item) item->setVisible(false); break; } } _phase++; break; case 1: for (uint32 i = 0; i < _items.size(); i++) _items[i]->startPhase(_phase); _phase++; break; case 2: if (!_introDone) break; for (uint32 i = 0; i < _items.size(); i++) _items[i]->startPhase(_phase); _phase++; break; } while (_eventQueue.size()) { DelayedEvent delayedEvent = _eventQueue.pop(); for (uint32 i = 0; i < _items.size(); i++) { if (_items[i] != delayedEvent.item) continue; switch (delayedEvent.type) { case kLBDestroy: _items.remove_at(i); delete delayedEvent.item; if (_focus == delayedEvent.item) _focus = NULL; break; case kLBSetNotVisible: _items[i]->setVisible(false); break; case kLBDone: _items[i]->done(true); break; } break; } } for (uint16 i = 0; i < _items.size(); i++) _items[i]->update(); if (_needsRedraw) { for (uint16 i = 0; i < _items.size(); i++) _items[i]->draw(); _needsUpdate = true; } } LBItem *MohawkEngine_LivingBooks::getItemById(uint16 id) { for (uint16 i = 0; i < _items.size(); i++) if (_items[i]->getId() == id) return _items[i]; return NULL; } void MohawkEngine_LivingBooks::setFocus(LBItem *focus) { _focus = focus; } void MohawkEngine_LivingBooks::setEnableForAll(bool enable, LBItem *except) { for (uint16 i = 0; i < _items.size(); i++) if (except != _items[i]) _items[i]->setEnabled(enable); } void MohawkEngine_LivingBooks::notifyAll(uint16 data, uint16 from) { for (uint16 i = 0; i < _items.size(); i++) _items[i]->notify(data, from); } void MohawkEngine_LivingBooks::queueDelayedEvent(DelayedEvent event) { _eventQueue.push(event); } // Only 1 VSRN resource per stack, Id 1000 uint16 MohawkEngine_LivingBooks::getResourceVersion() { Common::SeekableReadStream *versionStream = getResource(ID_VRSN, 1000); if (versionStream->size() != 2) warning("Version Record size mismatch"); uint16 version = versionStream->readUint16BE(); delete versionStream; return version; } void MohawkEngine_LivingBooks::loadBITL(uint16 resourceId) { Common::SeekableSubReadStreamEndian *bitlStream = wrapStreamEndian(ID_BITL, resourceId); while (true) { Common::Rect rect = readRect(bitlStream); uint16 type = bitlStream->readUint16(); LBItem *res; switch (type) { case kLBPictureItem: res = new LBPictureItem(this, rect); break; case kLBAnimationItem: res = new LBAnimationItem(this, rect); break; case kLBPaletteItem: res = new LBPaletteItem(this, rect); break; case kLBGroupItem: res = new LBGroupItem(this, rect); break; case kLBSoundItem: res = new LBSoundItem(this, rect); break; case kLBLiveTextItem: res = new LBLiveTextItem(this, rect); break; default: warning("Unknown item type %04x", type); case 3: // often used for buttons res = new LBItem(this, rect); break; } res->readFrom(bitlStream); _items.push_back(res); if (bitlStream->size() == bitlStream->pos()) break; } } Common::SeekableSubReadStreamEndian *MohawkEngine_LivingBooks::wrapStreamEndian(uint32 tag, uint16 id) { Common::SeekableReadStream *dataStream = getResource(tag, id); return new Common::SeekableSubReadStreamEndian(dataStream, 0, dataStream->size(), isBigEndian(), DisposeAfterUse::YES); } Common::String MohawkEngine_LivingBooks::getStringFromConfig(const Common::String §ion, const Common::String &key) { Common::String x; _bookInfoFile.getKey(key, section, x); return removeQuotesFromString(x); } int MohawkEngine_LivingBooks::getIntFromConfig(const Common::String §ion, const Common::String &key) { return atoi(getStringFromConfig(section, key).c_str()); } Common::String MohawkEngine_LivingBooks::getFileNameFromConfig(const Common::String §ion, const Common::String &key) { Common::String x = getStringFromConfig(section, key); return (getPlatform() == Common::kPlatformMacintosh) ? convertMacFileName(x) : convertWinFileName(x); } Common::String MohawkEngine_LivingBooks::removeQuotesFromString(const Common::String &string) { // The last char isn't necessarily a quote, the line could have "fade" in it // (which is then handled in loadPage). // Some versions wrap in quotations, some don't... Common::String tmp = string; for (uint32 i = 0; i < tmp.size(); i++) { if (tmp[i] == '\"') { tmp.deleteChar(i); i--; } } return tmp; } Common::String MohawkEngine_LivingBooks::convertMacFileName(const Common::String &string) { Common::String filename; for (uint32 i = 0; i < string.size(); i++) { if (i == 0 && string[i] == ':') // First character should be ignored (another colon) continue; if (string[i] == ':') filename += '/'; else filename += string[i]; } return filename; } Common::String MohawkEngine_LivingBooks::convertWinFileName(const Common::String &string) { Common::String filename; for (uint32 i = 0; i < string.size(); i++) { if (string[i] == '\\') filename += '/'; else filename += string[i]; } return filename; } MohawkArchive *MohawkEngine_LivingBooks::createMohawkArchive() const { return (getGameType() == GType_LIVINGBOOKSV1) ? new LivingBooksArchive_v1() : new MohawkArchive(); } void MohawkEngine_LivingBooks::addNotifyEvent(NotifyEvent event) { _notifyEvents.push(event); } void MohawkEngine_LivingBooks::nextPage() { // we try the next subpage first if (loadPage(_curMode, _curPage, _curSubPage + 1)) return; // then the first subpage of the next page if (loadPage(_curMode, _curPage + 1, 1)) return; // then just the next page if (loadPage(_curMode, _curPage + 1, 0)) return; // then we go back to the control page.. if (loadPage(kLBControlMode, 1, 0)) return; error("Could not find page after %d.%d for mode %d", _curPage, _curSubPage, (int)_curMode); } void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) { // hard-coded behavior (GUI/navigation) switch (event.type) { case kLBNotifyGUIAction: debug(2, "kLBNotifyGUIAction: %d", event.param); if (_curMode != kLBControlMode) break; // The scripting passes us the control ID as param, so we work // out which control was clicked, then run the relevant code. uint16 page; page = _curPage; if (getFeatures() & GF_LB_10) { // Living Books 1.0 had the meanings of these pages reversed if (page == 2) page = 3; else if (page == 3) page = 2; } LBItem *item; switch (page) { case 1: // main menu // TODO: poetry mode switch (event.param) { case 1: if (getFeatures() & GF_LB_10) { loadPage(kLBControlMode, 2, 0); } else { loadPage(kLBControlMode, 3, 0); } break; case 2: item = getItemById(10); if (item) item->destroySelf(); item = getItemById(11); if (item) item->destroySelf(); item = getItemById(199 + _curLanguage); if (item) { item->setVisible(true); item->togglePlaying(true); } break; case 3: item = getItemById(10); if (item) item->destroySelf(); item = getItemById(11); if (item) item->destroySelf(); item = getItemById(12); if (item) { item->setVisible(true); item->togglePlaying(true); } break; case 4: if (getFeatures() & GF_LB_10) { loadPage(kLBControlMode, 3, 0); } else { loadPage(kLBControlMode, 2, 0); } break; case 10: item = getItemById(10); if (item) item->destroySelf(); item = getItemById(11); if (item) item->setVisible(true); if (item) item->togglePlaying(false); break; case 11: item = getItemById(11); if (item) item->togglePlaying(true); break; case 12: // start game, in play mode loadPage(kLBPlayMode, 1, 0); break; default: if (event.param >= 100 && event.param < 100 + (uint)_numLanguages) { uint newLanguage = event.param - 99; if (newLanguage == _curLanguage) break; item = getItemById(99 + _curLanguage); if (item) item->seek(1); _curLanguage = newLanguage; } else if (event.param >= 200 && event.param < 200 + (uint)_numLanguages) { // start game, in read mode loadPage(kLBReadMode, 1, 0); } break; } break; case 2: // quit screen switch (event.param) { case 1: case 2: // button clicked, run animation item = getItemById(10); if (item) item->destroySelf(); item = getItemById(11); if (item) item->destroySelf(); item = getItemById((event.param == 1) ? 12 : 13); if (item) { item->setVisible(true); item->togglePlaying(false); } break; case 10: case 11: item = getItemById(11); if (item) item->togglePlaying(true); break; case 12: // 'yes', I want to quit quitGame(); break; case 13: // 'no', go back to menu loadPage(kLBControlMode, 1, 0); break; } break; case 3: // options screen switch (event.param) { case 1: item = getItemById(10); if (item) item->destroySelf(); item = getItemById(202); if (item) { item->setVisible(true); item->togglePlaying(true); } break; case 2: // back item = getItemById(2); if (item) item->seek(1); if (_curSelectedPage == 1) { _curSelectedPage = _numPages; } else { _curSelectedPage--; } for (uint i = 0; i < _numPages; i++) { item = getItemById(1000 + i); if (item) item->setVisible(_curSelectedPage == i + 1); item = getItemById(1100 + i); if (item) item->setVisible(_curSelectedPage == i + 1); } break; case 3: // forward item = getItemById(3); if (item) item->seek(1); if (_curSelectedPage == _numPages) { _curSelectedPage = 1; } else { _curSelectedPage++; } for (uint i = 0; i < _numPages; i++) { item = getItemById(1000 + i); if (item) item->setVisible(_curSelectedPage == i + 1); item = getItemById(1100 + i); if (item) item->setVisible(_curSelectedPage == i + 1); } break; case 4: loadPage(kLBCreditsMode, 1, 0); break; case 5: loadPage(kLBPreviewMode, 1, 0); break; case 202: if (!loadPage(kLBPlayMode, _curSelectedPage, 0)) if (!loadPage(kLBPlayMode, _curSelectedPage, 1)) error("failed to load page %d", _curSelectedPage); break; } break; } break; case kLBNotifyGoToControls: debug(2, "kLBNotifyGoToControls: %d", event.param); if (!loadPage(kLBControlMode, 1, 0)) error("couldn't load controls page"); break; case kLBNotifyChangePage: { debug("kLBNotifyChangePage: %d", event.param); switch (event.param) { case 0xfffe: nextPage(); return; case 0xffff: warning("ChangePage unimplemented"); // TODO: move backwards one page break; default: warning("ChangePage unimplemented"); // TODO: set page as specified break; } // TODO: on bad page: // if mode < 3 (intro/controls) or mode > 4, move to 2/2 (controls/options?) // else, move to 2/1 (kLBControlsMode, page 1) } break; case kLBNotifyIntroDone: debug(2, "kLBNotifyIntroDone: %d", event.param); if (event.param != 1) break; _introDone = true; // TODO: if !_readOnly, go to next page (-2 case above) // if in older one (not in e.g. 1.4 w/tortoise), // if mode is 6 (kLBPlayMode?), go to next page (-2 case) if curr page > nPages (i.e. the end) // else, nothing if (!_readOnly) break; nextPage(); break; case kLBNotifyQuit: debug(2, "kLBNotifyQuit: %d", event.param); quitGame(); break; case kLBNotifyCursorChange: debug(2, "kLBNotifyCursorChange: %d", event.param); // TODO: show/hide cursor according to parameter? break; default: error("Unknown notification %d (param 0x%04x)", event.type, event.param); } } LBAnimationNode::LBAnimationNode(MohawkEngine_LivingBooks *vm, LBAnimation *parent, uint16 scriptResourceId) : _vm(vm), _parent(parent) { _currentCel = 0; loadScript(scriptResourceId); } LBAnimationNode::~LBAnimationNode() { for (uint32 i = 0; i < _scriptEntries.size(); i++) delete[] _scriptEntries[i].data; } void LBAnimationNode::loadScript(uint16 resourceId) { Common::SeekableSubReadStreamEndian *scriptStream = _vm->wrapStreamEndian(ID_SCRP, resourceId); reset(); while (byte opcodeId = scriptStream->readByte()) { byte size = scriptStream->readByte(); LBAnimScriptEntry entry; entry.opcode = opcodeId; entry.size = size; if (!size) { entry.data = NULL; } else { entry.data = new byte[entry.size]; scriptStream->read(entry.data, entry.size); } _scriptEntries.push_back(entry); } byte size = scriptStream->readByte(); if (size != 0 || scriptStream->pos() != scriptStream->size()) error("Failed to read script correctly"); delete scriptStream; } void LBAnimationNode::draw(const Common::Rect &_bounds) { if (!_currentCel) return; // this is also checked in SetCel, below if (_currentCel > _parent->getNumResources()) error("Animation cel %d was too high, this shouldn't happen!", _currentCel); int16 xOffset = _xPos + _bounds.left; int16 yOffset = _yPos + _bounds.top; uint16 resourceId = _parent->getResource(_currentCel - 1); if (_vm->getGameType() != GType_LIVINGBOOKSV1) { Common::Point offset = _parent->getOffset(_currentCel - 1); xOffset -= offset.x; yOffset -= offset.y; } _vm->_gfx->copyImageToScreen(resourceId, true, xOffset, yOffset); } void LBAnimationNode::reset() { // TODO: this causes stupid flickering //if (_currentCel) // _vm->_needsRedraw = true; _currentCel = 0; _currentEntry = 0; _xPos = 0; _yPos = 0; } NodeState LBAnimationNode::update(bool seeking) { if (_currentEntry == _scriptEntries.size()) return kLBNodeDone; while (_currentEntry < _scriptEntries.size()) { LBAnimScriptEntry &entry = _scriptEntries[_currentEntry]; _currentEntry++; debug(5, "Running script entry %d of %d", _currentEntry, _scriptEntries.size()); switch (entry.opcode) { case kLBAnimOpPlaySound: case kLBAnimOpWaitForSound: case kLBAnimOpReleaseSound: case kLBAnimOpResetSound: { uint16 soundResourceId = READ_BE_UINT16(entry.data); if (!soundResourceId) { error("Unhandled named wave file, tell clone2727 where you found this"); break; } assert(entry.size == 4); uint16 strLen = READ_BE_UINT16(entry.data + 2); if (strLen) error("String length for unnamed wave file"); switch (entry.opcode) { case kLBAnimOpPlaySound: if (seeking) break; debug(4, "a: PlaySound(%0d)", soundResourceId); _vm->_sound->playSound(soundResourceId); break; case kLBAnimOpWaitForSound: if (seeking) break; debug(4, "b: WaitForSound(%0d)", soundResourceId); if (!_vm->_sound->isPlaying(soundResourceId)) break; _currentEntry--; return kLBNodeWaiting; case kLBAnimOpReleaseSound: debug(4, "c: ReleaseSound(%0d)", soundResourceId); // TODO _vm->_sound->stopSound(soundResourceId); break; case kLBAnimOpResetSound: debug(4, "d: ResetSound(%0d)", soundResourceId); // TODO _vm->_sound->stopSound(soundResourceId); break; } } break; case kLBAnimOpSetTempo: case kLBAnimOpUnknownE: // TODO: complete guesswork, not in 1.x { assert(entry.size == 2); uint16 tempo = (int16)READ_BE_UINT16(entry.data); debug(4, "3: SetTempo(%d)", tempo); if (entry.opcode == kLBAnimOpUnknownE) { debug(4, "(beware, stupid OpUnknownE guesswork)"); } _parent->setTempo(tempo); } break; case kLBAnimOpWait: assert(entry.size == 0); debug(5, "6: Wait()"); return kLBNodeRunning; case kLBAnimOpMoveTo: { assert(entry.size == 4); int16 x = (int16)READ_BE_UINT16(entry.data); int16 y = (int16)READ_BE_UINT16(entry.data + 2); debug(4, "5: MoveTo(%d, %d)", x, y); _xPos = x; _yPos = y; _vm->_needsRedraw = true; } break; case kLBAnimOpDrawMode: { assert(entry.size == 2); uint16 mode = (int16)READ_BE_UINT16(entry.data); debug(4, "9: DrawMode(%d)", mode); // TODO } break; case kLBAnimOpSetCel: { assert(entry.size == 2); uint16 cel = (int16)READ_BE_UINT16(entry.data); debug(4, "7: SetCel(%d)", cel); _currentCel = cel; if (_currentCel > _parent->getNumResources()) error("SetCel set current cel to %d, but we only have %d cels", _currentCel, _parent->getNumResources()); _vm->_needsRedraw = true; } break; case kLBAnimOpNotify: { assert(entry.size == 2); uint16 data = (int16)READ_BE_UINT16(entry.data); if (seeking) break; debug(4, "2: Notify(%d)", data); _vm->notifyAll(data, _parent->getParentId()); } break; case kLBAnimOpSleepUntil: { assert(entry.size == 4); uint32 frame = READ_BE_UINT32(entry.data); debug(4, "8: SleepUntil(%d)", frame); if (frame > _parent->getCurrentFrame()) { // *not* kLBNodeWaiting _currentEntry--; return kLBNodeRunning; } } break; case kLBAnimOpUnknownF: // TODO: Found in maggiesfa // Seems to always be a uint32 as the data assert(entry.size == 4); warning("f: UnknownF(%d)", READ_BE_UINT32(entry.data)); break; default: error("Unknown opcode id %02x (size %d)", entry.opcode, entry.size); break; } } return kLBNodeRunning; } bool LBAnimationNode::transparentAt(int x, int y) { if (!_currentCel) return true; uint16 resourceId = _parent->getResource(_currentCel - 1); if (_vm->getGameType() != GType_LIVINGBOOKSV1) { Common::Point offset = _parent->getOffset(_currentCel - 1); x += offset.x; y += offset.y; } // TODO: only check pixels if necessary return _vm->_gfx->imageIsTransparentAt(resourceId, true, x - _xPos, y - _yPos); } LBAnimation::LBAnimation(MohawkEngine_LivingBooks *vm, LBAnimationItem *parent, uint16 resourceId) : _vm(vm), _parent(parent) { Common::SeekableSubReadStreamEndian *aniStream = _vm->wrapStreamEndian(ID_ANI, resourceId); if (aniStream->size() != 30) warning("ANI Record size mismatch"); uint16 version = aniStream->readUint16(); if (version != 1) warning("ANI version not 1"); _bounds = _vm->readRect(aniStream); _clip = _vm->readRect(aniStream); // TODO: what is colorId for? uint32 colorId = aniStream->readUint32(); uint32 sprResourceId = aniStream->readUint32(); uint32 sprResourceOffset = aniStream->readUint32(); debug(5, "ANI bounds: (%d, %d), (%d, %d)", _bounds.left, _bounds.top, _bounds.right, _bounds.bottom); debug(5, "ANI clip: (%d, %d), (%d, %d)", _clip.left, _clip.top, _clip.right, _clip.bottom); debug(5, "ANI color id: %d", colorId); debug(5, "ANI SPRResourceId: %d, offset %d", sprResourceId, sprResourceOffset); if (aniStream->pos() != aniStream->size()) error("Still %d bytes at the end of anim stream", aniStream->size() - aniStream->pos()); delete aniStream; if (sprResourceOffset) error("Cannot handle non-zero ANI offset yet"); Common::SeekableSubReadStreamEndian *sprStream = _vm->wrapStreamEndian(ID_SPR, sprResourceId); uint16 numBackNodes = sprStream->readUint16(); uint16 numFrontNodes = sprStream->readUint16(); uint32 shapeResourceID = sprStream->readUint32(); uint32 shapeResourceOffset = sprStream->readUint32(); uint32 scriptResourceID = sprStream->readUint32(); uint32 scriptResourceOffset = sprStream->readUint32(); uint32 scriptResourceLength = sprStream->readUint32(); debug(5, "SPR# stream: %d front, %d background", numFrontNodes, numBackNodes); debug(5, "Shape ID %d (offset 0x%04x), script ID %d (offset 0x%04x, length %d)", shapeResourceID, shapeResourceOffset, scriptResourceID, scriptResourceOffset, scriptResourceLength); Common::Array scriptIDs; for (uint16 i = 0; i < numFrontNodes; i++) { uint32 unknown1 = sprStream->readUint32(); uint32 unknown2 = sprStream->readUint32(); uint32 unknown3 = sprStream->readUint32(); uint16 scriptID = sprStream->readUint32(); uint32 unknown4 = sprStream->readUint32(); uint32 unknown5 = sprStream->readUint32(); scriptIDs.push_back(scriptID); debug(6, "Front node %d: script ID %d", i, scriptID); if (unknown1 != 0 || unknown2 != 0 || unknown3 != 0 || unknown4 != 0 || unknown5 != 0) error("Anim node %d had non-zero unknowns %08x, %08x, %08x, %08x, %08x", i, unknown1, unknown2, unknown3, unknown4, unknown5); } if (numBackNodes) error("Ignoring %d back nodes", numBackNodes); if (sprStream->pos() != sprStream->size()) error("Still %d bytes at the end of sprite stream", sprStream->size() - sprStream->pos()); delete sprStream; loadShape(shapeResourceID); _nodes.push_back(new LBAnimationNode(_vm, this, scriptResourceID)); for (uint16 i = 0; i < scriptIDs.size(); i++) _nodes.push_back(new LBAnimationNode(_vm, this, scriptIDs[i])); _currentFrame = 0; _running = false; _tempo = 1; } LBAnimation::~LBAnimation() { for (uint32 i = 0; i < _nodes.size(); i++) delete _nodes[i]; } void LBAnimation::loadShape(uint16 resourceId) { if (resourceId == 0) return; Common::SeekableSubReadStreamEndian *shapeStream = _vm->wrapStreamEndian(ID_SHP, resourceId); if (_vm->getGameType() == GType_LIVINGBOOKSV1) { if (shapeStream->size() < 6) error("V1 SHP Record size too short (%d)", shapeStream->size()); uint16 u0 = shapeStream->readUint16(); if (u0 != 3) error("V1 SHP Record u0 is %04x, not 3", u0); uint16 u1 = shapeStream->readUint16(); if (u1 != 0) error("V1 SHP Record u1 is %04x, not 0", u1); uint16 idCount = shapeStream->readUint16(); debug(8, "V1 SHP: idCount: %d", idCount); if (shapeStream->size() != (idCount * 2) + 6) error("V1 SHP Record size mismatch (%d)", shapeStream->size()); for (uint16 i = 0; i < idCount; i++) { _shapeResources.push_back(shapeStream->readUint16()); debug(8, "V1 SHP: BMAP Resource Id %d: %d", i, _shapeResources[i]); } } else { uint16 idCount = shapeStream->readUint16(); debug(8, "SHP: idCount: %d", idCount); if (shapeStream->size() != (idCount * 6) + 2) error("SHP Record size mismatch (%d)", shapeStream->size()); for (uint16 i = 0; i < idCount; i++) { _shapeResources.push_back(shapeStream->readUint16()); int16 x = shapeStream->readSint16(); int16 y = shapeStream->readSint16(); _shapeOffsets.push_back(Common::Point(x, y)); debug(8, "SHP: tBMP Resource Id %d: %d, at (%d, %d)", i, _shapeResources[i], x, y); } } for (uint16 i = 0; i < _shapeResources.size(); i++) _vm->_gfx->preloadImage(_shapeResources[i]); delete shapeStream; } void LBAnimation::draw() { for (uint32 i = 0; i < _nodes.size(); i++) _nodes[i]->draw(_bounds); } bool LBAnimation::update() { if (!_running) return false; if (_vm->_system->getMillis() / 16 <= _lastTime + (uint32)_tempo) return false; // the second check is to try 'catching up' with lagged animations, might be crazy if (_lastTime == 0 || (_vm->_system->getMillis() / 16) > _lastTime + (uint32)(_tempo * 2)) _lastTime = _vm->_system->getMillis() / 16; else _lastTime += _tempo; NodeState state = kLBNodeDone; for (uint32 i = 0; i < _nodes.size(); i++) { NodeState s = _nodes[i]->update(); if (s == kLBNodeWaiting) { state = kLBNodeWaiting; if (i != 0) warning("non-primary node was waiting"); break; } if (s == kLBNodeRunning) state = kLBNodeRunning; } if (state == kLBNodeRunning) { _currentFrame++; } else if (state == kLBNodeDone) { _running = false; return true; } return false; } void LBAnimation::start() { _lastTime = 0; _running = true; } void LBAnimation::seek(uint16 pos) { _lastTime = 0; _currentFrame = 0; for (uint32 i = 0; i < _nodes.size(); i++) _nodes[i]->reset(); for (uint16 n = 0; n < pos; n++) { bool ranSomething = false; // nodes don't wait while seeking for (uint32 i = 0; i < _nodes.size(); i++) ranSomething |= (_nodes[i]->update(true) != kLBNodeDone); _currentFrame++; if (!ranSomething) { _running = false; break; } } } void LBAnimation::stop() { _running = false; } bool LBAnimation::transparentAt(int x, int y) { for (uint32 i = 0; i < _nodes.size(); i++) if (!_nodes[i]->transparentAt(x - _bounds.left, y - _bounds.top)) return false; return true; } void LBAnimation::setTempo(uint16 tempo) { _tempo = tempo; } uint16 LBAnimation::getParentId() { return _parent->getId(); } LBScriptEntry::LBScriptEntry() { argvParam = NULL; argvTarget = NULL; } LBScriptEntry::~LBScriptEntry() { delete[] argvParam; delete[] argvTarget; } LBItem::LBItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : _vm(vm), _rect(rect) { _phase = 0; _timingMode = 0; _delayMin = 0; _delayMax = 0; _loopMode = 0; _loopCount = 0; _periodMin = 0; _periodMax = 0; _controlMode = 0; _neverEnabled = true; _enabled = false; _visible = true; _playing = false; _nextTime = 0; _startTime = 0; _loops = 0; } LBItem::~LBItem() { for (uint i = 0; i < _scriptEntries.size(); i++) delete _scriptEntries[i]; } void LBItem::readFrom(Common::SeekableSubReadStreamEndian *stream) { _resourceId = stream->readUint16(); _itemId = stream->readUint16(); uint16 size = stream->readUint16(); _desc = readString(stream); debug(2, "Item: size %d, resource %d, id %d", size, _resourceId, _itemId); debug(2, "Coords: %d, %d, %d, %d", _rect.left, _rect.top, _rect.right, _rect.bottom); debug(2, "String: '%s'", _desc.c_str()); if (!_itemId) error("Item had invalid item id"); int endPos = stream->pos() + size; if (endPos > stream->size()) error("Item is larger (should end at %d) than stream (size %d)", endPos, stream->size()); while (true) { if (stream->pos() == endPos) break; uint16 dataType = stream->readUint16(); uint16 dataSize = stream->readUint16(); debug(4, "Data type %04x, size %d", dataType, dataSize); readData(dataType, dataSize, stream); if (stream->pos() > endPos) error("Read off the end (at %d) of data (ends at %d)", stream->pos(), endPos); assert(!stream->eos()); } } void LBItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) { switch (type) { case kLBMsgListScript: case kLBNotifyScript: { if (size < 6) error("Script entry of type 0x%04x was too small (%d)", type, size); LBScriptEntry *entry = new LBScriptEntry; entry->type = type; entry->action = stream->readUint16(); entry->opcode = stream->readUint16(); entry->param = stream->readUint16(); debug(4, "Script entry: type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x", entry->type, entry->action, entry->opcode, entry->param); if (type == kLBMsgListScript) { if (size < 8) error("Script entry of type 0x%04x was too small (%d)", type, size); entry->argc = stream->readUint16(); entry->argvParam = new uint16[entry->argc]; entry->argvTarget = new uint16[entry->argc]; debug(4, "With %d targets:", entry->argc); if (size < (8 + entry->argc * 4)) error("Script entry of type 0x%04x was too small (%d)", type, size); for (uint i = 0; i < entry->argc; i++) { entry->argvParam[i] = stream->readUint16(); entry->argvTarget[i] = stream->readUint16(); debug(4, "Target %d, param 0x%04x", entry->argvTarget[i], entry->argvParam[i]); } if (size > (8 + entry->argc * 4)) { // TODO warning("Skipping %d probably-important bytes", size - (8 + entry->argc * 4)); stream->skip(size - (8 + entry->argc * 4)); } } else { if (size > 6) { // TODO warning("Skipping %d probably-important bytes", size - 6); stream->skip(size - 6); } } _scriptEntries.push_back(entry); } break; case kLBSetPlayInfo: { if (size != 20) error("kLBSetPlayInfo had wrong size (%d)", size); _loopMode = stream->readUint16(); _delayMin = stream->readUint16(); _delayMax = stream->readUint16(); _timingMode = stream->readUint16(); _periodMin = stream->readUint16(); _periodMax = stream->readUint16(); _relocPoint.x = stream->readSint16(); _relocPoint.y = stream->readSint16(); _controlMode = stream->readUint16(); uint16 unknown10 = stream->readUint16(); // TODO: unknowns debug(2, "kLBSetPlayInfo: loop mode %d (%d to %d), timing mode %d (%d to %d), reloc (%d, %d), unknowns %04x, %04x", _loopMode, _delayMin, _delayMax, _timingMode, _periodMin, _periodMax, _relocPoint.x, _relocPoint.y, _controlMode, unknown10); } break; case kLBSetPlayPhase: if (size != 2) error("SetPlayPhase had wrong size (%d)", size); _phase = stream->readUint16(); break; case 0x7b: assert(size == 0); debug(2, "LBItem: 0x7b"); // TODO break; case kLBCommand: { Common::String command = readString(stream); if (size != command.size() + 1) error("failed to read command string"); warning("ignoring command '%s'", command.c_str()); } break; case 0x69: // TODO: ?? case 0x6a: // TODO: ?? case 0x6d: // TODO: one-shot? default: for (uint i = 0; i < size; i++) debugN("%02x ", stream->readByte()); warning("Unknown message %04x (size 0x%04x)", type, size); break; } } void LBItem::destroySelf() { if (!this->_itemId) error("destroySelf() on an item which was already dead"); _vm->queueDelayedEvent(DelayedEvent(this, kLBDestroy)); _itemId = 0; } void LBItem::setEnabled(bool enabled) { if (enabled && _neverEnabled && !_playing) { if (_timingMode == 2) { setNextTime(_periodMin, _periodMax); debug(2, "Enable time startup"); } } _neverEnabled = false; _enabled = enabled; } bool LBItem::contains(Common::Point point) { if (_playing && _loopMode == 0xFFFF) stop(); if (!_playing && _timingMode == 2) setNextTime(_periodMin, _periodMax); return _visible && _rect.contains(point); } void LBItem::update() { if (_neverEnabled || !_enabled) return; if (_nextTime == 0 || _nextTime > (uint32)(_vm->_system->getMillis() / 16)) return; if (togglePlaying(_playing, true)) { _nextTime = 0; } else if (_loops == 0 && _timingMode == 2) { debug(9, "Looping in update()"); setNextTime(_periodMin, _periodMax); } } void LBItem::handleMouseDown(Common::Point pos) { if (_neverEnabled || !_enabled) return; _vm->setFocus(this); runScript(kLBActionMouseDown); } void LBItem::handleMouseMove(Common::Point pos) { // TODO: handle drag } void LBItem::handleMouseUp(Common::Point pos) { _vm->setFocus(NULL); runScript(kLBActionMouseUp); } bool LBItem::togglePlaying(bool playing, bool restart) { if (playing) { _vm->queueDelayedEvent(DelayedEvent(this, kLBDone)); return true; } if (!_neverEnabled && _enabled && !_playing) { _playing = togglePlaying(true, restart); if (_playing) { _nextTime = 0; _startTime = _vm->_system->getMillis() / 16; if (_loopMode == 0xFFFF || _loopMode == 0xFFFE) _loops = 0xFFFF; else _loops = _loopMode; if (_controlMode >= 1) { debug(2, "Hiding cursor"); _vm->_cursor->hideCursor(); // TODO: lock sound? if (_controlMode >= 2) { debug(2, "Disabling all"); _vm->setEnableForAll(false, this); } } runScript(kLBActionStarted); notify(0, _itemId); } } return _playing; } void LBItem::done(bool onlyNotify) { if (onlyNotify) { if (_relocPoint.x || _relocPoint.y) { _rect.translate(_relocPoint.x, _relocPoint.y); // TODO: does drag box need adjusting? } if (_loops && --_loops) { debug(9, "Real looping (now 0x%04x left)", _loops); setNextTime(_delayMin, _delayMax, _startTime); } else done(false); return; } _playing = false; _loops = 0; _startTime = 0; if (_controlMode >= 1) { debug(2, "Showing cursor"); _vm->_cursor->showCursor(); // TODO: unlock sound? if (_controlMode >= 2) { debug(2, "Enabling all"); _vm->setEnableForAll(true, this); } } if (_timingMode == 2) { debug(9, "Looping in done() - %d to %d", _periodMin, _periodMax); setNextTime(_periodMin, _periodMax); } runScript(kLBActionDone); notify(0xFFFF, _itemId); } void LBItem::setVisible(bool visible) { if (visible == _visible) return; _visible = visible; _vm->_needsRedraw = true; } void LBItem::startPhase(uint phase) { if (_phase == phase) setEnabled(true); switch (phase) { case 0: runScript(kLBActionPhase0); break; case 1: runScript(kLBActionPhase1); if (_timingMode == 1 || _timingMode == 2) { debug(2, "Phase 1 time startup"); setNextTime(_periodMin, _periodMax); } break; case 2: runScript(kLBActionPhase2); if (_timingMode == 2 || _timingMode == 3) { debug(2, "Phase 2 time startup"); setNextTime(_periodMin, _periodMax); } break; } } void LBItem::stop() { if (!_playing) return; _loops = 0; seek(0xFFFF); done(true); } void LBItem::notify(uint16 data, uint16 from) { if (_timingMode != 4) return; // TODO: is this correct? if (_periodMin != from) return; if (_periodMax != data) return; debug(2, "Handling notify 0x%04x (from %d)", data, from); setNextTime(0, 0); } void LBItem::runScript(uint id) { for (uint i = 0; i < _scriptEntries.size(); i++) { LBScriptEntry *entry = _scriptEntries[i]; if (entry->action != id) continue; if (entry->type == kLBNotifyScript) { if (entry->opcode == kLBNotifyGUIAction) _vm->addNotifyEvent(NotifyEvent(entry->opcode, _itemId)); else _vm->addNotifyEvent(NotifyEvent(entry->opcode, entry->param)); } else { if (entry->param != 0xffff) { // TODO: if param is 1/2/3.. warning("Ignoring script entry (type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x)", entry->type, entry->action, entry->opcode, entry->param); continue; } for (uint n = 0; n < entry->argc; n++) { uint16 targetId = entry->argvTarget[n]; // TODO: is this type, perhaps? uint16 param = entry->argvParam[n]; LBItem *target = _vm->getItemById(targetId); debug(2, "Script run: type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x, target id %d", entry->type, entry->action, entry->opcode, entry->param, targetId); if (!target) continue; switch (entry->opcode) { case 1: // TODO: should be setVisible(true) - not a delayed event - // when we're doing the param 1/2/3 stuff above? _vm->queueDelayedEvent(DelayedEvent(this, kLBSetNotVisible)); break; case 2: target->togglePlaying(false); break; case 3: target->setVisible(false); break; case 4: target->setVisible(true); break; case 5: target->destroySelf(); break; case 6: target->seek(1); break; case 7: target->stop(); break; case 8: target->setEnabled(false); break; case 9: target->setEnabled(true); break; case 0xf: // apply palette? seen in greeneggs default: // TODO warning("Ignoring script entry (type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x) for %d (param %04x)", entry->type, entry->action, entry->opcode, entry->param, targetId, param); } } } } } void LBItem::setNextTime(uint16 min, uint16 max) { setNextTime(min, max, _vm->_system->getMillis() / 16); } void LBItem::setNextTime(uint16 min, uint16 max, uint32 start) { _nextTime = start + _vm->_rnd->getRandomNumberRng((uint)min, (uint)max); debug(9, "nextTime is now %d frames away", _nextTime - (uint)(_vm->_system->getMillis() / 16)); } LBSoundItem::LBSoundItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { debug(3, "new LBSoundItem"); _running = false; } LBSoundItem::~LBSoundItem() { if (_running) _vm->_sound->stopSound(_resourceId); } void LBSoundItem::update() { if (_running && !_vm->_sound->isPlaying(_resourceId)) { _running = false; done(true); } LBItem::update(); } bool LBSoundItem::togglePlaying(bool playing, bool restart) { if (!playing) return LBItem::togglePlaying(playing, restart); if (_running) { _running = false; _vm->_sound->stopSound(_resourceId); } if (_neverEnabled || !_enabled) return false; _running = true; _vm->_sound->playSound(_resourceId, Audio::Mixer::kMaxChannelVolume, false); return true; } void LBSoundItem::stop() { if (_running) { _running = false; _vm->_sound->stopSound(_resourceId); } LBItem::stop(); } LBGroupItem::LBGroupItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { debug(3, "new LBGroupItem"); _starting = false; } void LBGroupItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) { switch (type) { case kLBGroupData: { _groupEntries.clear(); uint16 count = stream->readUint16(); debug(3, "Group data: %d entries", count); if (size != 2 + count * 4) error("kLBGroupData was wrong size (%d, for %d entries)", size, count); for (uint i = 0; i < count; i++) { GroupEntry entry; // TODO: is type important for any game? at the moment, we ignore it entry.entryType = stream->readUint16(); entry.entryId = stream->readUint16(); _groupEntries.push_back(entry); debug(3, "group entry: id %d, type %d", entry.entryId, entry.entryType); } } break; default: LBItem::readData(type, size, stream); } } void LBGroupItem::setEnabled(bool enabled) { if (_starting) { _starting = false; LBItem::setEnabled(enabled); } else { for (uint i = 0; i < _groupEntries.size(); i++) { LBItem *item = _vm->getItemById(_groupEntries[i].entryId); if (item) item->setEnabled(enabled); } } } bool LBGroupItem::contains(Common::Point point) { return false; } bool LBGroupItem::togglePlaying(bool playing, bool restart) { for (uint i = 0; i < _groupEntries.size(); i++) { LBItem *item = _vm->getItemById(_groupEntries[i].entryId); if (item) item->togglePlaying(playing, restart); } return false; } void LBGroupItem::seek(uint16 pos) { for (uint i = 0; i < _groupEntries.size(); i++) { LBItem *item = _vm->getItemById(_groupEntries[i].entryId); if (item) item->seek(pos); } } void LBGroupItem::setVisible(bool visible) { for (uint i = 0; i < _groupEntries.size(); i++) { LBItem *item = _vm->getItemById(_groupEntries[i].entryId); if (item) item->setVisible(visible); } } void LBGroupItem::startPhase(uint phase) { _starting = true; LBItem::startPhase(phase); _starting = false; } void LBGroupItem::stop() { for (uint i = 0; i < _groupEntries.size(); i++) { LBItem *item = _vm->getItemById(_groupEntries[i].entryId); if (item) item->stop(); } } LBPaletteItem::LBPaletteItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { debug(3, "new LBPaletteItem"); } void LBPaletteItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) { switch (type) { case 0x72: { assert(size == 4 + 256 * 4); // TODO _start = stream->readUint16(); _count = stream->readUint16(); stream->read(_palette, 256 * 4); } break; case 0x75: assert(size == 0); debug(2, "LBPaletteItem: 0x75"); // TODO break; default: LBItem::readData(type, size, stream); } } void LBPaletteItem::startPhase(uint phase) { //if (_phase != phase) // return; /*printf("palette: start %d, count %d\n", _start, _count); byte *localpal = _palette; for (unsigned int i = 0; i < 256 * 4; i++) { printf("%02x ", *localpal++); } printf("\n");*/ // TODO: huh? if (_start != 1) return; // TODO //_vm->_system->setPalette(_start - 1, _count - (_start - 1), _palette + (_start * 4)); _vm->_system->setPalette(_palette + _start * 4, 0, 256 - _start); } LBLiveTextItem::LBLiveTextItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { _running = false; _currentWord = 0xFFFF; debug(3, "new LBLiveTextItem"); } void LBLiveTextItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) { switch (type) { case kLBLiveTextData: { stream->read(_backgroundColor, 4); // unused? stream->read(_foregroundColor, 4); stream->read(_highlightColor, 4); _paletteIndex = stream->readUint16(); uint16 phraseCount = stream->readUint16(); uint16 wordCount = stream->readUint16(); debug(3, "LiveText has %d words in %d phrases, palette index 0x%04x", wordCount, phraseCount, _paletteIndex); debug(3, "LiveText colors: background %02x%02x%02x%02x, foreground %02x%02x%02x%02x, highlight %02x%02x%02x%02x", _backgroundColor[0], _backgroundColor[1], _backgroundColor[2], _backgroundColor[3], _foregroundColor[0], _foregroundColor[1], _foregroundColor[2], _foregroundColor[3], _highlightColor[0], _highlightColor[1], _highlightColor[2], _highlightColor[3]); if (size != 18 + 14 * wordCount + 18 * phraseCount) error("Bad Live Text data size (got %d, wanted %d words and %d phrases)", size, wordCount, phraseCount); _words.clear(); for (uint i = 0; i < wordCount; i++) { LiveTextWord word; word.bounds = _vm->readRect(stream); word.soundId = stream->readUint16(); // TODO: unknowns uint16 unknown1 = stream->readUint16(); uint16 unknown2 = stream->readUint16(); debug(4, "Word: (%d, %d) to (%d, %d), sound %d, unknowns %04x, %04x", word.bounds.left, word.bounds.top, word.bounds.right, word.bounds.bottom, word.soundId, unknown1, unknown2); _words.push_back(word); } _phrases.clear(); for (uint i = 0; i < phraseCount; i++) { LiveTextPhrase phrase; phrase.wordStart = stream->readUint16(); phrase.wordCount = stream->readUint16(); phrase.highlightStart = stream->readUint16(); phrase.startId = stream->readUint16(); phrase.highlightEnd = stream->readUint16(); phrase.endId = stream->readUint16(); // The original stored the values in uint32's so we need to swap here if (_vm->isBigEndian()) { SWAP(phrase.highlightStart, phrase.startId); SWAP(phrase.highlightEnd, phrase.endId); } uint32 unknown1 = stream->readUint16(); uint16 unknown2 = stream->readUint32(); if (unknown1 != 0 || unknown2 != 0) error("Unexpected unknowns %08x/%04x in LiveText word", unknown1, unknown2); debug(4, "Phrase: start %d, count %d, start at %d (from %d), end at %d (from %d)", phrase.wordStart, phrase.wordCount, phrase.highlightStart, phrase.startId, phrase.highlightEnd, phrase.endId); _phrases.push_back(phrase); } } break; default: LBItem::readData(type, size, stream); } } bool LBLiveTextItem::contains(Common::Point point) { if (!LBItem::contains(point)) return false; point.x -= _rect.left; point.y -= _rect.top; for (uint i = 0; i < _words.size(); i++) { if (_words[i].bounds.contains(point)) return true; } return false; } void LBLiveTextItem::paletteUpdate(uint16 word, bool on) { // TODO: fix for v2/v3 if (_vm->getGameType() != GType_LIVINGBOOKSV1) { warning("LiveText palettes aren't supported for V2/V3 yet"); return; } if (on) { _vm->_system->setPalette(_highlightColor, _paletteIndex + word, 1); } else { _vm->_system->setPalette(_foregroundColor, _paletteIndex + word, 1); } } void LBLiveTextItem::update() { if (_currentWord != 0xFFFF) { uint16 soundId = _words[_currentWord].soundId; if (soundId && !_vm->_sound->isPlaying(soundId)) { _vm->_sound->stopSound(); paletteUpdate(_currentWord, false); _currentWord = 0xFFFF; } } LBItem::update(); } void LBLiveTextItem::handleMouseDown(Common::Point pos) { if (_neverEnabled || !_enabled || _running) return LBItem::handleMouseDown(pos); pos.x -= _rect.left; pos.y -= _rect.top; for (uint i = 0; i < _words.size(); i++) { if (_words[i].bounds.contains(pos)) { if (_currentWord != 0xFFFF) { paletteUpdate(_currentWord, false); _currentWord = 0xFFFF; } uint16 soundId = _words[i].soundId; if (!soundId) { // TODO: can we be smarter here, using timing? warning("ignoring click due to no soundId"); return; } _currentWord = i; _vm->_sound->playSound(soundId); paletteUpdate(_currentWord, true); return; } } return LBItem::handleMouseDown(pos); } bool LBLiveTextItem::togglePlaying(bool playing, bool restart) { if (!playing) return LBItem::togglePlaying(playing, restart); if (_neverEnabled || !_enabled) return _running; // TODO: handle this properly _vm->_sound->stopSound(); _currentWord = 0xFFFF; _running = true; return _running; } void LBLiveTextItem::stop() { // TODO: stop sound, refresh palette LBItem::stop(); } void LBLiveTextItem::notify(uint16 data, uint16 from) { if (_neverEnabled || !_enabled || !_running) return LBItem::notify(data, from); if (_currentWord != 0xFFFF) { paletteUpdate(_currentWord, false); _currentWord = 0xFFFF; } for (uint i = 0; i < _phrases.size(); i++) { // TODO if (_phrases[i].highlightStart == data && _phrases[i].startId == from) { debug(2, "Enabling phrase %d", i); for (uint j = 0; j < _phrases[i].wordCount; j++) { paletteUpdate(_phrases[i].wordStart + j, true); } } else if (_phrases[i].highlightEnd == data && _phrases[i].endId == from) { debug(2, "Disabling phrase %d", i); for (uint j = 0; j < _phrases[i].wordCount; j++) { paletteUpdate(_phrases[i].wordStart + j, false); } } } LBItem::notify(data, from); } LBPictureItem::LBPictureItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { debug(3, "new LBPictureItem"); } void LBPictureItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) { switch (type) { case 0x6b: { assert(size == 2); // TODO: this probably sets whether points are always contained (0x10) // or whether the bitmap contents are checked (00, or anything else?) uint16 val = stream->readUint16(); debug(2, "LBPictureItem: 0x6b: %04x", val); } break; default: LBItem::readData(type, size, stream); } } bool LBPictureItem::contains(Common::Point point) { if (!LBItem::contains(point)) return false; // TODO: only check pixels if necessary return !_vm->_gfx->imageIsTransparentAt(_resourceId, false, point.x - _rect.left, point.y - _rect.top); } void LBPictureItem::init() { _vm->_gfx->preloadImage(_resourceId); } void LBPictureItem::draw() { if (!_visible) return; _vm->_gfx->copyImageToScreen(_resourceId, false, _rect.left, _rect.top); } LBAnimationItem::LBAnimationItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) { _anim = NULL; _running = false; debug(3, "new LBAnimationItem"); } LBAnimationItem::~LBAnimationItem() { // TODO: handle this properly if (_running) _vm->_sound->stopSound(); delete _anim; } void LBAnimationItem::setEnabled(bool enabled) { if (_running) { if (enabled && _neverEnabled) _anim->start(); else if (!_neverEnabled && !enabled && _enabled) if (_running) { _anim->stop(); // TODO: handle this properly _vm->_sound->stopSound(); } } return LBItem::setEnabled(enabled); } bool LBAnimationItem::contains(Common::Point point) { return LBItem::contains(point) && !_anim->transparentAt(point.x, point.y); } void LBAnimationItem::update() { if (!_neverEnabled && _enabled && _running) { bool wasDone = _anim->update(); if (wasDone) done(true); } LBItem::update(); } bool LBAnimationItem::togglePlaying(bool playing, bool restart) { if (playing) { if (!_neverEnabled && _enabled) { if (restart) seek(1); _running = true; _anim->start(); } return _running; } return LBItem::togglePlaying(playing, restart); } void LBAnimationItem::done(bool onlyNotify) { if (!onlyNotify) { _anim->stop(); } LBItem::done(onlyNotify); } void LBAnimationItem::init() { _anim = new LBAnimation(_vm, this, _resourceId); } void LBAnimationItem::stop() { if (_running) { _anim->stop(); seek(0xFFFF); } // TODO: handle this properly _vm->_sound->stopSound(); _running = false; LBItem::stop(); } void LBAnimationItem::seek(uint16 pos) { _anim->seek(pos); } void LBAnimationItem::startPhase(uint phase) { if (phase == _phase) seek(1); LBItem::startPhase(phase); } void LBAnimationItem::draw() { if (!_visible) return; _anim->draw(); } } // End of namespace Mohawk