/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MOHAWK_LIVINGBOOKS_H #define MOHAWK_LIVINGBOOKS_H #include "mohawk/mohawk.h" #include "mohawk/console.h" #include "mohawk/livingbooks_graphics.h" #include "mohawk/sound.h" #include "common/ini-file.h" #include "common/rect.h" #include "common/queue.h" #include "common/random.h" #include "livingbooks_code.h" namespace Common { class SeekableSubReadStreamEndian; class MemoryReadStreamEndian; } namespace Mohawk { #define LBKEY_MOD_CTRL 1 #define LBKEY_MOD_ALT 2 #define LBKEY_MOD_SHIFT 4 struct LBKey { byte code; byte modifiers; byte char_; byte repeats; }; enum NodeState { kLBNodeDone = 0, kLBNodeRunning = 1, kLBNodeWaiting = 2 }; enum LBMode { kLBIntroMode = 1, kLBControlMode = 2, kLBCreditsMode = 3, kLBPreviewMode = 4, kLBReadMode = 5, kLBPlayMode = 6 }; enum { kLBPhaseInit = 0x0, kLBPhaseIntro = 0x1, kLBPhaseMain = 0x2, kLBPhaseNone = 0x7fff, kLBPhaseLoad = 0xfffe, kLBPhaseCreate = 0xffff }; // automatic modes used in _timingMode enum { kLBAutoNone = 0, kLBAutoIntro = 1, kLBAutoUserIdle = 2, kLBAutoMain = 3, kLBAutoSync = 4, kLBAutoInit = 5, kLBAutoCreate = 6, kLBAutoLoad = 7 }; // control modes used in _controlMode enum { kLBControlNone = 0, kLBControlHideMouse = 1, kLBControlPauseItems = 2 }; enum { kLBStaticTextItem = 0x1, kLBPictureItem = 0x2, kLBEditTextItem = 0x14, kLBLiveTextItem = 0x15, kLBAnimationItem = 0x40, kLBSoundItem = 0x41, kLBGroupItem = 0x42, kLBMovieItem = 0x43, kLBPaletteAItem = 0x44, // unused? kLBPaletteItem = 0x45, kLBProxyItem = 0x46, kLBMiniGameItem = 666, // EVIL!!!! kLBXDataFileItem = 0x3e9, kLBDiscDectectorItem = 0xfa1 }; enum { // no 0x1? kLBAnimOpNotify = 0x2, kLBAnimOpSetTempo = 0x3, // no 0x4? kLBAnimOpMoveTo = 0x5, kLBAnimOpWait = 0x6, kLBAnimOpSetCel = 0x7, kLBAnimOpSleepUntil = 0x8, kLBAnimOpDrawMode = 0x9, kLBAnimOpPlaySound = 0xa, kLBAnimOpWaitForSound = 0xb, kLBAnimOpReleaseSound = 0xc, kLBAnimOpResetSound = 0xd, kLBAnimOpSetTempoDiv = 0xe, kLBAnimOpDelay = 0xf }; enum { kLBEventPhaseInit = 0, kLBEventPhaseIntro = 1, kLBEventMouseDown = 2, kLBEventStarted = 3, kLBEventDone = 4, kLBEventMouseUp = 5, kLBEventPhaseMain = 6, kLBEventNotified = 7, kLBEventDragStart = 8, kLBEventDragMove = 9, kLBEventDragEnd = 0xa, kLBEventRolloverBegin = 0xb, kLBEventRolloverMove = 0xc, kLBEventRolloverEnd = 0xd, kLBEventMouseUpIn = 0xe, kLBEventMouseUpOut = 0xf, kLBEventMouseTrackIn = 0x10, kLBEventMouseTrackMove = 0x11, kLBEventMouseTrackMoveIn = 0x12, kLBEventMouseTrackMoveOut = 0x13, kLBEventMouseTrackOut = 0x14, kLBEventFocusBegin = 0x15, kLBEventFocusEnd = 0x16, kLBEventInit = 0x17, kLBEventLoad = 0x1a, kLBEventListLoad = 0x1b, kLBEventPhaseCreate = 0xff }; enum { kLBGroupData = 0x64, kLBLiveTextData = 0x65, kLBMsgListScript = 0x66, kLBNotifyScript = 0x67, kLBSetPlayInfo = 0x68, kLBSetRandomLoc = 0x69, // unused? kLBSetDrag = 0x6a, // unused? kLBSetDrawMode = 0x6b, kLBSetFont = 0x6c, // unused? kLBSetOneShot = 0x6d, // unused? kLBSetPlayPhase = 0x6e, // from here, 2.x+ kLBSetKeyNotify = 0x6f, kLBCommand = 0x70, kLBPaletteAData = 0x71, // unused? kLBPaletteXData = 0x72, kLBDisable = 0x73, // unused? kLBEnable = 0x74, // unused? kLBSetNotVisible = 0x75, kLBSetVisible = 0x76, // unused? kLBGlobalDisable = 0x77, kLBGlobalEnable = 0x78, // unused? kLBGlobalSetNotVisible = 0x79, kLBGlobalSetVisible = 0x7a, // unused? kLBSetAmbient = 0x7b, kLBSetDragParams = 0x7c, kLBSetKeyEvent = 0x7d, kLBSetRolloverData = 0x7e, kLBSetParent = 0x7f, kLBSetHitTest = 0x80, // from here, rugrats kLBUnknown194 = 0x194 }; enum { kLBOpNone = 0x0, kLBOpXShow = 0x1, kLBOpTogglePlay = 0x2, kLBOpSetNotVisible = 0x3, kLBOpSetVisible = 0x4, kLBOpDestroy = 0x5, kLBOpRewind = 0x6, kLBOpStop = 0x7, kLBOpDisable = 0x8, kLBOpEnable = 0x9, // (no 0xa) kLBOpGlobalSetNotVisible = 0xb, kLBOpGlobalSetVisible = 0xc, kLBOpGlobalDisable = 0xd, kLBOpGlobalEnable = 0xe, kLBOpSeekToEnd = 0xf, // (no 0x10) kLBOpMute = 0x11, kLBOpUnmute = 0x12, kLBOpLoad = 0x13, kLBOpPreload = 0x14, kLBOpUnload = 0x15, kLBOpSeekToNext = 0x16, kLBOpSeekToPrev = 0x17, kLBOpDragBegin = 0x18, kLBOpDragEnd = 0x19, kLBOpScriptDisable = 0x1a, kLBOpScriptEnable = 0x1b, kLBOpUnknown1C = 0x1c, kLBOpSendExpression = 0x1d, kLBOpJumpUnlessExpression = 0xfffb, kLBOpBreakExpression = 0xfffc, kLBOpJumpToExpression = 0xfffd, kLBOpRunSubentries = 0xfffe, kLBOpRunData = 0xffff }; enum { kLBNotifyGUIAction = 1, kLBNotifyGoToControls = 2, kLBNotifyChangePage = 3, kLBNotifyGotoQuit = 4, kLBNotifyIntroDone = 5, kLBNotifyChangeMode = 6, kLBNotifyCursorChange = 7, kLBNotifyPrintPage = 0xc, kLBNotifyQuit = 0xd }; enum { kTargetTypeExpression = 0x3f3f, kTargetTypeCode = 0xfffe, kTargetTypeName = 0xffff }; class MohawkEngine_LivingBooks; class LBPage; class LBGraphics; class LBAnimation; struct LBScriptEntry { LBScriptEntry(); ~LBScriptEntry(); uint16 state; uint16 type; uint16 event; uint16 opcode; uint16 param; uint16 argc; uint16 *argvParam; uint16 *argvTarget; uint16 targetingType; Common::Array targets; // kLBNotifyChangeMode uint16 newUnknown; uint16 newMode; uint16 newPage; uint16 newSubpage; Common::String newCursor; // kLBEventNotified uint16 matchFrom; uint16 matchNotify; // kLBOpSendExpression uint32 offset; // kLBOpJumpUnlessExpression uint16 target; uint16 dataType; uint16 dataLen; byte *data; Common::Array conditions; Common::Array subentries; }; struct LBAnimScriptEntry { byte opcode; byte size; byte *data; }; class LBAnimationNode { public: LBAnimationNode(MohawkEngine_LivingBooks *vm, LBAnimation *parent, uint16 scriptResourceId); ~LBAnimationNode(); void draw(const Common::Rect &_bounds); void reset(); NodeState update(bool seeking = false); bool transparentAt(int x, int y); protected: MohawkEngine_LivingBooks *_vm; LBAnimation *_parent; void loadScript(uint16 resourceId); uint _currentEntry; Common::Array _scriptEntries; uint _currentCel; int16 _xPos, _yPos; uint32 _delay; }; class LBAnimationItem; class LBAnimation { public: LBAnimation(MohawkEngine_LivingBooks *vm, LBAnimationItem *parent, uint16 resourceId); ~LBAnimation(); void draw(); bool update(); void start(); void seek(uint16 pos); void seekToTime(uint32 time); void stop(); void playSound(uint16 resourceId); bool soundPlaying(uint16 resourceId, const Common::String &cue); bool transparentAt(int x, int y); void setTempo(uint16 tempo); uint getNumResources() { return _shapeResources.size(); } uint16 getResource(uint num) { return _shapeResources[num]; } Common::Point getOffset(uint num) { return _shapeOffsets[num]; } uint32 getCurrentFrame() { return _currentFrame; } uint16 getParentId(); protected: MohawkEngine_LivingBooks *_vm; LBAnimationItem *_parent; Common::Rect _bounds, _clip; Common::Array _nodes; uint16 _tempo; uint16 _currentSound; CueList _cueList; uint32 _lastTime, _currentFrame; bool _running; void loadShape(uint16 resourceId); Common::Array _shapeResources; Common::Array _shapeOffsets; }; class LBItem { friend class LBCode; public: LBItem(MohawkEngine_LivingBooks *vm, LBPage *page, Common::Rect rect); virtual ~LBItem(); void readFrom(Common::SeekableSubReadStreamEndian *stream); void readData(uint16 type, uint16 size, byte *data); virtual void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream); virtual void destroySelf(); // 0x2 virtual void setEnabled(bool enabled); // 0x3 virtual void setGlobalEnabled(bool enabled); virtual bool contains(Common::Point point); // 0x7 virtual void update(); // 0x8 virtual void draw() { } // 0x9 virtual void handleKeyChar(Common::Point pos) { } // 0xA virtual void handleMouseDown(Common::Point pos); // 0xB virtual void handleMouseMove(Common::Point pos); // 0xC virtual void handleMouseUp(Common::Point pos); // 0xD virtual bool togglePlaying(bool playing, bool restart = false); // 0xF virtual void done(bool onlyNotify); // 0x10 virtual void init(); // 0x11 virtual void seek(uint16 pos) { } // 0x13 virtual void seekToTime(uint32 time) { } virtual void setFocused(bool focused) { } // 0x14 virtual void setVisible(bool visible); // 0x17 virtual void setGlobalVisible(bool enabled); virtual void startPhase(uint phase); // 0x18 virtual void stop(); // 0x19 virtual void notify(uint16 data, uint16 from); // 0x1A virtual void load(); virtual void unload(); virtual void moveBy(const Common::Point &pos); virtual void moveTo(const Common::Point &pos); LBItem *clone(uint16 newId, const Common::String &newName); uint16 getId() { return _itemId; } const Common::String &getName() { return _desc; } const Common::Rect &getRect() { return _rect; } uint16 getSoundPriority() { return _soundMode; } bool isLoaded() { return _loaded; } bool isAmbient() { return _isAmbient; } Common::List::iterator _iterator; // TODO: make private Common::HashMap _variables; protected: MohawkEngine_LivingBooks *_vm; LBPage *_page; void setNextTime(uint16 min, uint16 max); void setNextTime(uint16 min, uint16 max, uint32 start); Common::Rect _rect; Common::String _desc; uint16 _resourceId; uint16 _itemId; bool _loaded, _visible, _globalVisible, _playing, _enabled, _globalEnabled; uint32 _nextTime, _startTime; uint16 _loops; uint16 _phase, _timingMode, _delayMin, _delayMax; uint16 _loopMode, _periodMin, _periodMax; uint16 _controlMode, _soundMode; Common::Point _relocPoint; bool _isAmbient; bool _doHitTest; virtual LBItem *createClone(); Common::Array _scriptEntries; void runScript(uint event, uint16 data = 0, uint16 from = 0); int runScriptEntry(LBScriptEntry *entry); void runCommand(const Common::String &command); bool checkCondition(const Common::String &condition); LBScriptEntry *parseScriptEntry(uint16 type, uint16 &size, Common::MemoryReadStreamEndian *stream, bool isSubentry = false); }; class LBSoundItem : public LBItem { public: LBSoundItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBSoundItem(); void update(); bool togglePlaying(bool playing, bool restart); void stop(); protected: LBItem *createClone(); bool _running; }; struct GroupEntry { uint entryId; uint entryType; }; class LBGroupItem : public LBItem { public: LBGroupItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream); void destroySelf(); void setEnabled(bool enabled); void setGlobalEnabled(bool enabled); bool contains(Common::Point point); bool togglePlaying(bool playing, bool restart); // 0x12 void seek(uint16 pos); void setVisible(bool visible); void setGlobalVisible(bool visible); void startPhase(uint phase); void stop(); void load(); void unload(); void moveBy(const Common::Point &pos); void moveTo(const Common::Point &pos); protected: LBItem *createClone(); bool _starting; Common::Array _groupEntries; }; class LBPaletteItem : public LBItem { public: LBPaletteItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBPaletteItem(); void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream); bool togglePlaying(bool playing, bool restart); void update(); protected: LBItem *createClone(); uint16 _fadeInPeriod, _fadeInStep, _drawStart, _drawCount; uint32 _fadeInStart, _fadeInCurrent; byte *_palette; }; struct LiveTextWord { Common::Rect bounds; uint16 soundId; uint16 itemType; uint16 itemId; }; struct LiveTextPhrase { uint16 wordStart, wordCount; uint16 highlightStart, highlightEnd; uint16 startId, endId; }; class LBLiveTextItem : public LBItem { public: LBLiveTextItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream); bool contains(Common::Point point); void update(); void draw(); void handleMouseDown(Common::Point pos); bool togglePlaying(bool playing, bool restart); void stop(); void notify(uint16 data, uint16 from); protected: LBItem *createClone(); void paletteUpdate(uint16 word, bool on); void drawWord(uint word, uint yPos); uint16 _currentPhrase, _currentWord; byte _backgroundColor[4]; byte _foregroundColor[4]; byte _highlightColor[4]; uint16 _paletteIndex; Common::Array _words; Common::Array _phrases; }; class LBPictureItem : public LBItem { public: LBPictureItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream); bool contains(Common::Point point); void draw(); void init(); protected: LBItem *createClone(); }; class LBAnimationItem : public LBItem { public: LBAnimationItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBAnimationItem(); void setEnabled(bool enabled); bool contains(Common::Point point); void update(); void draw(); bool togglePlaying(bool playing, bool restart); void done(bool onlyNotify); void init(); void seek(uint16 pos); void seekToTime(uint32 time); void startPhase(uint phase); void stop(); protected: LBItem *createClone(); LBAnimation *_anim; bool _running; }; class LBMovieItem : public LBItem { public: LBMovieItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBMovieItem(); void update(); bool togglePlaying(bool playing, bool restart); protected: LBItem *createClone(); }; class LBMiniGameItem : public LBItem { public: LBMiniGameItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBMiniGameItem(); bool togglePlaying(bool playing, bool restart); protected: LBItem *createClone(); }; class LBProxyItem : public LBItem { public: LBProxyItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect); ~LBProxyItem(); void load(); void unload(); protected: LBItem *createClone(); class LBPage *_page; }; struct NotifyEvent { NotifyEvent(uint t, uint p) : type(t), param(p), newUnknown(0), newMode(0), newPage(0), newSubpage(0) { } uint type; uint param; // kLBNotifyChangeMode uint16 newUnknown; uint16 newMode; uint16 newPage; uint16 newSubpage; Common::String newCursor; }; enum DelayedEventType { kLBDelayedEventDestroy = 0, kLBDelayedEventSetNotVisible = 1, kLBDelayedEventDone = 2 }; struct DelayedEvent { DelayedEvent(LBItem *i, DelayedEventType t) : item(i), type(t) { } LBItem *item; DelayedEventType type; }; class LBPage { public: LBPage(MohawkEngine_LivingBooks *vm); ~LBPage(); void open(Archive *mhk, uint16 baseId); uint16 getResourceVersion(); void addClonedItem(LBItem *item); void itemDestroyed(LBItem *item); LBCode *_code; protected: MohawkEngine_LivingBooks *_vm; Archive *_mhk; Common::Array _items; uint16 _baseId; bool _cascade; void loadBITL(uint16 resourceId); }; class MohawkEngine_LivingBooks : public MohawkEngine { protected: Common::Error run(); public: MohawkEngine_LivingBooks(OSystem *syst, const MohawkGameDescription *gamedesc); virtual ~MohawkEngine_LivingBooks(); Common::RandomSource *_rnd; Sound *_sound; LBGraphics *_gfx; bool _needsRedraw, _needsUpdate; void addNotifyEvent(NotifyEvent event); Common::SeekableSubReadStreamEndian *wrapStreamEndian(uint32 tag, uint16 id); Common::String readString(Common::ReadStream *stream); Common::Rect readRect(Common::ReadStreamEndian *stream); GUI::Debugger *getDebugger() { return _console; } void addArchive(Archive *archive); void removeArchive(Archive *archive); void addItem(LBItem *item); void removeItems(const Common::Array &items); LBItem *getItemById(uint16 id); LBItem *getItemByName(Common::String name); void setFocus(LBItem *focus); void setEnableForAll(bool enable, LBItem *except = 0); void notifyAll(uint16 data, uint16 from); void queueDelayedEvent(DelayedEvent event); bool playSound(LBItem *source, uint16 resourceId); void lockSound(LBItem *owner, bool lock); bool isBigEndian() const { return getGameType() != GType_LIVINGBOOKSV1 || getPlatform() == Common::kPlatformMacintosh; } bool isPreMohawk() const; LBMode getCurMode() { return _curMode; } bool tryLoadPageStart(LBMode mode, uint page); bool loadPage(LBMode mode, uint page, uint subpage); void prevPage(); void nextPage(); // TODO: make private Common::HashMap _variables; // helper functions, also used by LBProxyItem Common::String getFileNameFromConfig(const Common::String §ion, const Common::String &key, Common::String &leftover); Archive *createArchive() const; private: LivingBooksConsole *_console; Common::INIFile _bookInfoFile; Common::String getBookInfoFileName() const; void loadBookInfo(const Common::String &filename); Common::String stringForMode(LBMode mode); bool _readOnly, _introDone; LBMode _curMode; uint16 _curPage, _curSubPage; uint16 _phase; LBPage *_page; Common::Array _items; Common::List _orderedItems; Common::Queue _eventQueue; LBItem *_focus; void destroyPage(); void updatePage(); uint16 _lastSoundOwner, _lastSoundId; uint16 _lastSoundPriority; uint16 _soundLockOwner; uint16 _maxSoundPriority; void loadSHP(uint16 resourceId); bool tryDefaultPage(); void handleUIMenuClick(uint controlId); void handleUIPoetryMenuClick(uint controlId); void handleUIQuitClick(uint controlId); void handleUIOptionsClick(uint controlId); Common::Queue _notifyEvents; void handleNotify(NotifyEvent &event); uint16 _screenWidth; uint16 _screenHeight; uint16 _numLanguages; uint16 _numPages; Common::String _title; Common::String _copyright; bool _poetryMode; uint16 _curLanguage; uint16 _curSelectedPage; bool _alreadyShowedIntro; // String Manipulation Functions Common::String removeQuotesFromString(const Common::String &string, Common::String &leftover); Common::String convertMacFileName(const Common::String &string); Common::String convertWinFileName(const Common::String &string); // Configuration File Functions Common::String getStringFromConfig(const Common::String §ion, const Common::String &key); Common::String getStringFromConfig(const Common::String §ion, const Common::String &key, Common::String &leftover); int getIntFromConfig(const Common::String §ion, const Common::String &key); }; } // End of namespace Mohawk #endif