/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "mohawk/resource.h" #include "mohawk/livingbooks.h" #include "mohawk/livingbooks_graphics.h" #include "common/substream.h" #include "common/system.h" #include "engines/util.h" #include "graphics/palette.h" namespace Mohawk { LBGraphics::LBGraphics(MohawkEngine_LivingBooks *vm, uint16 width, uint16 height) : GraphicsManager(), _vm(vm) { _bmpDecoder = _vm->isPreMohawk() ? new LivingBooksBitmap_v1() : new MohawkBitmap(); initGraphics(width, height); } LBGraphics::~LBGraphics() { delete _bmpDecoder; } MohawkSurface *LBGraphics::decodeImage(uint16 id) { if (_vm->isPreMohawk()) return _bmpDecoder->decodeImage(_vm->wrapStreamEndian(ID_BMAP, id)); return _bmpDecoder->decodeImage(_vm->getResource(ID_TBMP, id)); } void LBGraphics::copyOffsetAnimImageToScreen(uint16 image, int left, int top) { MohawkSurface *mhkSurface = findImage(image); left -= mhkSurface->getOffsetX(); top -= mhkSurface->getOffsetY(); GraphicsManager::copyAnimImageToScreen(image, left, top); } bool LBGraphics::imageIsTransparentAt(uint16 image, bool useOffsets, int x, int y) { MohawkSurface *mhkSurface = findImage(image); if (useOffsets) { x += mhkSurface->getOffsetX(); y += mhkSurface->getOffsetY(); } if (x < 0 || y < 0) return true; Graphics::Surface *surface = mhkSurface->getSurface(); if (x >= surface->w || y >= surface->h) return true; return *(byte *)surface->getBasePtr(x, y) == 0; } void LBGraphics::setPalette(uint16 id) { // Old Living Books games use the old CTBL-style palette format while newer // games use the better tPAL format which can store partial palettes. if (_vm->isPreMohawk()) { Common::SeekableSubReadStreamEndian *ctblStream = _vm->wrapStreamEndian(ID_CTBL, id); uint16 colorCount = ctblStream->readUint16(); byte *palette = new byte[colorCount * 3]; for (uint16 i = 0; i < colorCount; i++) { palette[i * 3 + 0] = ctblStream->readByte(); palette[i * 3 + 1] = ctblStream->readByte(); palette[i * 3 + 2] = ctblStream->readByte(); ctblStream->readByte(); } delete ctblStream; _vm->_system->getPaletteManager()->setPalette(palette, 0, colorCount); delete[] palette; } else { GraphicsManager::setPalette(id); } } } // End of namespace Mohawk