/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/config-manager.h" #include "common/debug-channels.h" #include "common/system.h" #include "common/translation.h" #include "common/textconsole.h" #include "gui/saveload.h" #include "mohawk/cursors.h" #include "mohawk/myst.h" #include "mohawk/myst_areas.h" #include "mohawk/myst_card.h" #include "mohawk/myst_graphics.h" #include "mohawk/myst_scripts.h" #include "mohawk/myst_sound.h" #include "mohawk/myst_state.h" #include "mohawk/dialogs.h" #include "mohawk/resource.h" #include "mohawk/resource_cache.h" #include "mohawk/video.h" // The stacks #include "mohawk/myst_stacks/channelwood.h" #include "mohawk/myst_stacks/credits.h" #include "mohawk/myst_stacks/demo.h" #include "mohawk/myst_stacks/dni.h" #include "mohawk/myst_stacks/intro.h" #include "mohawk/myst_stacks/makingof.h" #include "mohawk/myst_stacks/mechanical.h" #include "mohawk/myst_stacks/menu.h" #include "mohawk/myst_stacks/myst.h" #include "mohawk/myst_stacks/preview.h" #include "mohawk/myst_stacks/selenitic.h" #include "mohawk/myst_stacks/slides.h" #include "mohawk/myst_stacks/stoneship.h" namespace Mohawk { MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) { DebugMan.addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses"); DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function"); DebugMan.addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing"); DebugMan.addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing"); DebugMan.addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing"); DebugMan.addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing"); DebugMan.addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing"); DebugMan.addDebugChannel(kDebugScript, "Script", "Track Script Execution"); DebugMan.addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing"); DebugMan.addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses"); _currentCursor = 0; _mainCursor = kDefaultMystCursor; _showResourceRects = false; _lastSaveTime = 0; _sound = nullptr; _video = nullptr; _gfx = nullptr; _console = nullptr; _gameState = nullptr; _optionsDialog = nullptr; _rnd = nullptr; _mouseClicked = false; _mouseMoved = false; _escapePressed = false; _waitingOnBlockingOperation = false; } MohawkEngine_Myst::~MohawkEngine_Myst() { DebugMan.clearAllDebugChannels(); delete _gfx; delete _video; delete _sound; delete _console; delete _gameState; delete _optionsDialog; delete _rnd; } // Uses cached data objects in preference to disk access Common::SeekableReadStream *MohawkEngine_Myst::getResource(uint32 tag, uint16 id) { Common::SeekableReadStream *ret = _cache.search(tag, id); if (ret) return ret; for (uint32 i = 0; i < _mhk.size(); i++) if (_mhk[i]->hasResource(tag, id)) { ret = _mhk[i]->getResource(tag, id); _cache.add(tag, id, ret); return ret; } error("Could not find a \'%s\' resource with ID %04x", tag2str(tag), id); } Common::Array MohawkEngine_Myst::getResourceIDList(uint32 type) const { return _mhk[0]->getResourceIDList(type); } void MohawkEngine_Myst::cachePreload(uint32 tag, uint16 id) { if (!_cache.enabled) return; for (uint32 i = 0; i < _mhk.size(); i++) { // Check for MJMP in Myst ME if ((getFeatures() & GF_ME) && tag == ID_MSND && _mhk[i]->hasResource(ID_MJMP, id)) { Common::SeekableReadStream *tempData = _mhk[i]->getResource(ID_MJMP, id); uint16 msndId = tempData->readUint16LE(); delete tempData; // We've found where the real MSND data is, so go get that tempData = _mhk[i]->getResource(tag, msndId); _cache.add(tag, id, tempData); delete tempData; return; } if (_mhk[i]->hasResource(tag, id)) { Common::SeekableReadStream *tempData = _mhk[i]->getResource(tag, id); _cache.add(tag, id, tempData); delete tempData; return; } } debugC(kDebugCache, "cachePreload: Could not find a \'%s\' resource with ID %04x", tag2str(tag), id); } static const char *mystFiles[] = { "channel.dat", "credits.dat", "demo.dat", "dunny.dat", "intro.dat", "making.dat", "mechan.dat", "myst.dat", "selen.dat", "slides.dat", "sneak.dat", "stone.dat", "menu.dat" }; // Myst Hardcoded Movie Paths // Mechanical Stack Movie "sstairs" referenced in executable, but not used? // NOTE: cl1wg1.mov etc. found in the root directory in versions of Myst // Original are duplicates of those in qtw/myst directory and thus not necessary. // However, this *is* a problem for Myst ME Mac. Right now it will use the qtw/myst // video, but this is most likely going to fail for the standalone Mac version. // The following movies are not referenced in RLST or hardcoded into the executables. // It is likely they are unused: // qtw/mech/lwrgear2.mov + lwrgears.mov: I have no idea what these are; perhaps replaced by an animated image in-game? // qtw/myst/gar4wbf1.mov: gar4wbf2.mov has two butterflies instead of one // qtw/myst/libelev.mov: libup.mov is basically the same with sound Common::String MohawkEngine_Myst::wrapMovieFilename(const Common::String &movieName, uint16 stack) { Common::String prefix; switch (stack) { case kIntroStack: prefix = "intro/"; break; case kChannelwoodStack: // The Windmill videos like to hide in a different folder if (movieName.contains("wmill")) prefix = "channel2/"; else prefix = "channel/"; break; case kDniStack: prefix = "dunny/"; break; case kMechanicalStack: prefix = "mech/"; break; case kMystStack: prefix = "myst/"; break; case kSeleniticStack: prefix = "selen/"; break; case kStoneshipStack: prefix = "stone/"; break; default: // Masterpiece Edition Only Movies break; } return Common::String("qtw/") + prefix + movieName + ".mov"; } VideoEntryPtr MohawkEngine_Myst::playMovie(const Common::String &name, MystStack stack) { Common::String filename = wrapMovieFilename(name, stack); VideoEntryPtr video = _video->playMovie(filename, Audio::Mixer::kSFXSoundType); if (!video) { error("Failed to open the '%s' movie", filename.c_str()); } return video; } VideoEntryPtr MohawkEngine_Myst::playMovieFullscreen(const Common::String &name, MystStack stack) { _gfx->clearScreen(); VideoEntryPtr video = playMovie(name, stack); video->center(); return video; } VideoEntryPtr MohawkEngine_Myst::findVideo(const Common::String &name, MystStack stack) { Common::String filename = wrapMovieFilename(name, stack); return _video->findVideo(filename); } void MohawkEngine_Myst::playMovieBlocking(const Common::String &name, MystStack stack, uint16 x, uint16 y) { Common::String filename = wrapMovieFilename(name, stack); VideoEntryPtr video = _video->playMovie(filename, Audio::Mixer::kSFXSoundType); if (!video) { error("Failed to open the '%s' movie", filename.c_str()); } video->moveTo(x, y); waitUntilMovieEnds(video); } void MohawkEngine_Myst::playFlybyMovie(MystStack stack) { static const uint16 kMasterpieceOnly = 0xFFFF; // Play Flyby Entry Movie on Masterpiece Edition. const char *flyby = nullptr; switch (stack) { case kSeleniticStack: flyby = "selenitic flyby"; break; case kStoneshipStack: flyby = "stoneship flyby"; break; // Myst Flyby Movie not used in Original Masterpiece Edition Engine // We play it when first arriving on Myst, and if the user has chosen so. case kMystStack: if (ConfMan.getBool("playmystflyby")) flyby = "myst flyby"; break; case kMechanicalStack: flyby = "mech age flyby"; break; case kChannelwoodStack: flyby = "channelwood flyby"; break; default: break; } if (!flyby) { return; } _gfx->clearScreen(); Common::String filename = wrapMovieFilename(flyby, kMasterpieceOnly); VideoEntryPtr video = _video->playMovie(filename, Audio::Mixer::kSFXSoundType); if (!video) { error("Failed to open the '%s' movie", filename.c_str()); } video->center(); waitUntilMovieEnds(video); } void MohawkEngine_Myst::waitUntilMovieEnds(const VideoEntryPtr &video) { if (!video) return; _waitingOnBlockingOperation = true; // Sanity check if (video->isLooping()) error("Called waitUntilMovieEnds() on a looping video"); while (!video->endOfVideo() && !shouldQuit()) { doFrame(); // Allow skipping if (_escapePressed) { _escapePressed = false; break; } } // Ensure it's removed _video->removeEntry(video); _waitingOnBlockingOperation = false; } void MohawkEngine_Myst::playSoundBlocking(uint16 id) { _waitingOnBlockingOperation = true; _sound->playEffect(id); while (_sound->isEffectPlaying() && !shouldQuit()) { doFrame(); } _waitingOnBlockingOperation = false; } Common::Error MohawkEngine_Myst::run() { MohawkEngine::run(); if (!_mixer->isReady()) { return Common::kAudioDeviceInitFailed; } _gfx = new MystGraphics(this); _video = new VideoManager(this); _sound = new MystSound(this); _console = new MystConsole(this); _gameState = new MystGameState(this, _saveFileMan); _optionsDialog = new MystOptionsDialog(this); _cursor = new MystCursorManager(this); _rnd = new Common::RandomSource("myst"); // Cursor is visible by default _cursor->showCursor(); _mhk.resize(3); _mhk[0] = new MohawkArchive(); _mhk[1] = new MohawkArchive(); _mhk[2] = new MohawkArchive(); // Load game from launcher/command line if requested if (ConfMan.hasKey("save_slot") && hasGameSaveSupport()) { int saveSlot = ConfMan.getInt("save_slot"); if (!_gameState->load(saveSlot)) error("Failed to load save game from slot %i", saveSlot); } else { // Start us on the first stack. if (getGameType() == GType_MAKINGOF) changeToStack(kMakingOfStack, 1, 0, 0); else if (getFeatures() & GF_DEMO) changeToStack(kDemoStack, 2000, 0, 0); else if (getFeatures() & GF_25TH) changeToStack(kMenuStack, 1, 0, 0); else changeToStack(kIntroStack, 1, 0, 0); } // Load Help System (Masterpiece Edition Only) if (getFeatures() & GF_ME) { if (!_mhk[1]->openFile("help.dat")) error("Could not load help.dat"); } if (getFeatures() & GF_25TH) { if (!_mhk[2]->openFile("menu.dat")) error("Could not load menu.dat"); } while (!shouldQuit()) { doFrame(); } return Common::kNoError; } void MohawkEngine_Myst::doFrame() { // Update any background videos _video->updateMovies(); if (isInteractive()) { _waitingOnBlockingOperation = true; _stack->runPersistentScripts(); _waitingOnBlockingOperation = false; } if (shouldPerformAutoSave(_lastSaveTime)) { tryAutoSaving(); } Common::Event event; while (_system->getEventManager()->pollEvent(event)) { switch (event.type) { case Common::EVENT_MOUSEMOVE: _mouseMoved = true; break; case Common::EVENT_LBUTTONUP: _mouseClicked = false; break; case Common::EVENT_LBUTTONDOWN: _mouseClicked = true; break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_d: if (event.kbd.flags & Common::KBD_CTRL) { _console->attach(); _console->onFrame(); } break; case Common::KEYCODE_SPACE: pauseGame(); break; case Common::KEYCODE_F5: runOptionsDialog(); break; case Common::KEYCODE_ESCAPE: if (_stack->getStackId() == kCreditsStack) { // Don't allow going to the menu while the credits play break; } if (!isInteractive()) { // Try to skip the currently playing video _escapePressed = true; } else if (_stack->getStackId() == kMenuStack) { // If the menu is active and a game is loaded, go back to the game if (_prevStack) { resumeFromMainMenu(); } } else if (getFeatures() & GF_25TH) { // If the game is interactive, open the main menu goToMainMenu(); } break; case Common::KEYCODE_o: if (event.kbd.flags & Common::KBD_CTRL) { if (canLoadGameStateCurrently()) { runLoadDialog(); } } break; case Common::KEYCODE_s: if (event.kbd.flags & Common::KBD_CTRL) { if (canSaveGameStateCurrently()) { runSaveDialog(); } } break; default: break; } break; case Common::EVENT_KEYUP: switch (event.kbd.keycode) { case Common::KEYCODE_ESCAPE: _escapePressed = false; break; default: break; } break; case Common::EVENT_QUIT: case Common::EVENT_RTL: // Attempt to autosave before exiting tryAutoSaving(); break; default: break; } } if (isInteractive()) { Common::Point mousePos = _system->getEventManager()->getMousePos(); // Keep a reference to the card so it is not freed if a script switches to another card MystCardPtr card = _card; card->updateActiveResource(mousePos); card->updateResourcesForInput(mousePos, _mouseClicked, _mouseMoved); refreshCursor(); _mouseMoved = false; } _system->updateScreen(); // Cut down on CPU usage _system->delayMillis(10); } void MohawkEngine_Myst::runOptionsDialog() { bool inMenu = (_stack->getStackId() == kMenuStack) && _prevStack; bool actionsAllowed = inMenu || isInteractive(); MystScriptParserPtr stack; if (inMenu) { stack = _prevStack; } else { stack = _stack; } _optionsDialog->setCanDropPage(actionsAllowed && _gameState->_globals.heldPage != kNoPage); _optionsDialog->setCanShowMap(actionsAllowed && stack->getMap()); _optionsDialog->setCanReturnToMenu(actionsAllowed && stack->getStackId() != kDemoStack); switch (runDialog(*_optionsDialog)) { case MystOptionsDialog::kActionDropPage: if (inMenu) { resumeFromMainMenu(); } dropPage(); break; case MystOptionsDialog::kActionShowMap: if (inMenu) { resumeFromMainMenu(); } stack->showMap(); break; case MystOptionsDialog::kActionGoToMenu: if (inMenu) { resumeFromMainMenu(); } changeToStack(kDemoStack, 2002, 0, 0); break; case MystOptionsDialog::kActionShowCredits: if (isInteractive() && getGameType() != GType_MAKINGOF) { _cursor->hideCursor(); changeToStack(kCreditsStack, 10000, 0, 0); } else { // Showing the credits in the middle of a script is not possible // because it unloads the previous age, removing data needed by the // rest of the script. Instead we just quit without showing the credits. quitGame(); } break; default: if (_optionsDialog->getLoadSlot() >= 0) loadGameState(_optionsDialog->getLoadSlot()); if (_optionsDialog->getSaveSlot() >= 0) saveGameState(_optionsDialog->getSaveSlot(), _optionsDialog->getSaveDescription()); break; } } bool MohawkEngine_Myst::wait(uint32 duration, bool skippable) { _waitingOnBlockingOperation = true; uint32 end = getTotalPlayTime() + duration; do { doFrame(); if (_escapePressed && skippable) { _escapePressed = false; return true; // Return true if skipped } } while (getTotalPlayTime() < end && !shouldQuit()); _waitingOnBlockingOperation = false; return false; } void MohawkEngine_Myst::pauseEngineIntern(bool pause) { MohawkEngine::pauseEngineIntern(pause); if (pause) { _video->pauseVideos(); } else { _video->resumeVideos(); // We may have missed events while paused _mouseClicked = (_eventMan->getButtonState() & 1) != 0; } } void MohawkEngine_Myst::changeToStack(MystStack stackId, uint16 card, uint16 linkSrcSound, uint16 linkDstSound) { debug(2, "changeToStack(%d)", stackId); // Fill screen with black and empty cursor _cursor->setCursor(0); _currentCursor = 0; _sound->stopEffect(); _video->stopVideos(); // In Myst ME, play a fullscreen flyby movie, except when loading saves. // Also play a flyby when first linking to Myst. if (getFeatures() & GF_ME && ((_stack && _stack->getStackId() == kMystStack) || (stackId == kMystStack && card == 4134))) { playFlybyMovie(stackId); } _sound->stopBackground(); _gfx->clearScreen(); if (linkSrcSound) playSoundBlocking(linkSrcSound); if (_card) { _card->leave(); _card.reset(); } switch (stackId) { case kChannelwoodStack: _gameState->_globals.currentAge = kChannelwood; _stack = MystScriptParserPtr(new MystStacks::Channelwood(this)); break; case kCreditsStack: _stack = MystScriptParserPtr(new MystStacks::Credits(this)); break; case kDemoStack: _gameState->_globals.currentAge = kSelenitic; _stack = MystScriptParserPtr(new MystStacks::Demo(this)); break; case kDniStack: _gameState->_globals.currentAge = kDni; _stack = MystScriptParserPtr(new MystStacks::Dni(this)); break; case kIntroStack: _stack = MystScriptParserPtr(new MystStacks::Intro(this)); break; case kMakingOfStack: _stack = MystScriptParserPtr(new MystStacks::MakingOf(this)); break; case kMechanicalStack: _gameState->_globals.currentAge = kMechanical; _stack = MystScriptParserPtr(new MystStacks::Mechanical(this)); break; case kMenuStack: _stack = MystScriptParserPtr(new MystStacks::Menu(this)); break; case kMystStack: _gameState->_globals.currentAge = kMystLibrary; _stack = MystScriptParserPtr(new MystStacks::Myst(this)); break; case kDemoPreviewStack: _stack = MystScriptParserPtr(new MystStacks::Preview(this)); break; case kSeleniticStack: _gameState->_globals.currentAge = kSelenitic; _stack = MystScriptParserPtr(new MystStacks::Selenitic(this)); break; case kDemoSlidesStack: _gameState->_globals.currentAge = kStoneship; _stack = MystScriptParserPtr(new MystStacks::Slides(this)); break; case kStoneshipStack: _gameState->_globals.currentAge = kStoneship; _stack = MystScriptParserPtr(new MystStacks::Stoneship(this)); break; default: error("Unknown Myst stack %d", stackId); } // If the array is empty, add a new one. Otherwise, delete the first // entry which is the stack file (the second, if there, is the help file). delete _mhk[0]; _mhk[0] = new MohawkArchive(); if (!_mhk[0]->openFile(mystFiles[stackId])) error("Could not open %s", mystFiles[stackId]); // Clear the resource cache and the image cache _cache.clear(); _gfx->clearCache(); changeToCard(card, kTransitionCopy); if (linkDstSound) playSoundBlocking(linkDstSound); } void MohawkEngine_Myst::changeToCard(uint16 card, TransitionType transition) { debug(2, "changeToCard(%d)", card); _stack->disablePersistentScripts(); _video->stopVideos(); // Clear the resource cache and image cache _cache.clear(); _gfx->clearCache(); _mouseClicked = false; _mouseMoved = false; _escapePressed = false; if (_card) { _card->leave(); } _card = MystCardPtr(new MystCard(this, card)); _card->enter(); // The demo resets the cursor at each card change except when in the library if (getFeatures() & GF_DEMO && _gameState->_globals.currentAge != kMystLibrary) { _cursor->setDefaultCursor(); } // Make sure the screen is updated if (transition != kNoTransition) { if (_gameState->_globals.transitions) { _gfx->runTransition(transition, Common::Rect(544, 333), 10, 0); } else { _gfx->copyBackBufferToScreen(Common::Rect(544, 333)); } } // Debug: Show resource rects if (_showResourceRects) _card->drawResourceRects(); } void MohawkEngine_Myst::setMainCursor(uint16 cursor) { _currentCursor = _mainCursor = cursor; _cursor->setCursor(_currentCursor); } void MohawkEngine_Myst::refreshCursor() { int16 cursor = _card->getActiveResourceCursor(); if (cursor == -1) { cursor = _mainCursor; } if (cursor != _currentCursor) { _currentCursor = cursor; _cursor->setCursor(cursor); } } void MohawkEngine_Myst::redrawResource(MystAreaImageSwitch *resource, bool update) { resource->drawConditionalDataToScreen(_stack->getVar(resource->getImageSwitchVar()), update); } MystArea *MohawkEngine_Myst::loadResource(Common::SeekableReadStream *rlstStream, MystArea *parent) { MystArea *resource = nullptr; ResourceType type = static_cast(rlstStream->readUint16LE()); debugC(kDebugResource, "\tType: %d", type); debugC(kDebugResource, "\tSub_Record: %d", (parent == nullptr) ? 0 : 1); switch (type) { case kMystAreaAction: resource = new MystAreaAction(this, type, rlstStream, parent); break; case kMystAreaVideo: resource = new MystAreaVideo(this, type, rlstStream, parent); break; case kMystAreaActionSwitch: resource = new MystAreaActionSwitch(this, type, rlstStream, parent); break; case kMystAreaImageSwitch: resource = new MystAreaImageSwitch(this, type, rlstStream, parent); break; case kMystAreaSlider: resource = new MystAreaSlider(this, type, rlstStream, parent); break; case kMystAreaDrag: resource = new MystAreaDrag(this, type, rlstStream, parent); break; case kMystVideoInfo: resource = new MystVideoInfo(this, type, rlstStream, parent); break; case kMystAreaHover: resource = new MystAreaHover(this, type, rlstStream, parent); break; default: resource = new MystArea(this, type, rlstStream, parent); break; } return resource; } Common::Error MohawkEngine_Myst::loadGameState(int slot) { tryAutoSaving(); if (_gameState->load(slot)) return Common::kNoError; return Common::kUnknownError; } Common::Error MohawkEngine_Myst::saveGameState(int slot, const Common::String &desc) { const Graphics::Surface *thumbnail = nullptr; if (_stack->getStackId() == kMenuStack) { thumbnail = _gfx->getThumbnailForMainMenu(); } return _gameState->save(slot, desc, thumbnail, false) ? Common::kNoError : Common::kUnknownError; } void MohawkEngine_Myst::tryAutoSaving() { if (!canSaveGameStateCurrently()) { return; // Can't save right now, try again on the next frame } _lastSaveTime = _system->getMillis(); if (!_gameState->isAutoSaveAllowed()) { return; // Can't autosave ever, try again after the next autosave delay } const Graphics::Surface *thumbnail = nullptr; if (_stack->getStackId() == kMenuStack) { thumbnail = _gfx->getThumbnailForMainMenu(); } if (!_gameState->save(MystGameState::kAutoSaveSlot, "Autosave", thumbnail, true)) warning("Attempt to autosave has failed."); } bool MohawkEngine_Myst::hasGameSaveSupport() const { return !(getFeatures() & GF_DEMO) && getGameType() != GType_MAKINGOF; } bool MohawkEngine_Myst::isInteractive() { return !_stack->isScriptRunning() && !_waitingOnBlockingOperation; } bool MohawkEngine_Myst::canLoadGameStateCurrently() { bool isInMenu = (_stack->getStackId() == kMenuStack) && _prevStack; if (!isInMenu) { if (!isInteractive()) { return false; } if (_card->isDraggingResource()) { return false; } } if (!hasGameSaveSupport()) { // No loading in the demo/makingof return false; } return true; } bool MohawkEngine_Myst::canSaveGameStateCurrently() { if (!canLoadGameStateCurrently()) { return false; } // There's a limited number of stacks the game can save in switch (_stack->getStackId()) { case kChannelwoodStack: case kDniStack: case kMechanicalStack: case kMystStack: case kSeleniticStack: case kStoneshipStack: return true; case kMenuStack: return _prevStack; default: return false; } } void MohawkEngine_Myst::runLoadDialog() { GUI::SaveLoadChooser slc(_("Load game:"), _("Load"), false); pauseEngine(true); int slot = slc.runModalWithCurrentTarget(); pauseEngine(false); if (slot >= 0) { loadGameState(slot); } } void MohawkEngine_Myst::runSaveDialog() { GUI::SaveLoadChooser slc(_("Save game:"), _("Save"), true); pauseEngine(true); int slot = slc.runModalWithCurrentTarget(); pauseEngine(false); if (slot >= 0) { Common::String result(slc.getResultString()); if (result.empty()) { // If the user was lazy and entered no save name, come up with a default name. result = slc.createDefaultSaveDescription(slot); } saveGameState(slot, result); } } void MohawkEngine_Myst::dropPage() { HeldPage page = _gameState->_globals.heldPage; bool whitePage = page == kWhitePage; bool bluePage = page - 1 < 6; bool redPage = page - 7 < 6; // Play drop page sound _sound->playEffect(800); // Drop page _gameState->_globals.heldPage = kNoPage; // Redraw page area if (whitePage && _gameState->_globals.currentAge == kMystLibrary) { _stack->toggleVar(41); _card->redrawArea(41); } else if (bluePage) { if (page == kBlueFirePlacePage) { if (_gameState->_globals.currentAge == kMystLibrary) _card->redrawArea(24); } else { _card->redrawArea(103); } } else if (redPage) { if (page == kRedFirePlacePage) { if (_gameState->_globals.currentAge == kMystLibrary) _card->redrawArea(25); } else if (page == kRedStoneshipPage) { if (_gameState->_globals.currentAge == kStoneship) _card->redrawArea(35); } else { _card->redrawArea(102); } } setMainCursor(kDefaultMystCursor); refreshCursor(); } MystSoundBlock MohawkEngine_Myst::readSoundBlock(Common::ReadStream *stream) const { MystSoundBlock soundBlock; soundBlock.sound = stream->readSint16LE(); debugCN(kDebugView, "Sound Control: %d = ", soundBlock.sound); if (soundBlock.sound > 0) { debugC(kDebugView, "Play new Sound, change volume"); debugC(kDebugView, "\tSound: %d", soundBlock.sound); soundBlock.soundVolume = stream->readUint16LE(); debugC(kDebugView, "\tVolume: %d", soundBlock.soundVolume); } else if (soundBlock.sound == kMystSoundActionContinue) { debugC(kDebugView, "Continue current sound"); } else if (soundBlock.sound == kMystSoundActionChangeVolume) { debugC(kDebugView, "Continue current sound, change volume"); soundBlock.soundVolume = stream->readUint16LE(); debugC(kDebugView, "\tVolume: %d", soundBlock.soundVolume); } else if (soundBlock.sound == kMystSoundActionStop) { debugC(kDebugView, "Stop sound"); } else if (soundBlock.sound == kMystSoundActionConditional) { debugC(kDebugView, "Conditional sound list"); soundBlock.soundVar = stream->readUint16LE(); debugC(kDebugView, "\tVar: %d", soundBlock.soundVar); uint16 soundCount = stream->readUint16LE(); debugC(kDebugView, "\tCount: %d", soundCount); for (uint16 i = 0; i < soundCount; i++) { MystSoundBlock::SoundItem sound; sound.action = stream->readSint16LE(); debugC(kDebugView, "\t\tCondition %d: Action %d", i, sound.action); if (sound.action == kMystSoundActionChangeVolume || sound.action >= 0) { sound.volume = stream->readUint16LE(); debugC(kDebugView, "\t\tCondition %d: Volume %d", i, sound.volume); } soundBlock.soundList.push_back(sound); } } else { error("Unknown sound control value '%d' in card '%d'", soundBlock.sound, _card->getId()); } return soundBlock; } void MohawkEngine_Myst::applySoundBlock(const MystSoundBlock &block) { int16 soundAction = 0; uint16 soundActionVolume = 0; if (block.sound == kMystSoundActionConditional) { uint16 soundVarValue = _stack->getVar(block.soundVar); if (soundVarValue >= block.soundList.size()) warning("Conditional sound variable outside range"); else { soundAction = block.soundList[soundVarValue].action; soundActionVolume = block.soundList[soundVarValue].volume; } } else { soundAction = block.sound; soundActionVolume = block.soundVolume; } if (soundAction == kMystSoundActionContinue) debug(2, "Continuing with current sound"); else if (soundAction == kMystSoundActionChangeVolume) { debug(2, "Continuing with current sound, changing volume"); _sound->changeBackgroundVolume(soundActionVolume); } else if (soundAction == kMystSoundActionStop) { debug(2, "Stopping sound"); _sound->stopBackground(); } else if (soundAction > 0) { debug(2, "Playing new sound %d", soundAction); _sound->playBackground(soundAction, soundActionVolume); } else { error("Unknown sound action %d", soundAction); } } void MohawkEngine_Myst::goToMainMenu() { _waitingOnBlockingOperation = false; _prevCard = _card; _prevStack = _stack; _gfx->saveStateForMainMenu(); MystStacks::Menu *menu = new MystStacks::Menu(this); menu->setInGame(true); menu->setCanSave(canSaveGameStateCurrently()); _stack = MystScriptParserPtr(menu); _card.reset(); // Clear the resource cache and the image cache _cache.clear(); _gfx->clearCache(); _card = MystCardPtr(new MystCard(this, 1000)); _card->enter(); _gfx->copyBackBufferToScreen(Common::Rect(544, 333)); } void MohawkEngine_Myst::resumeFromMainMenu() { _card->leave(); _card.reset(); _stack = _prevStack; _prevStack.reset(); // Clear the resource cache and image cache _cache.clear(); _gfx->clearCache(); _mouseClicked = false; _mouseMoved = false; _escapePressed = false; _card = _prevCard; _prevCard.reset(); } } // End of namespace Mohawk