/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/myst.h" #include "mohawk/graphics.h" #include "mohawk/myst_scripts.h" #include "mohawk/sound.h" #include "mohawk/video.h" #include "gui/message.h" namespace Mohawk { const uint8 stack_map[8] = { kSeleniticStack, kStoneshipStack, kMystStack, kMechanicalStack, kChannelwoodStack, 0x0f, kDniStack, kMystStack }; const uint16 start_card[8] = { 1282, 2029, 4396, 6122, 3137, 0, 5038, 4134 }; // NOTE: Credits Start Card is 10000 #define OPCODE(op, x) { op, &MystScriptParser::x, #x } MystScriptParser::MystScriptParser(MohawkEngine_Myst *vm) : _vm(vm) { setupOpcodes(); _invokingResource = NULL; } MystScriptParser::~MystScriptParser() { } void MystScriptParser::setupOpcodes() { // "invalid" opcodes do not exist or have not been observed // "unknown" opcodes exist, but their meaning is unknown static const MystOpcode myst_opcodes[] = { // "Standard" Opcodes OPCODE(0, toggleBoolean), OPCODE(1, setVar), OPCODE(2, altDest), OPCODE(3, takePage), OPCODE(4, opcode_4), // TODO: Opcode 5 Not Present OPCODE(6, opcode_6), OPCODE(7, opcode_7), OPCODE(8, opcode_8), OPCODE(9, opcode_9), // TODO: Opcode 10 to 11 Not Present OPCODE(12, altDest), OPCODE(13, altDest), OPCODE(14, opcode_14), OPCODE(15, dropPage), OPCODE(16, opcode_16), OPCODE(17, opcode_17), OPCODE(18, opcode_18), OPCODE(19, enableHotspots), OPCODE(20, disableHotspots), OPCODE(21, opcode_21), OPCODE(22, opcode_22), OPCODE(23, opcode_23), OPCODE(24, playSound), // TODO: Opcode 25 Not Present OPCODE(26, opcode_26), OPCODE(27, playSoundBlocking), OPCODE(28, opcode_28), OPCODE(29, opcode_29_33), OPCODE(30, opcode_30), OPCODE(31, opcode_31), OPCODE(32, opcode_32), OPCODE(33, opcode_29_33), OPCODE(34, opcode_34), OPCODE(35, opcode_35), OPCODE(36, changeCursor), OPCODE(37, hideCursor), OPCODE(38, showCursor), OPCODE(39, opcode_39), OPCODE(40, changeStack), OPCODE(41, opcode_41), OPCODE(42, opcode_42), OPCODE(43, opcode_43), OPCODE(44, opcode_44), // TODO: Opcode 45 Not Present OPCODE(46, opcode_46), // TODO: Opcodes 47 to 99 Not Present // "Stack-Specific" Opcodes OPCODE(100, opcode_100), OPCODE(101, opcode_101), OPCODE(102, opcode_102), OPCODE(103, opcode_103), OPCODE(104, opcode_104), OPCODE(105, opcode_105), OPCODE(106, opcode_106), OPCODE(107, opcode_107), OPCODE(108, opcode_108), OPCODE(109, opcode_109), OPCODE(110, opcode_110), OPCODE(111, opcode_111), OPCODE(112, opcode_112), OPCODE(113, opcode_113), OPCODE(114, opcode_114), OPCODE(115, opcode_115), OPCODE(116, opcode_116), OPCODE(117, opcode_117), OPCODE(118, opcode_118), OPCODE(119, opcode_119), OPCODE(120, opcode_120), OPCODE(121, opcode_121), OPCODE(122, opcode_122), OPCODE(123, opcode_123), OPCODE(124, opcode_124), OPCODE(125, opcode_125), OPCODE(126, opcode_126), OPCODE(127, opcode_127), OPCODE(128, opcode_128), OPCODE(129, opcode_129), OPCODE(130, opcode_130), OPCODE(131, opcode_131), OPCODE(132, opcode_132), OPCODE(133, opcode_133), // TODO: Opcodes 134 to 146 Not Present OPCODE(147, opcode_147), // TODO: Opcodes 148 to 163 Not Present OPCODE(164, opcode_164), // TODO: Opcodes 165 to 168 Not Present OPCODE(169, opcode_169), // TODO: Opcodes 170 to 181 Not Present OPCODE(182, opcode_182), OPCODE(183, opcode_183), OPCODE(184, opcode_184), OPCODE(185, opcode_185), // TODO: Opcodes 186 to 195 Not Present OPCODE(196, opcode_196), // Demo only OPCODE(197, opcode_197), // Demo only OPCODE(198, opcode_198), OPCODE(199, opcode_199), // "Init" Opcodes OPCODE(200, opcode_200), OPCODE(201, opcode_201), OPCODE(202, opcode_202), OPCODE(203, opcode_203), OPCODE(204, opcode_204), OPCODE(205, opcode_205), OPCODE(206, opcode_206), OPCODE(207, opcode_207), OPCODE(208, opcode_208), OPCODE(209, opcode_209), OPCODE(210, opcode_210), OPCODE(211, opcode_211), OPCODE(212, opcode_212), OPCODE(213, opcode_213), OPCODE(214, opcode_214), OPCODE(215, opcode_215), OPCODE(216, opcode_216), OPCODE(217, opcode_217), OPCODE(218, opcode_218), OPCODE(219, opcode_219), OPCODE(220, opcode_220), OPCODE(221, opcode_221), OPCODE(222, opcode_222), // TODO: Opcodes 223 to 297 Not Present OPCODE(298, opcode_298), // Demo only OPCODE(299, opcode_299), // Demo only // "Exit" Opcodes OPCODE(300, opcode_300), OPCODE(301, opcode_301), OPCODE(302, opcode_302), OPCODE(303, opcode_303), OPCODE(304, opcode_304), OPCODE(305, opcode_305), OPCODE(306, opcode_306), OPCODE(307, opcode_307), OPCODE(308, opcode_308), OPCODE(309, opcode_309), // TODO: Opcodes 310 to 311 Not Present OPCODE(312, opcode_312), // TODO: Opcodes 313 and greater Not Present OPCODE(0xFFFF, NOP) }; _opcodes = myst_opcodes; _opcodeCount = ARRAYSIZE(myst_opcodes); } void MystScriptParser::disableInitOpcodes() { opcode_200_disable(); opcode_201_disable(); opcode_202_disable(); opcode_203_disable(); opcode_204_disable(); opcode_205_disable(); opcode_206_disable(); opcode_209_disable(); opcode_210_disable(); opcode_211_disable(); opcode_212_disable(); } void MystScriptParser::runPersistentOpcodes() { opcode_200_run(); opcode_201_run(); opcode_202_run(); opcode_203_run(); opcode_204_run(); opcode_205_run(); opcode_206_run(); opcode_209_run(); opcode_210_run(); opcode_211_run(); opcode_212_run(); } void MystScriptParser::runScript(uint16 scriptCount, MystScriptEntry *scripts, MystResource *invokingResource) { _invokingResource = invokingResource; debugC(kDebugScript, "Script Count: %d", scriptCount); for (uint16 i = 0; i < scriptCount; i++) { debugC(kDebugScript, "\tOpcode %d: %d", i, scripts[i].opcode); runOpcode(scripts[i].opcode, scripts[i].var, scripts[i].numValues, scripts[i].values); } } void MystScriptParser::runOpcode(uint16 op, uint16 var, uint16 argc, uint16 *argv) { bool ranOpcode = false; for (uint16 i = 0; i < _opcodeCount; i++) if (_opcodes[i].op == op) { (this->*(_opcodes[i].proc)) (op, var, argc, argv); ranOpcode = true; break; } if (!ranOpcode) error ("Trying to run invalid opcode %d", op); } const char *MystScriptParser::getOpcodeDesc(uint16 op) { for (uint16 i = 0; i < _opcodeCount; i++) if (_opcodes[i].op == op) return _opcodes[i].desc; error("Unknown opcode %d", op); return ""; } // NOTE: Check to be used on Opcodes where var is thought // not to be used. This emits a warning if var is nonzero. // It is possible that the opcode does use var 0 in this case, // but this will catch the majority of missed cases. void MystScriptParser::varUnusedCheck(uint16 op, uint16 var) { if (var != 0) warning("Opcode %d: Unused Var %d", op, var); } void MystScriptParser::unknown(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // NOTE: printf used here instead of debug, so unknown opcodes are always reported... printf("Unimplemented opcode 0x%02x (%d)\n", op, op); printf("\tUses var %d\n", var); printf("\tArg count = %d\n", argc); if (argc) printf("\tArgs: "); for (uint16 i = 0; i < argc; i++) { if (i == argc - 1) printf("%d\n", argv[i]); else printf("%d, ", argv[i]); } } void MystScriptParser::NOP(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // NOTE: Don't check argc/argv here as they vary depending on NOP erased opcode debugC(kDebugScript, "NOP"); } void MystScriptParser::toggleBoolean(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 0) { debugC(kDebugScript, "Opcode %d: toggleBoolean() var %d", op, var); // HACK: This Mech Card seems to be a special case... Are there others, // or a more general definition of this opcode? if (_vm->getCurStack() == kMechanicalStack && _vm->getCurCard() == 6267) _vm->_varStore->setVar(var, (_vm->_varStore->getVar(var) + 1) % 10); else _vm->_varStore->setVar(var, !_vm->_varStore->getVar(var)); } else unknown(op, var, argc, argv); } void MystScriptParser::setVar(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 1) { debugC(kDebugScript, "Opcode %d: setVar var %d = %d", op, var, argv[0]); _vm->_varStore->setVar(var, argv[0]); } else unknown(op, var, argc, argv); } void MystScriptParser::altDest(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 1) { // TODO: Work out any differences between opcode 2, 12 and 13.. debugC(kDebugScript, "Opcode %d: altDest var %d: %d", op, var, _vm->_varStore->getVar(var)); if (_vm->_varStore->getVar(var)) _vm->changeToCard(argv[0]); else if (_invokingResource != NULL) _vm->changeToCard(_invokingResource->getDest()); else warning("Missing invokingResource in altDest call"); } else unknown(op, var, argc, argv); } void MystScriptParser::takePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 1) { uint16 cursorId = argv[0]; debugC(kDebugScript, "Opcode %d: takePage Var %d CursorId %d", op, var, cursorId); if (_vm->_varStore->getVar(var)) { _vm->setMainCursor(cursorId); _vm->_varStore->setVar(var, 0); // Return pages that are already held if (var == 102) _vm->_varStore->setVar(103, 1); if (var == 103) _vm->_varStore->setVar(102, 1); } } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_4(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // Used on Exit Script of Mechanical Card 6044 (Fortress Rotation Simulator) if (argc == 0 && _vm->getCurStack() == kSeleniticStack && _vm->getCurCard() == 1275) { // TODO: Fixes Selenitic Card 1275, but not sure if this is correct for general case.. // as it breaks Selenitic Card 1257, though this may be due to screen update. Also, // this may actually be a "Force Card Reload" or "VIEW conditional re-evaluation".. in // the general case, rather than this image blit... uint16 var_value = _vm->_varStore->getVar(var); if (var_value < _vm->_view.scriptResCount) { if (_vm->_view.scriptResources[var_value].type == 1) // TODO: Add Symbols for Types _vm->_gfx->copyImageToScreen(_vm->_view.scriptResources[var_value].id, Common::Rect(0, 0, 544, 333)); else warning("Opcode %d: Script Resource %d Type Not Image", op, var_value); } else warning("Opcode %d: var %d value %d outside Script Resource Range %d", op, var, var_value, _vm->_view.scriptResCount); } else unknown(op, var, argc, argv); } // TODO: Work out difference between Opcode 6, 7 & 8... void MystScriptParser::opcode_6(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { // Used for Selenitic Card 1286 Resource #0 // Used for Myst Card 4143 Resource #0 & #5 debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op); if (_invokingResource != NULL) _vm->changeToCard(_invokingResource->getDest()); else warning("Opcode %d: Missing invokingResource", op); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_7(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 0) { // Used for Selenitic Card 1244 Resource #3 Var = 5 (Sound Receiver Doors) // Used for Myst Card 4143 Resource #1 & #6 debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op); debugC(kDebugScript, "\tVar: %d", var); // TODO: Var used (if non-zero?) in some way to control function... if (_invokingResource != NULL) _vm->changeToCard(_invokingResource->getDest()); else warning("Opcode %d: Missing invokingResource", op); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_8(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 0) { // Used for Selenitic Card 1244 Resource #2 Var = 5 (Sound Receiver Doors) debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op); debugC(kDebugScript, "\tVar: %d", var); // TODO: Var used (if non-zero?) in some way to control function... if (_invokingResource != NULL) _vm->changeToCard(_invokingResource->getDest()); else warning("Opcode %d: Missing invokingResource", op); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_9(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0 || argc == 1) { debugC(kDebugScript, "Opcode %d: Trigger Type 6 Resource Movie..", op); // TODO: Add Logic to do this... // Used on Stoneship Card 2138 with 1 argument of 66535 as well as with // no arguments. Seems logically consistent with play movie with optional // start point or time direction control? // This understanding of this opcode is based upon Stoneship Card 2197 // i.e. Sirrus' Desk, but since this is a single case, we should find // more... if (!((_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2197) || (_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2138))) warning("TODO: Opcode 9 on this card - Check function is consistent"); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_14(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 1) { debugC(kDebugScript, "Opcode %d: Unknown, 1 Argument: %d", op, argv[0]); debugC(kDebugScript, "\tVar: %d", var); // TODO: Function Unknown... // Function looks like it changes the Var8 of the invoking resource to argument value.. // Most calls seem to have var = 0, but used in Myst Card 4500 (Execute Button) // with Var 105.. } else unknown(op, var, argc, argv); } void MystScriptParser::dropPage(uint16 op, uint16 var, uint16 argc, uint16 *argv) { if (argc == 0) { debugC(kDebugScript, "Opcode %d: dropPage", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Need to check where this is used _vm->_varStore->setVar(var, 1); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_16(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); // Used by Channelwood Card 3262 (In Elevator) if (argc == 2) { debugC(kDebugScript, "Opcode %d: Change Card? Conditional?", op); uint16 cardId = argv[0]; uint16 u0 = argv[1]; debugC(kDebugScript, "\tcardId: %d", cardId); debugC(kDebugScript, "\tu0: %d", u0); // TODO: Finish Implementation... _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); } // NOTE: Opcode 17 and 18 form a pair, where Opcode 17 jumps to a card, // but with the current cardId stored. // Opcode 18 then "pops" this stored CardId and returns to that card. // TODO: The purpose of the optional argv[1] on Opcode 17 and argv[0] // on Opcode 18 which are always 4, 5 or 6 is unknown. static uint16 opcode_17_18_cardId = 0; void MystScriptParser::opcode_17(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 2) { debugC(kDebugScript, "Opcode %d: Jump to Card Id, Storing Current Card Id", op); uint16 cardId = argv[0]; debugC(kDebugScript, "\tJump to CardId: %d", cardId); uint16 u0 = argv[1]; // TODO debugC(kDebugScript, "\tu0: %d", u0); opcode_17_18_cardId = _vm->getCurCard(); debugC(kDebugScript, "\tCurrent CardId: %d", opcode_17_18_cardId); _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_18(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 1) { debugC(kDebugScript, "Opcode %d: Return To Stored Card Id", op); debugC(kDebugScript, "\tCardId: %d", opcode_17_18_cardId); uint16 u0 = argv[0]; debugC(kDebugScript, "\tu0: %d", u0); _vm->changeToCard(opcode_17_18_cardId); } else unknown(op, var, argc, argv); } void MystScriptParser::enableHotspots(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc > 0) { debugC(kDebugScript, "Opcode %d: Enable Hotspots", op); uint16 count = argv[0]; if (argc != count + 1) unknown(op, var, argc, argv); else { for (uint16 i = 0; i < count; i++) { debugC(kDebugScript, "Enable hotspot index %d", argv[i + 1]); _vm->setResourceEnabled(argv[i + 1], true); } } } else unknown(op, var, argc, argv); } void MystScriptParser::disableHotspots(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc > 0) { debugC(kDebugScript, "Opcode %d: Disable Hotspots", op); uint16 count = argv[0]; if (argc != count + 1) unknown(op, var, argc, argv); else { for (uint16 i = 0; i < count; i++) { debugC(kDebugScript, "Disable hotspot index %d", argv[i + 1]); if (argv[i + 1] == 0xFFFF) { if (_invokingResource != NULL) _invokingResource->setEnabled(false); else warning("Unknown Resource in disableHotspots script Opcode"); } else _vm->setResourceEnabled(argv[i + 1], false); } } } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_21(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 6) { // Used in Channelwood Card 3318 (Sirrus' Room Drawer) debugC(kDebugScript, "Opcode %d: Vertical Slide?", op); Common::Rect rect1 = Common::Rect(argv[0], argv[1], argv[2], argv[3]); uint16 u0 = argv[4]; uint16 u1 = argv[5]; debugC(kDebugScript, "\trect1.left: %d", rect1.left); debugC(kDebugScript, "\trect1.top: %d", rect1.top); debugC(kDebugScript, "\trect1.right: %d", rect1.right); debugC(kDebugScript, "\trect1.bottom: %d", rect1.bottom); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); // TODO: Complete Implementation... } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_22(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { if (_invokingResource != NULL) _vm->changeToCard(_invokingResource->getDest()); else warning("Missing invokingResource in opcode_22 call"); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_23(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 2 || argc == 4) { debugC(kDebugScript, "Opcode %d: Change Resource Enable States", op); // Used on Stoneship Card 2080 (Lit Ship Cabin Facing Myst Book Table) // Called when Table is clicked to extrude book. // Used on Mechanical Card 6159 (In Front of Staircase to Elevator Control) // Called when Button Pressed. for (byte i = 0; i < argc; i++) { debugC(kDebugScript, "\tResource %d Enable set to %d", i, argv[i]); switch (argv[i]) { case 0: _vm->setResourceEnabled(i, false); break; case 1: _vm->setResourceEnabled(i, true); break; default: warning("Opcode %d u%d non-boolean", op, i); _vm->setResourceEnabled(i, true); break; } } } else unknown(op, var, argc, argv); } void MystScriptParser::playSound(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: playSound", op); debugC(kDebugScript, "\tsoundId: %d", soundId); _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_26(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown...", op); // TODO: Work out function... if (_vm->getCurStack() == kSeleniticStack && _vm->getCurCard() == 1245) { debugC(kDebugScript, "TODO: Function Not Known... Used by Exit Hotspot Resource"); } else if (_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2226) { debugC(kDebugScript, "TODO: Function Not Known... Used by Ship Cabin Door"); } else if (_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2294) { debugC(kDebugScript, "TODO: Function Not Known... Used by Sirrus' Room Door"); } else if (_vm->getCurStack() == kMechanicalStack && _vm->getCurCard() == 6327) { debugC(kDebugScript, "TODO: Function Not Known... Used by Elevator"); } else if (_vm->getCurStack() == kDniStack && _vm->getCurCard() == 5014) { debugC(kDebugScript, "TODO: Function Not Known... Used by Atrus"); } else unknown(op, var, argc, argv); } else unknown(op, var, argc, argv); } void MystScriptParser::playSoundBlocking(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: playSoundBlocking", op); debugC(kDebugScript, "\tsoundId: %d", soundId); Audio::SoundHandle *handle = _vm->_sound->playSound(soundId); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_28(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); Common::Rect rect; if (argc == 1 || argc == 4) { debugC(kDebugScript, "Opcode %d: Restore VIEW Default Image in Region", op); if (argc == 1) { // Used in Stoneship Card 2111 (Compass Rose) // Used in Mechanical Card 6267 (Code Lock) if (argv[0] == 0xFFFF) { rect = _invokingResource->getRect(); } else unknown(op, var, argc, argv); } else if (argc == 4) { // Used in ... TODO: Fill in. rect = Common::Rect(argv[0], argv[1], argv[2], argv[3]); } else warning("Opcode %d: argc Error", op); debugC(kDebugScript, "\trect.left: %d", rect.left); debugC(kDebugScript, "\trect.top: %d", rect.top); debugC(kDebugScript, "\trect.right: %d", rect.right); debugC(kDebugScript, "\trect.bottom: %d", rect.bottom); // TODO: Need to fix VIEW logic so this doesn't need // calculation at this level. uint16 imageToDraw = 0; if (_vm->_view.conditionalImageCount == 0) imageToDraw = _vm->_view.mainImage; else { for (uint16 i = 0; i < _vm->_view.conditionalImageCount; i++) if (_vm->_varStore->getVar(_vm->_view.conditionalImages[i].var) < _vm->_view.conditionalImages[i].numStates) imageToDraw = _vm->_view.conditionalImages[i].values[_vm->_varStore->getVar(_vm->_view.conditionalImages[i].var)]; } _vm->_gfx->copyImageSectionToScreen(imageToDraw, rect, rect); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_29_33(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); // TODO: Opcode 29 called on Mechanical Card 6178 causes a engine // abort this is because imageId is 7158 (not valid), but the // script resource gives this as 7178 (valid)... if (argc == 7) { uint16 imageId = argv[0]; Common::Rect srcRect = Common::Rect(argv[1], argv[2], argv[3], argv[4]); Common::Rect dstRect = Common::Rect(argv[5], argv[6], 544, 333); if (dstRect.left == -1 || dstRect.top == -1) { // Interpreted as full screen dstRect.left = 0; dstRect.top = 0; } dstRect.right = dstRect.left + srcRect.width(); dstRect.bottom = dstRect.top + srcRect.height(); debugC(kDebugScript, "Opcode %d: Blit Image", op); debugC(kDebugScript, "\timageId: %d", imageId); debugC(kDebugScript, "\tsrcRect.left: %d", srcRect.left); debugC(kDebugScript, "\tsrcRect.top: %d", srcRect.top); debugC(kDebugScript, "\tsrcRect.right: %d", srcRect.right); debugC(kDebugScript, "\tsrcRect.bottom: %d", srcRect.bottom); debugC(kDebugScript, "\tdstRect.left: %d", dstRect.left); debugC(kDebugScript, "\tdstRect.top: %d", dstRect.top); debugC(kDebugScript, "\tdstRect.right: %d", dstRect.right); debugC(kDebugScript, "\tdstRect.bottom: %d", dstRect.bottom); _vm->_gfx->copyImageSectionToScreen(imageId, srcRect, dstRect); } else unknown(op, var, argc, argv); } // TODO: Implement common engine function for read and processing of sound blocks // for use by this opcode and VIEW sound block. // TODO: Though the playSound and PlaySoundBlocking opcodes play sounds immediately, // this opcode changes the main background sound playing.. // Current behaviour here and with VIEW sound block is not right as demonstrated // by Channelwood Card 3280 (Tank Valve) and water flow sound behaviour in pipe // on cards leading from shed... void MystScriptParser::opcode_30(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); int16 *soundList = NULL; uint16 *soundListVolume = NULL; // Used on Stoneship Card 2080 // Used on Channelwood Card 3225 with argc = 8 i.e. Conditional Sound List if (argc == 1 || argc == 2 || argc == 8) { debugC(kDebugScript, "Opcode %d: Process Sound Block", op); uint16 decodeIdx = 0; int16 soundAction = argv[decodeIdx++]; uint16 soundVolume = 65535; if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) { soundVolume = argv[decodeIdx++]; } else if (soundAction == kMystSoundActionConditional) { debugC(kDebugScript, "Conditional sound list"); uint16 condVar = argv[decodeIdx++]; uint16 condVarValue = _vm->_varStore->getVar(condVar); uint16 condCount = argv[decodeIdx++]; debugC(kDebugScript, "\tcondVar: %d = %d", condVar, condVarValue); debugC(kDebugScript, "\tcondCount: %d", condCount); soundList = new int16[condCount]; soundListVolume = new uint16[condCount]; if (condVarValue >= condCount) warning("Opcode %d: Conditional sound variable outside range", op); else { for (uint16 i = 0; i < condCount; i++) { soundList[i] = argv[decodeIdx++]; debugC(kDebugScript, "\t\tCondition %d: Action %d", i, soundList[i]); if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) { soundListVolume[i] = argv[decodeIdx++]; } else soundListVolume[i] = 65535; debugC(kDebugScript, "\t\tCondition %d: Volume %d", i, soundListVolume[i]); } soundAction = soundList[condVarValue]; soundVolume = soundListVolume[condVarValue]; } } // NOTE: Mixer only has 8-bit channel volume granularity, // Myst uses 16-bit? Or is part of this balance? soundVolume = (byte)(soundVolume / 255); if (soundAction == kMystSoundActionContinue) debugC(kDebugScript, "Continue current sound"); else if (soundAction == kMystSoundActionChangeVolume) { debugC(kDebugScript, "Continue current sound, change volume"); debugC(kDebugScript, "\tVolume: %d", soundVolume); // TODO: Implement Volume Control.. } else if (soundAction == kMystSoundActionStop) { debugC(kDebugScript, "Stop sound"); _vm->_sound->stopSound(); } else if (soundAction > 0) { debugC(kDebugScript, "Play new Sound, change volume"); debugC(kDebugScript, "\tSound: %d", soundAction); debugC(kDebugScript, "\tVolume: %d", soundVolume); _vm->_sound->stopSound(); // TODO: Need to keep sound handle and add function to change volume of // looped running sound for kMystSoundActionChangeVolume type _vm->_sound->playSound(soundAction, true, soundVolume); } else { debugC(kDebugScript, "Unknown"); warning("Unknown sound control value in opcode %d", op); } } else unknown(op, var, argc, argv); delete[] soundList; soundList = NULL; delete[] soundListVolume; soundListVolume = NULL; } void MystScriptParser::opcode_31(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // Used on Channelwood Card 3505 (Walkway from Sirrus' Room) if (argc == 2) { debugC(kDebugScript, "Opcode %d: Boolean Choice of Play Sound", op); uint16 soundId0 = argv[0]; uint16 soundId1 = argv[1]; debugC(kDebugScript, "\tvar: %d", var); debugC(kDebugScript, "\tsoundId0: %d", soundId0); debugC(kDebugScript, "\tsoundId1: %d", soundId1); if (_vm->_varStore->getVar(var)) { if (soundId1) _vm->_sound->playSound(soundId1); } else { if (soundId0) _vm->_sound->playSound(soundId0); } } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_32(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); // Used on Channelwood Card 3503 (Door to Sirrus' Room) // Used on Myst Card 4188 (Door to Cabin) // Used on Myst Card 4363 (Red Book Open) // Used on Myst Card 4371 (Blue Book Open) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown...", op); // TODO: Implement function... // Set Resource 0 Enabled? // or Trigger Movie? // Set resource flag to Enabled? } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_34(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 2) { debugC(kDebugScript, "Opcode %d: Change Card (with Delay?)", op); uint16 cardId = argv[0]; uint16 u0 = argv[1]; debugC(kDebugScript, "\tTarget Card: %d", cardId); debugC(kDebugScript, "\tu0: %d", u0); // TODO: Delay? _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_35(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 3) { debugC(kDebugScript, "Opcode %d: Draw Full Screen Image, Delay then Change Card", op); uint16 imageId = argv[0]; uint16 cardId = argv[1]; uint16 delay = argv[2]; // TODO: Not sure about argv[2] being delay.. debugC(kDebugScript, "\timageId: %d", imageId); debugC(kDebugScript, "\tcardId: %d", cardId); debugC(kDebugScript, "\tdelay: %d", delay); _vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333)); _vm->_system->updateScreen(); _vm->_system->delayMillis(delay * 100); _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); } void MystScriptParser::changeCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 1) { debugC(kDebugScript, "Opcode %d: Change Cursor", op); debugC(kDebugScript, "Cursor: %d", argv[0]); // TODO: Not sure if this needs to change mainCursor or similar... _vm->_gfx->changeCursor(argv[0]); } else unknown(op, var, argc, argv); } void MystScriptParser::hideCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Hide Cursor", op); _vm->_gfx->hideCursor(); } else unknown(op, var, argc, argv); } void MystScriptParser::showCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Show Cursor", op); _vm->_gfx->showCursor(); } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_39(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 1) { // Used on Mechanical Card 6327 (Elevator) debugC(kDebugScript, "Opcode %d: Delay?", op); uint16 time = argv[0]; debugC(kDebugScript, "\tTime: %d", time); // TODO: Fill in Function... // May actually be related to movie control.. not sure. } else unknown(op, var, argc, argv); } void MystScriptParser::changeStack(uint16 op, uint16 var, uint16 argc, uint16 *argv) { Audio::SoundHandle *handle; varUnusedCheck(op, var); if (argc == 3) { debugC(kDebugScript, "Opcode %d: changeStack", op); uint16 targetStack = argv[0]; uint16 soundIdLinkSrc = argv[1]; uint16 soundIdLinkDst = argv[2]; debugC(kDebugScript, "\tTarget Stack: %d", targetStack); debugC(kDebugScript, "\tSource Stack Link Sound: %d", soundIdLinkSrc); debugC(kDebugScript, "\tDestination Stack Link Sound: %d", soundIdLinkDst); _vm->_sound->stopSound(); if (_vm->getFeatures() & GF_DEMO) { // The demo has linking sounds too for this, but it just sounds completely // wrong as you're not actually linking when using this opcode. The sounds are only // played for the full game linking. if (!_vm->_tweaksEnabled) { handle= _vm->_sound->playSound(soundIdLinkSrc); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); } // No need to have a table for just this data... if (targetStack == 1) { _vm->changeToStack(kDemoSlidesStack); _vm->changeToCard(1000); } else if (targetStack == 2) { _vm->changeToStack(kDemoPreviewStack); _vm->changeToCard(3000); } if (!_vm->_tweaksEnabled) { handle = _vm->_sound->playSound(soundIdLinkDst); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); } } else { handle = _vm->_sound->playSound(soundIdLinkSrc); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); // TODO: Play Flyby Entry Movie on Masterpiece Edition..? Only on Myst to Age Link? _vm->changeToStack(stack_map[targetStack]); _vm->changeToCard(start_card[targetStack]); handle = _vm->_sound->playSound(soundIdLinkDst); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); } } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_41(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); // TODO: Will need to stop immediate screen update on // Opcode 29 etc. for this to work correctly.. // Also, script processing will have to block U/I // events etc. for correct sequencing. if (argc == 10 || argc == 16) { uint16 cardId = argv[0]; uint16 soundId = argv[1]; uint16 u0 = argv[2]; uint16 u1 = argv[3]; Common::Rect region = Common::Rect(argv[4], argv[5], argv[6], argv[7]); uint16 updateDirection = argv[8]; uint16 u2 = argv[9]; Common::Rect region2; uint16 updateDirection2 = 0; uint16 u3 = 0; if (argc == 16) { region2 = Common::Rect(argv[10], argv[11], argv[12], argv[13]); updateDirection2 = argv[14]; u3 = argv[15]; } debugC(kDebugScript, "Opcode %d: Change Card, Play Sound and Directional Update Screen Region", op); debugC(kDebugScript, "\tCard Id: %d", cardId); debugC(kDebugScript, "\tSound Id: %d", soundId); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\tregion.left: %d", region.left); debugC(kDebugScript, "\tregion.top: %d", region.top); debugC(kDebugScript, "\tregion.right: %d", region.right); debugC(kDebugScript, "\tregion.bottom: %d", region.bottom); debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection); switch (updateDirection) { case 0: debugC(kDebugScript, "Left to Right"); break; case 1: debugC(kDebugScript, "Right to Left"); break; case 5: debugC(kDebugScript, "Top to Bottom"); break; case 6: debugC(kDebugScript, "Bottom to Top"); break; default: warning("Unknown Update Direction"); break; } debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update? // 10 Argument version Used in: // Selenitic Card 1243 (Sound Receiver Door) // Myst Card 4317 (Generator Room Door) if (argc == 16) { // 16 Argument version Used in: // Selenitic Card 1008 and 1010 (Mazerunner Door) debugC(kDebugScript, "\tregion2.left: %d", region2.left); debugC(kDebugScript, "\tregion2.top: %d", region2.top); debugC(kDebugScript, "\tregion2.right: %d", region2.right); debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom); debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2); switch (updateDirection2) { case 0: debugC(kDebugScript, "Left to Right"); break; case 1: debugC(kDebugScript, "Right to Left"); break; case 5: debugC(kDebugScript, "Top to Bottom"); break; case 6: debugC(kDebugScript, "Bottom to Top"); break; default: warning("Unknown Update Direction"); break; } debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update? } _vm->changeToCard(cardId); _vm->_sound->playSound(soundId); // TODO: Complete Implementation } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_42(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); // TODO: Will need to stop immediate screen update on // Opcode 29 etc. for this to work correctly.. // Also, script processing will have to block U/I // events etc. for correct sequencing. if (argc == 9 || argc == 15) { uint16 soundId = argv[0]; uint16 u0 = argv[1]; uint16 u1 = argv[2]; Common::Rect region = Common::Rect(argv[3], argv[4], argv[5], argv[6]); uint16 updateDirection = argv[7]; uint16 u2 = argv[8]; Common::Rect region2; uint16 updateDirection2 = 0; uint16 u3 = 0; if (argc == 15) { region2 = Common::Rect(argv[9], argv[10], argv[11], argv[12]); updateDirection2 = argv[13]; u3 = argv[14]; } debugC(kDebugScript, "Opcode %d: Play Sound and Directional Update Screen Region", op); debugC(kDebugScript, "\tsound: %d", soundId); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\tregion.left: %d", region.left); debugC(kDebugScript, "\tregion.top: %d", region.top); debugC(kDebugScript, "\tregion.right: %d", region.right); debugC(kDebugScript, "\tregion.bottom: %d", region.bottom); debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection); switch (updateDirection) { case 0: debugC(kDebugScript, "Left to Right"); break; case 1: debugC(kDebugScript, "Right to Left"); break; case 5: debugC(kDebugScript, "Top to Bottom"); break; case 6: debugC(kDebugScript, "Bottom to Top"); break; default: warning("Unknown Update Direction"); break; } debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update? // 9 Argument version Used in: // Myst Card 4730 (Stellar Observatory Door) // Myst Card 4184 (Cabin Door) if (argc == 15) { // 15 Argument version Used in: // Channelwood Card 3492 (Achenar's Room Door) debugC(kDebugScript, "\tregion2.left: %d", region2.left); debugC(kDebugScript, "\tregion2.top: %d", region2.top); debugC(kDebugScript, "\tregion2.right: %d", region2.right); debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom); debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2); switch (updateDirection2) { case 0: debugC(kDebugScript, "Left to Right"); break; case 1: debugC(kDebugScript, "Right to Left"); break; case 5: debugC(kDebugScript, "Top to Bottom"); break; case 6: debugC(kDebugScript, "Bottom to Top"); break; default: warning("Unknown Update Direction"); break; } debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update? } _vm->_sound->playSound(soundId); // TODO: Complete Implementation } else unknown(op, var, argc, argv); } // TODO: Are Opcode 43 and 44 enable / disable paired commands? void MystScriptParser::opcode_43(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown Function", op); // TODO: Function Unknown // Used on Stoneship Card 2154 (Bottom of Lighthouse) // Used on Stoneship Card 2138 (Lighthouse Floating Chest Closeup) } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_44(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown Function", op); // TODO: Function Unknown // Used on Stoneship Card 2154 (Bottom of Lighthouse) // Used on Stoneship Card 2138 (Lighthouse Floating Chest Closeup) } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_46(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); if (argc == 0) { // Used on Selenitic Card 1191 (Maze Runner) // Used on Mechanical Card 6267 (Code Lock) // Used when Button is pushed... debugC(kDebugScript, "Opcode %d: Conditional Code Jump?", op); // TODO: Function Unknown - Fill in... // Logic looks like this is some kind of Conditional Code // Jump Point. // The Logic for the Mechanical Code Lock Seems to be in this // opcode with it being present twice delimiting the start // of the incorrect code and correct code action blocks... // Not sure how a general case can be made for this.. } else unknown(op, var, argc, argv); } void MystScriptParser::opcode_100(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // Hard coded SoundId valid only for Intro Stack. // Other stacks use Opcode 40, which takes SoundId values as arguments. const uint16 soundIdLinkSrc = 5; switch (_vm->getCurStack()) { case kIntroStack: debugC(kDebugScript, "Opcode %d: ChangeStack", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Merge with changeStack (Opcode 40) Implementation? if (_vm->_varStore->getVar(var) == 5 || _vm->_varStore->getVar(var) > 7) { // TODO: Dead Book i.e. Released Sirrus/Achenar } else { // Play Linking Sound, blocking... _vm->_sound->stopSound(); Audio::SoundHandle *handle = _vm->_sound->playSound(soundIdLinkSrc); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); // Play Flyby Entry Movie on Masterpiece Edition. The Macintosh version is currently hooked // up to the Cinepak versions of the video (the 'c' suffix) until the SVQ1 decoder is completed. if ((_vm->getFeatures() & GF_ME)) { switch (stack_map[_vm->_varStore->getVar(var)]) { case kSeleniticStack: if (_vm->getPlatform() == Common::kPlatformMacintosh) _vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_SEc", kMasterpieceOnly)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("selenitic flyby", kMasterpieceOnly)); break; case kStoneshipStack: if (_vm->getPlatform() == Common::kPlatformMacintosh) _vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_STc", kMasterpieceOnly)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("stoneship flyby", kMasterpieceOnly)); break; // Myst Flyby Movie not used in Original Masterpiece Edition Engine case kMystStack: if (_vm->_tweaksEnabled) { if (_vm->getPlatform() == Common::kPlatformMacintosh) _vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_MYc", kMasterpieceOnly)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("myst flyby", kMasterpieceOnly)); } break; case kMechanicalStack: if (_vm->getPlatform() == Common::kPlatformMacintosh) _vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_MEc", kMasterpieceOnly)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("mech age flyby", kMasterpieceOnly)); break; case kChannelwoodStack: if (_vm->getPlatform() == Common::kPlatformMacintosh) _vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_CHc", kMasterpieceOnly)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("channelwood flyby", kMasterpieceOnly)); break; default: break; } } uint16 varValue = _vm->_varStore->getVar(var); _vm->changeToStack(stack_map[varValue]); _vm->changeToCard(start_card[varValue]); // TODO: No soundIdLinkDst for Opcode 100 link? Check Original. } break; case kStoneshipStack: // Used for Cards 2185 (Water Pump) varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown Function", op); // TODO: Called when Water Pump Button is pressed? Animation? } else unknown(op, var, argc, argv); break; case kDniStack: // Used in Card 5022 (Rocks) varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown Function", op); // TODO: Fill in Logic. } else unknown(op, var, argc, argv); break; case kCreditsStack: case kMakingOfStack: _vm->_system->quit(); break; case kDemoSlidesStack: // TODO: Change to changeStack call? _vm->changeToStack(kDemoStack); _vm->changeToCard(2001); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_101(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: varUnusedCheck(op, var); if (argc == 0) { // Used on Card 1191 (Maze Runner) // Called when Red Warning Button is pushed debugC(kDebugScript, "Opcode %d: Repeat Buzzer Sound?", op); // TODO: Fill in logic... // Repeat buzzer sound } else unknown(op, var, argc, argv); break; case kStoneshipStack: varUnusedCheck(op, var); if (argc == 6) { // Used by Door Buttons to Brothers' Rooms // Cards 2294, 2255 Common::Rect u0_rect = Common::Rect(argv[0], argv[1], argv[2], argv[3]); uint16 u1 = argv[3]; uint16 u2 = argv[2]; debugC(kDebugScript, "Opcode %d: Unknown", op); debugC(kDebugScript, "u0_rect.left: %d", u0_rect.left); debugC(kDebugScript, "u0_rect.top: %d", u0_rect.top); debugC(kDebugScript, "u0_rect.right: %d", u0_rect.right); debugC(kDebugScript, "u0_rect.bottom: %d", u0_rect.bottom); debugC(kDebugScript, "u1: %d", u1); debugC(kDebugScript, "u2: %d", u2); // TODO: Fill in logic... } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: debugC(kDebugScript, "Opcode %d: Decrement Variable", op); if (argc == 0) { debugC(kDebugScript, "\tvar: %d", var); uint16 varValue = _vm->_varStore->getVar(var); // Logic to prevent decrement to negative if (varValue != 0) _vm->_varStore->setVar(var, varValue - 1); } else unknown(op, var, argc, argv); break; case kChannelwoodStack: varUnusedCheck(op, var); if (argc == 1) { debugC(kDebugScript, "Opcode %d: Play Pipe Movie and Sound", op); uint16 soundId = argv[0]; debugC(kDebugScript, "\tsoundId: %d", soundId); _vm->_sound->playSound(soundId); // TODO: Get Movie Location from Invoking Resource Rect, rather than // hardcoded 267, 170 ? // TODO: Need version of playMovie blocking which allows selection // of start and finish points. if (!_vm->_varStore->getVar(6)) { // Play Pipe Extending i.e. 0 to 1/2 way through file _vm->_video->playMovie(_vm->wrapMovieFilename("pipebrid", kChannelwoodStack), 267, 170); } else { // Play Pipe Retracting i.e. 1/2 way to end of file _vm->_video->playMovie(_vm->wrapMovieFilename("pipebrid", kChannelwoodStack), 267, 170); } } else unknown(op, var, argc, argv); break; case kDniStack: // Used in Card 5014 (Atrus) // Hotspot Resource Used to hand Page to Atrus... varUnusedCheck(op, var); // TODO: Fill in Logic. break; case kDemoStack: varUnusedCheck(op, var); // Used on Card 2000, 2002 and 2003 // Triggered by Click if (argc == 0) { // TODO: Fill in Logic.. Fade in? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_102(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); if (argc == 2) { debugC(kDebugScript, "Opcode %d: Play Book Room Movie", op); uint16 startTime = argv[0]; uint16 endTime = argv[1]; debugC(kDebugScript, "\tstartTime: %d", startTime); debugC(kDebugScript, "\tendTime: %d", endTime); printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, startTime, endTime); // TODO: Need version of playMovie blocking which allows selection // of start and finish points. _vm->_video->playMovie(_vm->wrapMovieFilename("bkroom", kStoneshipStack), 159, 99); } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: if (argc == 0) { debugC(kDebugScript, "Opcode %d: Increment Variable", op); debugC(kDebugScript, "\tvar: %d", var); // AFAIK no logic to put ceiling on increment at least in this opcode _vm->_varStore->setVar(var, _vm->_varStore->getVar(var) + 1); } else unknown(op, var, argc, argv); break; case kChannelwoodStack: varUnusedCheck(op, var); if (argc == 2 || argc == 3) { debugC(kDebugScript, "Opcode %d: Draw Full Screen Image, Optional Delay and Change Card", op); uint16 imageId = argv[0]; uint16 cardId = argv[1]; uint16 delay = 0; if (argc == 3) delay = argv[2]; // TODO: Not sure about purpose of this parameter... debugC(kDebugScript, "\timageId: %d", imageId); debugC(kDebugScript, "\tcardId: %d", cardId); debugC(kDebugScript, "\tdelay: %d", delay); _vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333)); _vm->_system->delayMillis(delay / 100); _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); break; case kDemoStack: varUnusedCheck(op, var); // Used on Card 2002 and 2003 // Triggered by Click if (argc == 0) { // TODO: Fill in Logic.. Fade out? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_103(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); if (argc == 1) { // Used on Card 2197 (Sirrus' Room Drawers) debugC(kDebugScript, "Opcode %d: Unknown", op); uint16 u0 = argv[0]; debugC(kDebugScript, "\tu0: %d", u0); // TODO: Fill in Logic... } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: // Used on Myst Card 4162 (Fireplace Grid) if (argc == 1) { debugC(kDebugScript, "Opcode %d: Toggle Variable with Bitmask", op); uint16 bitmask = argv[0]; uint16 varValue = _vm->_varStore->getVar(var); debugC(kDebugScript, "\tvar: %d", var); debugC(kDebugScript, "\tbitmask: 0x%02X", bitmask); if (varValue & bitmask) _vm->_varStore->setVar(var, varValue & ~bitmask); else _vm->_varStore->setVar(var, varValue | bitmask); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_104(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); // Used for Card 2004 (Achenar's Room Drawers) // Used for Closeup of Torn Note? if (argc == 1) { debugC(kDebugScript, "Opcode %d: Unknown Function", op); uint16 u0 = argv[0]; debugC(kDebugScript, "\tu0: %d", u0); // TODO: Fill in Function... // Does u0 correspond to a resource Id? Enable? Disable? // Similar to Opcode 111 (Stoneship Version).. But does this also // draw closeup image of note / change to closeup card? } else unknown(op, var, argc, argv); break; case kMystStack: varUnusedCheck(op, var); // Used on Myst Card 4162 and 4166 (Fireplace Puzzle Rotation Movies) if (argc == 1) { debugC(kDebugScript, "Opcode %d: Play Fireplace Puzzle Rotation Movies", op); uint16 movieNum = argv[0]; debugC(kDebugScript, "\tmovieNum: %d", movieNum); if (movieNum == 0) _vm->_video->playMovie(_vm->wrapMovieFilename("fpin", kMystStack), 167, 5); if (movieNum == 1) _vm->_video->playMovie(_vm->wrapMovieFilename("fpout", kMystStack), 167, 5); } else unknown(op, var, argc, argv); break; case kMechanicalStack: varUnusedCheck(op, var); // Used on Mechanical Card 6043 (Weapons Rack with Snake Box) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Trigger Playing Of Snake Movie", op); // TODO: Trigger Type 6 To Play Snake Movie.. Resource #3 on card. } else unknown(op, var, argc, argv); break; case kChannelwoodStack: varUnusedCheck(op, var); // Used on Channelwood Card 3280 if (argc == 0) { debugC(kDebugScript, "Opcode %d: Do Water Tank Valve Open Animation", op); Common::Rect rect = _invokingResource->getRect(); // TODO: Need to load the image ids from Script Resources structure of VIEW for (uint16 imageId = 3595; imageId <= 3601; imageId++) { _vm->_gfx->copyImageToScreen(imageId, rect); _vm->_system->delayMillis(50); } // TODO: Is 8 gotten from var7 of calling hotspot, rather than hardcoded? _vm->_varStore->setVar(8, 1); _vm->_varStore->setVar(19, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_105(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Sound Receiver Water Button", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Complete Function including Var Change? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 1) { varUnusedCheck(op, var); uint16 soundId = argv[0]; uint16 boxValue = 0; Audio::SoundHandle *handle; debugC(kDebugScript, "Opcode %d: Ship Puzzle Logic", op); debugC(kDebugScript, "\tsoundId: %d", soundId); // Logic for Myst Ship Box Puzzle Solution for (byte i = 0; i < 8; i++) boxValue |= _vm->_varStore->getVar(i + 26) ? (1 << i) : 0; uint16 var10 = _vm->_varStore->getVar(10); if (boxValue == 0x32 && var10 == 0) { handle = _vm->_sound->playSound(soundId); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); _vm->_varStore->setVar(10, 1); } else if (boxValue != 0x32 && var10 == 1) { handle = _vm->_sound->playSound(soundId); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); _vm->_varStore->setVar(10, 0); } } else unknown(op, var, argc, argv); break; case kMechanicalStack: varUnusedCheck(op, var); if (argc == 0) { debugC(kDebugScript, "Opcode %d: Play Stairs Movement Movie", op); if (_vm->_varStore->getVar(10)) { // TODO: Play Movie from 0 to 1/2 way... _vm->_video->playMovie(_vm->wrapMovieFilename("hhstairs", kMechanicalStack), 174, 222); } else { // TODO: Play Movie from 1/2 way to end... _vm->_video->playMovie(_vm->wrapMovieFilename("hhstairs", kMechanicalStack), 174, 222); } } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_106(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Sound Receiver Volcanic Crack Button", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Complete Function including Var Change? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_107(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Sound Receiver Clock Button", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Complete Function including Var Change? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_108(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Sound Receiver Crystal Rocks Button", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Complete Function including Var Change? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_109(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 1) { uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Sound Receiver Wind Button", op); debugC(kDebugScript, "\tvar: %d", var); // TODO: Complete Function including Var Change? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 1) { int16 signedValue = argv[0]; debugC(kDebugScript, "Opcode %d: Add Signed Value to Var", op); debugC(kDebugScript, "\tVar: %d", var); debugC(kDebugScript, "\tsignedValue: %d", signedValue); _vm->_varStore->setVar(var, _vm->_varStore->getVar(var) + signedValue); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_110(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 15) { // Used for Selenitic Maze Runner Exit Logic uint16 CardIdEntry = argv[0]; uint16 CardIdExit = argv[1]; uint16 u0 = argv[2]; Common::Rect rect1 = Common::Rect(argv[3], argv[4], argv[5], argv[6]); uint16 rect1UpdateDirection = argv[7]; uint16 u1 = argv[8]; Common::Rect rect2 = Common::Rect(argv[9], argv[10], argv[11], argv[12]); uint16 rect2UpdateDirection = argv[13]; uint16 u2 = argv[14]; debugC(kDebugScript, "Opcode %d: Maze Runner Exit Logic and Door Open Animation", op); debugC(kDebugScript, "\tExit Card: %d", CardIdEntry); debugC(kDebugScript, "\tEntry Card: %d", CardIdExit); debugC(kDebugScript, "\tu0 (Exit Var?): %d", u0); debugC(kDebugScript, "\trect1.left: %d", rect1.left); debugC(kDebugScript, "\trect1.top: %d", rect1.top); debugC(kDebugScript, "\trect1.right: %d", rect1.right); debugC(kDebugScript, "\trect1.bottom: %d", rect1.bottom); debugC(kDebugScript, "\trect1 updateDirection: %d", rect1UpdateDirection); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\trect2.left: %d", rect2.left); debugC(kDebugScript, "\trect2.top: %d", rect2.top); debugC(kDebugScript, "\trect2.right: %d", rect2.right); debugC(kDebugScript, "\trect2.bottom: %d", rect2.bottom); debugC(kDebugScript, "\trect2 updateDirection: %d", rect2UpdateDirection); debugC(kDebugScript, "\tu2: %d", u2); // TODO: Finish Implementing Logic... // HACK: Bypass Higher Logic for now... _vm->changeToCard(argv[1]); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_111(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kSeleniticStack: if (argc == 0) { // Used on Card 1245 (Sound Receiver) // Used by Source Selection Buttons... debugC(kDebugScript, "Opcode %d: Unknown", op); // TODO: Fill in Function... } else unknown(op, var, argc, argv); break; case kStoneshipStack: if (argc == 1) { // Used for Card 2004 (Achenar's Room Drawers) // Used by Drawers Hotspots... debugC(kDebugScript, "Opcode %d: Unknown Function", op); uint16 u0 = argv[0]; debugC(kDebugScript, "\tu0: %d", u0); // TODO: Fill in Function... // Does u0 correspond to a resource Id? Enable? Disable? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_112(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: // Used for Card 2013 (Achenar's Rose-Skull Hologram) if (argc == 3) { debugC(kDebugScript, "Opcode %d: Rose-Skull Hologram Playback", op); uint16 varValue = _vm->_varStore->getVar(var); debugC(kDebugScript, "\tVar: %d = %d", var, varValue); uint16 startPoint = argv[0]; uint16 endPoint = argv[1]; uint16 u0 = argv[2]; debugC(kDebugScript, "\tstartPoint: %d", startPoint); debugC(kDebugScript, "\tendPoint: %d", endPoint); debugC(kDebugScript, "\tu0: %d", u0); // TODO: Fill in Function... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_113(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used on Myst 4143 (Dock near Marker Switch) if (argc == 9) { uint16 soundId = argv[0]; uint16 u0 = argv[1]; uint16 u1 = argv[2]; Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]); uint16 updateDirection = argv[7]; uint16 u2 = argv[8]; debugC(kDebugScript, "Opcode %d: Vault Open Logic", op); debugC(kDebugScript, "\tsoundId: %d", soundId); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\trect.left: %d", rect.left); debugC(kDebugScript, "\trect.top: %d", rect.top); debugC(kDebugScript, "\trect.right: %d", rect.right); debugC(kDebugScript, "\trect.bottom: %d", rect.bottom); debugC(kDebugScript, "\trect updateDirection: %d", updateDirection); debugC(kDebugScript, "\tu2: %d", u2); if ((_vm->_varStore->getVar(2) == 1) && (_vm->_varStore->getVar(3) == 1) && (_vm->_varStore->getVar(4) == 0) && (_vm->_varStore->getVar(5) == 1) && (_vm->_varStore->getVar(6) == 1) && (_vm->_varStore->getVar(7) == 1) && (_vm->_varStore->getVar(8) == 1) && (_vm->_varStore->getVar(9) == 1)) { // TODO: Implement correct function... // Blit Image in Left to Right Vertical stripes i.e. transistion // like door opening _vm->_sound->playSound(soundId); // TODO: Set 41 to 1 if page already present in hand. _vm->_varStore->setVar(41, 2); } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_114(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used on Myst 4143 (Dock near Marker Switch) if (argc == 9) { uint16 soundId = argv[0]; uint16 u0 = argv[1]; uint16 u1 = argv[2]; Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]); uint16 updateDirection = argv[7]; uint16 u2 = argv[8]; debugC(kDebugScript, "Opcode %d: Vault Close Logic", op); debugC(kDebugScript, "\tsoundId: %d", soundId); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\trect.left: %d", rect.left); debugC(kDebugScript, "\trect.top: %d", rect.top); debugC(kDebugScript, "\trect.right: %d", rect.right); debugC(kDebugScript, "\trect.bottom: %d", rect.bottom); debugC(kDebugScript, "\tupdateDirection: %d", updateDirection); debugC(kDebugScript, "\tu2: %d", u2); if ((_vm->_varStore->getVar(2) == 1) && (_vm->_varStore->getVar(3) == 1) && (_vm->_varStore->getVar(4) == 1) && (_vm->_varStore->getVar(5) == 1) && (_vm->_varStore->getVar(6) == 1) && (_vm->_varStore->getVar(7) == 1) && (_vm->_varStore->getVar(8) == 1) && (_vm->_varStore->getVar(9) == 1)) { // TODO: Implement correct function... // Blit Image in Right to Left Vertical stripes i.e. transistion // like door closing _vm->_sound->playSound(soundId); _vm->_varStore->setVar(41, 0); } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_115(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: varUnusedCheck(op, var); if (argc == 11) { // Used for Selenitic Card 1147 (Musical Door Lock Button) uint16 imageIdClose = argv[0]; // TODO: Sound Id? uint16 imageIdOpen = argv[1]; // TODO: Sound Id? uint16 cardIdOpen = argv[2]; uint16 u0 = argv[3]; uint16 u1 = argv[4]; Common::Rect rect = Common::Rect(argv[5], argv[6], argv[7], argv[8]); uint16 updateDirection = argv[9]; uint16 u2 = argv[10]; debugC(kDebugScript, "Music Door Lock Logic..."); debugC(kDebugScript, "\timageId (Close): %d", imageIdClose); debugC(kDebugScript, "\timageId (Open): %d", imageIdOpen); debugC(kDebugScript, "\tcardId (Open): %d", cardIdOpen); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\trect.left: %d", rect.left); debugC(kDebugScript, "\trect.top: %d", rect.top); debugC(kDebugScript, "\trect.right: %d", rect.right); debugC(kDebugScript, "\trect.bottom: %d", rect.bottom); debugC(kDebugScript, "\trect updateDirection: %d", updateDirection); debugC(kDebugScript, "\tu2: %d", u2); // TODO: Fix Logic... // HACK: Bypass Door Lock For Now _vm->changeToCard(cardIdOpen); } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: if (argc == 3) { uint16 cardIdLose = argv[0]; uint16 cardIdBookCover = argv[1]; uint16 soundIdAddPage = argv[2]; debugC(kDebugScript, "Opcode %d: Red and Blue Book/Page Interaction", op); debugC(kDebugScript, "Var: %d", var); debugC(kDebugScript, "Card Id (Lose): %d", cardIdLose); debugC(kDebugScript, "Card Id (Book Cover): %d", cardIdBookCover); debugC(kDebugScript, "SoundId (Add Page): %d", soundIdAddPage); // TODO: if holding page for this book, play SoundIdAddPage if (false) { // TODO: Should be access to mainCursor... _vm->_sound->playSound(soundIdAddPage); // TODO: Code for updating variables based on adding page } // TODO: Add Tweak to improve original logic by denying // lose until all red / blue pages collected, rather // than allowing shortcut based on 1 fireplace page? // If holding last page for this book i.e. var 24/25 // Then trigger Trapped in Book Losing Ending if ((var == 100 && !_vm->_varStore->getVar(25)) || (var == 101 && !_vm->_varStore->getVar(24))) { // TODO: Clear mainCursor back to nominal.. _vm->changeToCard(cardIdLose); } else _vm->changeToCard(cardIdBookCover); // TODO: Is this logic here? // i.e. If was holding page, wait then auto open and play book... } else unknown(op, var, argc, argv); break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_116(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); if (argc == 1) { // Used on Card 2111 (Compass Rose) // Called when Button Clicked. uint16 correctButton = argv[0]; if (correctButton) { // Correct Button -> Light On Logic // TODO: Deal with if main power on? _vm->_varStore->setVar(16, 1); _vm->_varStore->setVar(30, 0); } else { // Wrong Button -> Power Failure Logic // TODO: Fill in Alarm _vm->_varStore->setVar(16, 0); _vm->_varStore->setVar(30, 2); _vm->_varStore->setVar(33, 0); } } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 1) { // Used on Card 4006 (Clock Tower Time Controls) uint16 soundId = argv[0]; debugC(kDebugScript, "Opcode %d: Clock Tower Bridge Puzzle Execute Button", op); uint16 bridgeState = _vm->_varStore->getVar(12); uint16 currentTime = _vm->_varStore->getVar(43); const uint16 correctTime = 32; // 2:40 i.e. From 12 Noon in 5 min increments if (!bridgeState && currentTime == correctTime) { _vm->_sound->playSound(soundId); // TODO: Play only 1st half of movie i.e. gears rise up _vm->_video->playMovie(_vm->wrapMovieFilename("gears", kMystStack), 305, 36); bridgeState = 1; _vm->_varStore->setVar(12, bridgeState); } else if (bridgeState && currentTime != correctTime) { _vm->_sound->playSound(soundId); // TODO: Play only 2nd half of movie i.e. gears sink down _vm->_video->playMovie(_vm->wrapMovieFilename("gears", kMystStack), 305, 36); bridgeState = 0; _vm->_varStore->setVar(12, bridgeState); } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_117(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); if (argc == 0) { // Used on Card 2132 (Chest at Bottom of Lighthouse) // Called when Valve Hotspot Clicked. // TODO: Fill in Function to play right section of movie // based on valve state and water in chest.. _vm->_video->playMovie(_vm->wrapMovieFilename("ligspig", kStoneshipStack), 97, 267); } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 2) { // Used by Myst Imager Control Button uint16 varValue = _vm->_varStore->getVar(var); if (varValue) _vm->_sound->playSound(argv[1]); else _vm->_sound->playSound(argv[0]); _vm->_varStore->setVar(var, !varValue); // TODO: Change Var 45 "Dock Forechamber Imager Water Effect Enabled" here? } else unknown(op, var, argc, argv); break; case kChannelwoodStack: varUnusedCheck(op, var); if (argc == 1) { // Used on Card 3012 (Temple Hologram Monitor) uint16 button = argv[0]; // 0 to 3 _vm->_varStore->setVar(17, button); switch (button) { case 0: _vm->_video->playMovie(_vm->wrapMovieFilename("monalgh", kChannelwoodStack), 227, 71); break; case 1: _vm->_video->playMovie(_vm->wrapMovieFilename("monamth", kChannelwoodStack), 227, 71); break; case 2: _vm->_video->playMovie(_vm->wrapMovieFilename("monasirs", kChannelwoodStack), 227, 71); break; case 3: _vm->_video->playMovie(_vm->wrapMovieFilename("monsmsg", kChannelwoodStack), 227, 71); break; default: warning("Opcode %d Control Variable Out of Range", op); break; } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_118(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: if (argc == 0) { // Used on Card 2126 (Lighthouse Looking Along Plank) // Called when Exit Resource is clicked // TODO: Implement Function... // If holding Key to Lamp Room Trapdoor, drop to bottom of // Lighthouse... } else unknown(op, var, argc, argv); break; case kMystStack: varUnusedCheck(op, var); if (argc == 5) { // Used by Card 4709 (Myst Imager Control Panel Red Button) debugC(kDebugScript, "Opcode %d: Imager Change Value", op); uint16 soundIdBeepLo = argv[0]; uint16 soundIdBeepHi = argv[1]; uint16 soundIdBwapp = argv[2]; uint16 soundIdBeepTune = argv[3]; // 5 tones.. uint16 soundIdPanelSlam = argv[4]; debugC(kDebugScript, "\tsoundIdBeepLo: %d", soundIdBeepLo); debugC(kDebugScript, "\tsoundIdBeepHi: %d", soundIdBeepHi); debugC(kDebugScript, "\tsoundIdBwapp: %d", soundIdBwapp); debugC(kDebugScript, "\tsoundIdBeepTune: %d", soundIdBeepTune); debugC(kDebugScript, "\tsoundIdPanelSlam: %d", soundIdPanelSlam); _vm->_sound->playSound(soundIdBeepLo); // TODO: Complete Logic... } else unknown(op, var, argc, argv); break; case kChannelwoodStack: varUnusedCheck(op, var); if (argc == 0) { // Used on Card 3318 (Sirrus' Room Nightstand Drawer) // Triggered when clicked on drawer // TODO: Implement function... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_119(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kStoneshipStack: if (argc == 0) { // Used on Card 2143 (Lighthouse Trapdoor) // Called when Lock Hotspot Clicked while holding key. _vm->_video->playMovie(_vm->wrapMovieFilename("openloc", kStoneshipStack), 187, 72); } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 1) { // Used on Card 4383 and 4451 (Tower Elevator) switch (argv[0]) { case 0: _vm->_video->playMovie(_vm->wrapMovieFilename("libdown", kMystStack), 216, 78); break; case 1: _vm->_video->playMovie(_vm->wrapMovieFilename("libup", kMystStack), 214, 75); break; default: break; } } else unknown(op, var, argc, argv); break; case kChannelwoodStack: if (argc == 0) { // Used on Card 3333 (Temple Hologram) // TODO: Not 100% sure about movie position... switch (_vm->_varStore->getVar(17)) { case 0: _vm->_video->playMovie(_vm->wrapMovieFilename("holoalgh", kChannelwoodStack), 126, 74); break; case 1: _vm->_video->playMovie(_vm->wrapMovieFilename("holoamth", kChannelwoodStack), 126, 74); break; case 2: _vm->_video->playMovie(_vm->wrapMovieFilename("holoasir", kChannelwoodStack), 126, 74); break; case 3: _vm->_video->playMovie(_vm->wrapMovieFilename("holosmsg", kChannelwoodStack), 126, 74); break; default: warning("Opcode %d Control Variable Out of Range", op); break; } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_120(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); MystResource *_top; switch (_vm->getCurStack()) { case kStoneshipStack: if (argc == 1) { // Used for Cards 2285, 2289, 2247, 2251 (Side Doors in Tunnels Down To Brothers Rooms) uint16 movieId = argv[0]; debugC(kDebugScript, "Opcode %d: Play Side Door Movies", op); debugC(kDebugScript, "\tmovieId: %d", movieId); switch (movieId) { case 0: // Card 2251 _vm->_video->playMovie(_vm->wrapMovieFilename("tunaup", kStoneshipStack), 149, 161); break; case 1: // Card 2247 _vm->_video->playMovie(_vm->wrapMovieFilename("tunadown", kStoneshipStack), 218, 150); break; case 2: // Card 2289 _vm->_video->playMovie(_vm->wrapMovieFilename("tuncup", kStoneshipStack), 259, 161); break; case 3: // Card 2285 _vm->_video->playMovie(_vm->wrapMovieFilename("tuncdown", kStoneshipStack), 166, 150); break; default: warning("Opcode 120 MovieId Out Of Range"); break; } } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4297 (Generator Puzzle Buttons) debugC(kDebugScript, "Opcode %d: Toggle Var8 of Invoking Resource", op); _top = _invokingResource; while(_top->_parent != NULL) _top = _top->_parent; if (argc == 0) { uint16 var8 = _top->getType8Var(); if (var8 != 0xFFFF) _vm->_varStore->setVar(var8, !_vm->_varStore->getVar(var8)); else warning("Opcode 120: No invoking Resource Var 8 found!"); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_121(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kMystStack: // Used on Card 4100 (Cabin Safe Buttons) // Correct Solution (724) -> Var 67=2, 68=7, 69=5 // Jump to Card 4103 when solution correct and handle pulled... if (argc == 0) { uint16 varValue = _vm->_varStore->getVar(var); if (varValue == 0) varValue = 9; else varValue--; _vm->_varStore->setVar(var, varValue); } else unknown(op, var, argc, argv); break; case kMechanicalStack: varUnusedCheck(op, var); if (argc == 2) { uint16 startTime = argv[0]; uint16 endTime = argv[1]; printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, startTime, endTime); // TODO: Need version of playMovie blocking which allows selection // of start and finish points. _vm->_video->playMovie(_vm->wrapMovieFilename("ewindow", kMechanicalStack), 253, 0); } else unknown(op, var, argc, argv); break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_122(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kChannelwoodStack: // Used on Channelwood Card 3280 if (argc == 0) { debugC(kDebugScript, "Opcode %d: Do Water Tank Valve Close Animation", op); Common::Rect rect = _invokingResource->getRect(); // TODO: Need to load the image ids from Script Resources structure of VIEW for (uint16 imageId = 3601; imageId >= 3595; imageId--) { _vm->_gfx->copyImageToScreen(imageId, rect); _vm->_system->delayMillis(50); } // TODO: Is 8 gotten from var7 of calling hotspot, rather than hard-coded? _vm->_varStore->setVar(8, 0); _vm->_varStore->setVar(19, 0); } else unknown(op, var, argc, argv); break; case kMechanicalStack: if (argc == 0) { // Used on Card 6120 (Elevator) // Called when Exit Midde Button Pressed // TODO: hcelev? Movie of Elevator? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_123(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 2) { // Used on Card 6154 uint16 start_time = argv[0]; uint16 end_time = argv[1]; printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, start_time, end_time); // TODO: Need version of playMovie blocking which allows selection // of start and finish points. // TODO: Not 100% sure about movie position _vm->_video->playMovie(_vm->wrapMovieFilename("hcelev", kMechanicalStack), 205, 40); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_124(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used by Card 6156 (Fortress Rotation Controls) // Called when Red Exit Button Pressed to raise Elevator // TODO: Fill in Code... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_125(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: if (argc == 1) { // Used on Card 2197 (Sirrus' Room Drawers) debugC(kDebugScript, "Opcode %d: Unknown uses Var %d", op, var); uint16 u0 = argv[0]; debugC(kDebugScript, "\tu0: %d", u0); // TODO: Fill in Logic... } else unknown(op, var, argc, argv); break; case kMechanicalStack: if (argc == 0) { // Used on Card 6267 (Code Lock) // Called by Red Execute Button... debugC(kDebugScript, "Opcode %d: Code Lock Execute...", op); // TODO: Fill in Logic For Code Lock... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_126(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used by Card 6120 (Fortress Elevator) // Called when Red Exit Button Pressed to raise Elevator and // exit is clicked... // TODO: Fill in Code... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_127(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kChannelwoodStack: if (argc == 2) { // Used by Card 3262 (Elevator) debugC(kDebugScript, "Opcode %d: Unknown...", op); uint16 u0 = argv[0]; uint16 u1 = argv[1]; debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); // TODO: Fill in Code... } else unknown(op, var, argc, argv); break; case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(20, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_128(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(20, 0); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_129(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kChannelwoodStack: if (argc == 1) { // Used by Card 3262 (Elevator) debugC(kDebugScript, "Opcode %d: Unknown...", op); uint16 cardId = argv[0]; debugC(kDebugScript, "\tcardId: %d", cardId); // TODO: Fill in Code... _vm->changeToCard(cardId); } else unknown(op, var, argc, argv); break; case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(21, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_130(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(21, 0); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_131(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(22, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_132(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMechanicalStack: if (argc == 0) { // Used for Mech Card 6226 (3 Crystals) _vm->_varStore->setVar(22, 0); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_133(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used on Card 4500 (Stellar Observatory Controls) if (argc == 1) { // Called by Telescope Slew Button uint16 soundId = argv[0]; // TODO: Function to change variables controlling telescope view // etc. // TODO: Sound seems to be stuck looping? _vm->_sound->playSound(soundId); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_147(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // TODO: Extra Logic to do this in INIT process watching cursor and var 98? _vm->_varStore->setVar(98, 0); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_164(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used on Card 4530 (Rocketship Music Slider Controls) // TODO: Finish Implementation... // Var 105 is used to set between 0 to 2 = No Function, Movie Playback and Linkable... // This is called when Var 105 = 1 i.e. this plays back Movie... break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_169(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used on Card 4099 (In Cabin, Looking Out Door) // TODO: Finish Implementation... break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_181(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // TODO: Logic for lighting the match } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_182(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // TODO: Logic for lighting the match } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_183(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // Used for Myst Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes) _vm->_varStore->setVar(105, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_184(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // Used for Myst Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes) _vm->_varStore->setVar(105, 0); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_185(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { // Used for Myst Card 4098 (Cabin Boiler Pilot Light) // TODO: Extra Logic to do this in INIT process watching cursor and var 98? _vm->_varStore->setVar(98, 1); } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_196(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: // Used on Card ... // TODO: Finish Implementation... // Voice Over and Card Advance? break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_197(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: // Used on Card ... // TODO: Finish Implementation... // Voice Over and Card Advance? break; default: unknown(op, var, argc, argv); break; } } // TODO: Merge with Opcode 42? void MystScriptParser::opcode_198(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: if (argc == 0) { // Nuh-uh! No leaving the library in the demo! GUI::MessageDialog dialog("You can't leave the library in the demo."); dialog.runModal(); } else unknown(op, var, argc, argv); break; case kMystStack: // Used on Card 4143 (Dock near Marker Switch, facing Cogs) if (argc == 9) { uint16 soundId = argv[0]; uint16 u0 = argv[1]; uint16 u1 = argv[2]; Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]); uint16 updateDirection = argv[7]; uint16 u2 = argv[8]; debugC(kDebugScript, "Opcode %d: Close Dock Marker Switch Vault", op); debugC(kDebugScript, "\tsoundId: %d", soundId); debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\trect.left: %d", rect.left); debugC(kDebugScript, "\trect.top: %d", rect.top); debugC(kDebugScript, "\trect.right: %d", rect.right); debugC(kDebugScript, "\trect.bottom: %d", rect.bottom); debugC(kDebugScript, "\tupdateDirection: %d", updateDirection); debugC(kDebugScript, "\tu2: %d", u2); Audio::SoundHandle *handle; if (_vm->_varStore->getVar(41) != 0) { handle = _vm->_sound->playSound(soundId); while (_vm->_mixer->isSoundHandleActive(*handle)) _vm->_system->delayMillis(10); // TODO: Do Image Blit } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_199(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: if (argc == 0) { debugC(kDebugScript, "Opcode %d: Myst Imager Control Execute Button Logic", op); uint16 numericSelection = (_vm->_varStore->getVar(36) + 1) % 10; numericSelection += ((_vm->_varStore->getVar(35) + 1) % 10) * 10; debugC(kDebugScript, "\tImager Selection: %d", numericSelection); switch (numericSelection) { case 40: _vm->_varStore->setVar(51, 1); // Mountain break; case 67: _vm->_varStore->setVar(51, 2); // Water break; case 47: _vm->_varStore->setVar(51, 4); // Marker Switch break; case 8: _vm->_varStore->setVar(51, 3); // Atrus break; default: _vm->_varStore->setVar(51, 0); // Blank break; } // TODO: Fill in Logic //{ 34, 2, "Dock Forechamber Imager State" }, // 0 to 2 = Off, Mountain, Water //{ 310, 0, "Dock Forechamber Imager Control Temp Value?" } } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: // Used on Card ... // TODO: Finish Implementation... // Voice Over and Card Advance? break; default: unknown(op, var, argc, argv); break; } } // Selenitic Stack Movies For Maze Runner (Card 1191) static const char* kHCMovPathSelenitic[36] = { "backa1", "backe1", "backf0", "backf1", "backl0", "backl1", "backo0", "backo1", "backp0", "backp1", "backr0", "backr1", "backs0", "backs1", "forwa1", "forwe0", "forwf0", "forwf1", "forwl0", "forwl1", "forwo0", "forwo1", "forwp0", "forwp1", "forwr0", "forwr1", "forws0", "forws1", "left00", "left01", "left10", "left11", "right00", "right01", "right10", "right11" }; static struct { bool enabled; uint16 var; uint16 imageCount; uint16 imageBaseId; uint16 soundDecrement; uint16 soundIncrement; // Myst Demo slideshow variables uint16 cardId; uint32 lastCardTime; } g_opcode200Parameters; void MystScriptParser::opcode_200_run() { static uint16 lastImageIndex = 0; uint16 curImageIndex; Common::Rect rect; if (g_opcode200Parameters.enabled) { switch (_vm->getCurStack()) { case kIntroStack: // Used on Card 1 case kDemoStack: // Used on Card 2000 // TODO : Implement function here to play though intro movies and change card? break; case kSeleniticStack: // Used on Card 1191 (Maze Runner) // TODO: Implementation Movie Function.. if (false) { _vm->_video->playMovie(_vm->wrapMovieFilename(kHCMovPathSelenitic[0], kSeleniticStack), 201, 26); } break; case kStoneshipStack: // Used for Card 2013 (Achenar's Rose-Skull Hologram) // TODO: Implement Function... break; case kDemoPreviewStack: case kMystStack: curImageIndex = _vm->_varStore->getVar(g_opcode200Parameters.var); if (curImageIndex >= g_opcode200Parameters.imageCount) { curImageIndex = g_opcode200Parameters.imageCount - 1; _vm->_varStore->setVar(g_opcode200Parameters.var, curImageIndex); } // HACK: Think these images are centered on screen (when smaller than full screen), // and since no _gfx call for image size, hack this to deal with this case for now... if (_vm->getCurCard() == 4059) rect = Common::Rect(157, 115, 544, 333); else rect = Common::Rect(0, 0, 544, 333); if (curImageIndex != lastImageIndex) _vm->_gfx->copyImageToScreen(g_opcode200Parameters.imageBaseId + curImageIndex, rect); // TODO: Comparison with original engine shows that this simple solution // may not be the correct one and the choice of which sound // may be more complicated or even random.. if (curImageIndex < lastImageIndex && g_opcode200Parameters.soundDecrement != 0) _vm->_sound->playSound(g_opcode200Parameters.soundDecrement); else if (curImageIndex > lastImageIndex && g_opcode200Parameters.soundIncrement != 0) _vm->_sound->playSound(g_opcode200Parameters.soundIncrement); lastImageIndex = curImageIndex; break; case kCreditsStack: curImageIndex = _vm->_varStore->getVar(g_opcode200Parameters.var); if (_vm->_system->getMillis() - g_opcode200Parameters.lastCardTime >= 7 * 1000) { // After the 6th image has shown, it's time to quit if (curImageIndex == 7) _vm->_system->quit(); // Note: The modulus by 6 is because the 6th image is the one at imageBaseId _vm->_gfx->copyImageToScreen(g_opcode200Parameters.imageBaseId + curImageIndex % 6, Common::Rect(0, 0, 544, 333)); _vm->_varStore->setVar(g_opcode200Parameters.var, curImageIndex + 1); g_opcode200Parameters.lastCardTime = _vm->_system->getMillis(); } break; case kMechanicalStack: // Used on Card 6238 (Sirrus' Throne) and Card 6027 (Achenar's Throne) // g_opcode200Parameters.var == 0 for Achenar // g_opcode200Parameters.var == 1 for Sirrus // TODO: Fill in Function... // Variable indicates that this is related to Secret Panel State break; case kDemoSlidesStack: // Used on Cards... if (_vm->_system->getMillis() - g_opcode200Parameters.lastCardTime >= 2 * 1000) _vm->changeToCard(g_opcode200Parameters.cardId); break; } } } void MystScriptParser::opcode_200_disable() { g_opcode200Parameters.enabled = false; g_opcode200Parameters.var = 0; g_opcode200Parameters.imageCount = 0; g_opcode200Parameters.imageBaseId = 0; g_opcode200Parameters.soundDecrement = 0; g_opcode200Parameters.soundIncrement = 0; } void MystScriptParser::opcode_200(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kIntroStack: // Used on Card 1 case kDemoStack: // Used on Card 2000 varUnusedCheck(op, var); // TODO : Clicking during the intro movies does not stop them and change to Card 5. // This is due to the movies playing blocking, but making them non-blocking causes // the card change here to prevent them playing. Need to move the following to the // opcode_200_run process and wait for all movies to finish playing before the card // change is performed. // Play Intro Movies.. if ((_vm->getFeatures() & GF_ME) && _vm->getPlatform() == Common::kPlatformMacintosh) { _vm->_video->playMovieCentered(_vm->wrapMovieFilename("mattel", kIntroStack)); _vm->_video->playMovieCentered(_vm->wrapMovieFilename("presto", kIntroStack)); } else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("broder", kIntroStack)); _vm->_video->playMovieCentered(_vm->wrapMovieFilename("cyanlogo", kIntroStack)); if (!(_vm->getFeatures() & GF_DEMO)) { // The demo doesn't have the intro video if ((_vm->getFeatures() & GF_ME) && _vm->getPlatform() == Common::kPlatformMacintosh) // intro.mov uses Sorenson, introc uses Cinepak. Otherwise, they're the same. _vm->_video->playMovieCentered(_vm->wrapMovieFilename("introc", kIntroStack)); else _vm->_video->playMovieCentered(_vm->wrapMovieFilename("intro", kIntroStack)); } _vm->changeToCard(_vm->getCurCard()+1); break; case kSeleniticStack: varUnusedCheck(op, var); // Used for Card 1191 (Maze Runner) if (argc == 0) { g_opcode200Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: varUnusedCheck(op, var); // Used for Card 2013 (Achenar's Rose-Skull Hologram) if (argc == 0) { g_opcode200Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: if (argc == 4) { g_opcode200Parameters.var = var; g_opcode200Parameters.imageCount = argv[0]; g_opcode200Parameters.imageBaseId = argv[1]; g_opcode200Parameters.soundDecrement = argv[2]; g_opcode200Parameters.soundIncrement = argv[3]; g_opcode200Parameters.enabled = true; _vm->_varStore->setVar(var, 0); } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used on Card 6238 (Sirrus' Throne) and Card 6027 (Achenar's Throne) if (argc == 0) { g_opcode200Parameters.var = var; g_opcode200Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kDniStack: varUnusedCheck(op, var); // Used on Card 5014 // TODO: Logic for Atrus Reactions and Movies if (false) { // Var 0 used for Atrus Gone (from across room) 0 = Present, 1 = Not Present // Var 1 used for Myst Book Status 0 = Not Usuable // 1 = Openable, but not linkable (Atrus Gone?) // 2 = Linkable // Var 2 used for Music Type 0 to 2.. // Var 106 used for Atrus Static Image State 0 = Initial State // 1 = Holding Out Hand for Page // 2 = Gone, Book Open // 3 = Back #1 // 4 = Back #2 _vm->_video->playMovie(_vm->wrapMovieFilename("atr1nopg", kDniStack), 215, 77); _vm->_video->playMovie(_vm->wrapMovieFilename("atr1page", kDniStack), 215, 77); _vm->_video->playMovie(_vm->wrapMovieFilename("atrus2", kDniStack), 215, 77); _vm->_video->playMovie(_vm->wrapMovieFilename("atrwrite", kDniStack), 215, 77); } break; case kCreditsStack: if (argc == 0) { g_opcode200Parameters.var = var; // TODO: Pass ImageCount, rather than hardcoded in run process? g_opcode200Parameters.imageBaseId = _vm->getCurCard(); g_opcode200Parameters.lastCardTime = _vm->_system->getMillis(); g_opcode200Parameters.enabled = true; _vm->_varStore->setVar(var, 1); } else unknown(op, var, argc, argv); break; case kDemoSlidesStack: // Used on Cards... if (argc == 1) { g_opcode200Parameters.cardId = argv[0]; g_opcode200Parameters.lastCardTime = _vm->_system->getMillis(); g_opcode200Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { uint16 u0; uint16 u1; uint16 u2; uint16 lastVar105; uint16 soundId; bool enabled; } g_opcode201Parameters; void MystScriptParser::opcode_201_run() { uint16 var105; if (g_opcode201Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) // TODO: Fill in Function... break; case kStoneshipStack: // Used for Card 2013 (Achenar's Rose-Skull Hologram) // TODO: Fill in Function... break; case kMystStack: var105 = _vm->_varStore->getVar(105); if (var105 && !g_opcode201Parameters.lastVar105) _vm->_sound->playSound(g_opcode201Parameters.soundId); g_opcode201Parameters.lastVar105 = var105; break; case kMechanicalStack: // Used for Card 6159 (Facing Corridor to Fortress Elevator) // g_opcode201Parameters.u0 // g_opcode201Parameters.u1 // g_opcode201Parameters.u2 // TODO: Fill in Function... break; case kDemoStack: // Used on Card 2001, 2002 and 2003 // TODO: Fill in Function... break; } } } void MystScriptParser::opcode_201_disable() { g_opcode201Parameters.enabled = false; g_opcode201Parameters.soundId = 0; g_opcode201Parameters.lastVar105 = 0; } void MystScriptParser::opcode_201(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kIntroStack: _vm->_system->delayMillis(4 * 1000); _vm->_gfx->copyImageToScreen(4, Common::Rect(0, 0, 544, 333)); // TODO : Wait until video ends, then change to card 5 break; case kSeleniticStack: // Used for Card 1191 (Maze Runner) if (argc == 0) { g_opcode201Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: varUnusedCheck(op, var); // Used for Card 2013 (Achenar's Rose-Skull Hologram) if (argc == 0) { g_opcode201Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes) if (argc == 1) { g_opcode201Parameters.soundId = argv[0]; g_opcode201Parameters.lastVar105 = 0; g_opcode201Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used for Card 6159 (Facing Corridor to Fortress Elevator) if (argc == 3) { g_opcode201Parameters.u0 = argv[0]; g_opcode201Parameters.u1 = argv[1]; g_opcode201Parameters.u2 = argv[2]; g_opcode201Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kChannelwoodStack: // Used for Card 3247 (Elevator #1 Movement), 3161 (Bridge Movement), 3259 (Elevator #3 Movement) and 3252 (Elevator #2 Movement) if (argc == 0) { // TODO: Fill in Function. Video Playback? Rect from invoking hotspot resource... if (false) { // Card 3161 _vm->_video->playMovie(_vm->wrapMovieFilename("bridge", kChannelwoodStack), 292, 204); // Card 3247 _vm->_video->playMovie(_vm->wrapMovieFilename("welev1dn", kChannelwoodStack), 214, 107); _vm->_video->playMovie(_vm->wrapMovieFilename("welev1up", kChannelwoodStack), 214, 107); // Card 3252 _vm->_video->playMovie(_vm->wrapMovieFilename("welev2dn", kChannelwoodStack), 215, 118); _vm->_video->playMovie(_vm->wrapMovieFilename("welev2up", kChannelwoodStack), 215, 118); // Card 3259 _vm->_video->playMovie(_vm->wrapMovieFilename("welev3dn", kChannelwoodStack), 213, 99); _vm->_video->playMovie(_vm->wrapMovieFilename("welev3up", kChannelwoodStack), 213, 99); } } else unknown(op, var, argc, argv); break; case kDemoStack: // Used on Card 2001, 2002 and 2003 if (argc == 0) { g_opcode201Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { bool enabled; uint16 var; } g_opcode202Parameters; void MystScriptParser::opcode_202_run(void) { if (g_opcode202Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) // TODO: Fill in function... break; case kDemoPreviewStack: case kMystStack: // Used for Card 4378 (Library Tower Rotation Map) // TODO: Fill in.. Code for Tower Rotation Angle etc.. // Var 0, 3, 4, 5, 6, 7, 8, 9 used for Type 8 Image Display // Type 11 Hotspot for control.. // Var 304 controls presence of Myst Library Image break; case kMechanicalStack: // Used for Card 6220 (Sirrus' Mechanical Bird) // TODO: Fill in Function break; case kChannelwoodStack: // Used for Cards 3328, 3691, 3731, 3809, 3846 etc. (Water Valves) // Code for Water Flow Logic // Var 8 = "Water Tank Valve State" // Controls // Var 19 = "Water Flowing to First Water Valve" // Code for this in Opcode 104 / 122 // Var 19 = "Water Flowing to First Water Valve" // and // Var 9 = "First Water Valve State" // Controls // Var 20 = "Water Flowing to Second (L) Water Valve" // Var 3 = "Water Flowing (R) to Pump for Upper Walkway to Temple Elevator" uint16 var9 = _vm->_varStore->getVar(9); if (_vm->_varStore->getVar(19)) { _vm->_varStore->setVar(20, !var9); _vm->_varStore->setVar(3, var9); } else { // No water into Valve _vm->_varStore->setVar(20, 0); _vm->_varStore->setVar(3, 0); } // Var 20 = "Water Flowing to Second (L) Water Valve" // and // Var 10 = "Second (L) Water Valve State" // Controls // Var 24 = "Water Flowing to Third (L, L) Water Valve" // Var 21 = "Water Flowing to Third (L, R) Water Valve" uint16 var10 = _vm->_varStore->getVar(10); if (_vm->_varStore->getVar(20)) { _vm->_varStore->setVar(24, !var10); _vm->_varStore->setVar(21, var10); } else { // No water into Valve _vm->_varStore->setVar(24, 0); _vm->_varStore->setVar(21, 0); } // Var 21 = "Water Flowing to Third (L, R) Water Valve" // and // Var 11 = "Third (L, R) Water Valve State" // Controls // Var 23 = "Water Flowing to Fourth (L, R, L) Water Valve" // Var 22 = "Water Flowing to Fourth (L, R, R) Water Valve" uint16 var11 = _vm->_varStore->getVar(11); if (_vm->_varStore->getVar(21)) { _vm->_varStore->setVar(23, !var11); _vm->_varStore->setVar(22, var11); } else { // No water into Valve _vm->_varStore->setVar(23, 0); _vm->_varStore->setVar(22, 0); } // Var 24 = "Water Flowing to Third (L, L) Water Valve" // and // Var 14 = "Third (L, L) Water Valve State" // Controls // Var 29 = "Water Flowing to Pipe In Water (L, L, L)" // Var 28 = "Water Flowing to Join and Pump Bridge (L, L, R)" uint16 var14 = _vm->_varStore->getVar(14); if (_vm->_varStore->getVar(24)) { _vm->_varStore->setVar(29, !var14); _vm->_varStore->setVar(28, var14); } else { // No water into Valve _vm->_varStore->setVar(29, 0); _vm->_varStore->setVar(28, 0); } // Var 22 = "Water Flowing to Fourth (L, R, R) Water Valve" // and // Var 12 = "Fourth (L, R, R) Water Valve State" // Controls // Var 25 = "Water Flowing to Pipe Bridge (L, R, R, L)" // Var 15 = "Water Flowing (L, R, R, R) to Pump for Lower Walkway to Upper Walkway Elevator" uint16 var12 = _vm->_varStore->getVar(12); if (_vm->_varStore->getVar(22)) { _vm->_varStore->setVar(25, !var12); _vm->_varStore->setVar(15, var12); } else { // No water into Valve _vm->_varStore->setVar(25, 0); _vm->_varStore->setVar(15, 0); } // Var 23 = "Water Flowing to Fourth (L, R, L) Water Valve" // and // Var 13 = "Fourth (L, R, L) Water Valve State" // Controls // Var 27 = "Water Flowing to Join and Pump Bridge (L, R, L, L)" // Var 26 = "Water Flowing to Pipe At Entry Point (L, R, L, R)" uint16 var13 = _vm->_varStore->getVar(13); if (_vm->_varStore->getVar(23)) { _vm->_varStore->setVar(27, !var13); _vm->_varStore->setVar(26, var13); } else { // No water into Valve _vm->_varStore->setVar(27, 0); _vm->_varStore->setVar(26, 0); } // TODO: Not sure that original had OR logic for water flow at Join... // Var 27 = "Water Flowing to Join and Pump Bridge (L, R, L, L)" // Or // Var 28 = "Water Flowing to Join and Pump Bridge (L, L, R)" // Controls // Var 31 = "Water Flowing to Join (L, L, R)" // 0 to 2 = Stop Sound, Background, Background with Water Flow // Var 7 = "Bridge Pump Running" // TODO: Not sure about control of Var 31 which is tristate... if (_vm->_varStore->getVar(27) || _vm->_varStore->getVar(28)) { _vm->_varStore->setVar(31, 2); // Background with Water Flow _vm->_varStore->setVar(7, 1); } else { // No water into Valve _vm->_varStore->setVar(31, 1); // Background _vm->_varStore->setVar(7, 0); } // TODO: Code for this shouldn't be here... // Move to Opcodes called by Pipe Extension... // Var 25 = "Water Flowing to Pipe Bridge (L, R, R, L)" // and // Var 6 = "Pipe Bridge Extended" // Controls // Var 32 = "Water Flowing (L, R, R, L, Pipe) State" }, // 0 to 2 = Stop Sound, Background, Background with Water Flow // Var 4 = "Water Flowing (L, R, R, L, Pipe Extended) to Pump for Book Room Elevator" // TODO: Not sure about control of Var 32 which is tristate... if (_vm->_varStore->getVar(25) && _vm->_varStore->getVar(6)) { _vm->_varStore->setVar(32, 2); // Background with Water Flow _vm->_varStore->setVar(4, 1); } else { // No water into Valve _vm->_varStore->setVar(32, 1); // Background _vm->_varStore->setVar(4, 0); } break; } } } void MystScriptParser::opcode_202_disable(void) { g_opcode202Parameters.enabled = false; } void MystScriptParser::opcode_202(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kSeleniticStack: varUnusedCheck(op, var); // Used for Card 1191 (Maze Runner) if (argc == 0) { g_opcode202Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: varUnusedCheck(op, var); // Used for Card 2160 (Lighthouse Battery Pack Closeup) // TODO: Implement Code... // Not Sure of Purpose - Update of Light / Discharge? unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: varUnusedCheck(op, var); // Used for Card 4378 (Library Tower Rotation Map) if (argc == 1) { // TODO: Figure Out argv[0] purpose.. number of image resources? g_opcode202Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used for Card 6220 (Sirrus' Mechanical Bird) if (argc == 0) { g_opcode202Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kChannelwoodStack: // Used for Cards 3328, 3691, 3731, 3809, 3846 etc. (Water Valves) if (argc == 0) { g_opcode202Parameters.var = var; g_opcode202Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } static struct { bool enabled; } g_opcode203Parameters; void MystScriptParser::opcode_203_run(void) { if (g_opcode203Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1245 (Sound Receiver) // TODO: Fill in Logic to Change Viewer Display etc.? break; case kMystStack: // Used for Card 4138 (Dock Forechamber Door) // TODO: Fill in Logic. Slide for Dock Forechamber Door? // Original has Left to Right Open Slide and Upon leaving card, // Right to left Slide before card change. //debugC(kDebugScript, "Opcode %d: Clear Dock Forechamber Door Variable", op); //_vm->_varStore->setVar(105, 0); break; case kMechanicalStack: // Used for Card 6043 (Weapons Rack with Snake Box) // TODO: Fill in Logic for Snake Box... break; case kChannelwoodStack: // Used for Card 3310 (Sirrus' Room Right Bed Drawer), // Card 3307 (Sirrus' Room Left Bed Drawer) // and Card 3318 (Sirrus' Room Nightstand Drawer) // TODO: Fill in Logic... break; } } } void MystScriptParser::opcode_203_disable(void) { g_opcode203Parameters.enabled = false; } void MystScriptParser::opcode_203(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); uint16 imageIdDarkDoorOpen = 0; uint16 imageIdDarkDoorClosed = 0; switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1245 (Sound Receiver) if (argc == 0) { g_opcode203Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: // Used for all/most Cards in Tunnels Down To Brothers Rooms // TODO: Duplicate or similar function to Opcode 203? if (argc == 2 || argc == 4) { debugC(kDebugScript, "Opcode %d: %d Arguments", op, argc); uint16 u0 = argv[0]; if (argc == 4) { imageIdDarkDoorOpen = argv[1]; imageIdDarkDoorClosed = argv[2]; } uint16 soundIdAlarm = argv[argc - 1]; debugC(kDebugScript, "\tu0: %d", u0); if (argc == 4) { debugC(kDebugScript, "\timageIdDarkDoorOpen: %d", imageIdDarkDoorOpen); debugC(kDebugScript, "\tsoundIdDarkDoorClosed: %d", imageIdDarkDoorClosed); } debugC(kDebugScript, "\tsoundIdAlarm: %d", soundIdAlarm); // TODO: Fill in Correct Function for Lights } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4138 (Dock Forechamber Door) if (argc == 0) { g_opcode203Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used for Card 6043 (Weapons Rack with Snake Box) if (argc == 0) { g_opcode203Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kChannelwoodStack: // Used for Card 3310 (Sirrus' Room Right Bed Drawer), // Card 3307 (Sirrus' Room Left Bed Drawer) // and Card 3318 (Sirrus' Room Nightstand Drawer) if (argc == 0) { g_opcode203Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { bool enabled; uint16 soundId; } g_opcode204Parameters; void MystScriptParser::opcode_204_run(void) { if (g_opcode204Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1147 (Sound Code Lock) // TODO: Fill in code for Sound Lock... break; case kMystStack: // Used for Card 4134 and 4149 (Dock) // TODO: Not sure of function. Not Gulls (at least directly). Fill in Logic. break; case kMechanicalStack: // TODO: Fill in Logic. // Var 12 holds Large Cog Position in range 0 to 5 // - For animation // Var 11 holds C position in range 0 to 9 // - 4 for Correct Answer // C Movement Sound //_vm->_sound->playSound(g_opcode204Parameters.soundId); break; } } } void MystScriptParser::opcode_204_disable(void) { g_opcode204Parameters.enabled = false; } void MystScriptParser::opcode_204(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1147 (Sound Code Lock) if (argc == 0) { g_opcode204Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: // Used for Card 2160 (Lighthouse Battery Pack Closeup) if (argc == 0) { // TODO: Implement Code For Battery Meter Level // Overwrite _vm->_resources[1]->_subImages[0].rect.bottom 1 to 80 // Add accessor functions for this... } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4134 and 4149 (Dock) break; case kMechanicalStack: // Used for Card 6180 (Lower Elevator Puzzle) if (argc == 1) { g_opcode204Parameters.soundId = argv[0]; g_opcode204Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { uint16 soundIdPosition[4]; bool enabled; } g_opcode205Parameters; void MystScriptParser::opcode_205_run(void) { if (g_opcode205Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) // TODO: Fill in function... break; case kMystStack: // Used for Card 4532 (Rocketship Piano) // TODO: Fill in function... break; case kMechanicalStack: // Used for Card 6156 (Fortress Rotation Controls) // TODO: Fill in function... // g_opcode205Parameters.soundIdPosition[4] break; } } } void MystScriptParser::opcode_205_disable(void) { g_opcode205Parameters.enabled = false; } void MystScriptParser::opcode_205(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); uint16 imageIdDoorOpen = 0; uint16 imageIdDoorClosed = 0; switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) if (argc == 0) { g_opcode205Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: // Used on Cards 2322, 2285 (Tunnels Down To Brothers Rooms) // TODO: Duplicate or similar function to Opcode 203? if (argc == 2 || argc == 4) { debugC(kDebugScript, "Opcode %d: %d Arguments", op, argc); uint16 u0 = argv[0]; if (argc == 4) { imageIdDoorOpen = argv[1]; imageIdDoorClosed = argv[2]; } uint16 soundIdAlarm = argv[argc - 1]; debugC(kDebugScript, "\tu0: %d", u0); if (argc == 4) { debugC(kDebugScript, "\timageIdDoorOpen: %d", imageIdDoorOpen); debugC(kDebugScript, "\tsoundIdDoorClosed: %d", imageIdDoorClosed); } debugC(kDebugScript, "\tsoundIdAlarm: %d", soundIdAlarm); // TODO: Fill in Correct Function for Lights } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4532 (Rocketship Piano) if (argc == 0) { g_opcode205Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used for Card 6156 (Fortress Rotation Controls) if (argc == 4) { g_opcode205Parameters.soundIdPosition[0] = argv[0]; g_opcode205Parameters.soundIdPosition[1] = argv[1]; g_opcode205Parameters.soundIdPosition[2] = argv[2]; g_opcode205Parameters.soundIdPosition[3] = argv[3]; g_opcode205Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { uint16 soundIdStart[2]; uint16 soundIdPosition[4]; bool enabled; } g_opcode206Parameters; void MystScriptParser::opcode_206_run(void) { if (g_opcode206Parameters.enabled) { switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) // TODO: Fill in function... break; case kMechanicalStack: // Used for Card 6044 (Fortress Rotation Simulator) // g_opcode206Parameters.soundIdStart[2] // g_opcode206Parameters.soundIdPosition[4] // TODO: Fill in function... break; } } } void MystScriptParser::opcode_206_disable(void) { g_opcode206Parameters.enabled = false; } void MystScriptParser::opcode_206(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kSeleniticStack: // Used for Card 1191 (Maze Runner) if (argc == 0) { g_opcode206Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kStoneshipStack: // Used for Cards 2272 and 2234 (Facing Out of Door) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown, %d Arguments", op, argc); // TODO: Function Unknown... } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4256 (Butterfly Movie Activation) // TODO: Implement Logic... break; case kMechanicalStack: // Used for Card 6044 (Fortress Rotation Simulator) if (argc == 6) { g_opcode206Parameters.soundIdStart[0] = argv[0]; g_opcode206Parameters.soundIdStart[1] = argv[1]; g_opcode206Parameters.soundIdPosition[0] = argv[2]; g_opcode206Parameters.soundIdPosition[1] = argv[3]; g_opcode206Parameters.soundIdPosition[2] = argv[4]; g_opcode206Parameters.soundIdPosition[3] = argv[5]; g_opcode206Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_207(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kStoneshipStack: // Used for Card 2138 (Lighthouse Key/Chest Animation Logic) // TODO: Fill in function warning("TODO: Opcode 207 Lighthouse Key/Chest Animation Logic"); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_208(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); // Used in Card 2218 (Telescope view) if (argc == 3) { debugC(kDebugScript, "Opcode %d: Telescope View", op); uint16 imagePanorama = argv[0]; uint16 imageLighthouseOff = argv[1]; uint16 imageLighthouseOn = argv[2]; debugC(kDebugScript, "Image (Panorama): %d", imagePanorama); debugC(kDebugScript, "Image (Lighthouse Off): %d", imageLighthouseOff); debugC(kDebugScript, "Image (Lighthouse On): %d", imageLighthouseOn); // TODO: Fill in Logic. } else unknown(op, var, argc, argv); break; case kMystStack: if (argc == 0) { debugC(kDebugScript, "Opcode %d: Imager Function", op); debugC(kDebugScript, "Var: %d", var); // TODO: Fill in Correct Function if (false) { _vm->_video->playMovie(_vm->wrapMovieFilename("vltmntn", kMystStack), 159, 97); } } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { uint16 u0[5]; uint16 u1[5]; uint16 stateVar; uint16 soundId; bool enabled; } g_opcode209Parameters; void MystScriptParser::opcode_209_run(void) { static bool enabledLast; if (g_opcode209Parameters.enabled) { switch (_vm->getCurStack()) { case kStoneshipStack: // Used for Card 2004 (Achenar's Room Drawers) // TODO: Implement Function... // Swap Open Drawers? break; case kDemoPreviewStack: case kMystStack: // Used for Card 4334 and 4348 (Myst Library Bookcase Door) if (!enabledLast) // TODO: If Variable changed... _vm->_sound->playSound(g_opcode209Parameters.soundId); // TODO: Code to trigger Type 6 to play movie... break; case kMechanicalStack: // Used for Card 6044 (Fortress Rotation Simulator) // TODO: Implement Function For Secret Panel State as // per Opcode 200 function (Mechanical) break; default: break; } } enabledLast = g_opcode209Parameters.enabled; } void MystScriptParser::opcode_209_disable(void) { g_opcode209Parameters.enabled = false; } void MystScriptParser::opcode_209(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kStoneshipStack: // Used for Card 2004 (Achenar's Room Drawers) if (argc == 11) { g_opcode209Parameters.u0[0] = argv[0]; g_opcode209Parameters.u0[1] = argv[1]; g_opcode209Parameters.u0[2] = argv[2]; g_opcode209Parameters.u0[3] = argv[3]; g_opcode209Parameters.u0[4] = argv[4]; g_opcode209Parameters.u1[0] = argv[5]; g_opcode209Parameters.u1[1] = argv[6]; g_opcode209Parameters.u1[2] = argv[7]; g_opcode209Parameters.u1[3] = argv[8]; g_opcode209Parameters.u1[4] = argv[9]; g_opcode209Parameters.stateVar = argv[10]; g_opcode209Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kDemoPreviewStack: case kMystStack: // Used for Card 4334 and 4348 (Myst Library Bookcase Door) if (argc == 1) { g_opcode209Parameters.soundId = argv[0]; g_opcode209Parameters.enabled = true; } else unknown(op, var, argc, argv); break; case kMechanicalStack: // Used for Card 6044 (Fortress Rotation Simulator) if (argc == 0) { g_opcode209Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { bool enabled; } g_opcode210Parameters; void MystScriptParser::opcode_210_run(void) { if (g_opcode210Parameters.enabled) { // Code for Generator Puzzle // Var 52 to 61 Hold Button State for 10 generators // Var 64, 65 - 2 8-Segments for Rocket Power Dial // Var 62, 63 - 2 8-Segments for Power Dial // Var 96, 97 - Needle for Power and Rocket Power Dials // Var 44 Holds State for Rocketship // 0 = No Power // 1 = Insufficient Power // 2 = Correct Power i.e. 59V // Var 93 Holds Breaker nearest Generator State // Var 94 Holds Breaker nearest Rocket Ship State // 0 = Closed 1 = Open const uint16 correctVoltage = 59; // Correct Solution is 4, 7, 8, 9 i.e. 16 + 2 + 22 + 19 = 59 const uint16 genVoltages[10] = { 10, 7, 8, 16, 5, 1, 2, 22, 19, 9 }; uint16 powerVoltage = 0; uint16 rocketPowerVoltage = 0; // Calculate Power Voltage from Generator Contributions for (byte i = 0; i < ARRAYSIZE(genVoltages); i++) if (_vm->_varStore->getVar(52 + i)) powerVoltage += genVoltages[i]; // Logic for Var 49 - Generator Running Sound Control if (powerVoltage == 0) _vm->_varStore->setVar(49, 0); else _vm->_varStore->setVar(49, 1); // TODO: Animation Code to Spin Up and Spin Down LED Dials? // Code For Power Dial Var 62 and 63 _vm->_varStore->setVar(62, powerVoltage / 10); _vm->_varStore->setVar(63, powerVoltage % 10); // TODO: Var 96 - Power Needle Logic // Code For Breaker Logic if (_vm->_varStore->getVar(93) != 0 || _vm->_varStore->getVar(94) != 0) rocketPowerVoltage = 0; else { if (powerVoltage <= correctVoltage) rocketPowerVoltage = powerVoltage; else { // Blow Generator Room Breaker... _vm->_varStore->setVar(93, 1); // TODO: I think Logic For Blowing Other Breaker etc. // is done in process on Breaker Cards. rocketPowerVoltage = 0; } } // TODO: Animation Code to Spin Up and Spin Down LED Dials? // Code For Rocket Power Dial _vm->_varStore->setVar(64, rocketPowerVoltage / 10); _vm->_varStore->setVar(65, rocketPowerVoltage % 10); // TODO: Var 97 - Rocket Power Needle Logic // Set Rocket Ship Power Based on Power Level if (rocketPowerVoltage == 0) _vm->_varStore->setVar(44, 0); else if (rocketPowerVoltage < correctVoltage) _vm->_varStore->setVar(44, 1); else if (rocketPowerVoltage == correctVoltage) _vm->_varStore->setVar(44, 2); else // Should Not Happen Case _vm->_varStore->setVar(44, 0); } } void MystScriptParser::opcode_210_disable(void) { g_opcode210Parameters.enabled = false; } void MystScriptParser::opcode_210(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kStoneshipStack: varUnusedCheck(op, var); // Used in Cards 2205 and 2207 (Cloud Orbs in Sirrus' Room) if (argc == 2) { uint16 soundId = argv[0]; uint16 soundIdStopping = argv[1]; // TODO: Work Out Function i.e. control Var etc. if (false) { _vm->_sound->playSound(soundId); _vm->_sound->playSound(soundIdStopping); } } else unknown(op, var, argc, argv); break; case kMystStack: // Used for Card 4297 (Generator Puzzle) if (argc == 2) { // TODO: Work Out 2 parameters meaning... 16, 17 // Script Resources for Generator Spinup and Spindown Sounds? g_opcode210Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { bool enabled; } g_opcode211Parameters; void MystScriptParser::opcode_211_run(void) { const uint16 imageBaseId = 4779; const uint16 gridBaseLeft = 173; const uint16 gridBaseTop = 168; static uint16 lastGridState[6]; uint16 gridState[6]; uint16 image; if (g_opcode211Parameters.enabled) { // Grid uses Var 17 to 22 as bitfields (8 horizontal cells x 6 vertical) for (byte i = 0; i < 6; i++) { gridState[i] = _vm->_varStore->getVar(i + 17); if (gridState[i] != lastGridState[i]) { for (byte j = 0; j < 8; j++) { // TODO: Animation Code if ((gridState[i] >> (7 - j)) & 1) image = 16; else image = 0; _vm->_gfx->copyImageToScreen(imageBaseId + image, Common::Rect(gridBaseLeft + (j * 26), gridBaseTop + (i * 26), gridBaseLeft + ((j + 1) * 26), gridBaseTop + ((i + 1) * 26))); } } lastGridState[i] = gridState[i]; } // Var 23 contains boolean for whether pattern matches correct book pattern i.e. Pattern 158 if (gridState[0] == 0xc3 && gridState[1] == 0x6b && gridState[2] == 0xa3 && gridState[3] == 0x93 && gridState[4] == 0xcc && gridState[5] == 0xfa) _vm->_varStore->setVar(23, 1); else _vm->_varStore->setVar(23, 0); } } void MystScriptParser::opcode_211_disable(void) { g_opcode211Parameters.enabled = false; } void MystScriptParser::opcode_211(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: case kMystStack: // Used for Card 4059 (Fireplace Puzzle) if (argc == 0) { for (byte i = 0; i < 6; i++) _vm->_varStore->setVar(i + 17, 0); g_opcode211Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } static struct { bool enabled; } g_opcode212Parameters; void MystScriptParser::opcode_212_run(void) { if (g_opcode212Parameters.enabled) { // TODO: Implement Correct Code for Myst Clock Tower Cog Puzzle // Card 4113 if (false) { // 3 videos to be played of Cog Movement // TODO: Not 100% sure of movie positions. _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg1", kMystStack), 220, 50); _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg2", kMystStack), 220, 80); _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg3", kMystStack), 220, 110); // 1 video of weight descent _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wlfch", kMystStack), 123, 0); // Video of Cog Open on Success _vm->_video->playMovie(_vm->wrapMovieFilename("cl1wggat", kMystStack), 195, 225); // Var 40 set on success _vm->_varStore->setVar(40, 1); } } } void MystScriptParser::opcode_212_disable(void) { g_opcode212Parameters.enabled = false; } void MystScriptParser::opcode_212(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4113 (Clock Tower Cog Puzzle) if (argc == 0) { g_opcode212Parameters.enabled = true; } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_213(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4524 (Dockside Facing Towards Ship) if (argc == 0) { // TODO: Implement Code... // Code for Gull Videos? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_214(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4500 (Stellar Observatory) if (argc == 5) { debugC(kDebugScript, "Opcode %d: Unknown...", op); uint16 u0 = argv[0]; uint16 u1 = argv[1]; uint16 u2 = argv[2]; uint16 u3 = argv[3]; uint16 u4 = argv[4]; debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\tu2: %d", u2); debugC(kDebugScript, "\tu3: %d", u3); debugC(kDebugScript, "\tu4: %d", u4); // TODO: Complete Implementation... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_215(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4134 (Dock Facing Marker Switch) // TODO: Fill in logic for Gull Videos. // may be offset and overlap and need video update to all these // to run in sequence with opcode215_run() process... if (false) { // All birds(x) videos are 120x48 and played in top right corner of card _vm->_video->playMovie(_vm->wrapMovieFilename("birds1", kMystStack), 544-120-1, 0); _vm->_video->playMovie(_vm->wrapMovieFilename("birds2", kMystStack), 544-120-1, 0); _vm->_video->playMovie(_vm->wrapMovieFilename("birds3", kMystStack), 544-120-1, 0); } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_216(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Cards 4571 (Channelwood Tree), 4586 (Channelwood Tree), // 4615 (Channelwood Tree) and 4601 (Channelwood Tree) if (argc == 0) { // TODO: Fill in logic for Channelwood Tree Position i.e. Var 72 update // 0 to 12, 4 for Alcove // Based on Timer code and following variables : // 98 "Cabin Boiler Pilot Light Lit" // 99 "Cabin Boiler Gas Valve Position" }, // 0 to 5 // 305 "Cabin Boiler Lit" }, // 306 "Cabin Boiler Steam Sound Control" }, // 0 to 27 // 307 "Cabin Boiler Needle Position i.e. Fully Pressurised" }, // 0 to 1 // Note : Opcode 218 does boiler update code.. } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_217(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4601 (Channelwood Tree) if (argc == 2) { // TODO: Fill in logic for Tree Position Close Up... // 2 arguments: 4, 4 } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_218(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4097 (Cabin Boiler) // TODO: Fill in logic if (false) { _vm->_video->playMovie(_vm->wrapMovieFilename("cabfirfr", kMystStack), 254, 244); _vm->_video->playMovie(_vm->wrapMovieFilename("cabcgfar", kMystStack), 254, 138); } // Used for Card 4098 (Cabin Boiler) // TODO: Fill in logic if (false) { _vm->_video->playMovie(_vm->wrapMovieFilename("cabfire", kMystStack), 240, 279); _vm->_video->playMovie(_vm->wrapMovieFilename("cabingau", kMystStack), 243, 97); } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_219(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4530 (Rocketship Music Puzzle) if (argc == 5) { debugC(kDebugScript, "Opcode %d: Unknown...", op); uint16 u0 = argv[0]; uint16 u1 = argv[1]; uint16 u2 = argv[2]; uint16 u3 = argv[3]; uint16 u4 = argv[4]; debugC(kDebugScript, "\tu0: %d", u0); debugC(kDebugScript, "\tu1: %d", u1); debugC(kDebugScript, "\tu2: %d", u2); debugC(kDebugScript, "\tu3: %d", u3); debugC(kDebugScript, "\tu4: %d", u4); // TODO: Fill in logic... } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_220(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4530 (Rocketship Music Puzzle Video) // TODO: Fill in logic. if (false) { // loop? _vm->_video->playMovie(_vm->wrapMovieFilename("selenbok", kMystStack), 224, 41); } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_221(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4168 (Green Book Movies) // Movie plays in resource #0 rect // TODO: Not sure if subsection is looped... if (!_vm->_varStore->getVar(302)) { // HACK: Stop Wind Sounds.. Think this is a problem at library entrance. _vm->_sound->stopSound(); _vm->_video->playBackgroundMovie(_vm->wrapMovieFilename("atrusbk1", kMystStack), 314, 76); _vm->_varStore->setVar(302, 1); } else { // HACK: Stop Wind Sounds.. Think this is a problem at library entrance. _vm->_sound->stopSound(); _vm->_video->playBackgroundMovie(_vm->wrapMovieFilename("atrusbk2", kMystStack), 314, 76); } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_222(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4141 (Myst Dock Facing Sea) if (argc == 0) { // TODO: Logic for Gull Videos? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_298(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: // Used for Card 3000 (Closed Myst Book) // TODO: Fill in logic. // Start Voice Over... which controls book opening _vm->_sound->playSound(3001); // then link to Myst - Trigger of Hotspot? then opcode 199/196/197 for voice over continue? // TODO: Sync Voice and Actions to Original // TODO: Flash Library Red // TODO: Move to run process based delay to prevent // blocking... _vm->_system->delayMillis(20 * 1000); for (uint16 imageId = 3001; imageId <= 3012; imageId++) { _vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333)); _vm->_system->delayMillis(5 * 1000); } break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_299(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kDemoPreviewStack: // Used for Card 3002 (Myst Island Overview) // TODO: Fill in logic. // Zoom into Island? // On this card is a Type 8 controlled by Var 0, which // can change the Myst Library to Red.. break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_300(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kIntroStack: varUnusedCheck(op, var); // In the original engine, this opcode stopped Intro Movies if playing, // upon card change, but this behaviour is now default in this engine. break; case kDemoPreviewStack: case kMystStack: // Used in Card 4371 (Blue Book) Var = 101 // and Card 4363 (Red Book) Var = 100 debugC(kDebugScript, "Opcode %d: Book Exit Function...", op); debugC(kDebugScript, "Var: %d", var); // TODO: Fill in Logic break; case kStoneshipStack: // Used in Card 2218 (Telescope view) varUnusedCheck(op, var); // TODO: Fill in Logic. Clearing Variable for View? break; case kMechanicalStack: // Used in Card 6156 (Fortress Elevator View) varUnusedCheck(op, var); // TODO: Fill in Logic. Clearing Variable for View? break; case kChannelwoodStack: // Used in Card 3012 (Achenar's Holoprojector Control) varUnusedCheck(op, var); // TODO: Fill in Logic. Clearing Variable for View? break; case kDniStack: // Used in Card 5014 (Atrus Writing) varUnusedCheck(op, var); // TODO: Fill in Logic. break; case kDemoStack: // Used on Card 2000 varUnusedCheck(op, var); // TODO: Fill in Function... break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_301(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kDemoPreviewStack: case kMystStack: // Used in Cards 4047, 4059, 4060, 4068 and 4080 (Myst Library Books - Open) // TODO: Fill in Logic. Clear Variable on Book exit.. or Copy from duplicate.. _vm->_varStore->setVar(0, 1); break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_302(uint16 op, uint16 var, uint16 argc, uint16 *argv) { switch (_vm->getCurStack()) { case kMystStack: // Used in Card 4113 (Clock Tower Cog Puzzle) // TODO: Fill in Logic break; default: varUnusedCheck(op, var); unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_303(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4134 (Dock Facing Marker Switch) // Used for Card 4141 (Myst Dock Facing Sea) // In the original engine, this opcode stopped Gull Movies if playing, // upon card change, but this behaviour is now default in this engine. break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_304(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4601 (Channelwood Tree) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown...", op); // TODO: Logic for clearing variable? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_305(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4601 (Channelwood Tree) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown...", op); // TODO: Logic for clearing variable? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_306(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4098 (Cabin Boiler Puzzle) // In the original engine, this opcode stopped the Boiler Fire and Meter Needle videos // if playing, upon card change, but this behaviour is now default in this engine. break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_307(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4297 (Generator Room Controls) if (argc == 0) { debugC(kDebugScript, "Opcode %d: Unknown...", op); // TODO: Logic for clearing variable? } else unknown(op, var, argc, argv); break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_308(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4530 (Rocketship Music Sliders) // In the original engine, this opcode stopped the Selenitic Book Movie if playing, // upon card change, but this behaviour is now default in this engine. break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_309(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4168 (Green D'ni Book Open) // In the original engine, this opcode stopped the Green Book Atrus Movies if playing, // upon card change, but this behaviour is now default in this engine. break; default: unknown(op, var, argc, argv); break; } } void MystScriptParser::opcode_312(uint16 op, uint16 var, uint16 argc, uint16 *argv) { varUnusedCheck(op, var); switch (_vm->getCurStack()) { case kMystStack: // Used for Card 4698 (Dock Forechamber Imager) // In the original engine, this opcode stopped the Imager Movie if playing, // especially the hardcoded Topological Extrusion (Mountain) video, // upon card change, but this behaviour is now default in this engine. break; default: unknown(op, var, argc, argv); break; } } } // End of namespace Mohawk