/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MYST_SCRIPTS_MECHANICAL_H #define MYST_SCRIPTS_MECHANICAL_H #include "common/scummsys.h" #include "common/util.h" #include "mohawk/myst_scripts.h" namespace Mohawk { struct MystScriptEntry; namespace MystStacks { #define DECLARE_OPCODE(x) void x(uint16 op, uint16 var, uint16 argc, uint16 *argv) class Mechanical : public MystScriptParser { public: Mechanical(MohawkEngine_Myst *vm); ~Mechanical(); void disablePersistentScripts(); void runPersistentScripts(); private: void setupOpcodes(); uint16 getVar(uint16 var); void toggleVar(uint16 var); bool setVarValue(uint16 var, uint16 value); virtual uint16 getMap() { return 9931; } void birdSing_run(); void elevatorRotation_run(); void elevatorGoMiddle_run(); void fortressRotation_run(); void fortressSimulation_run(); DECLARE_OPCODE(o_throneEnablePassage); DECLARE_OPCODE(o_birdCrankStart); DECLARE_OPCODE(o_birdCrankStop); DECLARE_OPCODE(o_snakeBoxTrigger); DECLARE_OPCODE(o_fortressStaircaseMovie); DECLARE_OPCODE(o_elevatorRotationStart); DECLARE_OPCODE(o_elevatorRotationMove); DECLARE_OPCODE(o_elevatorRotationStop); DECLARE_OPCODE(o_fortressRotationSpeedStart); DECLARE_OPCODE(o_fortressRotationSpeedMove); DECLARE_OPCODE(o_fortressRotationSpeedStop); DECLARE_OPCODE(o_fortressRotationBrakeStart); DECLARE_OPCODE(o_fortressRotationBrakeMove); DECLARE_OPCODE(o_fortressRotationBrakeStop); DECLARE_OPCODE(o_fortressSimulationSpeedStart); DECLARE_OPCODE(o_fortressSimulationSpeedMove); DECLARE_OPCODE(o_fortressSimulationSpeedStop); DECLARE_OPCODE(o_fortressSimulationBrakeStart); DECLARE_OPCODE(o_fortressSimulationBrakeMove); DECLARE_OPCODE(o_fortressSimulationBrakeStop); DECLARE_OPCODE(o_elevatorWindowMovie); DECLARE_OPCODE(o_elevatorGoMiddle); DECLARE_OPCODE(o_elevatorTopMovie); DECLARE_OPCODE(o_fortressRotationSetPosition); DECLARE_OPCODE(o_mystStaircaseMovie); DECLARE_OPCODE(o_elevatorWaitTimeout); DECLARE_OPCODE(o_crystalEnterYellow); DECLARE_OPCODE(o_crystalEnterGreen); DECLARE_OPCODE(o_crystalEnterRed); DECLARE_OPCODE(o_crystalLeaveYellow); DECLARE_OPCODE(o_crystalLeaveGreen); DECLARE_OPCODE(o_crystalLeaveRed); DECLARE_OPCODE(o_throne_init); DECLARE_OPCODE(o_fortressStaircase_init); DECLARE_OPCODE(o_bird_init); DECLARE_OPCODE(o_snakeBox_init); DECLARE_OPCODE(o_elevatorRotation_init); DECLARE_OPCODE(o_fortressRotation_init); DECLARE_OPCODE(o_fortressSimulation_init); DECLARE_OPCODE(o_fortressSimulationStartup_init); MystGameState::Mechanical &_state; bool _mystStaircaseState; // 76 bool _fortressRotationRunning; bool _gearsWereRunning; uint16 _fortressRotationSpeed; // 78 uint16 _fortressRotationBrake; // 80 uint16 _fortressPosition; // 82 uint16 _fortressRotationSounds[4]; // 86 to 92 MystResourceType6 *_fortressRotationGears; // 172 bool _fortressRotationShortMovieWorkaround; uint32 _fortressRotationShortMovieCount; uint32 _fortressRotationShortMovieLast; bool _fortressSimulationRunning; bool _fortressSimulationInit; // 94 uint16 _fortressSimulationSpeed; // 96 uint16 _fortressSimulationBrake; // 98 uint16 _fortressSimulationStartSound1; // 102 uint16 _fortressSimulationStartSound2; // 100 MystResourceType6 *_fortressSimulationHolo; // 160 MystResourceType6 *_fortressSimulationStartup; // 164 uint16 _elevatorGoingDown; // 112 float _elevatorRotationSpeed; // 120 float _elevatorRotationGearPosition; // 124 uint16 _elevatorRotationSoundId; // 128 bool _elevatorRotationLeverMoving; // 184 bool _elevatorGoingMiddle; // 148 bool _elevatorTooLate; uint16 _elevatorPosition; // 104 bool _elevatorInCabin; // 108 uint16 _elevatorTopCounter; uint32 _elevatorNextTime; uint16 _crystalLit; // 130 bool _birdSinging; // 144 uint32 _birdCrankStartTime; // 136 uint32 _birdSingEndTime; // 140 MystResourceType6 *_bird; // 152 MystResourceType6 *_snakeBox; // 156 }; } // End of namespace MystStacks } // End of namespace Mohawk #undef DECLARE_OPCODE #endif