/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/endian.h" #include "common/file.h" #include "common/str.h" #ifndef MOHAWK_RESOURCE_H #define MOHAWK_RESOURCE_H namespace Mohawk { // Main FourCC's #define ID_MHWK MKID_BE('MHWK') // Main FourCC #define ID_RSRC MKID_BE('RSRC') // Resource Directory Tag // Myst Resource FourCC's #define ID_CLRC MKID_BE('CLRC') // Cursor Hotspots #define ID_EXIT MKID_BE('EXIT') // Card Exit Scripts #define ID_HINT MKID_BE('HINT') // Cursor Hints #define ID_INIT MKID_BE('INIT') // Card Entrance Scripts #define ID_MSND MKID_BE('MSND') // Standard Mohawk Sound #define ID_RLST MKID_BE('RLST') // Resource List, Specifies HotSpots #define ID_RSFL MKID_BE('RSFL') // ??? (system.dat only) #define ID_VIEW MKID_BE('VIEW') // Card Details #define ID_WDIB MKID_BE('WDIB') // LZ-Compressed Windows Bitmap // Myst Masterpiece Edition Resource FourCC's (In addition to Myst FourCC's) #define ID_HELP MKID_BE('HELP') // Help Chunk #define ID_MJMP MKID_BE('MJMP') // MSND Jumps (To reduce MSND duplication) #define ID_PICT MKID_BE('PICT') // JPEG/PICT/WDIB Image // Riven Resource FourCC's #define ID_BLST MKID_BE('BLST') // Card Hotspot Enabling Lists #define ID_CARD MKID_BE('CARD') // Card Scripts #define ID_FLST MKID_BE('FLST') // Card SFXE Lists #define ID_HSPT MKID_BE('HSPT') // Card Hotspots #define ID_MLST MKID_BE('MLST') // Card Movie Lists #define ID_NAME MKID_BE('NAME') // Object Names #define ID_PLST MKID_BE('PLST') // Card Picture Lists #define ID_RMAP MKID_BE('RMAP') // Card Codes #define ID_SFXE MKID_BE('SFXE') // Water Effect Animations #define ID_SLST MKID_BE('SLST') // Card Ambient Sound Lists #define ID_TMOV MKID_BE('tMOV') // QuickTime Movie // Riven Saved Game FourCC's #define ID_VARS MKID_BE('VARS') // Variable Values #define ID_VERS MKID_BE('VERS') // Version Info #define ID_ZIPS MKID_BE('ZIPS') // Zip Mode Status // Zoombini Resource FourCC's #define ID_SND MKID_BE('\0SND') // Standard Mohawk Sound #define ID_CURS MKID_BE('CURS') // Cursor #define ID_SCRB MKID_BE('SCRB') // Feature Script #define ID_SCRS MKID_BE('SCRS') // Snoid Script #define ID_NODE MKID_BE('NODE') // Walk Node #define ID_PATH MKID_BE('PATH') // Walk Path #define ID_SHPL MKID_BE('SHPL') // Shape List // Living Books Resource FourCC's #define ID_TCUR MKID_BE('tCUR') // Cursor #define ID_BITL MKID_BE('BITL') // Book Item List #define ID_CTBL MKID_BE('CTBL') // Color Table #define ID_SCRP MKID_BE('SCRP') // Script #define ID_SPR MKID_BE('SPR#') // Sprite? #define ID_VRSN MKID_BE('VRSN') // Version #define ID_ANI MKID_BE('ANI ') // Animation #define ID_SHP MKID_BE('SHP#') // Shape #define ID_WAV MKID_BE('WAV ') // Old Sound Resource #define ID_BMAP MKID_BE('BMAP') // Old Mohawk Bitmap #define ID_BCOD MKID_BE('BCOD') // Book Code // JamesMath Resource FourCC's #define ID_TANM MKID_BE('tANM') // Animation? #define ID_TMFO MKID_BE('tMFO') // ??? // CSTime Resource FourCC's #define ID_CINF MKID_BE('CINF') // Case Info #define ID_CONV MKID_BE('CONV') // Conversation #define ID_HOTS MKID_BE('HOTS') // Hotspot #define ID_INVO MKID_BE('INVO') // Inventory Object #define ID_QARS MKID_BE('QARS') // Question and Responses #define ID_SCEN MKID_BE('SCEN') // Scene #define ID_STRI MKID_BE('STRI') // String Entry? // Mohawk Wave Tags #define ID_WAVE MKID_BE('WAVE') // Game Sound (Third Tag) #define ID_ADPC MKID_BE('ADPC') // Game Sound Chunk #define ID_DATA MKID_BE('Data') // Game Sound Chunk #define ID_CUE MKID_BE('Cue#') // Game Sound Chunk // Mohawk MIDI Tags #define ID_MIDI MKID_BE('MIDI') // Game Sound (Third Tag), instead of WAVE #define ID_PRG MKID_BE('Prg#') // MIDI Patch // Common Resource FourCC's #define ID_TBMP MKID_BE('tBMP') // Standard Mohawk Bitmap #define ID_TWAV MKID_BE('tWAV') // Standard Mohawk Sound #define ID_TPAL MKID_BE('tPAL') // Standard Mohawk Palette #define ID_TCNT MKID_BE('tCNT') // Shape Count (CSWorld, CSAmtrak, JamesMath) #define ID_TSCR MKID_BE('tSCR') // Script (CSWorld, CSAmtrak, Treehouse) #define ID_STRL MKID_BE('STRL') // String List (Zoombini, CSWorld, CSAmtrak) #define ID_TBMH MKID_BE('tBMH') // Standard Mohawk Bitmap #define ID_TMID MKID_BE('tMID') // Standard Mohawk MIDI #define ID_REGS MKID_BE('REGS') // Registration Data - Shape Offsets (Zoombini, Treehouse) #define ID_BYTS MKID_BE('BYTS') // Byte Array? (Used as Database Entry in CSWorld, CSAmtrak) #define ID_INTS MKID_BE('INTS') // uint16 Array? (CSWorld, CSAmtrak) #define ID_BBOX MKID_BE('BBOX') // Boxes? (CSWorld, CSAmtrak) #define ID_SYSX MKID_BE('SYSX') // MIDI Sysex struct FileTable { uint32 offset; uint32 dataSize; // Really 27 bits byte flags; // Mostly useless except for the bottom 3 bits which are part of the size uint16 unk; // Always 0 }; struct Type { Type() { resTable.entries = NULL; nameTable.entries = NULL; } ~Type() { delete[] resTable.entries; delete[] nameTable.entries; } //Type Table uint32 tag; uint16 resource_table_offset; uint16 name_table_offset; struct ResourceTable { uint16 resources; struct Entries { uint16 id; uint16 index; } *entries; } resTable; struct NameTable { uint16 num; struct Entries { uint16 offset; uint16 index; // Name List Common::String name; } *entries; } nameTable; }; struct TypeTable { uint16 name_offset; uint16 resource_types; }; struct RSRC_Header { uint16 version; uint16 compaction; uint32 filesize; uint32 abs_offset; uint16 file_table_offset; uint16 file_table_size; }; class MohawkArchive { public: MohawkArchive(); virtual ~MohawkArchive() { close(); } bool open(const Common::String &filename); virtual bool open(Common::SeekableReadStream *stream); void close(); virtual bool hasResource(uint32 tag, uint16 id); virtual bool hasResource(uint32 tag, const Common::String &resName); virtual Common::SeekableReadStream *getResource(uint32 tag, uint16 id); virtual uint32 getOffset(uint32 tag, uint16 id); virtual uint16 findResourceID(uint32 type, const Common::String &resName); Common::String getName(uint32 tag, uint16 id); protected: Common::SeekableReadStream *_mhk; TypeTable _typeTable; Common::String _curFile; private: RSRC_Header _rsrc; Type *_types; FileTable *_fileTable; uint16 _nameTableAmount; uint16 _resourceTableAmount; uint16 _fileTableAmount; int getTypeIndex(uint32 tag); int getIDIndex(int typeIndex, uint16 id); int getIDIndex(int typeIndex, const Common::String &resName); }; class LivingBooksArchive_v1 : public MohawkArchive { public: LivingBooksArchive_v1() : MohawkArchive() {} ~LivingBooksArchive_v1() {} bool hasResource(uint32 tag, uint16 id); bool hasResource(uint32 tag, const Common::String &resName) { return false; } virtual bool open(Common::SeekableReadStream *stream); Common::SeekableReadStream *getResource(uint32 tag, uint16 id); Common::SeekableReadStream *getResource(uint32 tag, const Common::String &resName) { return 0; } uint32 getOffset(uint32 tag, uint16 id); uint16 findResourceID(uint32 type, const Common::String &resName) { return 0xFFFF; } protected: struct OldType { uint32 tag; uint16 resource_table_offset; struct ResourceTable { uint16 resources; struct Entries { uint16 id; uint32 offset; uint32 size; } *entries; } resTable; } *_types; private: int getTypeIndex(uint32 tag); int getIDIndex(int typeIndex, uint16 id); }; class DOSArchive_v2 : public LivingBooksArchive_v1 { public: DOSArchive_v2() : LivingBooksArchive_v1() {} ~DOSArchive_v2() {} virtual bool open(Common::SeekableReadStream *stream); }; } // End of namespace Mohawk #endif