/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/endian.h" #include "common/file.h" #include "common/str.h" #ifndef MOHAWK_RESOURCE_H #define MOHAWK_RESOURCE_H namespace Mohawk { // Main FourCC's #define ID_MHWK MKTAG('M','H','W','K') // Main FourCC #define ID_RSRC MKTAG('R','S','R','C') // Resource Directory Tag // Myst Resource FourCC's #define ID_CLRC MKTAG('C','L','R','C') // Cursor Hotspots #define ID_EXIT MKTAG('E','X','I','T') // Card Exit Scripts #define ID_HINT MKTAG('H','I','N','T') // Cursor Hints #define ID_INIT MKTAG('I','N','I','T') // Card Entrance Scripts #define ID_MSND MKTAG('M','S','N','D') // Standard Mohawk Sound #define ID_RLST MKTAG('R','L','S','T') // Resource List, Specifies HotSpots #define ID_RSFL MKTAG('R','S','F','L') // ??? (system.dat only) #define ID_VIEW MKTAG('V','I','E','W') // Card Details #define ID_WDIB MKTAG('W','D','I','B') // LZ-Compressed Windows Bitmap // Myst Masterpiece Edition Resource FourCC's (In addition to Myst FourCC's) #define ID_HELP MKTAG('H','E','L','P') // Help Chunk #define ID_MJMP MKTAG('M','J','M','P') // MSND Jumps (To reduce MSND duplication) #define ID_PICT MKTAG('P','I','C','T') // JPEG/PICT/WDIB Image // Riven Resource FourCC's #define ID_BLST MKTAG('B','L','S','T') // Card Hotspot Enabling Lists #define ID_CARD MKTAG('C','A','R','D') // Card Scripts #define ID_FLST MKTAG('F','L','S','T') // Card SFXE Lists #define ID_HSPT MKTAG('H','S','P','T') // Card Hotspots #define ID_MLST MKTAG('M','L','S','T') // Card Movie Lists #define ID_NAME MKTAG('N','A','M','E') // Object Names #define ID_PLST MKTAG('P','L','S','T') // Card Picture Lists #define ID_RMAP MKTAG('R','M','A','P') // Card Codes #define ID_SFXE MKTAG('S','F','X','E') // Water Effect Animations #define ID_SLST MKTAG('S','L','S','T') // Card Ambient Sound Lists #define ID_TMOV MKTAG('t','M','O','V') // QuickTime Movie // Riven Saved Game FourCC's #define ID_VARS MKTAG('V','A','R','S') // Variable Values #define ID_VERS MKTAG('V','E','R','S') // Version Info #define ID_ZIPS MKTAG('Z','I','P','S') // Zip Mode Status // Zoombini Resource FourCC's #define ID_SND MKTAG( 0 ,'S','N','D') // Standard Mohawk Sound #define ID_CURS MKTAG('C','U','R','S') // Cursor #define ID_SCRB MKTAG('S','C','R','B') // Feature Script #define ID_SCRS MKTAG('S','C','R','S') // Snoid Script #define ID_NODE MKTAG('N','O','D','E') // Walk Node #define ID_PATH MKTAG('P','A','T','H') // Walk Path #define ID_SHPL MKTAG('S','H','P','L') // Shape List // Living Books Resource FourCC's #define ID_TCUR MKTAG('t','C','U','R') // Cursor #define ID_BITL MKTAG('B','I','T','L') // Book Item List #define ID_CTBL MKTAG('C','T','B','L') // Color Table #define ID_SCRP MKTAG('S','C','R','P') // Script #define ID_SPR MKTAG('S','P','R','#') // Sprite? #define ID_VRSN MKTAG('V','R','S','N') // Version #define ID_ANI MKTAG('A','N','I',' ') // Animation #define ID_SHP MKTAG('S','H','P','#') // Shape #define ID_WAV MKTAG('W','A','V',' ') // Old Sound Resource #define ID_BMAP MKTAG('B','M','A','P') // Old Mohawk Bitmap #define ID_BCOD MKTAG('B','C','O','D') // Book Code // JamesMath Resource FourCC's #define ID_TANM MKTAG('t','A','N','M') // Animation? #define ID_TMFO MKTAG('t','M','F','O') // ??? // CSTime Resource FourCC's #define ID_CINF MKTAG('C','I','N','F') // Case Info #define ID_CONV MKTAG('C','O','N','V') // Conversation #define ID_HOTS MKTAG('H','O','T','S') // Hotspot #define ID_INVO MKTAG('I','N','V','O') // Inventory Object #define ID_QARS MKTAG('Q','A','R','S') // Question and Responses #define ID_SCEN MKTAG('S','C','E','N') // Scene #define ID_STRI MKTAG('S','T','R','I') // String Entry? // Mohawk Wave Tags #define ID_WAVE MKTAG('W','A','V','E') // Game Sound (Third Tag) #define ID_ADPC MKTAG('A','D','P','C') // Game Sound Chunk #define ID_DATA MKTAG('D','a','t','a') // Game Sound Chunk #define ID_CUE MKTAG('C','u','e','#') // Game Sound Chunk // Mohawk MIDI Tags #define ID_MIDI MKTAG('M','I','D','I') // Game Sound (Third Tag), instead of WAVE #define ID_PRG MKTAG('P','r','g','#') // MIDI Patch // Common Resource FourCC's #define ID_TBMP MKTAG('t','B','M','P') // Standard Mohawk Bitmap #define ID_TWAV MKTAG('t','W','A','V') // Standard Mohawk Sound #define ID_TPAL MKTAG('t','P','A','L') // Standard Mohawk Palette #define ID_TCNT MKTAG('t','C','N','T') // Shape Count (CSWorld, CSAmtrak, JamesMath) #define ID_TSCR MKTAG('t','S','C','R') // Script (CSWorld, CSAmtrak, Treehouse) #define ID_STRL MKTAG('S','T','R','L') // String List (Zoombini, CSWorld, CSAmtrak) #define ID_TBMH MKTAG('t','B','M','H') // Standard Mohawk Bitmap #define ID_TMID MKTAG('t','M','I','D') // Standard Mohawk MIDI #define ID_REGS MKTAG('R','E','G','S') // Registration Data - Shape Offsets (Zoombini, Treehouse) #define ID_BYTS MKTAG('B','Y','T','S') // Byte Array? (Used as Database Entry in CSWorld, CSAmtrak) #define ID_INTS MKTAG('I','N','T','S') // uint16 Array? (CSWorld, CSAmtrak) #define ID_BBOX MKTAG('B','B','O','X') // Boxes? (CSWorld, CSAmtrak) #define ID_SYSX MKTAG('S','Y','S','X') // MIDI Sysex struct FileTable { uint32 offset; uint32 dataSize; // Really 27 bits byte flags; // Mostly useless except for the bottom 3 bits which are part of the size uint16 unk; // Always 0 }; struct Type { Type() { resTable.entries = NULL; nameTable.entries = NULL; } ~Type() { delete[] resTable.entries; delete[] nameTable.entries; } //Type Table uint32 tag; uint16 resource_table_offset; uint16 name_table_offset; struct ResourceTable { uint16 resources; struct Entries { uint16 id; uint16 index; } *entries; } resTable; struct NameTable { uint16 num; struct Entries { uint16 offset; uint16 index; // Name List Common::String name; } *entries; } nameTable; }; struct TypeTable { uint16 name_offset; uint16 resource_types; }; struct RSRC_Header { uint16 version; uint16 compaction; uint32 filesize; uint32 abs_offset; uint16 file_table_offset; uint16 file_table_size; }; class MohawkArchive { public: MohawkArchive(); virtual ~MohawkArchive() { close(); } bool open(const Common::String &filename); virtual bool open(Common::SeekableReadStream *stream); void close(); virtual bool hasResource(uint32 tag, uint16 id); virtual bool hasResource(uint32 tag, const Common::String &resName); virtual Common::SeekableReadStream *getResource(uint32 tag, uint16 id); virtual uint32 getOffset(uint32 tag, uint16 id); virtual uint16 findResourceID(uint32 type, const Common::String &resName); Common::String getName(uint32 tag, uint16 id); protected: Common::SeekableReadStream *_mhk; TypeTable _typeTable; Common::String _curFile; private: RSRC_Header _rsrc; Type *_types; FileTable *_fileTable; uint16 _nameTableAmount; uint16 _resourceTableAmount; uint16 _fileTableAmount; int getTypeIndex(uint32 tag); int getIDIndex(int typeIndex, uint16 id); int getIDIndex(int typeIndex, const Common::String &resName); }; class LivingBooksArchive_v1 : public MohawkArchive { public: LivingBooksArchive_v1() : MohawkArchive() {} ~LivingBooksArchive_v1() {} bool hasResource(uint32 tag, uint16 id); bool hasResource(uint32 tag, const Common::String &resName) { return false; } virtual bool open(Common::SeekableReadStream *stream); Common::SeekableReadStream *getResource(uint32 tag, uint16 id); Common::SeekableReadStream *getResource(uint32 tag, const Common::String &resName) { return 0; } uint32 getOffset(uint32 tag, uint16 id); uint16 findResourceID(uint32 type, const Common::String &resName) { return 0xFFFF; } protected: struct OldType { uint32 tag; uint16 resource_table_offset; struct ResourceTable { uint16 resources; struct Entries { uint16 id; uint32 offset; uint32 size; } *entries; } resTable; } *_types; private: int getTypeIndex(uint32 tag); int getIDIndex(int typeIndex, uint16 id); }; class DOSArchive_v2 : public LivingBooksArchive_v1 { public: DOSArchive_v2() : LivingBooksArchive_v1() {} ~DOSArchive_v2() {} virtual bool open(Common::SeekableReadStream *stream); }; } // End of namespace Mohawk #endif