/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MOHAWK_RIVEN_GRAPHICS_H #define MOHAWK_RIVEN_GRAPHICS_H #include "mohawk/graphics.h" namespace Mohawk { class MohawkEngine_Riven; class RivenGraphics : public GraphicsManager { public: RivenGraphics(MohawkEngine_Riven *vm); ~RivenGraphics(); void copyImageToScreen(uint16, uint32, uint32, uint32, uint32); void updateScreen(Common::Rect updateRect = Common::Rect(0, 0, 608, 392)); bool _updatesEnabled; Common::Array _activatedPLSTs; void drawPLST(uint16 x); void drawRect(Common::Rect rect, bool active); void drawImageRect(uint16 id, Common::Rect srcRect, Common::Rect dstRect); void drawExtrasImage(uint16 id, Common::Rect dstRect); // Water Effect void scheduleWaterEffect(uint16); void clearWaterEffects(); bool runScheduledWaterEffects(); // Transitions void scheduleTransition(uint16 id, Common::Rect rect = Common::Rect(0, 0, 608, 392)); void runScheduledTransition(); void fadeToBlack(); void setTransitionSpeed(uint32 speed) { _transitionSpeed = speed; } // Inventory void showInventory(); void hideInventory(); // Credits void beginCredits(); void updateCredits(); uint getCurCreditsImage() { return _creditsImage; } protected: MohawkSurface *decodeImage(uint16 id); MohawkEngine *getVM() { return (MohawkEngine *)_vm; } private: MohawkEngine_Riven *_vm; MohawkBitmap *_bitmapDecoder; // Water Effects struct SFXERecord { // Record values uint16 frameCount; Common::Rect rect; uint16 speed; Common::Array frameScripts; // Cur frame uint16 curFrame; uint32 lastFrameTime; }; Common::Array _waterEffects; // Transitions int16 _scheduledTransition; Common::Rect _transitionRect; uint32 _transitionSpeed; // Inventory void clearInventoryArea(); void drawInventoryImage(uint16 id, const Common::Rect *rect); bool _inventoryDrawn; // Screen Related Graphics::Surface *_mainScreen; bool _dirtyScreen; Graphics::PixelFormat _pixelFormat; void clearMainScreen(); // Credits uint _creditsImage, _creditsPos; }; } // End of namespace Mohawk #endif