/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/resource.h" #include "mohawk/video.h" #include "common/events.h" #include "graphics/video/qt_decoder.h" namespace Mohawk { VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) { } VideoManager::~VideoManager() { _mlstRecords.clear(); stopVideos(); } void VideoManager::pauseVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i]->pauseVideo(true); } void VideoManager::resumeVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i]->pauseVideo(false); } void VideoManager::stopVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) delete _videoStreams[i].video; _videoStreams.clear(); } void VideoManager::playMovie(Common::String filename, uint16 x, uint16 y, bool clearScreen) { VideoHandle videoHandle = createVideoHandle(filename, x, y, false); if (videoHandle == NULL_VID_HANDLE) return; // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } waitUntilMovieEnds(videoHandle); } void VideoManager::playMovieCentered(Common::String filename, bool clearScreen) { VideoHandle videoHandle = createVideoHandle(filename, 0, 0, false); if (videoHandle == NULL_VID_HANDLE) return; // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } _videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2; _videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2; waitUntilMovieEnds(videoHandle); } void VideoManager::waitUntilMovieEnds(VideoHandle videoHandle) { bool continuePlaying = true; while (_videoStreams[videoHandle].video && !_videoStreams[videoHandle]->endOfVideo() && !_vm->shouldQuit() && continuePlaying) { if (updateBackgroundMovies()) _vm->_system->updateScreen(); Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { switch (event.type) { case Common::EVENT_RTL: case Common::EVENT_QUIT: continuePlaying = false; break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_SPACE: _vm->pauseGame(); break; case Common::KEYCODE_ESCAPE: continuePlaying = false; break; default: break; } default: break; } } // Cut down on CPU usage _vm->_system->delayMillis(10); } delete _videoStreams[videoHandle].video; memset(&_videoStreams[videoHandle], 0, sizeof(VideoEntry)); } void VideoManager::playBackgroundMovie(Common::String filename, int16 x, int16 y, bool loop) { VideoHandle videoHandle = createVideoHandle(filename, x, y, loop); if (videoHandle == NULL_VID_HANDLE) return; // Center x if requested if (x < 0) _videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2; // Center y if requested if (y < 0) _videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2; } bool VideoManager::updateBackgroundMovies() { bool updateScreen = false; for (uint32 i = 0; i < _videoStreams.size() && !_vm->shouldQuit(); i++) { // Skip deleted videos if (!_videoStreams[i].video) continue; // Remove any videos that are over if (_videoStreams[i]->endOfVideo()) { if (_videoStreams[i].loop) { _videoStreams[i]->rewind(); } else { delete _videoStreams[i].video; memset(&_videoStreams[i], 0, sizeof(VideoEntry)); _videoStreams[i].video = NULL; continue; } } // Check if we need to draw a frame if (_videoStreams[i]->needsUpdate()) { Graphics::Surface *frame = _videoStreams[i]->decodeNextFrame(); bool deleteFrame = false; if (frame && _videoStreams[i].enabled) { // Convert from 8bpp to the current screen format if necessary if (frame->bytesPerPixel == 1) { Graphics::Surface *newFrame = new Graphics::Surface(); Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat(); byte *palette = _videoStreams[i]->getPalette(); assert(palette); newFrame->create(frame->w, frame->h, pixelFormat.bytesPerPixel); for (uint16 j = 0; j < frame->h; j++) { for (uint16 k = 0; k < frame->w; k++) { byte palIndex = *((byte *)frame->getBasePtr(k, j)); byte r = palette[palIndex * 3]; byte g = palette[palIndex * 3 + 1]; byte b = palette[palIndex * 3 + 2]; if (pixelFormat.bytesPerPixel == 2) *((uint16 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); else *((uint32 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); } } frame = newFrame; deleteFrame = true; } // Clip the width/height to make sure we stay on the screen (Myst does this a few times) uint16 width = MIN(_videoStreams[i]->getWidth(), _vm->_system->getWidth() - _videoStreams[i].x); uint16 height = MIN(_videoStreams[i]->getHeight(), _vm->_system->getHeight() - _videoStreams[i].y); _vm->_system->copyRectToScreen((byte*)frame->pixels, frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height); // We've drawn something to the screen, make sure we update it updateScreen = true; // Delete the frame if we're using the buffer from the 8bpp conversion if (deleteFrame) { frame->free(); delete frame; } } } // Update the audio buffer too _videoStreams[i]->updateAudioBuffer(); } // Return true if we need to update the screen return updateScreen; } void VideoManager::activateMLST(uint16 mlstId, uint16 card) { Common::SeekableReadStream *mlstStream = _vm->getRawData(ID_MLST, card); uint16 recordCount = mlstStream->readUint16BE(); for (uint16 i = 0; i < recordCount; i++) { MLSTRecord mlstRecord; mlstRecord.index = mlstStream->readUint16BE(); mlstRecord.movieID = mlstStream->readUint16BE(); mlstRecord.code = mlstStream->readUint16BE(); mlstRecord.left = mlstStream->readUint16BE(); mlstRecord.top = mlstStream->readUint16BE(); for (byte j = 0; j < 2; j++) if (mlstStream->readUint16BE() != 0) warning("u0[%d] in MLST non-zero", j); if (mlstStream->readUint16BE() != 0xFFFF) warning("u0[2] in MLST not 0xFFFF"); mlstRecord.loop = mlstStream->readUint16BE(); mlstRecord.volume = mlstStream->readUint16BE(); mlstRecord.u1 = mlstStream->readUint16BE(); if (mlstRecord.u1 != 1) warning("mlstRecord.u1 not 1"); if (mlstRecord.index == mlstId) { _mlstRecords.push_back(mlstRecord); break; } } delete mlstStream; } void VideoManager::playMovie(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { debug(1, "Play tMOV %d (non-blocking) at (%d, %d) %s", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0 ? "looping" : "non-looping"); createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0); return; } } void VideoManager::playMovieBlocking(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { debug(1, "Play tMOV %d (blocking) at (%d, %d)", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top); VideoHandle videoHandle = createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, false); waitUntilMovieEnds(videoHandle); return; } } void VideoManager::stopMovie(uint16 id) { debug(2, "Stopping movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { delete _videoStreams[i].video; memset(&_videoStreams[i].video, 0, sizeof(VideoEntry)); return; } } void VideoManager::enableMovie(uint16 id) { debug(2, "Enabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { _videoStreams[j].enabled = true; return; } } void VideoManager::disableMovie(uint16 id) { debug(2, "Disabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { _videoStreams[j].enabled = false; return; } } void VideoManager::disableAllMovies() { debug(2, "Disabling all movies"); for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i].enabled = false; } VideoHandle VideoManager::createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop) { // First, check to see if that video is already playing for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].id == id) return i; // Otherwise, create a new entry VideoEntry entry; entry.video = new Graphics::QuickTimeDecoder(); entry.x = x; entry.y = y; entry.filename = ""; entry.id = id; entry.loop = loop; entry.enabled = true; entry->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, id)); entry->load(*_vm->getRawData(ID_TMOV, id)); // Search for any deleted videos so we can take a formerly used slot for (uint32 i = 0; i < _videoStreams.size(); i++) if (!_videoStreams[i].video) { _videoStreams[i] = entry; return i; } // Otherwise, just add it to the list _videoStreams.push_back(entry); return _videoStreams.size() - 1; } VideoHandle VideoManager::createVideoHandle(Common::String filename, uint16 x, uint16 y, bool loop) { // First, check to see if that video is already playing for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].filename == filename) return i; // Otherwise, create a new entry VideoEntry entry; entry.video = new Graphics::QuickTimeDecoder(); entry.x = x; entry.y = y; entry.filename = filename; entry.id = 0; entry.loop = loop; entry.enabled = true; Common::File *file = new Common::File(); if (!file->open(filename)) { delete file; return NULL_VID_HANDLE; } entry->load(*file); // Search for any deleted videos so we can take a formerly used slot for (uint32 i = 0; i < _videoStreams.size(); i++) if (!_videoStreams[i].video) { _videoStreams[i] = entry; return i; } // Otherwise, just add it to the list _videoStreams.push_back(entry); return _videoStreams.size() - 1; } VideoHandle VideoManager::findVideoHandle(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_videoStreams[j].video && _mlstRecords[i].movieID == _videoStreams[j].id) return j; return NULL_VID_HANDLE; } int32 VideoManager::getCurFrame(const VideoHandle &handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle]->getCurFrame(); } uint32 VideoManager::getFrameCount(const VideoHandle &handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle]->getFrameCount(); } } // End of namespace Mohawk