/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/mohawk.h" #include "mohawk/resource.h" #include "mohawk/video.h" #include "common/events.h" #include "video/qt_decoder.h" namespace Mohawk { void VideoEntry::clear() { video = 0; x = 0; y = 0; loop = false; enabled = false; start = Video::VideoTimestamp(0); end = Video::VideoTimestamp(0xFFFFFFFF); // Largest possible, there is an endOfVideo() check anyway filename.clear(); id = -1; } bool VideoEntry::endOfVideo() { return !video || video->endOfVideo() || video->getElapsedTime() >= end.getUnitsInScale(1000); } VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) { } VideoManager::~VideoManager() { stopVideos(); } void VideoManager::pauseVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].video) _videoStreams[i]->pauseVideo(true); } void VideoManager::resumeVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].video) _videoStreams[i]->pauseVideo(false); } void VideoManager::stopVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) delete _videoStreams[i].video; _videoStreams.clear(); } void VideoManager::playMovieBlocking(const Common::String &filename, uint16 x, uint16 y, bool clearScreen) { VideoHandle videoHandle = createVideoHandle(filename, x, y, false); if (videoHandle == NULL_VID_HANDLE) return; // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } waitUntilMovieEnds(videoHandle); } void VideoManager::playMovieBlockingCentered(const Common::String &filename, bool clearScreen) { VideoHandle videoHandle = createVideoHandle(filename, 0, 0, false); if (videoHandle == NULL_VID_HANDLE) return; // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } _videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2; _videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2; waitUntilMovieEnds(videoHandle); } void VideoManager::waitUntilMovieEnds(VideoHandle videoHandle) { if (videoHandle == NULL_VID_HANDLE) return; bool continuePlaying = true; while (!_videoStreams[videoHandle].endOfVideo() && !_vm->shouldQuit() && continuePlaying) { if (updateMovies()) _vm->_system->updateScreen(); Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { switch (event.type) { case Common::EVENT_RTL: case Common::EVENT_QUIT: continuePlaying = false; break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_SPACE: _vm->pauseGame(); break; case Common::KEYCODE_ESCAPE: continuePlaying = false; break; default: break; } default: break; } } // Cut down on CPU usage _vm->_system->delayMillis(10); } delete _videoStreams[videoHandle].video; _videoStreams[videoHandle].clear(); } void VideoManager::delayUntilMovieEnds(VideoHandle videoHandle) { bool continuePlaying = true; while (!_videoStreams[videoHandle].endOfVideo() && !_vm->shouldQuit() && continuePlaying) { if (updateMovies()) _vm->_system->updateScreen(); // Cut down on CPU usage _vm->_system->delayMillis(10); } delete _videoStreams[videoHandle].video; _videoStreams[videoHandle].clear(); } VideoHandle VideoManager::playMovie(const Common::String &filename, int16 x, int16 y, bool loop) { VideoHandle videoHandle = createVideoHandle(filename, x, y, loop); if (videoHandle == NULL_VID_HANDLE) return NULL_VID_HANDLE; // Center x if requested if (x < 0) _videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2; // Center y if requested if (y < 0) _videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2; return videoHandle; } VideoHandle VideoManager::playMovie(uint16 id, int16 x, int16 y, bool loop) { VideoHandle videoHandle = createVideoHandle(id, x, y, loop); if (videoHandle == NULL_VID_HANDLE) return NULL_VID_HANDLE; // Center x if requested if (x < 0) _videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2; // Center y if requested if (y < 0) _videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2; return videoHandle; } bool VideoManager::updateMovies() { bool updateScreen = false; for (uint32 i = 0; i < _videoStreams.size() && !_vm->shouldQuit(); i++) { // Skip deleted videos if (!_videoStreams[i].video) continue; // Remove any videos that are over if (_videoStreams[i].endOfVideo()) { if (_videoStreams[i].loop) { _videoStreams[i]->seekToTime(_videoStreams[i].start); } else { delete _videoStreams[i].video; _videoStreams[i].clear(); continue; } } // Check if we need to draw a frame if (_videoStreams[i]->needsUpdate()) { const Graphics::Surface *frame = _videoStreams[i]->decodeNextFrame(); Graphics::Surface *convertedFrame = 0; if (frame && _videoStreams[i].enabled) { // Convert from 8bpp to the current screen format if necessary Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat(); if (frame->bytesPerPixel == 1) { if (pixelFormat.bytesPerPixel == 1) { if (_videoStreams[i]->hasDirtyPalette()) _videoStreams[i]->setSystemPalette(); } else { convertedFrame = new Graphics::Surface(); const byte *palette = _videoStreams[i]->getPalette(); assert(palette); convertedFrame->create(frame->w, frame->h, pixelFormat.bytesPerPixel); for (uint16 j = 0; j < frame->h; j++) { for (uint16 k = 0; k < frame->w; k++) { byte palIndex = *((byte *)frame->getBasePtr(k, j)); byte r = palette[palIndex * 3]; byte g = palette[palIndex * 3 + 1]; byte b = palette[palIndex * 3 + 2]; if (pixelFormat.bytesPerPixel == 2) *((uint16 *)convertedFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); else *((uint32 *)convertedFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); } } frame = convertedFrame; } } // Clip the width/height to make sure we stay on the screen (Myst does this a few times) uint16 width = MIN(_videoStreams[i]->getWidth(), _vm->_system->getWidth() - _videoStreams[i].x); uint16 height = MIN(_videoStreams[i]->getHeight(), _vm->_system->getHeight() - _videoStreams[i].y); _vm->_system->copyRectToScreen((byte*)frame->pixels, frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height); // We've drawn something to the screen, make sure we update it updateScreen = true; // Delete 8bpp conversion surface if (convertedFrame) { convertedFrame->free(); delete convertedFrame; } } } } // Return true if we need to update the screen return updateScreen; } void VideoManager::activateMLST(uint16 mlstId, uint16 card) { Common::SeekableReadStream *mlstStream = _vm->getResource(ID_MLST, card); uint16 recordCount = mlstStream->readUint16BE(); for (uint16 i = 0; i < recordCount; i++) { MLSTRecord mlstRecord; mlstRecord.index = mlstStream->readUint16BE(); mlstRecord.movieID = mlstStream->readUint16BE(); mlstRecord.code = mlstStream->readUint16BE(); mlstRecord.left = mlstStream->readUint16BE(); mlstRecord.top = mlstStream->readUint16BE(); for (byte j = 0; j < 2; j++) if (mlstStream->readUint16BE() != 0) warning("u0[%d] in MLST non-zero", j); if (mlstStream->readUint16BE() != 0xFFFF) warning("u0[2] in MLST not 0xFFFF"); mlstRecord.loop = mlstStream->readUint16BE(); mlstRecord.volume = mlstStream->readUint16BE(); mlstRecord.u1 = mlstStream->readUint16BE(); if (mlstRecord.u1 != 1) warning("mlstRecord.u1 not 1"); // We've found a match, add it if (mlstRecord.index == mlstId) { // Make sure we don't have any duplicates for (uint32 j = 0; j < _mlstRecords.size(); j++) if (_mlstRecords[j].index == mlstRecord.index || _mlstRecords[j].code == mlstRecord.code) { _mlstRecords.remove_at(j); j--; } _mlstRecords.push_back(mlstRecord); break; } } delete mlstStream; } void VideoManager::clearMLST() { _mlstRecords.clear(); } VideoHandle VideoManager::playMovieRiven(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { debug(1, "Play tMOV %d (non-blocking) at (%d, %d) %s", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0 ? "looping" : "non-looping"); return createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0); } return NULL_VID_HANDLE; } void VideoManager::playMovieBlockingRiven(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { debug(1, "Play tMOV %d (blocking) at (%d, %d)", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top); VideoHandle videoHandle = createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, false); waitUntilMovieEnds(videoHandle); return; } } void VideoManager::stopMovieRiven(uint16 id) { debug(2, "Stopping movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { delete _videoStreams[j].video; _videoStreams[j].clear(); return; } } void VideoManager::enableMovieRiven(uint16 id) { debug(2, "Enabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { _videoStreams[j].enabled = true; return; } } void VideoManager::disableMovieRiven(uint16 id) { debug(2, "Disabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint16 j = 0; j < _videoStreams.size(); j++) if (_mlstRecords[i].movieID == _videoStreams[j].id) { _videoStreams[j].enabled = false; return; } } void VideoManager::disableAllMovies() { debug(2, "Disabling all movies"); for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i].enabled = false; } VideoHandle VideoManager::createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop) { // First, check to see if that video is already playing for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].id == id) return i; // Otherwise, create a new entry Video::QuickTimeDecoder *decoder = new Video::QuickTimeDecoder(); decoder->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, id)); decoder->load(_vm->getResource(ID_TMOV, id)); VideoEntry entry; entry.clear(); entry.video = decoder; entry.x = x; entry.y = y; entry.id = id; entry.loop = loop; entry.enabled = true; // Search for any deleted videos so we can take a formerly used slot for (uint32 i = 0; i < _videoStreams.size(); i++) if (!_videoStreams[i].video) { _videoStreams[i] = entry; return i; } // Otherwise, just add it to the list _videoStreams.push_back(entry); return _videoStreams.size() - 1; } VideoHandle VideoManager::createVideoHandle(const Common::String &filename, uint16 x, uint16 y, bool loop) { // First, check to see if that video is already playing for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].filename == filename) return i; // Otherwise, create a new entry VideoEntry entry; entry.clear(); entry.video = new Video::QuickTimeDecoder(); entry.x = x; entry.y = y; entry.filename = filename; entry.loop = loop; entry.enabled = true; Common::File *file = new Common::File(); if (!file->open(filename)) { delete file; return NULL_VID_HANDLE; } entry->load(file); // Search for any deleted videos so we can take a formerly used slot for (uint32 i = 0; i < _videoStreams.size(); i++) if (!_videoStreams[i].video) { _videoStreams[i] = entry; return i; } // Otherwise, just add it to the list _videoStreams.push_back(entry); return _videoStreams.size() - 1; } VideoHandle VideoManager::findVideoHandleRiven(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) for (uint32 j = 0; j < _videoStreams.size(); j++) if (_videoStreams[j].video && _mlstRecords[i].movieID == _videoStreams[j].id) return j; return NULL_VID_HANDLE; } VideoHandle VideoManager::findVideoHandle(uint16 id) { if (!id) return NULL_VID_HANDLE; for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].video && _videoStreams[i].id == id) return i; return NULL_VID_HANDLE; } VideoHandle VideoManager::findVideoHandle(const Common::String &filename) { if (filename.empty()) return NULL_VID_HANDLE; for (uint32 i = 0; i < _videoStreams.size(); i++) if (_videoStreams[i].video && _videoStreams[i].filename.equalsIgnoreCase(filename)) return i; return NULL_VID_HANDLE; } int32 VideoManager::getCurFrame(VideoHandle handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle]->getCurFrame(); } uint32 VideoManager::getFrameCount(VideoHandle handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle]->getFrameCount(); } uint32 VideoManager::getElapsedTime(VideoHandle handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle]->getElapsedTime(); } bool VideoManager::endOfVideo(VideoHandle handle) { assert(handle != NULL_VID_HANDLE); return _videoStreams[handle].endOfVideo(); } bool VideoManager::isVideoPlaying() { for (uint32 i = 0; i < _videoStreams.size(); i++) if (!_videoStreams[i].endOfVideo()) return true; return false; } void VideoManager::setVideoBounds(VideoHandle handle, Video::VideoTimestamp start, Video::VideoTimestamp end) { assert(handle != NULL_VID_HANDLE); _videoStreams[handle].start = start; _videoStreams[handle].end = end; _videoStreams[handle]->seekToTime(start); } void VideoManager::seekToTime(VideoHandle handle, Video::VideoTimestamp time) { assert(handle != NULL_VID_HANDLE); _videoStreams[handle]->seekToTime(time); } void VideoManager::seekToFrame(VideoHandle handle, uint32 frame) { assert(handle != NULL_VID_HANDLE); _videoStreams[handle]->seekToFrame(frame); } void VideoManager::setVideoLooping(VideoHandle handle, bool loop) { assert(handle != NULL_VID_HANDLE); _videoStreams[handle].loop = loop; } } // End of namespace Mohawk