/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "mohawk/file.h" #include "mohawk/video/video.h" #include "mohawk/video/qt_player.h" // Codecs #include "mohawk/video/cinepak.h" #include "mohawk/video/qtrle.h" #include "mohawk/video/rpza.h" #include "mohawk/video/smc.h" #include "common/events.h" namespace Mohawk { //////////////////////////////////////////// // QueuedAudioStream //////////////////////////////////////////// QueuedAudioStream::QueuedAudioStream(int rate, int channels, bool autofree) { _rate = rate; _channels = channels; _autofree = autofree; _finished = false; } QueuedAudioStream::~QueuedAudioStream() { if (_autofree) while (!_queue.empty()) delete _queue.pop(); _queue.clear(); } void QueuedAudioStream::queueAudioStream(Audio::AudioStream *audStream) { if (audStream->getRate() != getRate() && audStream->isStereo() && isStereo()) error("QueuedAudioStream::queueAudioStream: audStream has mismatched parameters"); _queue.push(audStream); } int QueuedAudioStream::readBuffer(int16 *buffer, const int numSamples) { int samplesDecoded = 0; while (samplesDecoded < numSamples && !_queue.empty()) { samplesDecoded += _queue.front()->readBuffer(buffer + samplesDecoded, numSamples - samplesDecoded); if (_queue.front()->endOfData()) { Audio::AudioStream *temp = _queue.pop(); if (_autofree) delete temp; } } return samplesDecoded; } //////////////////////////////////////////// // Video //////////////////////////////////////////// Video::Video() { _videoCodec = NULL; _noCodecFound = false; _curFrame = -1; _lastFrameStart = _nextFrameStart = 0; _audHandle = Audio::SoundHandle(); } Video::~Video() { } void Video::stop() { stopAudio(); if (!_noCodecFound) delete _videoCodec; closeFile(); } void Video::reset() { delete _videoCodec; _videoCodec = NULL; _noCodecFound = false; _curFrame = -1; _lastFrameStart = _nextFrameStart = 0; stopAudio(); resetInternal(); startAudio(); } Graphics::Codec *Video::createCodec(uint32 codecTag, byte bitsPerPixel) { if (codecTag == MKID_BE('cvid')) { // Cinepak: As used by most Myst and all Riven videos as well as some Myst ME videos. "The Chief" videos also use this. return new CinepakDecoder(); } else if (codecTag == MKID_BE('rpza')) { // Apple Video ("Road Pizza"): Used by some Myst videos. return new RPZADecoder(getWidth(), getHeight()); } else if (codecTag == MKID_BE('rle ')) { // QuickTime RLE: Used by some Myst ME videos. return new QTRLEDecoder(getWidth(), getHeight(), bitsPerPixel); } else if (codecTag == MKID_BE('smc ')) { // Apple SMC: Used by some Myst videos. return new SMCDecoder(getWidth(), getHeight()); } else if (codecTag == MKID_BE('SVQ1')) { // Sorenson Video 1: Used by some Myst ME videos. warning ("Sorenson Video 1 not yet supported"); } else if (codecTag == MKID_BE('SVQ3')) { // Sorenson Video 3: Used by some Myst ME videos. warning ("Sorenson Video 3 not yet supported"); } else if (codecTag == MKID_BE('jpeg')) { // Motion JPEG: Used by some Myst ME videos. warning ("Motion JPEG not yet supported"); } else if (codecTag == MKID_BE('QkBk')) { // CDToons: Used by most of the Broderbund games. This is an unknown format so far. warning ("CDToons not yet supported"); } else { warning ("Unsupported codec \'%s\'", tag2str(codecTag)); } return NULL; } void Video::startAudio() { Audio::AudioStream *audStream = getAudioStream(); if (!audStream) // No audio/audio not supported return; g_system->getMixer()->playInputStream(Audio::Mixer::kPlainSoundType, &_audHandle, audStream); } void Video::pauseAudio() { g_system->getMixer()->pauseHandle(_audHandle, true); } void Video::resumeAudio() { g_system->getMixer()->pauseHandle(_audHandle, false); } void Video::stopAudio() { g_system->getMixer()->stopHandle(_audHandle); } Graphics::Surface *Video::getNextFrame() { if (_noCodecFound || _curFrame >= (int32)getFrameCount() - 1) return NULL; if (_nextFrameStart == 0) _nextFrameStart = g_system->getMillis() * 100; _lastFrameStart = _nextFrameStart; _curFrame++; _nextFrameStart = getFrameDuration() + _lastFrameStart; Common::SeekableReadStream *frameData = getNextFramePacket(); if (!_videoCodec) { _videoCodec = createCodec(getCodecTag(), getBitsPerPixel()); // If we don't get it still, the codec is unsupported ;) if (!_videoCodec) { _noCodecFound = true; return NULL; } } if (frameData) { Graphics::Surface *frame = _videoCodec->decodeImage(frameData); delete frameData; return frame; } return NULL; } bool Video::endOfVideo() { QueuedAudioStream *audStream = getAudioStream(); return (!audStream || audStream->endOfData()) && (_noCodecFound || _curFrame >= (int32)getFrameCount() - 1); } bool Video::needsUpdate() { if (endOfVideo()) return false; if (_curFrame == -1) return true; return (g_system->getMillis() * 100 - _lastFrameStart) >= getFrameDuration(); } //////////////////////////////////////////// // VideoManager //////////////////////////////////////////// VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) { if (_vm->getFeatures() & GF_HASBINK) { warning ("This game uses bink video. Playback is disabled."); _videoType = kBinkVideo; } else { _videoType = kQuickTimeVideo; } _pauseStart = 0; } VideoManager::~VideoManager() { _mlstRecords.clear(); stopVideos(); } void VideoManager::pauseVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i]->pauseAudio(); _pauseStart = _vm->_system->getMillis() * 100; } void VideoManager::resumeVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) { _videoStreams[i]->addPauseTime(_vm->_system->getMillis() * 100 - _pauseStart); _videoStreams[i]->resumeAudio(); } _pauseStart = 0; } void VideoManager::stopVideos() { for (uint16 i = 0; i < _videoStreams.size(); i++) _videoStreams[i]->stop(); _videoStreams.clear(); } void VideoManager::playMovie(Common::String filename, uint16 x, uint16 y, bool clearScreen) { Common::File *file = new Common::File(); if (!file->open(filename)) return; // Return silently for now... VideoEntry entry; entry.video = createVideo(); if (!entry.video) return; entry->loadFile(file); // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } entry.x = x; entry.y = y; entry.loop = false; playMovie(entry); } void VideoManager::playMovieCentered(Common::String filename, bool clearScreen) { Common::File *file = new Common::File(); if (!file->open(filename)) return; // Return silently for now... VideoEntry entry; entry.video = createVideo(); if (!entry.video) return; entry->loadFile(file); // Clear screen if requested if (clearScreen) { _vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0)); _vm->_system->updateScreen(); } entry.x = (_vm->_system->getWidth() - entry->getWidth()) / 2; entry.y = (_vm->_system->getHeight() - entry->getHeight()) / 2; entry.loop = false; playMovie(entry); } void VideoManager::playMovie(VideoEntry videoEntry) { // Add video to the list _videoStreams.push_back(videoEntry); bool continuePlaying = true; videoEntry->startAudio(); while (!videoEntry->endOfVideo() && !_vm->shouldQuit() && continuePlaying) { if (updateBackgroundMovies()) _vm->_system->updateScreen(); Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { switch (event.type) { case Common::EVENT_RTL: case Common::EVENT_QUIT: continuePlaying = false; break; case Common::EVENT_KEYDOWN: switch (event.kbd.keycode) { case Common::KEYCODE_SPACE: _vm->pauseGame(); break; case Common::KEYCODE_ESCAPE: continuePlaying = false; break; default: break; } default: break; } } // Cut down on CPU usage _vm->_system->delayMillis(10); } videoEntry->stop(); _videoStreams.clear(); } void VideoManager::playBackgroundMovie(Common::String filename, int16 x, int16 y, bool loop) { Common::File *file = new Common::File(); if (!file->open(filename)) return; // Return silently for now... VideoEntry entry; entry.video = createVideo(); if (!entry.video) return; entry->loadFile(file); // Center x if requested if (x < 0) x = (_vm->_system->getWidth() - entry->getWidth()) / 2; // Center y if requested if (y < 0) y = (_vm->_system->getHeight() - entry->getHeight()) / 2; entry.x = x; entry.y = y; entry.loop = loop; entry->startAudio(); _videoStreams.push_back(entry); } bool VideoManager::updateBackgroundMovies() { bool updateScreen = false; for (uint32 i = 0; i < _videoStreams.size() && !_vm->shouldQuit(); i++) { // Remove any videos that are over if (_videoStreams[i]->endOfVideo()) { if (_videoStreams[i].loop) { _videoStreams[i]->reset(); } else { delete _videoStreams[i].video; _videoStreams.remove_at(i); i--; continue; } } // Check if we need to draw a frame if (_videoStreams[i]->needsUpdate()) { Graphics::Surface *frame = _videoStreams[i]->getNextFrame(); bool deleteFrame = false; if (frame) { // Convert from 8bpp to the current screen format if necessary if (frame->bytesPerPixel == 1) { Graphics::Surface *newFrame = new Graphics::Surface(); Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat(); byte *palette = _videoStreams[i]->getPalette(); assert(palette); newFrame->create(frame->w, frame->h, pixelFormat.bytesPerPixel); for (uint16 j = 0; j < frame->h; j++) { for (uint16 k = 0; k < frame->w; k++) { byte palIndex = *((byte *)frame->getBasePtr(k, j)); byte r = palette[palIndex * 4]; byte g = palette[palIndex * 4 + 1]; byte b = palette[palIndex * 4 + 2]; if (pixelFormat.bytesPerPixel == 2) *((uint16 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); else *((uint32 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b); } } frame = newFrame; deleteFrame = true; } // Check if we're drawing at a 2x or 4x resolution (because of // evil QuickTime scaling it first). if (_videoStreams[i]->getScaleMode() == kScaleHalf || _videoStreams[i]->getScaleMode() == kScaleQuarter) { byte scaleFactor = (_videoStreams[i]->getScaleMode() == kScaleHalf) ? 2 : 4; Graphics::Surface scaledSurf; scaledSurf.create(_videoStreams[i]->getWidth() / scaleFactor, _videoStreams[i]->getHeight() / scaleFactor, frame->bytesPerPixel); for (uint32 j = 0; j < scaledSurf.h; j++) for (uint32 k = 0; k < scaledSurf.w; k++) memcpy(scaledSurf.getBasePtr(k, j), frame->getBasePtr(k * scaleFactor, j * scaleFactor), frame->bytesPerPixel); _vm->_system->copyRectToScreen((byte*)scaledSurf.pixels, scaledSurf.pitch, _videoStreams[i].x, _videoStreams[i].y, scaledSurf.w, scaledSurf.h); scaledSurf.free(); } else { // Clip the width/height to make sure we stay on the screen (Myst does this a few times) uint16 width = MIN(_videoStreams[i]->getWidth(), _vm->_system->getWidth() - _videoStreams[i].x); uint16 height = MIN(_videoStreams[i]->getHeight(), _vm->_system->getHeight() - _videoStreams[i].y); _vm->_system->copyRectToScreen((byte*)frame->pixels, frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height); } // We've drawn something to the screen, make sure we update it updateScreen = true; // Delete the frame if we're using the buffer from the 8bpp conversion if (deleteFrame) { frame->free(); delete frame; } } } // Update the audio buffer too _videoStreams[i]->updateAudioBuffer(); } // Return true if we need to update the screen return updateScreen; } void VideoManager::activateMLST(uint16 mlstId, uint16 card) { Common::SeekableReadStream *mlstStream = _vm->getRawData(ID_MLST, card); uint16 recordCount = mlstStream->readUint16BE(); for (uint16 i = 0; i < recordCount; i++) { MLSTRecord mlstRecord; mlstRecord.index = mlstStream->readUint16BE(); mlstRecord.movieID = mlstStream->readUint16BE(); mlstRecord.code = mlstStream->readUint16BE(); mlstRecord.left = mlstStream->readUint16BE(); mlstRecord.top = mlstStream->readUint16BE(); for (byte j = 0; j < 2; j++) if (mlstStream->readUint16BE() != 0) warning("u0[%d] in MLST non-zero", j); if (mlstStream->readUint16BE() != 0xFFFF) warning("u0[2] in MLST not 0xFFFF"); mlstRecord.loop = mlstStream->readUint16BE(); mlstRecord.volume = mlstStream->readUint16BE(); mlstRecord.u1 = mlstStream->readUint16BE(); if (mlstRecord.u1 != 1) warning("mlstRecord.u1 not 1"); // Enable the record by default mlstRecord.enabled = true; if (mlstRecord.index == mlstId) { _mlstRecords.push_back(mlstRecord); break; } } delete mlstStream; } void VideoManager::playMovie(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { warning("STUB: Play tMOV %d (non-blocking) at (%d, %d)", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top); return; // TODO: This will do a lot of things wrong if enabled right now ;) QTPlayer *qtPlayer = new QTPlayer(); qtPlayer->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, _mlstRecords[i].movieID)); qtPlayer->loadFile(_vm->getRawData(ID_TMOV, _mlstRecords[i].movieID)); VideoEntry entry; entry.video = qtPlayer; entry.x = _mlstRecords[i].left; entry.y = _mlstRecords[i].top; entry.id = _mlstRecords[i].movieID; entry.loop = _mlstRecords[i].loop != 0; _videoStreams.push_back(entry); return; } } void VideoManager::playMovieBlocking(uint16 id) { // NOTE/TODO: playMovieBlocking can be called after playMovie, essentially // making it just a playMovieBlocking. It basically nullifies the first call. for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { warning("STUB: Play tMOV %d (blocking) at (%d, %d)", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top); // TODO: See if a non-blocking movie has been activated with the same id, // and if so, block input until that movie is finished. QTPlayer *qtPlayer = new QTPlayer(); qtPlayer->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, _mlstRecords[i].movieID)); qtPlayer->loadFile(_vm->getRawData(ID_TMOV, _mlstRecords[i].movieID)); VideoEntry entry; entry.video = qtPlayer; entry.x = _mlstRecords[i].left; entry.y = _mlstRecords[i].top; entry.id = _mlstRecords[i].movieID; entry.loop = false; playMovie(entry); return; } } void VideoManager::stopMovie(uint16 id) { for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { warning("STUB: Stop tMOV %d", _mlstRecords[i].movieID); return; } } void VideoManager::enableMovie(uint16 id) { debug(2, "Enabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { _mlstRecords[i].enabled = true; return; } } void VideoManager::disableMovie(uint16 id) { debug(2, "Disabling movie %d", id); for (uint16 i = 0; i < _mlstRecords.size(); i++) if (_mlstRecords[i].code == id) { _mlstRecords[i].enabled = false; return; } } void VideoManager::disableAllMovies() { debug(2, "Disabling all movies"); for (uint16 i = 0; i < _mlstRecords.size(); i++) _mlstRecords[i].enabled = false; } Video *VideoManager::createVideo() { if (_videoType == kBinkVideo || _vm->shouldQuit()) return NULL; return new QTPlayer(); } } // End of namespace Mohawk