/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1988-1989 Lankhor */ #ifndef MORTEVIELLE_ACTIONS_H #define MORTEVIELLE_ACTIONS_H namespace Mortevielle { /* NIVEAU 4 */ extern void fctMove(); extern void fctTake(); extern void fctInventoryTake(); extern void fctLift(); extern void fctRead(); extern void fctSelfRead(); extern void fctLook(); extern void fctSelftLook(); extern void fctSearch(); extern void fctSelfSearch(); extern void fctOpen(); extern void fctPlace(); extern void fctTurn(); extern void fctSelfHide(); extern void fctAttach(); extern void fctClose(); extern void fctKnock(); extern void fctSelfPut(); extern void fctListen(); extern void fctEat(); extern void fctEnter(); extern void fctSleep(); extern void fctForce(); extern void fctLeave(); extern void fctWait(); extern void fctSound(); extern void fctDiscuss(); extern void fctSmell(); extern void fctScratch(); /* NIVEAU 2 */ extern void endGame(); extern void loseGame(); } // End of namespace Mortevielle #endif