/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file _distributed with this source _distribution. * * This program is free software; you can re_distribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is _distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1988-1989 Lankhor */ #include "common/scummsys.h" #include "common/str.h" #include "common/textconsole.h" #include "mortevielle/menu.h" #include "mortevielle/mortevielle.h" #include "mortevielle/mouse.h" #include "mortevielle/outtext.h" #include "mortevielle/var_mor.h" namespace Mortevielle { const byte _menuConstants[8][4] = { { 7, 37, 23, 8}, {19, 33, 23, 7}, {31, 89, 10, 21}, {43, 25, 11, 5}, {55, 37, 5, 8}, {64, 13, 11, 2}, {62, 42, 13, 9}, {62, 46, 13, 10} }; /** * Setup a menu's contents * @remarks Originally called 'menut' */ void Menu::setText(int menuId, Common::String name) { byte h = hi(menuId); byte l = lo(menuId); Common::String s = name; while (s.size() < 22) s += ' '; switch (h) { case MENU_INVENTORY: if (l != 7) { _inventoryStringArray[l] = s; _inventoryStringArray[l].insertChar(' ', 0); } break; case MENU_MOVE: _moveStringArray[l] = s; break; case MENU_ACTION: _actionStringArray[l] = s; break; case MENU_SELF: _selfStringArray[l] = s; break; case MENU_DISCUSS: _discussStringArray[l] = s; break; default: break; } } /** * Init destination menu * @remarks Originally called 'tmlieu' */ void Menu::setDestinationText(int roomId) { Common::String nomp; if (roomId == 26) roomId = LANDING; int destinationId = 0; for (; (destinationId < 7) && (g_vm->_v_lieu[destinationId][roomId]); ++destinationId) { nomp = g_vm->getString(g_vm->_v_lieu[destinationId][roomId] + kMenuPlaceStringIndex); while (nomp.size() < 20) nomp += ' '; setText(_moveMenu[destinationId + 1], nomp); } nomp = "* "; for (int i = 7; i >= destinationId + 1; --i) setText(_moveMenu[i], nomp); } /** * _disable a menu item * @param menuId Hi byte represents menu number, lo byte reprsents item index */ void Menu::disableMenuItem(int menuId) { byte h = hi(menuId); byte l = lo(menuId); switch (h) { case MENU_INVENTORY: if (l > 6) { _inventoryStringArray[l].setChar('<', 0); _inventoryStringArray[l].setChar('>', 21); } else _inventoryStringArray[l].setChar('*', 0); break; case MENU_MOVE: _moveStringArray[l].setChar('*', 0); break; case MENU_ACTION: _actionStringArray[l].setChar('*', 0); break; case MENU_SELF: _selfStringArray[l].setChar('*', 0); break; case MENU_DISCUSS: _discussStringArray[l].setChar('*', 0); break; default: break; } } /** * Enable a menu item * @param menuId Hi byte represents menu number, lo byte reprsents item index * @remarks Originally called menu_enable */ void Menu::enableMenuItem(int menuId) { byte h = hi(menuId); byte l = lo(menuId); switch (h) { case MENU_INVENTORY: _inventoryStringArray[l].setChar(' ', 0); _inventoryStringArray[l].setChar(' ', 21); break; case MENU_MOVE: _moveStringArray[l].setChar(' ', 0); break; case MENU_ACTION: _actionStringArray[l].setChar(' ', 0); break; case MENU_SELF: _selfStringArray[l].setChar(' ', 0); // The original sets two times the same value. Skipped // _selfStringArray[l].setChar(' ', 0); break; case MENU_DISCUSS: _discussStringArray[l].setChar(' ', 0); break; default: break; } } void Menu::displayMenu() { int ind_tabl, k, col; int pt, x, y, color, msk, num_letr; g_vm->_mouse.hideMouse(); g_vm->_screenSurface.fillRect(7, Common::Rect(0, 0, 639, 10)); col = 28 * g_vm->_res; if (g_vm->_currGraphicalDevice == MODE_CGA) color = 1; else color = 9; num_letr = 0; do { // One character after the other ++num_letr; ind_tabl = 0; y = 1; do { // One column after the other k = 0; x = col; do { // One line after the other msk = 0x80; for (pt = 0; pt <= 7; ++pt) { if ((_charArr[num_letr - 1][ind_tabl] & msk) != 0) { g_vm->_screenSurface.setPixel(Common::Point(x + 1, y + 1), 0); g_vm->_screenSurface.setPixel(Common::Point(x, y + 1), 0); g_vm->_screenSurface.setPixel(Common::Point(x, y), color); } msk = (uint)msk >> 1; ++x; } ++ind_tabl; ++k; } while (k != 3); ++y; } while (y != 9); col += 48 * g_vm->_res; } while (num_letr != 6); g_vm->_mouse.showMouse(); } /** * Show the menu */ void Menu::drawMenu() { displayMenu(); _menuActive = true; _msg4 = OPCODE_NONE; _msg3 = OPCODE_NONE; _menuSelected = false; g_vm->setMouseClick(false); _multiTitle = false; } /** * Menu function - Invert a menu entry * @remarks Originally called 'invers' */ void Menu::invert(int indx) { if (_msg4 == OPCODE_NONE) return; int menuIndex = lo(_msg4); g_vm->_screenSurface.putxy(_menuConstants[_msg3 - 1][0] << 3, (menuIndex + 1) << 3); Common::String str; switch (_msg3) { case 1: str = _inventoryStringArray[menuIndex]; break; case 2: str = _moveStringArray[menuIndex]; break; case 3: str = _actionStringArray[menuIndex]; break; case 4: str = _selfStringArray[menuIndex]; break; case 5: str = _discussStringArray[menuIndex]; break; case 6: str = g_vm->getEngineString(S_SAVE_LOAD + menuIndex); break; case 7: str = g_vm->getEngineString(S_SAVE_LOAD + 1); str += ' '; str += (char)(48 + menuIndex); break; case 8: if (menuIndex == 1) { str = g_vm->getEngineString(S_RESTART); } else { str = g_vm->getEngineString(S_SAVE_LOAD + 2); str += ' '; str += (char)(47 + menuIndex); } break; default: break; } if ((str[0] != '*') && (str[0] != '<')) g_vm->_screenSurface.drawString(str, indx); else _msg4 = OPCODE_NONE; } void Menu::util(Common::Point pos) { int ymx = (_menuConstants[_msg3 - 1][3] << 3) + 16; int dxcar = _menuConstants[_msg3 - 1][2]; int xmn = (_menuConstants[_msg3 - 1][0] << 2) * g_vm->_res; int ix; if (g_vm->_res == 1) ix = 5; else ix = 3; int xmx = dxcar * ix * g_vm->_res + xmn + 2; if ((pos.x > xmn) && (pos.x < xmx) && (pos.y < ymx) && (pos.y > 15)) { ix = (((uint)pos.y >> 3) - 1) + (_msg3 << 8); if (ix != _msg4) { invert(1); _msg4 = ix; invert(0); } } else if (_msg4 != OPCODE_NONE) { invert(1); _msg4 = OPCODE_NONE; } } /** * Draw a menu */ void Menu::menuDown(int ii) { int cx, xcc, xco; int lignNumb; // Make a copy of the current screen surface for later restore g_vm->_backgroundSurface.copyFrom(g_vm->_screenSurface); // Draw the menu xco = _menuConstants[ii - 1][0]; lignNumb = _menuConstants[ii - 1][3]; g_vm->_mouse.hideMouse(); g_vm->sauvecr(10, (_menuConstants[ii - 1][1] + 1) << 1); xco = xco << 3; if (g_vm->_res == 1) cx = 10; else cx = 6; xcc = xco + (_menuConstants[ii - 1][2] * cx) + 6; if ((ii == 4) && (g_vm->getLanguage() == Common::EN_ANY)) // Extra width needed for Self menu in English version xcc = 435; g_vm->_screenSurface.fillRect(15, Common::Rect(xco, 12, xcc, 10 + (_menuConstants[ii - 1][1] << 1))); g_vm->_screenSurface.fillRect(0, Common::Rect(xcc, 12, xcc + 4, 10 + (_menuConstants[ii - 1][1] << 1))); g_vm->_screenSurface.fillRect(0, Common::Rect(xco, 8 + (_menuConstants[ii - 1][1] << 1), xcc + 4, 12 + (_menuConstants[ii - 1][1] << 1))); g_vm->_screenSurface.putxy(xco, 16); cx = 0; do { ++cx; switch (ii) { case 1: if (_inventoryStringArray[cx][0] != '*') g_vm->_screenSurface.drawString(_inventoryStringArray[cx], 4); break; case 2: if (_moveStringArray[cx][0] != '*') g_vm->_screenSurface.drawString(_moveStringArray[cx], 4); break; case 3: if (_actionStringArray[cx][0] != '*') g_vm->_screenSurface.drawString(_actionStringArray[cx], 4); break; case 4: if (_selfStringArray[cx][0] != '*') g_vm->_screenSurface.drawString(_selfStringArray[cx], 4); break; case 5: if (_discussStringArray[cx][0] != '*') g_vm->_screenSurface.drawString(_discussStringArray[cx], 4); break; case 6: g_vm->_screenSurface.drawString(g_vm->getEngineString(S_SAVE_LOAD + cx), 4); break; case 7: { Common::String s = g_vm->getEngineString(S_SAVE_LOAD + 1); s += ' '; s += (char)(48 + cx); g_vm->_screenSurface.drawString(s, 4); } break; case 8: if (cx == 1) g_vm->_screenSurface.drawString(g_vm->getEngineString(S_RESTART), 4); else { Common::String s = g_vm->getEngineString(S_SAVE_LOAD + 2); s += ' '; s += (char)(47 + cx); g_vm->_screenSurface.drawString(s, 4); } break; default: break; } g_vm->_screenSurface.putxy(xco, g_vm->_screenSurface._textPos.y + 8); } while (cx != lignNumb); _multiTitle = true; g_vm->_mouse.showMouse(); } /** * Menu is being removed, so restore the previous background area. */ void Menu::menuUp(int xx) { if (_multiTitle) { g_vm->charecr(10, (_menuConstants[xx - 1][1] + 1) << 1); /* Restore the background area */ assert(g_vm->_screenSurface.pitch == g_vm->_backgroundSurface.pitch); // Get a pointer to the source and destination of the area to restore const byte *pSrc = (const byte *)g_vm->_backgroundSurface.getBasePtr(0, 10); Graphics::Surface destArea = g_vm->_screenSurface.lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT)); byte *pDest = (byte *)destArea.getBasePtr(0, 0); // Copy the data Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest); _multiTitle = false; } } /** * Erase the menu */ void Menu::eraseMenu() { _menuActive = false; g_vm->setMouseClick(false); menuUp(_msg3); } /** * Handle updates to the menu */ void Menu::mdn() { if (!_menuActive) return; Common::Point curPos = g_vm->_mouse._pos; if (!g_vm->getMouseClick()) { if (curPos == g_vm->_prevPos) return; else g_vm->_prevPos = curPos; bool tes = (curPos.y < 11) && ((curPos.x >= (28 * g_vm->_res) && curPos.x <= (28 * g_vm->_res + 24)) || (curPos.x >= (76 * g_vm->_res) && curPos.x <= (76 * g_vm->_res + 24)) || ((curPos.x > 124 * g_vm->_res) && (curPos.x < 124 * g_vm->_res + 24)) || ((curPos.x > 172 * g_vm->_res) && (curPos.x < 172 * g_vm->_res + 24)) || ((curPos.x > 220 * g_vm->_res) && (curPos.x < 220 * g_vm->_res + 24)) || ((curPos.x > 268 * g_vm->_res) && (curPos.x < 268 * g_vm->_res + 24))); if (tes) { int ix; if (curPos.x < 76 * g_vm->_res) ix = MENU_INVENTORY; else if (curPos.x < 124 * g_vm->_res) ix = MENU_MOVE; else if (curPos.x < 172 * g_vm->_res) ix = MENU_ACTION; else if (curPos.x < 220 * g_vm->_res) ix = MENU_SELF; else if (curPos.x < 268 * g_vm->_res) ix = MENU_DISCUSS; else ix = MENU_FILE; if ((ix != _msg3) || (!_multiTitle)) if (!((ix == MENU_FILE) && ((_msg3 == MENU_SAVE) || (_msg3 == MENU_LOAD)))) { menuUp(_msg3); menuDown(ix); _msg3 = ix; _msg4 = OPCODE_NONE; } } else { // Not in the MenuTitle line if ((curPos.y > 11) && (_multiTitle)) util(curPos); } } else { // There was a click if ((_msg3 == MENU_FILE) && (_msg4 != OPCODE_NONE)) { // Another menu to be _displayed g_vm->setMouseClick(false); menuUp(_msg3); if (lo(_msg4) == 1) _msg3 = 7; else _msg3 = 8; menuDown(_msg3); g_vm->setMouseClick(false); } else { // A menu was clicked on _menuSelected = (_multiTitle) && (_msg4 != OPCODE_NONE); menuUp(_msg3); g_vm->_msg[4] = _msg4; g_vm->_msg[3] = _msg3; _msg3 = OPCODE_NONE; _msg4 = OPCODE_NONE; g_vm->setMouseClick(false); } } } void Menu::initMenu() { int i; Common::File f; if (!f.open("menufr.mor")) if (!f.open("menual.mor")) if (!f.open("menu.mor")) error("Missing file - menufr.mor or menual.mor or menu.mor"); f.read(_charArr, 7 * 24); f.close(); // Skipped: dialog asking to swap floppy for (i = 1; i <= 8; ++i) _inventoryStringArray[i] = "* "; _inventoryStringArray[7] = "< -*-*-*-*-*-*-*-*-*- "; for (i = 1; i <= 7; ++i) _moveStringArray[i] = "* "; i = 1; do { _actionStringArray[i] = g_vm->getString(i + kMenuActionStringIndex); while (_actionStringArray[i].size() < 10) _actionStringArray[i] += ' '; if (i < 9) { if (i < 6) { _selfStringArray[i] = g_vm->getString(i + kMenuSelfStringIndex); while (_selfStringArray[i].size() < 10) _selfStringArray[i] += ' '; } _discussStringArray[i] = g_vm->getString(i + kMenuSayStringIndex) + ' '; } ++i; } while (i != 22); for (i = 1; i <= 8; ++i) { _discussMenu[i] = 0x500 + i; if (i < 8) _moveMenu[i] = 0x200 + i; _inventoryMenu[i] = 0x100 + i; if (i > 6) disableMenuItem(_inventoryMenu[i]); } _msg3 = OPCODE_NONE; _msg4 = OPCODE_NONE; g_vm->_msg[3] = OPCODE_NONE; g_vm->_msg[4] = OPCODE_NONE; g_vm->setMouseClick(false); } /** * Engine function - Switch action menu to "Search" mode * @remarks Originally called 'mfoudi' */ void Menu::setSearchMenu() { for (int i = 1; i <= 7; ++i) disableMenuItem(_moveMenu[i]); for (int i = 1; i <= 11; ++i) disableMenuItem(_actionMenu[i]); setText(OPCODE_SOUND, g_vm->getEngineString(S_SUITE)); setText(OPCODE_LIFT, g_vm->getEngineString(S_STOP)); } /** * Engine function - Switch action menu from "Search" mode back to normal mode * @remarks Originally called 'mfouen' */ void Menu::unsetSearchMenu() { setDestinationText(g_vm->_coreVar._currPlace); for (int i = 1; i <= 11; ++i) enableMenuItem(_actionMenu[i]); setText(OPCODE_SOUND, g_vm->getEngineString(S_PROBE)); setText(OPCODE_LIFT, g_vm->getEngineString(S_RAISE)); } /** * Set Inventory menu texts * @remarks Originally called 'modinv' */ void Menu::setInventoryText() { int r; Common::String nomp; int cy = 0; for (int i = 1; i <= 6; ++i) { if (g_vm->_coreVar._sjer[i] != chr(0)) { ++cy; r = (ord(g_vm->_coreVar._sjer[i]) + 400); nomp = g_vm->getString(r - 501 + kInventoryStringIndex); setText(_inventoryMenu[cy], nomp); enableMenuItem(_inventoryMenu[i]); } } if (cy < 6) { for (int i = cy + 1; i <= 6; ++i) { setText(_inventoryMenu[i], " "); disableMenuItem(_inventoryMenu[i]); } } } } // End of namespace Mortevielle