/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file _distributed with this source _distribution. * * This program is free software; you can re_distribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is _distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1987-1989 Lankhor */ #include "mortevielle/mortevielle.h" #include "mortevielle/menu.h" #include "mortevielle/mouse.h" #include "mortevielle/outtext.h" #include "common/scummsys.h" #include "common/str.h" #include "common/textconsole.h" namespace Mortevielle { const byte menuConstants[8][4] = { { 7, 37, 23, 8}, {19, 33, 23, 7}, {31, 89, 10, 21}, {43, 25, 11, 5}, {55, 37, 5, 8}, {64, 13, 11, 2}, {62, 42, 13, 9}, {62, 46, 13, 10} }; /** * Setup a menu's contents * @remarks Originally called 'menut' */ void Menu::setText(int menuId, int actionId, Common::String name) { Common::String s = name; while (s.size() < 22) s += ' '; switch (menuId) { case MENU_INVENTORY: if (actionId != 7) { _inventoryStringArray[actionId] = s; _inventoryStringArray[actionId].insertChar(' ', 0); } break; case MENU_MOVE: _moveStringArray[actionId] = s; break; case MENU_ACTION: _actionStringArray[actionId] = s; break; case MENU_SELF: _selfStringArray[actionId] = s; break; case MENU_DISCUSS: _discussStringArray[actionId] = s; break; default: break; } } /** * Init destination menu * @remarks Originally called 'tmlieu' */ void Menu::setDestinationText(int roomId) { Common::String nomp; if (roomId == 26) roomId = LANDING; int destinationId = 0; for (; (destinationId < 7) && (_vm->_destinationArray[destinationId][roomId]); ++destinationId) { nomp = _vm->getString(_vm->_destinationArray[destinationId][roomId] + kMenuPlaceStringIndex); while (nomp.size() < 20) nomp += ' '; setText(_moveMenu[destinationId + 1]._menuId, _moveMenu[destinationId + 1]._actionId, nomp); } nomp = "* "; for (int i = 7; i >= destinationId + 1; --i) setText(_moveMenu[i]._menuId, _moveMenu[i]._actionId, nomp); } /** * _disable a menu item * @param menuId Menu number * @param actionId Item index */ void Menu::disableMenuItem(int menuId, int actionId) { switch (menuId) { case MENU_INVENTORY: if (actionId > 6) { _inventoryStringArray[actionId].setChar('<', 0); _inventoryStringArray[actionId].setChar('>', 21); } else _inventoryStringArray[actionId].setChar('*', 0); break; case MENU_MOVE: _moveStringArray[actionId].setChar('*', 0); break; case MENU_ACTION: _actionStringArray[actionId].setChar('*', 0); break; case MENU_SELF: _selfStringArray[actionId].setChar('*', 0); break; case MENU_DISCUSS: _discussStringArray[actionId].setChar('*', 0); break; default: break; } } /** * Enable a menu item * @param menuId Menu number * @param actionId Item index * @remarks Originally called menu_enable */ void Menu::enableMenuItem(int menuId, int actionId) { switch (menuId) { case MENU_INVENTORY: _inventoryStringArray[actionId].setChar(' ', 0); _inventoryStringArray[actionId].setChar(' ', 21); break; case MENU_MOVE: _moveStringArray[actionId].setChar(' ', 0); break; case MENU_ACTION: _actionStringArray[actionId].setChar(' ', 0); break; case MENU_SELF: _selfStringArray[actionId].setChar(' ', 0); // The original sets two times the same value. Skipped // _selfStringArray[l].setChar(' ', 0); break; case MENU_DISCUSS: _discussStringArray[actionId].setChar(' ', 0); break; default: break; } } void Menu::displayMenu() { int ind_tabl, k, col; int pt, x, y, color, msk, num_letr; _vm->_mouse.hideMouse(); _vm->_screenSurface.fillRect(7, Common::Rect(0, 0, 639, 10)); col = 28 * _vm->_resolutionScaler; if (_vm->_currGraphicalDevice == MODE_CGA) color = 1; else color = 9; num_letr = 0; do { // One character after the other ++num_letr; ind_tabl = 0; y = 1; do { // One column after the other k = 0; x = col; do { // One line after the other msk = 0x80; for (pt = 0; pt <= 7; ++pt) { if ((_charArr[num_letr - 1][ind_tabl] & msk) != 0) { _vm->_screenSurface.setPixel(Common::Point(x + 1, y + 1), 0); _vm->_screenSurface.setPixel(Common::Point(x, y + 1), 0); _vm->_screenSurface.setPixel(Common::Point(x, y), color); } msk = (uint)msk >> 1; ++x; } ++ind_tabl; ++k; } while (k != 3); ++y; } while (y != 9); col += 48 * _vm->_resolutionScaler; } while (num_letr != 6); _vm->_mouse.showMouse(); } /** * Show the menu */ void Menu::drawMenu() { displayMenu(); _menuActive = true; _msg4 = OPCODE_NONE; _msg3 = OPCODE_NONE; _menuSelected = false; _vm->setMouseClick(false); _multiTitle = false; } /** * Menu function - Invert a menu entry * @remarks Originally called 'invers' */ void Menu::invert(int indx) { if (_msg4 == OPCODE_NONE) return; int menuIndex = _msg4 & 0xFF; _vm->_screenSurface.putxy(menuConstants[_msg3 - 1][0] << 3, (menuIndex + 1) << 3); Common::String str; switch (_msg3) { case MENU_INVENTORY: str = _inventoryStringArray[menuIndex]; break; case MENU_MOVE: str = _moveStringArray[menuIndex]; break; case MENU_ACTION: str = _actionStringArray[menuIndex]; break; case MENU_SELF: str = _selfStringArray[menuIndex]; break; case MENU_DISCUSS: str = _discussStringArray[menuIndex]; break; case MENU_FILE: str = _vm->getEngineString(S_SAVE_LOAD + menuIndex); break; case MENU_SAVE: str = _vm->getEngineString(S_SAVE_LOAD + 1); str += ' '; str += (char)(48 + menuIndex); break; case MENU_LOAD: if (menuIndex == 1) { str = _vm->getEngineString(S_RESTART); } else { str = _vm->getEngineString(S_SAVE_LOAD + 2); str += ' '; str += (char)(47 + menuIndex); } break; default: break; } if ((str[0] != '*') && (str[0] != '<')) _vm->_screenSurface.drawString(str, indx); else _msg4 = OPCODE_NONE; } void Menu::util(Common::Point pos) { int ymx = (menuConstants[_msg3 - 1][3] << 3) + 16; int dxcar = menuConstants[_msg3 - 1][2]; int xmn = (menuConstants[_msg3 - 1][0] << 2) * _vm->_resolutionScaler; int ix; if (_vm->_resolutionScaler == 1) ix = 5; else ix = 3; int xmx = dxcar * ix * _vm->_resolutionScaler + xmn + 2; if ((pos.x > xmn) && (pos.x < xmx) && (pos.y < ymx) && (pos.y > 15)) { ix = (((uint)pos.y >> 3) - 1) + (_msg3 << 8); if (ix != _msg4) { invert(1); _msg4 = ix; invert(0); } } else if (_msg4 != OPCODE_NONE) { invert(1); _msg4 = OPCODE_NONE; } } /** * Draw a menu */ void Menu::menuDown(int ii) { int cx, xcc, xco; int lignNumb; // Make a copy of the current screen surface for later restore _vm->_backgroundSurface.copyFrom(_vm->_screenSurface); // Draw the menu xco = menuConstants[ii - 1][0]; lignNumb = menuConstants[ii - 1][3]; _vm->_mouse.hideMouse(); xco = xco << 3; if (_vm->_resolutionScaler == 1) cx = 10; else cx = 6; xcc = xco + (menuConstants[ii - 1][2] * cx) + 6; if ((ii == 4) && (_vm->getLanguage() == Common::EN_ANY)) // Extra width needed for Self menu in English version xcc = 435; _vm->_screenSurface.fillRect(15, Common::Rect(xco, 12, xcc, 10 + (menuConstants[ii - 1][1] << 1))); _vm->_screenSurface.fillRect(0, Common::Rect(xcc, 12, xcc + 4, 10 + (menuConstants[ii - 1][1] << 1))); _vm->_screenSurface.fillRect(0, Common::Rect(xco, 8 + (menuConstants[ii - 1][1] << 1), xcc + 4, 12 + (menuConstants[ii - 1][1] << 1))); _vm->_screenSurface.putxy(xco, 16); cx = 0; do { ++cx; switch (ii) { case 1: if (_inventoryStringArray[cx][0] != '*') _vm->_screenSurface.drawString(_inventoryStringArray[cx], 4); break; case 2: if (_moveStringArray[cx][0] != '*') _vm->_screenSurface.drawString(_moveStringArray[cx], 4); break; case 3: if (_actionStringArray[cx][0] != '*') _vm->_screenSurface.drawString(_actionStringArray[cx], 4); break; case 4: if (_selfStringArray[cx][0] != '*') _vm->_screenSurface.drawString(_selfStringArray[cx], 4); break; case 5: if (_discussStringArray[cx][0] != '*') _vm->_screenSurface.drawString(_discussStringArray[cx], 4); break; case 6: _vm->_screenSurface.drawString(_vm->getEngineString(S_SAVE_LOAD + cx), 4); break; case 7: { Common::String s = _vm->getEngineString(S_SAVE_LOAD + 1); s += ' '; s += (char)(48 + cx); _vm->_screenSurface.drawString(s, 4); } break; case 8: if (cx == 1) _vm->_screenSurface.drawString(_vm->getEngineString(S_RESTART), 4); else { Common::String s = _vm->getEngineString(S_SAVE_LOAD + 2); s += ' '; s += (char)(47 + cx); _vm->_screenSurface.drawString(s, 4); } break; default: break; } _vm->_screenSurface.putxy(xco, _vm->_screenSurface._textPos.y + 8); } while (cx != lignNumb); _multiTitle = true; _vm->_mouse.showMouse(); } /** * Menu is being removed, so restore the previous background area. */ void Menu::menuUp(int msgId) { if (_multiTitle) { /* Restore the background area */ assert(_vm->_screenSurface.pitch == _vm->_backgroundSurface.pitch); // Get a pointer to the source and destination of the area to restore const byte *pSrc = (const byte *)_vm->_backgroundSurface.getBasePtr(0, 10); Graphics::Surface destArea = _vm->_screenSurface.lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT)); byte *pDest = (byte *)destArea.getPixels(); // Copy the data Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest); _multiTitle = false; } } /** * Erase the menu */ void Menu::eraseMenu() { _menuActive = false; _vm->setMouseClick(false); menuUp(_msg3); } /** * Handle updates to the menu * @remarks Originally called 'mdn' */ void Menu::updateMenu() { if (!_menuActive) return; Common::Point curPos = _vm->_mouse._pos; if (!_vm->getMouseClick()) { if (curPos == _vm->_prevPos) return; else _vm->_prevPos = curPos; bool tes = (curPos.y < 11) && ((curPos.x >= (28 * _vm->_resolutionScaler) && curPos.x <= (28 * _vm->_resolutionScaler + 24)) || (curPos.x >= (76 * _vm->_resolutionScaler) && curPos.x <= (76 * _vm->_resolutionScaler + 24)) || ((curPos.x > 124 * _vm->_resolutionScaler) && (curPos.x < 124 * _vm->_resolutionScaler + 24)) || ((curPos.x > 172 * _vm->_resolutionScaler) && (curPos.x < 172 * _vm->_resolutionScaler + 24)) || ((curPos.x > 220 * _vm->_resolutionScaler) && (curPos.x < 220 * _vm->_resolutionScaler + 24)) || ((curPos.x > 268 * _vm->_resolutionScaler) && (curPos.x < 268 * _vm->_resolutionScaler + 24))); if (tes) { int ix; if (curPos.x < 76 * _vm->_resolutionScaler) ix = MENU_INVENTORY; else if (curPos.x < 124 * _vm->_resolutionScaler) ix = MENU_MOVE; else if (curPos.x < 172 * _vm->_resolutionScaler) ix = MENU_ACTION; else if (curPos.x < 220 * _vm->_resolutionScaler) ix = MENU_SELF; else if (curPos.x < 268 * _vm->_resolutionScaler) ix = MENU_DISCUSS; else ix = MENU_FILE; if ((ix != _msg3) || (!_multiTitle)) if (!((ix == MENU_FILE) && ((_msg3 == MENU_SAVE) || (_msg3 == MENU_LOAD)))) { menuUp(_msg3); menuDown(ix); _msg3 = ix; _msg4 = OPCODE_NONE; } } else { // Not in the MenuTitle line if ((curPos.y > 11) && (_multiTitle)) util(curPos); } } else { // There was a click if ((_msg3 == MENU_FILE) && (_msg4 != OPCODE_NONE)) { // Another menu to be _displayed _vm->setMouseClick(false); menuUp(_msg3); if ((_msg4 & 0xFF) == 1) _msg3 = MENU_SAVE; else _msg3 = MENU_LOAD; menuDown(_msg3); _vm->setMouseClick(false); } else { // A menu was clicked on _menuSelected = (_multiTitle) && (_msg4 != OPCODE_NONE); menuUp(_msg3); _vm->_currAction = _msg4; _vm->_currMenu = _msg3; _msg3 = OPCODE_NONE; _msg4 = OPCODE_NONE; _vm->setMouseClick(false); } } } void Menu::initMenu(MortevielleEngine *vm) { _vm = vm; int i; Common::File f; bool enMenuLoaded = false; if (_vm->getLanguage() == Common::EN_ANY) { // Open the mort.dat file if (!f.open(MORT_DAT)) warning("File %s not found. Using default menu from game data", MORT_DAT); else { // Validate the data file header char fileId[4]; f.read(fileId, 4); // Do not display warnings here. They would already have been displayed in MortevielleEngine::loadMortDat(). if (strncmp(fileId, "MORT", 4) == 0 && f.readByte() >= MORT_DAT_REQUIRED_VERSION) { f.readByte(); // Minor version // Loop to load resources from the data file while (f.pos() < f.size()) { // Get the Id and size of the next resource char dataType[4]; int dataSize; f.read(dataType, 4); dataSize = f.readUint16LE(); if (!strncmp(dataType, "MENU", 4)) { // MENU section if (dataSize <= 7 * 24) { f.read(_charArr, dataSize); enMenuLoaded = true; } else warning("Wrong size %d for menu data. Expected %d or less", dataSize, 7*24); break; } else { // Other sections f.skip(dataSize); } } } // Close the file f.close(); if (!enMenuLoaded) warning("Failed to load English menu. Will use default menu from game data instead"); } } if (!enMenuLoaded) { if (!f.open("menufr.mor")) if (!f.open("menual.mor")) if (!f.open("menu.mor")) error("Missing file - menufr.mor or menual.mor or menu.mor"); f.read(_charArr, 7 * 24); f.close(); } // Skipped: dialog asking to swap floppy for (i = 1; i <= 8; ++i) _inventoryStringArray[i] = "* "; _inventoryStringArray[7] = "< -*-*-*-*-*-*-*-*-*- "; for (i = 1; i <= 7; ++i) _moveStringArray[i] = "* "; i = 1; do { _actionStringArray[i] = _vm->getString(i + kMenuActionStringIndex); while (_actionStringArray[i].size() < 10) _actionStringArray[i] += ' '; if (i < 9) { if (i < 6) { _selfStringArray[i] = _vm->getString(i + kMenuSelfStringIndex); while (_selfStringArray[i].size() < 10) _selfStringArray[i] += ' '; } _discussStringArray[i] = _vm->getString(i + kMenuSayStringIndex) + ' '; } ++i; } while (i != 22); for (i = 1; i <= 8; ++i) { _discussMenu[i]._menuId = MENU_DISCUSS; _discussMenu[i]._actionId = i; if (i < 8) { _moveMenu[i]._menuId = MENU_MOVE; _moveMenu[i]._actionId = i; } _inventoryMenu[i]._menuId = MENU_INVENTORY; _inventoryMenu[i]._actionId = i; if (i > 6) disableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId); } _msg3 = OPCODE_NONE; _msg4 = OPCODE_NONE; _vm->_currMenu = OPCODE_NONE; _vm->_currAction = OPCODE_NONE; _vm->setMouseClick(false); } /** * Engine function - Switch action menu to "Search" mode * @remarks Originally called 'mfoudi' */ void Menu::setSearchMenu() { for (int i = 1; i <= 7; ++i) disableMenuItem(MENU_MOVE, _moveMenu[i]._actionId); for (int i = 1; i <= 11; ++i) disableMenuItem(_actionMenu[i]._menuId, _actionMenu[i]._actionId); setText(OPCODE_SOUND >> 8, OPCODE_SOUND & 0xFF, _vm->getEngineString(S_SUITE)); setText(OPCODE_LIFT >> 8, OPCODE_LIFT & 0xFF, _vm->getEngineString(S_STOP)); } /** * Engine function - Switch action menu from "Search" mode back to normal mode * @remarks Originally called 'mfouen' */ void Menu::unsetSearchMenu() { setDestinationText(_vm->_coreVar._currPlace); for (int i = 1; i <= 11; ++i) enableMenuItem(_actionMenu[i]._menuId, _actionMenu[i]._actionId); setText(OPCODE_SOUND >> 8, OPCODE_SOUND & 0xFF, _vm->getEngineString(S_PROBE)); setText(OPCODE_LIFT >> 8, OPCODE_LIFT & 0xFF, _vm->getEngineString(S_RAISE)); } /** * Set Inventory menu texts * @remarks Originally called 'modinv' */ void Menu::setInventoryText() { Common::String nomp; int cy = 0; for (int i = 1; i <= 6; ++i) { if (_vm->_coreVar._inventory[i] != 0) { ++cy; int r = _vm->_coreVar._inventory[i] + 400; nomp = _vm->getString(r - 501 + kInventoryStringIndex); setText(_inventoryMenu[cy]._menuId, _inventoryMenu[cy]._actionId, nomp); enableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId); } } if (cy < 6) { for (int i = cy + 1; i <= 6; ++i) { setText(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId, " "); disableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId); } } } } // End of namespace Mortevielle