/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1987-1989 Lankhor */ #ifndef MORTEVIELLE_MENU_H #define MORTEVIELLE_MENU_H #include "common/rect.h" #include "common/str.h" namespace Mortevielle { class MortevielleEngine; enum { MENU_NONE = 0, MENU_INVENTORY = 1, MENU_MOVE = 2, MENU_ACTION = 3, MENU_SELF = 4, MENU_DISCUSS = 5, MENU_FILE = 6, MENU_SAVE = 7, MENU_LOAD = 8 }; const int OPCODE_NONE = 0; struct MenuItem { int _menuId; int _actionId; }; class Menu { private: MortevielleEngine *_vm; byte _charArr[6][24]; int _msg3; int _msg4; void util(Common::Point pos); void invert(int indx); void menuDown(int ii); public: Menu(MortevielleEngine *vm); bool _menuActive; bool _menuSelected; bool _multiTitle; bool _menuDisplayed; Common::String _inventoryStringArray[9]; Common::String _moveStringArray[8]; Common::String _actionStringArray[22]; Common::String _selfStringArray[7]; Common::String _discussStringArray[9]; MenuItem _discussMenu[9]; MenuItem _inventoryMenu[9]; MenuItem _moveMenu[8]; int _opcodeAttach; int _opcodeWait; int _opcodeForce; int _opcodeSleep; int _opcodeListen; int _opcodeEnter; int _opcodeClose; int _opcodeSearch; int _opcodeKnock; int _opcodeScratch; int _opcodeRead; int _opcodeEat; int _opcodePlace; int _opcodeOpen; int _opcodeTake; int _opcodeLook; int _opcodeSmell; int _opcodeSound; int _opcodeLeave; int _opcodeLift; int _opcodeTurn; int _opcodeSHide; int _opcodeSSearch; int _opcodeSRead; int _opcodeSPut; int _opcodeSLook; MenuItem _actionMenu[12]; void readVerbNums(Common::File &f, int dataSize); void setText(MenuItem item, Common::String name); void setDestinationText(int roomId); void setInventoryText(); void disableMenuItem(MenuItem item); void enableMenuItem(MenuItem item); void displayMenu(); void drawMenu(); void menuUp(int msgId); void eraseMenu(); void updateMenu(); void initMenu(); void setSearchMenu(); void unsetSearchMenu(); }; } // End of namespace Mortevielle #endif