/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1987-1989 Lankhor */ #ifndef MORTEVIELLE_MENU_H #define MORTEVIELLE_MENU_H #include "common/rect.h" #include "common/str.h" namespace Mortevielle { class MortevielleEngine; enum { MENU_NONE = 0, MENU_INVENTORY = 1, MENU_MOVE = 2, MENU_ACTION = 3, MENU_SELF = 4, MENU_DISCUSS = 5, MENU_FILE = 6, MENU_SAVE = 7, MENU_LOAD = 8 }; enum verbs {OPCODE_NONE = 0, OPCODE_ATTACH = 0x301, OPCODE_WAIT = 0x302, OPCODE_FORCE = 0x303, OPCODE_SLEEP = 0x304, OPCODE_LISTEN = 0x305, OPCODE_ENTER = 0x306, OPCODE_CLOSE = 0x307, OPCODE_SEARCH = 0x308, OPCODE_KNOCK = 0x309, OPCODE_SCRATCH = 0x30a, OPCODE_READ = 0x30b, OPCODE_EAT = 0x30c, OPCODE_PLACE = 0x30d, OPCODE_OPEN = 0x30e, OPCODE_TAKE = 0x30f, OPCODE_LOOK = 0x310, OPCODE_SMELL = 0x311, OPCODE_SOUND = 0x312, OPCODE_LEAVE = 0x313, OPCODE_LIFT = 0x314, OPCODE_TURN = 0x315, OPCODE_SHIDE = 0x401, OPCODE_SSEARCH = 0x402, OPCODE_SREAD = 0x403, OPCODE_SPUT = 0x404, OPCODE_SLOOK = 0x405}; struct menuItem { int _menuId; int _actionId; }; static const menuItem _actionMenu[12] = { {OPCODE_NONE >> 8, OPCODE_NONE & 0xFF}, {OPCODE_SHIDE >> 8, OPCODE_SHIDE & 0xFF}, {OPCODE_ATTACH >> 8, OPCODE_ATTACH & 0xFF}, {OPCODE_FORCE >> 8, OPCODE_FORCE & 0xFF}, {OPCODE_SLEEP >> 8, OPCODE_SLEEP & 0xFF}, {OPCODE_ENTER >> 8, OPCODE_ENTER & 0xFF}, {OPCODE_CLOSE >> 8, OPCODE_CLOSE & 0xFF}, {OPCODE_KNOCK >> 8, OPCODE_KNOCK & 0xFF}, {OPCODE_EAT >> 8, OPCODE_EAT & 0xFF}, {OPCODE_PLACE >> 8, OPCODE_PLACE & 0xFF}, {OPCODE_OPEN >> 8, OPCODE_OPEN & 0xFF}, {OPCODE_LEAVE >> 8, OPCODE_LEAVE & 0xFF} }; class Menu { private: MortevielleEngine *_vm; byte _charArr[7][24]; int _msg3; int _msg4; void util(Common::Point pos); void invert(int indx); void menuDown(int ii); public: bool _menuActive; bool _menuSelected; bool _multiTitle; bool _menuDisplayed; Common::String _inventoryStringArray[9]; Common::String _moveStringArray[8]; Common::String _actionStringArray[22]; Common::String _selfStringArray[7]; Common::String _discussStringArray[9]; menuItem _discussMenu[9]; menuItem _inventoryMenu[9]; menuItem _moveMenu[8]; void setText(int menuId, int actionId, Common::String name); void setDestinationText(int roomId); void setInventoryText(); void disableMenuItem(int menuId, int actionId); void enableMenuItem(int menuId, int actionId); void displayMenu(); void drawMenu(); void menuUp(int msgId); void eraseMenu(); void updateMenu(); void initMenu(MortevielleEngine *vm); void setSearchMenu(); void unsetSearchMenu(); }; } // End of namespace Mortevielle #endif