/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1988-1989 Lankhor */ #ifndef MORTEVIELLE_MENU_H #define MORTEVIELLE_MENU_H #include "common/str.h" namespace Mortevielle { /* NIVEAU 14*/ void menut(int no, Common::String nom); void menu_disable(int no); void menu_enable(int no); void menu_aff(); void draw_menu(); void invers(int ix); void util(int x, int y); void menu_down(int ii); void menu_up(int xx); void erase_menu(); void mdn(); } // End of namespace Mortevielle #endif