/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1987-1989 Lankhor */ #ifndef MORTEVIELLE_MENU_H #define MORTEVIELLE_MENU_H #include "common/rect.h" #include "common/str.h" namespace Mortevielle { enum { MENU_INVENTORY = 1, MENU_MOVE = 2, MENU_ACTION = 3, MENU_SELF = 4, MENU_DISCUSS = 5, MENU_FILE = 6, MENU_SAVE = 7, MENU_LOAD = 8 }; class Menu { private: byte _charArr[7][24]; int _msg3; int _msg4; void util(Common::Point pos); void invert(int indx); void menuDown(int ii); public: bool _menuActive; bool _menuSelected; bool _multiTitle; bool _menuDisplayed; Common::String _inventoryStringArray[9]; Common::String _moveStringArray[8]; Common::String _actionStringArray[22]; Common::String _selfStringArray[7]; Common::String _discussStringArray[9]; int _discussMenu[9]; int _inventoryMenu[9]; int _moveMenu[8]; void setText(int menuId, Common::String name); void setDestinationText(int roomId); void setInventoryText(); void disableMenuItem(int menuId); void enableMenuItem(int menuId); void displayMenu(); void drawMenu(); void menuUp(int xx); void eraseMenu(); void mdn(); void initMenu(); void setSearchMenu(); void unsetSearchMenu(); }; } // End of namespace Mortevielle #endif