/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1987-1989 Lankhor */ #include "mortevielle/mortevielle.h" #include "mortevielle/sound.h" #include "audio/decoders/raw.h" #include "common/scummsys.h" namespace Mortevielle { const byte _tnocon[364] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; const byte _intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}; const byte _typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3}; const byte _tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10}; const byte _tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9}; SoundManager::SoundManager(MortevielleEngine *vm, Audio::Mixer *mixer) { _vm = vm; _mixer = mixer; _audioStream = nullptr; _ambiantNoiseBuf = nullptr; _noiseBuf = nullptr; _soundType = 0; _phonemeNumb = 0; for (int i = 0; i < 3; i++) { _queue[i]._val = 0; _queue[i]._code = 0; _queue[i]._acc = 0; _queue[i]._freq = 0; _queue[i]._rep = 0; } _buildingSentence = false; _ptr_oct = 0; _cfiphBuffer = nullptr; } SoundManager::~SoundManager() { if (_audioStream) _audioStream->finish(); free(_ambiantNoiseBuf); free(_noiseBuf); } /** * Decode music data */ int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) { static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 }; uint seed = 128; int v; int decompSize = 0; int skipSize = 0; for (int idx1 = 0; idx1 < size; ++idx1) { byte srcByte = *PSrc++; v = tab[srcByte >> 4]; seed += v; *PDest++ = seed & 0xff; v = tab[srcByte & 0xf]; seed += v; *PDest++ = seed & 0xff; if (srcByte == 0) skipSize += 2; else { decompSize += skipSize + 2; skipSize = 0; } } return decompSize; } /** * Load sonmus.mor file * @remarks Originally called 'charge_son' */ void SoundManager::loadAmbiantSounds() { Common::File f; if (!f.open("sonmus.mor")) error("Missing file - sonmus.mor"); free(_ambiantNoiseBuf); int size = f.size(); byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size); _ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2); f.read(compMusicBuf1, size); f.close(); decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size); free(compMusicBuf1); } /** * Speech function - Load Noise files * @remarks Originally called 'charge_bruit' and 'charge_bruit5' */ void SoundManager::loadNoise() { Common::File f1, f2; if (!f1.open("bruits")) //Translation: "noise" error("Missing file - bruits"); if (!f2.open("bruit5")) error("Missing file - bruit5"); _noiseBuf = (byte *)malloc(sizeof(byte) * (f1.size() + f2.size())); assert(f1.size() > 32000); f1.read(_noiseBuf, 32000); // 250 * 128 f2.read(&_noiseBuf[32000], f2.size()); f1.read(&_noiseBuf[32000 + f2.size()], f1.size() - 32000); // 19072 f1.close(); f2.close(); } void SoundManager::regenbruit() { int i = 69876; for (int j = 0; j < 100; j++) { _cfiphBuffer[j] = READ_BE_UINT16(&_noiseBuf[i]); i += 2; } } void SoundManager::litph(tablint &t, int typ, int tempo) { // Skip speech if (_soundType == 0) return; if (!_buildingSentence) { if (_mixer->isSoundHandleActive(_soundHandle)) _mixer->stopHandle(_soundHandle); _buildingSentence = true; } int freq = tempo * 252; // 25.2 * 10 int i = 0; while (i < _ptr_oct) { int idx = _troctBuf[i]; i++; switch(idx) { case 0: { int val = _troctBuf[i]; i++; if (_soundType == 0) warning("TODO: vclas"); else if (_soundType == 1) { debugC(5, kMortevielleSounds, "litph - duson"); const static int noiseAdr[] = {0, 17224, 17224, 33676, 33676, 51014, 51014, 59396, 59396, 61286, 61286, 69875}; if (val > 5) { warning("unhandled index %d", val); } else { if (!_audioStream) _audioStream = Audio::makeQueuingAudioStream(freq, false); _audioStream->queueBuffer(&_noiseBuf[noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); } } else { // 2 debugC(5, kMortevielleSounds, "litph - vadson"); const static int ambiantNoiseAdr[] = {0, 14020, 14020, 18994, 18994, 19630, 19630, 22258, 22258, 37322, 37322, 44472, 44472, 52324, 52324, 59598, 59598, 69748}; if (val > 8) { warning("unhandled index %d", val); } else { if (!_audioStream) _audioStream = Audio::makeQueuingAudioStream(freq, false); _audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); } } i++; break; } case 2: { int val = _troctBuf[i]; i++; int tmpidx = (val * 12) + 268; val = _troctBuf[i]; i++; warning("TODO: reech %d %d", tmpidx, val); } break; case 4: if (_soundType) { i += 2; } else { // Speech warning("TODO: Interphoneme: consonne:%d voyelle:%d", _troctBuf[i], _troctBuf[i + 1]); i += 2; } break; case 6: warning("TODO: pari2"); i += 2; break; default: static byte emptyBuf[19] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; if (idx == 62) warning("TODO: blab"); else if (idx == 32) { if (!_audioStream) _audioStream = Audio::makeQueuingAudioStream(freq, false); _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); } else if (idx == 35) { if (i < _ptr_oct) warning("unexpected 35 - stop the buffering"); i = _ptr_oct; } else if (idx == 46) { if (!_audioStream) _audioStream = Audio::makeQueuingAudioStream(freq, false); for (int j = 0; j < 10; j++) _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); } else { warning("Other code: %d - %d %d", idx, _troctBuf[i], _troctBuf[i + 1]); } break; } } } void SoundManager::playSong(const byte* buf, uint size, uint loops) { int freq = kTempoMusic * 252; // 25.2 * 10 Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO); Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops); Audio::SoundHandle songHandle; _mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES); while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) ; // In case the handle is still active, stop it. _mixer->stopHandle(songHandle); } void SoundManager::spfrac(int wor) { _queue[2]._rep = (uint)wor >> 12; if ((_soundType == 0) && (_queue[2]._code != 9)) { if (((_queue[2]._code > 4) && (_queue[2]._val != 20) && (_queue[2]._rep != 3) && (_queue[2]._rep != 6) && (_queue[2]._rep != 9)) || ((_queue[2]._code < 5) && ((_queue[2]._val != 19) && (_queue[2]._val != 22) && (_queue[2]._rep != 4) && (_queue[2]._rep != 9)))) { ++_queue[2]._rep; } } _queue[2]._freq = ((uint)wor >> 6) & 7; _queue[2]._acc = ((uint)wor >> 9) & 7; } void SoundManager::charg_car(int &currWordNumb) { assert(currWordNumb < 1712); int wor = READ_BE_UINT16(&_wordBuf[currWordNumb]); int int_ = wor & 0x3f; // 63 if ((int_ >= 0) && (int_ <= 13)) { _queue[2]._val = int_; _queue[2]._code = 5; } else if ((int_ >= 14) && (int_ <= 21)) { _queue[2]._val = int_; _queue[2]._code = 6; } else if ((int_ >= 22) && (int_ <= 47)) { int_ -= 22; _queue[2]._val = int_; _queue[2]._code = _typcon[int_]; } else if ((int_ >= 48) && (int_ <= 56)) { _queue[2]._val = int_ - 22; _queue[2]._code = 4; } else { switch (int_) { case 60: _queue[2]._val = 32; /* " " */ _queue[2]._code = 9; break; case 61: _queue[2]._val = 46; /* "." */ _queue[2]._code = 9; break; case 62: _queue[2]._val = 35; /* "#" */ _queue[2]._code = 9; default: break; } } spfrac(wor); currWordNumb += 2; } void SoundManager::entroct(byte o) { assert(_ptr_oct < 10576); _troctBuf[_ptr_oct] = o; ++_ptr_oct; } void SoundManager::cctable(tablint &t) { float tb[257]; tb[0] = 0; for (int k = 0; k <= 255; ++k) { tb[k + 1] = _vm->_addFix + tb[k]; t[255 - k] = abs((int)tb[k] + 1); } } /** * Load phoneme sound file * @remarks Originally called 'charge_phbruit' */ void SoundManager::loadPhonemeSounds() { Common::File f; if (!f.open("phbrui.mor")) error("Missing file - phbrui.mor"); for (int i = 1; i <= f.size() / 2; ++i) _cfiphBuffer[i] = f.readUint16BE(); f.close(); } void SoundManager::trait_car() { byte d3; int d2, i; switch (_queue[1]._code) { case 9: if (_queue[1]._val != (int)'#') { for (i = 0; i <= _queue[1]._rep; ++i) entroct(_queue[1]._val); } break; case 5: case 6: if (_queue[1]._code == 6) d3 = _tabdph[(_queue[1]._val - 14) << 1]; else d3 = kNullValue; if (_queue[0]._code >= 5) { if (_queue[0]._code == 9) { entroct(4); if (d3 == kNullValue) entroct(_queue[1]._val); else entroct(d3); entroct(22); } } switch (_queue[1]._rep) { case 0: entroct(0); entroct(_queue[1]._val); if (d3 == kNullValue) if (_queue[2]._code == 9) entroct(2); else entroct(4); else if (_queue[2]._code == 9) entroct(0); else entroct(1); break; case 4: case 5: case 6: if (_queue[1]._rep != 4) { i = _queue[1]._rep - 5; do { --i; entroct(0); if (d3 == kNullValue) entroct(_queue[1]._val); else entroct(d3); entroct(3); } while (i >= 0); } if (d3 == kNullValue) { entroct(4); entroct(_queue[1]._val); entroct(0); } else { entroct(0); entroct(_queue[1]._val); entroct(3); } break; case 7: case 8: case 9: if (_queue[1]._rep != 7) { i = _queue[1]._rep - 8; do { --i; entroct(0); if (d3 == kNullValue) entroct(_queue[1]._val); else entroct(d3); entroct(3); } while (i >= 0); } if (d3 == kNullValue) { entroct(0); entroct(_queue[1]._val); entroct(2); } else { entroct(0); entroct(_queue[1]._val); entroct(0); } break; case 1: case 2: case 3: if (_queue[1]._rep != 1) { i = _queue[1]._rep - 2; do { --i; entroct(0); if (d3 == kNullValue) entroct(_queue[1]._val); else entroct(d3); entroct(3); } while (i >= 0); } entroct(0); entroct(_queue[1]._val); if (_queue[2]._code == 9) entroct(0); else entroct(1); break; default: break; } // switch c2.rep break; case 2: case 3: d3 = _queue[1]._code + 5; // 7 ou 8 => Corresponding vowel if (_queue[0]._code > 4) { if (_queue[0]._code == 9) { entroct(4); entroct(d3); entroct(22); } } i = _queue[1]._rep; assert(i >= 0); if (i != 0) { do { --i; entroct(0); entroct(d3); entroct(3); } while (i > 0); } if (_queue[2]._code == 6) { entroct(4); entroct(_tabdph[(_queue[2]._val - 14) << 1]); entroct(_queue[1]._val); } else { entroct(4); if (_queue[2]._val == 4) entroct(3); else entroct(_queue[2]._val); entroct(_queue[1]._val); } break; case 0: case 1: switch (_queue[2]._code) { case 2: d2 = 7; break; case 3: d2 = 8; break; case 6: d2 = _tabdph[(_queue[2]._val - 14) << 1]; break; case 5: d2 = _queue[2]._val; break; default: d2 = 10; break; } // switch c3._code d2 = (d2 * 26) + _queue[1]._val; if (_tnocon[d2] == 0) d3 = 2; else d3 = 6; if (_queue[1]._rep >= 5) { _queue[1]._rep -= 5; d3 = 8 - d3; // Swap 2 and 6 } if (_queue[1]._code == 0) { i = _queue[1]._rep; if (i != 0) { do { --i; entroct(d3); entroct(_queue[1]._val); entroct(3); } while (i > 0); } entroct(d3); entroct(_queue[1]._val); entroct(4); } else { entroct(d3); entroct(_queue[1]._val); entroct(3); i = _queue[1]._rep; if (i != 0) { do { --i; entroct(d3); entroct(_queue[1]._val); entroct(4); } while (i > 0); } } if (_queue[2]._code == 9) { entroct(d3); entroct(_queue[1]._val); entroct(5); } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) { switch (_queue[2]._code) { case 3: d2 = 8; break; case 6: d2 = _tabdph[(_queue[2]._val - 14) << 1]; break; case 5: d2 = _queue[2]._val; break; default: d2 = 7; break; } // switch c3._code if (d2 == 4) d2 = 3; if (_intcon[_queue[1]._val] != 0) ++_queue[1]._val; if ((_queue[1]._val == 17) || (_queue[1]._val == 18)) _queue[1]._val = 16; entroct(4); entroct(d2); entroct(_queue[1]._val); } break; case 4: i = _queue[1]._rep; if (i != 0) { do { --i; entroct(2); entroct(_queue[1]._val); entroct(3); } while (i > 0); } entroct(2); entroct(_queue[1]._val); entroct(4); if (_queue[2]._code == 9) { entroct(2); entroct(_queue[1]._val); entroct(5); } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) { switch (_queue[2]._code) { case 3: d2 = 8; break; case 6: d2 = _tabdph[(_queue[2]._val - 14) << 1]; break; case 5: d2 = _queue[2]._val; break; default: d2 = 7; break; } // switch c3._code if (d2 == 4) d2 = 3; if (_intcon[_queue[1]._val] != 0) ++_queue[1]._val; entroct(4); entroct(d2); entroct(_tabdbc[((_queue[1]._val - 26) << 1) + 1]); } break; default: break; } // switch c2.code } /** * Make the queue evolve by 1 value * @remarks Originally called 'rot_chariot' */ void SoundManager::moveQueue() { _queue[0] = _queue[1]; _queue[1] = _queue[2]; _queue[2]._val = 32; _queue[2]._code = 9; } /** * initialize the queue * @remarks Originally called 'init_chariot' */ void SoundManager::initQueue() { _queue[2]._rep = 0; _queue[2]._freq = 0; _queue[2]._acc = 0; moveQueue(); moveQueue(); } /** * Handle a phoneme * @remarks Originally called 'trait_ph' */ void SoundManager::handlePhoneme() { const uint16 deca[3] = {300, 30, 40}; uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; int wordCount = endPos - startPos; startPos /= 2; endPos /= 2; assert((endPos - startPos) < 1711); for (int i = startPos, currWord = 0; i < endPos; i++, currWord += 2) WRITE_BE_UINT16(&_wordBuf[currWord], _cfiphBuffer[i]); _ptr_oct = 0; int currWord = 0; initQueue(); do { moveQueue(); charg_car(currWord); trait_car(); } while (currWord < wordCount); moveQueue(); trait_car(); entroct((int)'#'); #ifdef DEBUG warning("---"); for (int i = 0; i < _ptr_oct; ) { if ((_troctBuf[i] == 32) || (_troctBuf[i] == 35) || (_troctBuf[i] == 46)) { warning("%d", _troctBuf[i]); i++; } else { warning("%d %d %d", _troctBuf[i], _troctBuf[i + 1], _troctBuf[i + 1]); i += 3; } } warning("---"); #endif } /** * Start speech * @remarks Originally called 'parole' */ void SoundManager::startSpeech(int rep, int ht, int typ) { uint16 savph[501]; int tempo; // Hack to avoid a crash in the ending version. To be removed when the speech are implemented if ((rep == 141) && (typ == 0)) return; if (_vm->_soundOff) return; _phonemeNumb = rep; int haut = ht; _soundType = typ; if (_soundType != 0) { for (int i = 0; i <= 500; ++i) savph[i] = _cfiphBuffer[i]; tempo = kTempoNoise; } else if (haut > 5) tempo = kTempoF; else tempo = kTempoM; _vm->_addFix = (float)((tempo - 8)) / 256; cctable(_tbi); switch (typ) { case 1: regenbruit(); break; case 2: loadPhonemeSounds(); break; default: break; } handlePhoneme(); litph(_tbi, typ, tempo); _buildingSentence = false; if (typ != 0) { _audioStream->finish(); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream); _audioStream = nullptr; } if (_soundType != 0) { for (int i = 0; i <= 500; ++i) _cfiphBuffer[i] = savph[i]; } _vm->setPal(_vm->_numpal); } void SoundManager::waitSpeech() { while (_mixer->isSoundHandleActive(_soundHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) ; // In case the handle is still active, stop it. _mixer->stopHandle(_soundHandle); if (!_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) g_system->delayMillis(600); } } // End of namespace Mortevielle