/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Mortville Manor DOS source code * Copyright (c) 1988-1989 Lankhor */ #ifndef MORTEVIELLE_VAR_H #define MORTEVIELLE_VAR_H #include "common/rect.h" #include "common/str.h" namespace Mortevielle { /* Constantes, Types et Variables pour le M A N O I R DE M O R T E V I E L L E ( version Nov 1988 + musique & paroles Oct 88 ) */ /*---------------------------------------------------------------------------*/ /*------------------- MEMORY MAP ------------------------*/ /*---------------------------------------------------------------------------*/ /* The following is a list of physical addresses in memory currently used * by the game. * * Address * ------- * 5000:0 - Music data * 6000:0 - Decompressed current image * 7000:0+ - Compressed images * 7000:2 - 16 words representing palette map * 7000:4138 - width, height, x/y offset of decoded image */ /*---------------------------------------------------------------------------*/ /*------------------------- DEFINES ----------------------------------*/ /*---------------------------------------------------------------------------*/ #define pred(type, v) ((v) - 1) #define succ(type, v) ((v) + 1) #define ord(v) ((int) v) #define chr(v) ((char) v) #define lo(v) ((v) & 0xff) #define hi(v) (((v) >> 8) & 0xff) #define swap(v) (((lo(v)) << 8) | ((hi(v)) >> 8)) #define odd(v) (((v) % 2) == 1) /*---------------------------------------------------------------------------*/ /*------------------------- CONSTANTS ----------------------------------*/ /*---------------------------------------------------------------------------*/ const float freq0 = 1.19318e6; const int seg_syst = 0x6fed; const int segmou = 0x6f00; const int segdon = 0x6c00; const int adani = 0x7314; const int adword = 0x4000; const int adtroct = 0x406b; const int adbruit = 0x5cb0;/*2C00;*/ const int adbruit1 = 0x6924;/*3874;*/ const int adbruit2 = 0x6b30;/*3A80;*/ const int adbruit3 = 0x6ba6;/*3AF6;*/ const int adbruit5 = 0x3b50; const int adson = 0x5cb0;/*2C00;*/ const int adson2 = 0x60b0;/*3000;*/ const int offsetb1 = 6; const int offsetb2 = 4; const int offsetb3 = 6; const int null = 255; const int tempo_mus = 71; const int tempo_bruit = 78; const int tempo_f = 80; const int tempo_m = 89; const int ti1 = 410; const int ti2 = 250; const int maxti = 7975; const int maxtd = 600; const int max_rect = 14; const int c_repon = 0; const int c_st41 = 186; const int c_tparler = 247; const int c_paroles = 292; const int c_tmlieu = 435; const int c_dialpre = 456; const int c_action = 476; const int c_saction = 497; const int c_dis = 502; const int c_fin = 510; /* => n'existe pas ; si !! */ const int arega = 0; const int asoul = 154; const int aouvr = 282; const int achai = 387; const int acha = 492; const int arcf = 1272; const int arep = 1314; const int amzon = 1650; const int fleche = 1758; const int no_choice = 0; const int invent = 1; const int depla = 2; const int action = 3; const int saction = 4; const int discut = 5; const int fichier = 6; const int sauve = 7; const int charge = 8; const int attacher = 0x301; const int attendre = 0x302; const int defoncer = 0x303; const int dormir = 0x304; const int ecouter = 0x305; const int entrer = 0x306; const int fermer = 0x307; const int fouiller = 0x308; const int frapper = 0x309; const int gratter = 0x30a; const int lire = 0x30b; const int manger = 0x30c; const int mettre = 0x30d; const int ouvrir = 0x30e; const int prendre = 0x30f; const int regarder = 0x310; const int sentir = 0x311; const int sonder = 0x312; const int sortir = 0x313; const int soulever = 0x314; const int tourner = 0x315; const int scacher = 0x401; const int sfouiller = 0x402; const int slire = 0x403; const int sposer = 0x404; const int sregarder = 0x405; const int max_patt = 20; extern const byte tabdbc[18]; extern const byte tabdph[16]; extern const byte typcon[26]; extern const byte intcon[26]; extern const byte tnocon[364]; extern const byte don[9][5]; extern const byte addv[2]; extern const byte rang[16]; /*---------------------------------------------------------------------------*/ /*-------------------------------- TYPES --------------------------------*/ /*---------------------------------------------------------------------------*/ struct sav_chaine { int conf; char pourc[11]; char teauto[43]; char sjer[31]; int mlieu, iboul, ibag, icave, ivier, ipuit; int derobj, iloic, icryp; bool ipre; char heure; }; struct registres { int ax, bx, cx, dx, bp, si, di, ds, es, flags; }; struct ind { int indis; byte point; }; typedef int word1; struct chariot { int val, code, acc, freq, rep; }; struct doublet { byte x, y; }; struct rectangle { int x1, x2, y1, y2; bool etat; }; struct pattern { byte tay, tax; byte des[max_patt+1][max_patt+1]; }; struct nhom { byte n; /* numero entre 0 et 32 */ byte hom[4]; }; typedef nhom t_nhom[16]; struct t_pcga { byte p; nhom a[16]; }; typedef int tablint[256]; typedef doublet tabdb[17]; typedef int tfxx[108]; /*---------------------------------------------------------------------------*/ /*------------------------------ ENUMS ------------------------------*/ /*---------------------------------------------------------------------------*/ enum GraphicModes { ams = 0, cga = 1, ega = 2, her = 3, tan = 4 }; /*---------------------------------------------------------------------------*/ /*------------------------------ VARIABLES ------------------------------*/ /*---------------------------------------------------------------------------*/ extern bool blo, bh1, bf1, bh2, bh4, bf4, bh5, bh6, bh8, bt3, bt7, bh9, sonoff, main1, choisi, test0, f2_all, imen, cache, iesc, col, syn, fouil, zuul, tesok, obpart, okdes, anyone, brt, rect, rech_cfiec, active_menu; extern int x, y, t, vj, li, vh, vm, jh, mh, cs, gd, /* Gd = graph device */ hdb, hfb, heu, jou, key, min, num, max, res, ment, haut, caff, maff, crep, ades, iouv, inei, ctrm, dobj, msg3, msg4, mlec, newgd, c_zzz, mchai, menup, ipers, ledeb, lefin, mpers, mnumo, xprec, yprec, perdep, prebru, typlec, num_ph, numpal, lderobj, nb_word, ptr_oct, k_tempo, ptr_tcph, ptr_word, color_txt; extern int t_cph[6401]; extern byte tabdon[4001]; /* t_dxx : array[0..121] of int;*/ extern Common::String stpou; /* donne le % d'indices */ extern byte is; extern char mode; extern Common::String al_mess, err_mess, ind_mess, al_mess2; extern int invt[9]; extern int nbrep[9]; extern int nbrepm[9]; extern int disc[9]; extern int msg[5]; extern int depl[8]; extern Common::String inv[9]; extern Common::String dep[8]; extern Common::String act[22]; extern Common::String self_[7]; extern Common::String dis[9]; extern char touv[8]; extern sav_chaine s, s1; extern byte bufcha[391]; extern byte lettres[7][24]; extern byte palher[16]; extern uint16 t_mot[maxti + 1]; extern int tay_tchar; extern ind t_rec[maxtd + 1]; //file sauv_t; //untyped_file fibyte; extern byte v_lieu[8][25]; extern int l[108]; extern int tbi[256]; extern chariot c1, c2, c3; extern float addfix; extern t_pcga palsav[91]; extern doublet tabpal[91][17]; extern t_pcga palcga[91]; extern pattern tpt[15]; extern byte adcfiec[822 * 128]; /*---------------------------------------------------------------------------*/ /*------------------- PROCEDURES AND FONCTIONS ------------------------*/ /*---------------------------------------------------------------------------*/ void hirs(); Common::String copy(const Common::String &s, int idx, size_t size); void Val(const Common::String &s, int &V, int Code); /*---------------------------------------------------------------------------*/ /*------------------------------ STUBS ------------------------------*/ /*---------------------------------------------------------------------------*/ // TODO: Replace the following with proper implementations, or refactor out the code using them extern int port[0xfff]; extern byte mem[65536 * 16]; #define hires {} #define mortevielle_exit(ret) error("Exit the game") // Text screen functions not relevant for ScummVM #define clrscr { warning("ClrScr"); } #define clreol {} #define graphcolormode {} extern void gotoxy(int x, int y); extern void textcolor(int c); extern void output(const Common::String &s); extern void graphbackground(int c); extern int wherey; // Stubs for input functions extern bool keypressed(); extern char get_ch(); extern void palette(int v1); extern void intr(int intNum, registres ®s); extern int get_random_number(int minval, int maxval); // (* external 'c:\mc\charecr.com'; *) extern void s_char(int Gd, int y, int dy); // (* external 'c:\mc\sauvecr.com'; *) extern void s_sauv(int Gd, int y, int dy); // (* external 'c:\mc\boite.com'; *) extern void box(int c, int Gd, int xo, int yo, int xi, int yi, int patt); // (* external 'c:\mc\decomp.com'; *) extern void decomp(int seg, int dep); // (* external 'c:\mc\affich.com'; *) extern void afff(int Gd, int seg, int dep, int x, int y); } // End of namespace Mortevielle #endif