/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "mutationofjb/commands/definestructcommand.h" #include "mutationofjb/script.h" #include "mutationofjb/game.h" #include "common/debug.h" /** @file * "DEFINE_STRUCT " " " " " " " * { } * * item ::= " " " " * itemGroup ::= " " " " " " " " * * Defines the flow of an interactive conversation. * * Every item group consists of 5 conversation items. * "questionIndex" and "responseIndex" specify what the player and the responder say when the conversation item is selected. * They refer to the line numbers of TOSAY.GER and RESPONSE.GER, respectively. * "nextGroup" refers to the group that follows when the conversation item is selected. A value of 0 indicates end of * conversation. */ namespace MutationOfJB { bool DefineStructCommandParser::parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) { if (line.size() < 24 || !line.hasPrefix("DEFINE_STRUCT")) { return false; } ConversationInfo convInfo; const int numLines = atoi(line.c_str() + 14); convInfo._context = atoi(line.c_str() + 18); convInfo._objectId = atoi(line.c_str() + 20); convInfo._color = Game::colorFromString(line.c_str() + 23); for (int i = 0; i < numLines; ++i) { Common::String convLineStr; if (!parseCtx.readLine(convLineStr)) { break; } if (convLineStr.size() != 74) { debug("Conversation line in DEFINE_STRUCT with wrong length"); continue; } const char *linePtr = convLineStr.c_str(); ConversationInfo::ItemGroup convGroup; for (int j = 0; j < 5; ++j) { ConversationInfo::Item convItem; convItem._question = atoi(linePtr); linePtr += 6; convItem._response = atoi(linePtr); linePtr += 6; convItem._nextGroupIndex = atoi(linePtr); linePtr += 3; convGroup.push_back(convItem); } convInfo._itemGroups.push_back(convGroup); } command = new DefineStructCommand(convInfo); return true; } Command::ExecuteResult DefineStructCommand::execute(ScriptExecutionContext &scriptExecCtx) { scriptExecCtx.getGameData()._conversationInfo = _conversationInfo; return Command::Finished; } Common::String DefineStructCommand::debugString() const { return "DEFINE_STRUCT "; } }