/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "mutationofjb/font.h" #include "mutationofjb/encryptedfile.h" #include "mutationofjb/util.h" #include "common/debug.h" namespace MutationOfJB { Font::Font(const Common::String &fileName, int horizSpacing, int lineHeight) : _horizSpacing(horizSpacing), _lineHeight(lineHeight), _maxCharWidth(0) { load(fileName); } bool Font::load(const Common::String &fileName) { EncryptedFile file; file.open(fileName); if (!file.isOpen()) { reportFileMissingError(fileName.c_str()); return false; } file.seek(0x02D6, SEEK_SET); // Skip header + unknown data (unused palette?). uint16 noGlyphs = 0; noGlyphs = file.readUint16LE(); file.seek(7, SEEK_CUR); // Skip unknown data (0s). uint8 maxHeight = 0; while (noGlyphs--) { const uint8 character = file.readByte(); const uint8 width = file.readByte(); const uint8 height = file.readByte(); Graphics::ManagedSurface &surf = _glyphs[character]; surf.create(width, height); for (int h = 0; h < height; ++h) { file.read(surf.getBasePtr(0, h), width); } if (width > _maxCharWidth) { _maxCharWidth = width; } if (height > maxHeight) { maxHeight = height; } } if (_lineHeight == -1) { _lineHeight = maxHeight; } return true; } int Font::getFontHeight() const { return _lineHeight; } int Font::getMaxCharWidth() const { return _maxCharWidth; } int Font::getCharWidth(uint32 chr) const { GlyphMap::iterator it = _glyphs.find(chr); if (it == _glyphs.end()) { return 0; } return it->_value.w; } int Font::getKerningOffset(uint32 left, uint32 right) const { if (left == 0) { // Do not displace the first character. return 0; } if (_glyphs.find(left) == _glyphs.end()) { // Missing glyphs must not create extra displacement. // FIXME: This way is not completely correct, as if the last character is // missing a glyph, it will still create extra displacement. This should // not affect the visuals but it might affect getStringWidth() / getBoundingBox(). return 0; } return _horizSpacing; } class FontBlitOperation { public: FontBlitOperation(const Font &font, const byte baseColor) : _font(font), _baseColor(baseColor) {} byte operator()(const byte srcColor, const byte destColor) { if (srcColor == 0) { // Transparency - keep destination color. return destColor; } // Replace destination with transformed source color. return _font.transformColor(_baseColor, srcColor); } private: const Font &_font; const byte _baseColor; }; void Font::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const { GlyphMap::iterator it = _glyphs.find(chr); if (it == _glyphs.end()) { // Missing glyph is a common situation in the game and it's okay to ignore it. return; } Graphics::ManagedSurface &glyphSurface = it->_value; blit_if(glyphSurface, *dst, Common::Point(x, y), FontBlitOperation(*this, color)); } uint8 Font::transformColor(uint8 baseColor, uint8 glyphColor) const { return baseColor + glyphColor - 0x10; } SystemFont::SystemFont() : Font("sysfnt.aft", 1, 7) {} SpeechFont::SpeechFont() : Font("font1.aft", -1, -1) {} uint8 SpeechFont::transformColor(uint8 baseColor, uint8 glyphColor) const { // Hack in original game. if (glyphColor == 0x11) { return 0xC0; } return Font::transformColor(baseColor, glyphColor); } }