/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MUTATIONOFJB_SAYTASK_H #define MUTATIONOFJB_SAYTASK_H #include "mutationofjb/tasks/task.h" #include "mutationofjb/timer.h" #include "common/rect.h" #include "common/str.h" namespace MutationOfJB { class SayTask : public Task { public: SayTask(const Common::String &toSay, uint8 color); virtual void start() override; virtual void update() override; virtual void stop() override; private: void drawSubtitle(const Common::String &text, int16 talkX, int16 talkY, uint8 color); void finish(); Common::String _toSay; uint8 _color; Timer _timer; Common::Rect _boundingBox; }; } #endif