/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MUTATIONOFJB_INVENTORYWIDGET_H #define MUTATIONOFJB_INVENTORYWIDGET_H #include "mutationofjb/widgets/widget.h" #include "common/array.h" #include "graphics/surface.h" namespace Common { class String; } namespace MutationOfJB { class InventoryWidget; class InventoryWidgetCallback { public: virtual ~InventoryWidgetCallback() {} /** * Called when the user hovers an inventory item with the mouse or when stops hovering an item. * * @param widget Inventory widget. * @param posInWidget Item position in the widget or -1 if none. */ virtual void onInventoryItemHovered(InventoryWidget *widget, int posInWidget) = 0; /** * Called when the user clicks on an inventory item. * * @param widget Inventory widget. * @param posInWidget Item position in the widget. */ virtual void onInventoryItemClicked(InventoryWidget *widget, int posInWidget) = 0; }; class InventoryWidget : public Widget { public: InventoryWidget(GuiScreen &gui, const Common::Array &inventorySurfaces); void setCallback(InventoryWidgetCallback *callback) { _callback = callback; } virtual void handleEvent(const Common::Event &event) override; protected: virtual void draw(Graphics::ManagedSurface &surface) override; private: void drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos); const Common::Array &_surfaces; InventoryWidgetCallback *_callback; int _hoveredItemPos; }; } #endif