/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/graphics.h" #include "neverhood/resource.h" #include "neverhood/screen.h" namespace Neverhood { BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name) : _vm(vm), _priority(priority), _visible(true), _transparent(true), _clipRects(NULL), _clipRectsCount(0), _version(0), _name(name) { _drawRect.x = 0; _drawRect.y = 0; _drawRect.width = width; _drawRect.height = height; _sysRect.x = 0; _sysRect.y = 0; _sysRect.width = (width + 3) & 0xFFFC; // align by 4 bytes _sysRect.height = height; _clipRect.x1 = 0; _clipRect.y1 = 0; _clipRect.x2 = 640; _clipRect.y2 = 480; _surface = new Graphics::Surface(); _surface->create(_sysRect.width, _sysRect.height, Graphics::PixelFormat::createFormatCLUT8()); } BaseSurface::~BaseSurface() { _surface->free(); delete _surface; } void BaseSurface::draw() { if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) { if (_clipRects && _clipRectsCount) { _vm->_screen->drawSurfaceClipRects(_surface, _drawRect, _clipRects, _clipRectsCount, _transparent, _version); } else if (_sysRect.x == 0 && _sysRect.y == 0) { _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version); } else { _vm->_screen->drawUnk(_surface, _drawRect, _sysRect, _clipRect, _transparent, _version); } } } void BaseSurface::clear() { _surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), 0); ++_version; } void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) { if (spriteResource.getDimensions().width <= _drawRect.width && spriteResource.getDimensions().height <= _drawRect.height) { clear(); spriteResource.draw(_surface, false, false); ++_version; } } void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) { if (spriteResource.getDimensions().width <= _sysRect.width && spriteResource.getDimensions().height <= _sysRect.height) { if (width > 0 && width <= _sysRect.width) _drawRect.width = width; if (height > 0 && height <= _sysRect.height) _drawRect.height = height; if (_surface) { clear(); spriteResource.draw(_surface, flipX, flipY); ++_version; } } } void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) { if (width > 0 && width <= _sysRect.width) _drawRect.width = width; if (height > 0 && height <= _sysRect.height) _drawRect.height = height; if (_surface) { clear(); if (frameIndex < animResource.getFrameCount()) { animResource.draw(frameIndex, _surface, flipX, flipY); ++_version; } } } void BaseSurface::drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum) { if (frameNum < 3) { mouseCursorResource.draw(frameNum, _surface); ++_version; } } void BaseSurface::copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) { // Copy a rectangle from sourceSurface, 0 is the transparent color // Clipping is performed against the right/bottom border since x, y will always be >= 0 if (x + sourceRect.width > _surface->w) sourceRect.width = _surface->w - x - 1; if (y + sourceRect.height > _surface->h) sourceRect.height = _surface->h - y - 1; byte *source = (byte*)sourceSurface->getBasePtr(sourceRect.x, sourceRect.y); byte *dest = (byte*)_surface->getBasePtr(x, y); int height = sourceRect.height; while (height--) { for (int xc = 0; xc < sourceRect.width; xc++) if (source[xc] != 0) dest[xc] = source[xc]; source += sourceSurface->pitch; dest += _surface->pitch; } ++_version; } // ShadowSurface ShadowSurface::ShadowSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, BaseSurface *shadowSurface) : BaseSurface(vm, priority, width, height, "shadow"), _shadowSurface(shadowSurface) { // Empty } void ShadowSurface::draw() { if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) { _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version, _shadowSurface->getSurface()); } } // FontSurface FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows), _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { _tracking = new NPointArray(); *_tracking = *tracking; } FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows), _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { SpriteResource fontSpriteResource(_vm); fontSpriteResource.load(fileHash, true); drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0); } FontSurface::~FontSurface() { delete _tracking; } void FontSurface::drawChar(BaseSurface *destSurface, int16 x, int16 y, byte chr) { NDrawRect sourceRect; chr -= _firstChar; sourceRect.x = (chr % _charsPerRow) * _charWidth; sourceRect.y = (chr / _charsPerRow) * _charHeight; sourceRect.width = _charWidth; sourceRect.height = _charHeight; destSurface->copyFrom(_surface, x, y, sourceRect); } void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const byte *string, int stringLen) { if (stringLen < 0) stringLen = strlen((const char*)string); for (; stringLen > 0; --stringLen, ++string) { drawChar(destSurface, x, y, *string); x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth; } } int16 FontSurface::getStringWidth(const byte *string, int stringLen) { return string ? stringLen * _charWidth : 0; } FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash) { FontSurface *fontSurface; DataResource fontData(vm); SpriteResource fontSprite(vm); fontData.load(calcHash("asRecFont")); uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x; uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x; uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x; uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x; NPointArray *tracking = fontData.getPointArray(calcHash("meTracking")); fontSprite.load(fileHash, true); fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight); fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0); return fontSurface; } // Misc enum BitmapFlags { BF_RLE = 1, BF_HAS_DIMENSIONS = 2, BF_HAS_POSITION = 4, BF_HAS_PALETTE = 8, BF_HAS_IMAGE = 16 }; void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) { uint16 flags; flags = READ_LE_UINT16(sprite); sprite += 2; if (rle) *rle = flags & BF_RLE; if (flags & BF_HAS_DIMENSIONS) { if (dimensions) { dimensions->width = READ_LE_UINT16(sprite); dimensions->height = READ_LE_UINT16(sprite + 2); } sprite += 4; } else if (dimensions) { dimensions->width = 1; dimensions->height = 1; } if (flags & BF_HAS_POSITION) { if (position) { position->x = READ_LE_UINT16(sprite); position->y = READ_LE_UINT16(sprite + 2); } sprite += 4; } else if (position) { position->x = 0; position->y = 0; } if (flags & BF_HAS_PALETTE) { if (palette) *palette = sprite; sprite += 1024; } else if (palette) *palette = NULL; if (flags & BF_HAS_IMAGE) { if (pixels) *pixels = sprite; } else if (pixels) *pixels = NULL; } void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte oldColor, byte newColor) { const bool replaceColors = oldColor != newColor; int16 rows, chunks; int16 skip, copy; if (flipY) { dest += destPitch * (height - 1); destPitch = -destPitch; } rows = READ_LE_UINT16(source); chunks = READ_LE_UINT16(source + 2); source += 4; do { if (chunks == 0) { dest += rows * destPitch; } else { while (rows-- > 0) { uint16 rowChunks = chunks; while (rowChunks-- > 0) { skip = READ_LE_UINT16(source); copy = READ_LE_UINT16(source + 2); source += 4; if (!flipX) { memcpy(dest + skip, source, copy); } else { byte *flipDest = dest + width - skip - 1; for (int xc = 0; xc < copy; xc++) { *flipDest-- = source[xc]; } } source += copy; } if (replaceColors) for (int xc = 0; xc < width; xc++) if (dest[xc] == oldColor) dest[xc] = newColor; dest += destPitch; } } rows = READ_LE_UINT16(source); chunks = READ_LE_UINT16(source + 2); source += 4; } while (rows > 0); } void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { const int sourcePitch = (width + 3) & 0xFFFC; if (flipY) { dest += destPitch * (height - 1); destPitch = -destPitch; } if (!flipX) { while (height-- > 0) { memcpy(dest, source, width); source += sourcePitch; dest += destPitch; } } else { while (height-- > 0) { dest += width - 1; for (int xc = 0; xc < width; xc++) *dest-- = source[xc]; source += sourcePitch; dest += destPitch; } } } int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2) { const int16 deltaX = ABS(x1 - x2); const int16 deltaY = ABS(y1 - y2); return (int)sqrt((double)(deltaX * deltaX + deltaY * deltaY)); } } // End of namespace Neverhood