/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef NEVERHOOD_KLAYMAN_H #define NEVERHOOD_KLAYMAN_H #include "neverhood/neverhood.h" #include "neverhood/sprite.h" #include "neverhood/graphics.h" #include "neverhood/resource.h" namespace Neverhood { // TODO This code is horrible and weird and a lot of stuff needs renaming once a better name is found // TODO Also the methods should probably rearranged and be grouped together more consistently class Klayman; const uint32 kKlaymanSpeedUpHash = 0x004A2148; #include "common/pack-start.h" // START STRUCT PACKING struct KlaymanIdleTableItem { int value; void (Klayman::*callback)(); }; #include "common/pack-end.h" // END STRUCT PACKING class Klayman : public AnimatedSprite { public: Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int surfacePriority = 1000, int objectPriority = 1000, NRectArray *clipRects = NULL); void update(); void stDoIdlePickEar(); void sub41FDA0(); void sub41FDF0(); void stDoIdleChest(); void sub41FEB0(); void stTryStandIdle(); void stWakeUp(); void stSleeping(); void stPickUpGeneric(); void stTurnPressButton(); void stStampFloorButton(); void stPressButtonSide(); void stLargeStep(); void stWonderAboutHalf(); void stWonderAboutAfter(); void stTurnToUseHalf(); void stTurnAwayFromUse(); void stWonderAbout(); void stPeekWall(); void stJumpToRing1(); void setupJumpToRing(); void sub420340(); void stJumpToRing2(); void stJumpToRing3(); void stHoldRing(); void stReleaseRing(); void stJumpToRing4(); void stContinueClimbLadderUp(); void stStartClimbLadderDown(); void stClimbLadderHalf(); void stStartClimbLadderUp(); void stWalkToFrontNoStep(); void stWalkToFront(); void stTurnToFront(); void stTurnToBack(); void stLandOnFeet(); void stTurnToBackToUse(); void stClayDoorOpen(); void stTurnToUse(); void stReturnFromUse(); void stWalkingOpenDoor(); void sub421350(); void stIdleSitBlink(); void stIdleSitBlinkSecond(); void stPickUpNeedle(); void sub41FFF0(); void stTurnToUseInTeleporter(); void stReturnFromUseInTeleporter(); void stStepOver(); void stSitInTeleporter(); void stGetUpFromTeleporter(); void stMoveObjectSkipTurnFaceObject(); void sub420660(); void stMoveObjectSkipTurn(); void stMoveObjectFaceObject(); void stUseLever(); void stPullLeverDown(); void stHoldLeverDown(); void stUseLeverRelease(); void stReleaseLever(); void stLetGoOfLever(); void cbLeverReleasedEvent(); void stInsertDisk(); void stWalking(); void stUpdateWalking(); void stStartWalkingDone(); void sub41CE70(); void spriteUpdate41F250(); void suWalking(); void suLargeStep(); void spriteUpdate41F230(); void suWalkingOpenDoor(); void spriteUpdate41F300(); void suWalkingTestExit(); uint32 handleMessage41D360(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41D480(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41EB70(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41E210(int messageNum, const MessageParam ¶m, Entity *sender); void setKlaymanIdleTable(const KlaymanIdleTableItem *table, int tableCount); void setKlaymanIdleTable1(); void setKlaymanIdleTable2(); void setKlaymanIdleTable3(); void setSoundFlag(bool value) { _soundFlag = value; } void sub421640(); void sub421740(); void sub421780(); void sub421700(); void sub421840(); void sub421800(); void sub4217C0(); void sub421900(); void sub4218C0(); void sub421880(); void sub420F60(); void sub420FB0(); uint32 handleMessage41E6C0(int messageNum, const MessageParam ¶m, Entity *sender); void sub421110(); uint32 handleMessage41E750(int messageNum, const MessageParam ¶m, Entity *sender); void sub4215E0(); void sub421550(); void sub4204C0(); void spriteUpdate41F920(); uint32 handleMessage41E5F0(int messageNum, const MessageParam ¶m, Entity *sender); void sub421230(); uint32 handleMessage41F1D0(int messageNum, const MessageParam ¶m, Entity *sender); void sub421270(); void sub420460(); void sub420500(); uint32 handleMessage41F0E0(int messageNum, const MessageParam ¶m, Entity *sender); protected: Entity *_parentScene; Sprite *_attachedSprite; int _ladderStatus; bool _isWalking; bool _isSneaking; bool _isLargeStep; bool _isMoveObjectRequested; bool _acceptInput; int16 _destX, _destY; int16 _counter, _counterMax; int16 _counter3, _counter3Max; int16 _counter1; int16 _counter2; bool _flagF6; bool _isLeverDown; bool _isWalkingOpenDoorNotified; int _status2; bool _flagFA; SoundResource _soundResource1; SoundResource _soundResource2; int _status3; const KlaymanIdleTableItem *_idleTable; int _idleTableCount; int _idleTableMaxValue; NPointArray *_pathPoints; bool _soundFlag; int _resourceHandle; virtual void xUpdate(); virtual uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void stIdlePickEar(); void evIdlePickEarDone(); uint32 hmIdlePickEar(int messageNum, const MessageParam ¶m, Entity *sender); void sub41FDB0(); uint32 handleMessage41E980(int messageNum, const MessageParam ¶m, Entity *sender); void sub41FE00(); void sub41FE50(); uint32 handleMessage41E9E0(int messageNum, const MessageParam ¶m, Entity *sender); void stIdleChest(); uint32 hmIdleChest(int messageNum, const MessageParam ¶m, Entity *sender); void sub41FEC0(); uint32 handleMessage41EFE0(int messageNum, const MessageParam ¶m, Entity *sender); void startIdleAnimation(uint32 fileHash, AnimationCb callback); void upIdleAnimation(); bool stStartActionFromIdle(AnimationCb callback); void gotoNextStateExt(); void sub41C770(); void sub41C790(); void update41D0F0(); void stStand(); void stStandAround(); uint32 hmStartAction(int messageNum, const MessageParam ¶m, Entity *sender); void startWalkToX(int16 x, bool flag); uint32 hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender); bool stStartAction(AnimationCb callback3); void stSneak(); void stWalkingDone(); uint32 hmWalking(int messageNum, const MessageParam ¶m, Entity *sender); void startSpecialWalkLeft(int16 x); void stStartWalking(); uint32 hmStartWalking(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPickUpGeneric(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPressButton(int messageNum, const MessageParam ¶m, Entity *sender); void startSpecialWalkRight(int16 x); void sub41CC40(int16 x1, int16 x2); void sub41CAC0(int16 x); void sub41CCE0(int16 x); void stLargeStepDone(); uint32 hmLargeStep(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmTurnToUse(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPeekWall(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmHoldRing(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41DFD0(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmClimbLadderUpDown(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmWalkToFront(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmLandOnFeet(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmTurnToBackToUse(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41D640(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmSitInTeleporter(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmMoveObjectTurn(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender); void update41D1C0(); uint32 hmInsertDisk(int messageNum, const MessageParam ¶m, Entity *sender); void sub41CDE0(int16 x); void sub421680(); uint32 handleMessage41ED70(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage41EE00(int messageNum, const MessageParam ¶m, Entity *sender); void walkAlongPathPoints(); }; class KmScene1001 : public Klayman { public: KmScene1001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void sub44FA50(); uint32 handleMessage44FA00(int messageNum, const MessageParam ¶m, Entity *sender); }; class KmScene1002 : public Klayman { public: KmScene1002(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Sprite *class599, Sprite *ssLadderArch); protected: Sprite *_class599; Sprite *_ssLadderArch; Sprite *_otherSprite; int _status; void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void update4497D0(); uint32 handleMessage449800(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage4498E0(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmPressDoorButton(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage449C90(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage449D60(int messageNum, const MessageParam ¶m, Entity *sender); void suFallDown(); void sub449E20(); void sub449E90(); void sub449EF0(); void sub449F70(); void stSpitOutFall(); void sub44A0D0(); void sub44A150(); void sub44A230(); void stJumpAndFall(); void stDropFromRing(); void stPressDoorButton(); void stHitByBoxingGlove(); void stHitByBoxingGloveDone(); void stMoveVenusFlyTrap(); void stContinueMovingVenusFlyTrap(); void stMoveVenusFlyTrapDone(); }; class KmScene1004 : public Klayman { public: KmScene1004(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender); void stReadNote(); }; class KmScene1109 : public Klayman { public: KmScene1109(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage461EA0(int messageNum, const MessageParam ¶m, Entity *sender); void sub461F30(); void sub461F70(); }; class KmScene1201 : public Klayman { public: KmScene1201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Entity *class464); protected: Entity *_class464; int _countdown; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void update40DBE0(); uint32 hmMatch(int messageNum, const MessageParam ¶m, Entity *sender); void stFetchMatch(); void stLightMatch(); uint32 hmMoveObject(int messageNum, const MessageParam ¶m, Entity *sender); uint32 hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender); void stMoveObject(); void stMoveObjectSkipTurn(); void stTumbleHeadless(); void sub40E040(); }; class KmScene1303 : public Klayman { public: KmScene1303(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 hmPeekWallReturn(int messageNum, const MessageParam ¶m, Entity *sender); void update4161A0(); void stPeekWall1(); void stPeekWall2(); void stPeekWall3(); void stPeekWallReturn(); }; class KmScene1304 : public Klayman { public: KmScene1304(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1305 : public Klayman { public: KmScene1305(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void stCrashDown(); void cbCrashDownEvent(); }; class KmScene1306 : public Klayman { public: KmScene1306(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage417CB0(int messageNum, const MessageParam ¶m, Entity *sender); void sub417D40(); void sub417D80(); }; class KmScene1308 : public Klayman { public: KmScene1308(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _flag1; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void sub456150(); }; class KmScene1401 : public Klayman { public: KmScene1401(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1402 : public Klayman { public: KmScene1402(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1403 : public Klayman { public: KmScene1403(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1404 : public Klayman { public: KmScene1404(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1608 : public Klayman { public: KmScene1608(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene1705 : public Klayman { public: KmScene1705(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage4689A0(int messageNum, const MessageParam ¶m, Entity *sender); void spriteUpdate468A30(); void stFallSkipJump(); void sub468AD0(); void sub468B10(); }; class KmScene1901 : public Klayman { public: KmScene1901(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2001 : public Klayman { public: KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage4401A0(int messageNum, const MessageParam ¶m, Entity *sender); void sub440230(); void stDoTeleport(); }; class KmScene2101 : public Klayman { public: KmScene2101(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage486160(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage486230(int messageNum, const MessageParam ¶m, Entity *sender); void sub4862C0(); void sub486320(); void sub486360(); }; class KmScene2201 : public Klayman { public: KmScene2201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2203 : public Klayman { public: KmScene2203(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2205 : public Klayman { public: KmScene2205(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); void sub423980(); protected: void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2206 : public Klayman { public: KmScene2206(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); ~KmScene2206(); protected: int16 _yDelta; void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void spriteUpdate482450(); void sub482490(); void sub482530(); }; class KmScene2207 : public Klayman { public: KmScene2207(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void spriteUpdate442430(); void sub442460(); void sub4424B0(); void sub442520(); void sub442560(); void sub4425A0(); }; class KmScene2242 : public Klayman { public: KmScene2242(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void sub444D20(); }; class KmHallOfRecords : public Klayman { public: KmHallOfRecords(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void sub43B130(); }; class KmScene2247 : public Klayman { public: KmScene2247(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: void xUpdate(); uint32 xHandleMessage(int messageNum, const MessageParam ¶m); void sub453520(); }; class KmScene2501 : public Klayman { public: KmScene2501(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2801 : public Klayman { public: KmScene2801(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2803 : public Klayman { public: KmScene2803(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2803b : public Klayman { public: KmScene2803b(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: SoundResource _soundResource; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage460600(int messageNum, const MessageParam ¶m, Entity *sender); void sub460670(); }; class KmScene2805 : public Klayman { public: KmScene2805(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: bool _isSittingInTeleporter; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage404800(int messageNum, const MessageParam ¶m, Entity *sender); void sub404890(); void sub4048D0(); }; class KmScene2806 : public Klayman { public: KmScene2806(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, bool flag, NRect *clipRects, uint clipRectsCount); protected: SoundResource _soundRes1; SoundResource _soundRes2; SoundResource _soundRes3; SoundResource _soundRes4; SoundResource _soundRes5; bool _flag1; bool _flag2; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage40F1F0(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage40F570(int messageNum, const MessageParam ¶m, Entity *sender); void sub40F780(); void sub40F7C0(); }; class KmScene2809 : public Klayman { public: KmScene2809(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, bool flag, NRect *clipRects, uint clipRectsCount); protected: SoundResource _soundRes1; SoundResource _soundRes2; SoundResource _soundRes3; SoundResource _soundRes4; SoundResource _soundRes5; bool _flag1; bool _flag2; uint32 xHandleMessage(int messageNum, const MessageParam ¶m); uint32 handleMessage457FC0(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage458340(int messageNum, const MessageParam ¶m, Entity *sender); void sub458550(); void sub458590(); }; class KmScene2810Small : public Klayman { public: KmScene2810Small(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2810 : public Klayman { public: KmScene2810(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *clipRects, uint clipRectsCount); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; class KmScene2812 : public Klayman { public: KmScene2812(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y); protected: uint32 xHandleMessage(int messageNum, const MessageParam ¶m); }; } // End of namespace Neverhood #endif /* NEVERHOOD_KLAYMAN_H */