/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/module2200.h" #include "neverhood/module1000.h" #include "neverhood/module1200.h" #include "neverhood/diskplayerscene.h" namespace Neverhood { Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { debug("Create Module2200(%d)", which); // TODO: Music18hList_add(0x11391412, 0x601C908C); if (which < 0) { switch (_vm->gameState().sceneNum) { default: createScene2201(-1); break; case 1: createScene2202(-1); break; case 2: createScene2203(-1); break; case 3: createScene2204(-1); break; case 4: createScene2205(-1); break; case 5: createScene2206(-1); break; case 6: createScene2207(-1); break; case 7: createScene2208(-1); break; case 8: createScene2209(-1); break; case 9: createScene2210(-1); break; case 10: createScene2211(-1); break; case 11: createScene2212(-1); break; case 12: createScene2213(-1); break; case 13: createScene2214(-1); break; case 14: createScene2215(-1); break; case 15: createScene2216(-1); break; case 16: createScene2217(-1); break; case 17: createScene2218(-1); break; case 18: createScene2219(-1); break; case 19: createScene2220(-1); break; case 20: createScene2221(-1); break; case 21: createScene2222(-1); break; case 22: createScene2223(-1); break; case 23: createScene2224(-1); break; case 24: createScene2225(-1); break; case 25: createScene2226(-1); break; case 26: createScene2227(-1); break; case 27: createScene2228(-1); break; case 28: createScene2229(-1); break; case 29: createScene2230(-1); break; case 30: createScene2231(-1); break; case 31: createScene2232(-1); break; case 32: createScene2233(-1); break; case 33: createScene2234(-1); break; case 34: createScene2235(-1); break; case 35: createScene2236(-1); break; case 36: createScene2237(-1); break; case 37: createScene2238(-1); break; case 38: createScene2239(-1); break; case 39: createScene2240(-1); break; case 40: createScene2241(-1); break; case 41: createScene2242(-1); break; case 42: createScene2243(-1); break; case 43: createScene2244(-1); break; case 44: createScene2245(-1); break; case 45: createScene2246(-1); break; case 46: createScene2247(-1); break; case 47: createScene2248(-1); break; } } else { createScene2201(0); } } Module2200::~Module2200() { // TODO Sound1ChList_sub_407A50(0x11391412); } void Module2200::createScene2201(int which) { _vm->gameState().sceneNum = 0; _childObject = new Scene2201(_vm, this, which); SetUpdateHandler(&Module2200::updateScene2201); } void Module2200::createScene2202(int which) { // TODO Music18hList_play(0x601C908C, 0, 2, 1); _vm->gameState().sceneNum = 1; _childObject = new Scene2202(_vm, this, which); SetUpdateHandler(&Module2200::updateScene2202); } void Module2200::createScene2203(int which) { // TODO Music18hList_play(0x601C908C, 0, 2, 1); _vm->gameState().sceneNum = 2; _childObject = new Scene2203(_vm, this, which); SetUpdateHandler(&Module2200::updateScene2203); } void Module2200::createScene2204(int which) { _vm->gameState().sceneNum = 3; // TODO Music18hList_stop(0x601C908C, 0, 2); _childObject = new DiskplayerScene(_vm, this, 3); SetUpdateHandler(&Module2200::updateScene2204); } void Module2200::createScene2205(int which) { _vm->gameState().sceneNum = 4; // TODO Music18hList_stop(0x601C908C, 0, 2); _childObject = new Scene2205(_vm, this, 3); SetUpdateHandler(&Module2200::updateScene2205); } void Module2200::createScene2206(int which) { } void Module2200::createScene2207(int which) { } void Module2200::createScene2208(int which) { } void Module2200::createScene2209(int which) { } void Module2200::createScene2210(int which) { } void Module2200::createScene2211(int which) { } void Module2200::createScene2212(int which) { } void Module2200::createScene2213(int which) { } void Module2200::createScene2214(int which) { } void Module2200::createScene2215(int which) { } void Module2200::createScene2216(int which) { } void Module2200::createScene2217(int which) { } void Module2200::createScene2218(int which) { } void Module2200::createScene2219(int which) { } void Module2200::createScene2220(int which) { } void Module2200::createScene2221(int which) { } void Module2200::createScene2222(int which) { } void Module2200::createScene2223(int which) { } void Module2200::createScene2224(int which) { } void Module2200::createScene2225(int which) { } void Module2200::createScene2226(int which) { } void Module2200::createScene2227(int which) { } void Module2200::createScene2228(int which) { } void Module2200::createScene2229(int which) { } void Module2200::createScene2230(int which) { } void Module2200::createScene2231(int which) { } void Module2200::createScene2232(int which) { } void Module2200::createScene2233(int which) { } void Module2200::createScene2234(int which) { } void Module2200::createScene2235(int which) { } void Module2200::createScene2236(int which) { } void Module2200::createScene2237(int which) { } void Module2200::createScene2238(int which) { } void Module2200::createScene2239(int which) { } void Module2200::createScene2240(int which) { } void Module2200::createScene2241(int which) { } void Module2200::createScene2242(int which) { } void Module2200::createScene2243(int which) { } void Module2200::createScene2244(int which) { } void Module2200::createScene2245(int which) { } void Module2200::createScene2246(int which) { } void Module2200::createScene2247(int which) { } void Module2200::createScene2248(int which) { } void Module2200::updateScene2201() { _childObject->handleUpdate(); if (_done) { _done = false; delete _childObject; _childObject = NULL; if (_field20 == 1) { createScene2203(0); } else if (_field20 == 2) { createScene2202(0); } else { _parentModule->sendMessage(0x1009, 0, this); } } } void Module2200::updateScene2202() { _childObject->handleUpdate(); if (_done) { _done = false; delete _childObject; _childObject = NULL; createScene2201(2); } } void Module2200::updateScene2203() { _childObject->handleUpdate(); if (_done) { _done = false; delete _childObject; _childObject = NULL; if (_field20 == 1) { createScene2205(0); _childObject->handleUpdate(); } else if (_field20 == 2) { createScene2204(0); _childObject->handleUpdate(); } else { createScene2201(1); _childObject->handleUpdate(); } } } void Module2200::updateScene2204() { _childObject->handleUpdate(); if (_done) { _done = false; delete _childObject; _childObject = NULL; createScene2203(2); } } void Module2200::updateScene2205() { _childObject->handleUpdate(); if (_done) { _done = false; delete _childObject; _childObject = NULL; if (_field20 == 1) { createScene2206(0); _childObject->handleUpdate(); } else if (_field20 == 2) { createScene2205(2); _childObject->handleUpdate(); } else { createScene2203(1); _childObject->handleUpdate(); } } } void Module2200::updateScene2206() { } void Module2200::updateScene2207() { } void Module2200::updateScene2208() { } void Module2200::updateScene2209() { } void Module2200::updateScene2210() { } void Module2200::updateScene2211() { } void Module2200::updateScene2212() { } void Module2200::updateScene2213() { } void Module2200::updateScene2214() { } void Module2200::updateScene2215() { } void Module2200::updateScene2216() { } void Module2200::updateScene2217() { } void Module2200::updateScene2218() { } void Module2200::updateScene2219() { } void Module2200::updateScene2220() { } void Module2200::updateScene2221() { } void Module2200::updateScene2222() { } void Module2200::updateScene2223() { } void Module2200::updateScene2224() { } void Module2200::updateScene2225() { } void Module2200::updateScene2226() { } void Module2200::updateScene2227() { } void Module2200::updateScene2228() { } void Module2200::updateScene2229() { } void Module2200::updateScene2230() { } void Module2200::updateScene2231() { } void Module2200::updateScene2232() { } void Module2200::updateScene2233() { } void Module2200::updateScene2234() { } void Module2200::updateScene2235() { } void Module2200::updateScene2236() { } void Module2200::updateScene2237() { } void Module2200::updateScene2238() { } void Module2200::updateScene2239() { } void Module2200::updateScene2240() { } void Module2200::updateScene2241() { } void Module2200::updateScene2242() { } void Module2200::updateScene2243() { } void Module2200::updateScene2244() { } void Module2200::updateScene2245() { } void Module2200::updateScene2246() { } void Module2200::updateScene2247() { } void Module2200::updateScene2248() { } // Scene2201 AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) : AnimatedSprite(vm, 1100) { _x = 403; _y = 259; createSurface(100, 233, 96); setFileHash(0x8600866, 0, -1); SetUpdateHandler(&AnimatedSprite::update); } AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klayman *klayman, Sprite *doorLightSprite, bool flag1) : AnimatedSprite(vm, 1100), _soundResource(vm), _klayman(klayman), _doorLightSprite(doorLightSprite), _countdown(0), _doorOpen(flag1) { _x = 408; _y = 290; createSurface(900, 63, 266); SetUpdateHandler(&AsScene2201Door::update); SetMessageHandler(&AsScene2201Door::handleMessage); if (_doorOpen) { setFileHash(0xE2CB0412, -1, -1); _countdown = 48; _newHashListIndex = -2; } else { setFileHash(0xE2CB0412, 0, -1); _newHashListIndex = 0; _doorLightSprite->getSurface()->setVisible(false); } } void AsScene2201Door::update() { if (_countdown != 0 && _doorOpen && (--_countdown == 0)) { stCloseDoor(); } AnimatedSprite::update(); } uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: if (param.asInteger() == 0x11001090) { if (_doorOpen) _doorLightSprite->getSurface()->setVisible(true); } else if (param.asInteger() == 0x11283090) { if (!_doorOpen) _doorLightSprite->getSurface()->setVisible(false); } break; case 0x2000: if (_doorOpen) _countdown = 144; messageResult = _doorOpen ? 1 : 0; break; case 0x3002: removeCallbacks(); break; case 0x4808: _countdown = 144; if (!_doorOpen) stOpenDoor(); break; } return messageResult; } void AsScene2201Door::stOpenDoor() { _doorOpen = true; setFileHash(0xE2CB0412, 0, -1); _newHashListIndex = -2; _soundResource.play(calcHash("fxDoorOpen33")); } void AsScene2201Door::stCloseDoor() { _doorOpen = false; setFileHash(0xE2CB0412, -1, -1); _playBackwards = true; _newHashListIndex = 0; _soundResource.play(calcHash("fxDoorClose33")); } Class444::Class444(NeverhoodEngine *vm, int pointIndex, int spriteIndex) : StaticSprite(vm, 900) { _spriteResource.load2(kClass444FileHashes[spriteIndex]); createSurface(100, 16, 16); _drawRect.x = -(_spriteResource.getDimensions().width / 2); _drawRect.y = -(_spriteResource.getDimensions().height / 2); _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _x = kClass444Points[pointIndex].x; _y = kClass444Points[pointIndex].y; _needRefresh = true; } Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _soundFlag(false) { Sprite *tempSprite; if (!getSubVar(0x40050052, 0x60400854)) { // TODO _vm->gameModule()->initScene2201Vars(); } _surfaceFlag = true; SetMessageHandler(&Scene2201::handleMessage); SetUpdateHandler(&Scene2201::update); loadDataResource(0x04104242); loadHitRectList(); _background = addBackground(new DirtyBackground(_vm, 0x40008208, 0, 0)); _palette = new Palette(_vm, 0x40008208); _palette->usePalette(); _mouseCursor = addSprite(new Mouse433(_vm, 0x0820C408, NULL)); _asTape = addSprite(new AsScene1201Tape(_vm, this, 7, 1100, 459, 432, 0x9148A011)); _vm->_collisionMan->addSprite(_asTape); _ssDoorButton = addSprite(new Class426(_vm, this, 0xE4A43E29, 0xE4A43E29, 100, 0)); for (uint32 i = 0; i < 9; i++) { if ((int16)getSubVar(0x484498D0, i) >= 0) { addSprite(new Class444(_vm, i, (int16)getSubVar(0x484498D0, i))); } } _rect1.y1 = 0; _rect1.x2 = 640; _rect2.x2 = 640; _rect2.y2 = 480; if (!getGlobalVar(0x404290D5)) { addSprite(new StaticSprite(_vm, 0x00026027, 900)); } tempSprite = addSprite(new StaticSprite(_vm, 0x030326A0, 1100)); _rect1.x1 = tempSprite->getSurface()->getDrawRect().x; addSprite(new StaticSprite(_vm, 0x811DA061, 1100)); tempSprite = addSprite(new StaticSprite(_vm, 0x11180022, 1100)); _rect2.x1 = tempSprite->getSurface()->getDrawRect().x; tempSprite = addSprite(new StaticSprite(_vm, 0x0D411130, 1100)); _rect1.y2 = tempSprite->getSurface()->getDrawRect().y + tempSprite->getSurface()->getDrawRect().height; _rect2.y1 = tempSprite->getSurface()->getDrawRect().y + tempSprite->getSurface()->getDrawRect().height; _doorLightSprite = addSprite(new StaticSprite(_vm, 0xA4062212, 900)); if (which < 0) { _klayman = new KmScene2201(_vm, this, 300, 427, &_rect1, 2); setMessageList(0x004B8118); _asDoor = addSprite(new AsScene2201Door(_vm, _klayman, _doorLightSprite, false)); } else if (which == 1) { _klayman = new KmScene2201(_vm, this, 412, 393, &_rect1, 2); setMessageList(0x004B8130); _asDoor = addSprite(new AsScene2201Door(_vm, _klayman, _doorLightSprite, false)); } else if (which == 2) { if (getGlobalVar(0xC0418A02)) { _klayman = new KmScene2201(_vm, this, 379, 427, &_rect1, 2); _klayman->setDoDeltaX(1); } else { _klayman = new KmScene2201(_vm, this, 261, 427, &_rect1, 2); } setMessageList(0x004B8178); _asDoor = addSprite(new AsScene2201Door(_vm, _klayman, _doorLightSprite, false)); } else { NPoint pt = _dataResource.getPoint(0x0304D8DC); _klayman = new KmScene2201(_vm, this, pt.x, pt.y, &_rect1, 2); setMessageList(0x004B8120); _asDoor = addSprite(new AsScene2201Door(_vm, _klayman, _doorLightSprite, true)); } addSprite(_klayman); addSprite(new AsScene2201CeilingFan(_vm)); // TODO Sound1ChList_addSoundResource(0x04106220, 0x81212040, true); } Scene2201::~Scene2201() { setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0); // TODO Sound1ChList_sub_407AF0(0x04106220); } void Scene2201::update() { Scene::update(); if (!_soundFlag) { // TODO Sound1ChList_playLooping(0x81212040); _soundFlag = true; } } uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: if (param.asInteger() == 0x402064D8) { _klayman->sendEntityMessage(0x1014, _ssDoorButton, this); } else if (param.asInteger() == 0x35803198) { if (_asDoor->hasMessageHandler() && _asDoor->sendMessage(0x2000, 0, this)) { setMessageList(0x004B81A0); } else { setMessageList(0x004B81B8); } } else if (param.asInteger() == 0x51445010) { if (getGlobalVar(0x404290D5)) { setMessageList(0x004B8108); } else { setMessageList(0x004B8150); } } else if (param.asInteger() == 0x1D203082) { setMessageList(0x004B8180); } else if (param.asInteger() == 0x00049091) { if (getGlobalVar(0x404290D5)) { setMessageList(0x004B8138); } else { setMessageList(0x004B8108); } } break; case 0x480B: if (sender == _ssDoorButton) { _asDoor->sendMessage(0x4808, 0, this); } break; case 0x4826: if (sender == _asTape) { _klayman->sendEntityMessage(0x1014, _asTape, this); setMessageList(0x004B81C8); } break; } return 0; } static const NPoint kSsScene2202PuzzleTilePoints[] = { {196, 105}, {323, 102}, {445, 106}, {192, 216}, {319, 220}, {446, 216}, {188, 320}, {319, 319}, {443, 322} }; static const uint32 kSsScene2202PuzzleTileFileHashes1[] = { 0xA500800C, 0x2182910C, 0x2323980C, 0x23049084, 0x21008080, 0x2303900C, 0x6120980C, 0x2504D808 }; static const uint32 kSsScene2202PuzzleTileFileHashes2[] = { 0x0AAD8080, 0x0A290291, 0x0A2BA398, 0x822B8490, 0x86298080, 0x0A2B8390, 0x0A69A098, 0x0E2D84D8 }; SsScene2202PuzzleTile::SsScene2202PuzzleTile(NeverhoodEngine *vm, Scene *parentScene, int16 tileIndex, int16 value) : StaticSprite(vm, 900), _soundResource1(vm), _soundResource2(vm), _parentScene(parentScene), _value(value), _tileIndex(tileIndex), _isMoving(false) { SetUpdateHandler(&SsScene2202PuzzleTile::update); SetMessageHandler(&SsScene2202PuzzleTile::handleMessage); _spriteResource.load2(kSsScene2202PuzzleTileFileHashes2[_value]); if (_tileIndex >= 0 && _tileIndex <= 2) { createSurface(100, 128, 128); } else if (_tileIndex >= 3 && _tileIndex <= 5) { createSurface(300, 128, 128); } else { createSurface(500, 128, 128); } _drawRect.x = -(_spriteResource.getDimensions().width / 2); _drawRect.y = -(_spriteResource.getDimensions().height / 2); _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _deltaRect = _drawRect; _x = kSsScene2202PuzzleTilePoints[_tileIndex].x; _y = kSsScene2202PuzzleTilePoints[_tileIndex].y; processDelta(); _needRefresh = true; StaticSprite::update(); _soundResource1.load(0x40958621); _soundResource2.load(0x51108241); } void SsScene2202PuzzleTile::update() { handleSpriteUpdate(); StaticSprite::update(); } uint32 SsScene2202PuzzleTile::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x1011: if (!_isMoving && !getGlobalVar(0x404290D5)) { _parentScene->sendMessage(0x2000, _tileIndex, this); } messageResult = 1; break; case 0x2001: _isMoving = true; moveTile(param.asInteger()); break; } return messageResult; } void SsScene2202PuzzleTile::suMoveTileX() { bool done = false; if (_counterDirection) { if (_counter > 2) _counter -= 2; } else { if (_counter < 20) _counter += 2; } for (int16 i = 0; i < _counter; i++) { _x += _xIncr; _errValue += _yDelta; if (_errValue >= _xDelta) { _errValue -= _xDelta; _y += _yIncr; } if (_x == _newX && _y == _newY) { done = true; break; } if (_x == _xFlagPos) _counterDirection = true; } if (done) { stopMoving(); } processDelta(); } void SsScene2202PuzzleTile::suMoveTileY() { bool done = false; if (_counterDirection) { if (_counter > 2) _counter -= 2; } else { if (_counter < 20) _counter += 2; } for (int16 i = 0; i < _counter; i++) { _y += _yIncr; _errValue += _xDelta; if (_errValue >= _yDelta) { _errValue -= _yDelta; _x += _xIncr; } if (_x == _newX && _y == _newY) { done = true; break; } if (_x == _xFlagPos) _counterDirection = true; } if (done) { stopMoving(); } processDelta(); } void SsScene2202PuzzleTile::moveTile(int16 newTileIndex) { _spriteResource.load2(kSsScene2202PuzzleTileFileHashes1[_value]); _drawRect.x = -(_spriteResource.getDimensions().width / 2); _drawRect.y = -(_spriteResource.getDimensions().height / 2); _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _needRefresh = true; setSubVar(0x484498D0, _tileIndex, (uint32)-1); setSubVar(0x484498D0, newTileIndex, (uint32)_value); _tileIndex = newTileIndex; _errValue = 0; _counterDirection = false; _counter = 0; _newX = kSsScene2202PuzzleTilePoints[newTileIndex].x; _newY = kSsScene2202PuzzleTilePoints[newTileIndex].y; if (_x == _newX && _y == _newY) return; if (_x <= _newX) { if (_y <= _newY) { _xDelta = _newX - _x; _yDelta = _newY - _y; _xIncr = 1; _yIncr = 1; } else { _xDelta = _newX - _x; _yDelta = _y - _newY; _xIncr = 1; _yIncr = -1; } } else { if (_y <= _newY) { _xDelta = _x - _newX; _yDelta = _newY - _y; _xIncr = -1; _yIncr = 1; } else { _xDelta = _x - _newX; _yDelta = _y - _newY; _xIncr = -1; _yIncr = -1; } } if (_xDelta > _yDelta) { SetSpriteCallback(&SsScene2202PuzzleTile::suMoveTileX); if (_xIncr > 0) { if (_newX - _x >= 180) _xFlagPos = _newX - 90; else _xFlagPos = _x + _newX / 2; } else { if (_x - _newX >= 180) _xFlagPos = _x + 90; else _xFlagPos = _x / 2 + _newX; } _soundResource1.play(); } else { SetSpriteCallback(&SsScene2202PuzzleTile::suMoveTileY); if (_yIncr > 0) { if (_newY - _y >= 180) _xFlagPos = _newY - 90; else _xFlagPos = _y + _newY / 2; } else { if (_y - _newY >= 180) _xFlagPos = _y + 90; else _xFlagPos = _y / 2 + _newY; } _soundResource2.play(); } } void SsScene2202PuzzleTile::stopMoving() { _spriteResource.load2(kSsScene2202PuzzleTileFileHashes2[_value]); _drawRect.x = -(_spriteResource.getDimensions().width / 2); _drawRect.y = -(_spriteResource.getDimensions().height / 2); _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _needRefresh = true; SetSpriteCallback(NULL); _isMoving = false; _parentScene->sendMessage(0x2002, _tileIndex, this); } Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _soundResource1(vm), _soundResource2(vm), _isSolved(false), _leaveScene(false), _isTileMoving(false), _movingTileSprite(NULL), _doneMovingTileSprite(NULL) { Palette2 *palette2; // TODO initScene2201Vars(); SetMessageHandler(&Scene2202::handleMessage); SetUpdateHandler(&Scene2202::update); _surfaceFlag = true; _background = addBackground(new DirtyBackground(_vm, 0x08100A0C, 0, 0)); palette2 = new Palette2(_vm, 0x08100A0C); _palette = palette2; _palette->usePalette(); addEntity(palette2); _mouseCursor = addSprite(new Mouse435(_vm, 0x00A08089, 20, 620)); //DEBUG! for (uint32 index = 0; index < 9; index++) setSubVar(0x484498D0, index, 7 - index); for (uint32 index = 0; index < 9; index++) { int16 value = (int16)getSubVar(0x484498D0, index); if (value >= 0) { Sprite *puzzleTileSprite = addSprite(new SsScene2202PuzzleTile(_vm, this, index, value)); _vm->_collisionMan->addSprite(puzzleTileSprite); } } addSprite(new StaticSprite(_vm, 0x55C043B8, 200)); addSprite(new StaticSprite(_vm, 0x85500158, 400)); addSprite(new StaticSprite(_vm, 0x25547028, 600)); _soundResource1.load(0x68E25540); _soundResource2.load(0x40400457); // TODO Sound1ChList_addSoundResource(0x60400854, 0x8101A241, true); // TODO Sound1ChList_playLooping(0x8101A241); } Scene2202::~Scene2202() { // TODO Sound1ChList_sub_407AF0(0x60400854); } void Scene2202::update() { Scene::update(); if (_leaveScene && !_soundResource2.isPlaying()) { _parentModule->sendMessage(0x1009, 0, this); } if (_isSolved && !_soundResource1.isPlaying()) { _soundResource2.play(); _isSolved = false; _leaveScene = true; } if (_movingTileSprite && !_isTileMoving) { int16 value = getFreeTileIndex(_movingTileIndex); if (value != -1) { setSurfacePriority(_movingTileSprite->getSurface(), 700); _movingTileSprite->sendMessage(0x2001, value, this); _movingTileSprite = NULL; _isTileMoving = true; } } if (_doneMovingTileSprite) { setSurfacePriority(_doneMovingTileSprite->getSurface(), _surfacePriority); _doneMovingTileSprite = NULL; if (testIsSolved()) { _soundResource1.play(); setGlobalVar(0x404290D5, 1); _isSolved = true; } } } uint32 Scene2202::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x0001: // TODO Debug stuff if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { _parentModule->sendMessage(0x1009, 0, this); } break; case 0x000D: // TODO Debug stuff break; case 0x2000: _movingTileIndex = (int16)param.asInteger(); _movingTileSprite = (Sprite*)sender; break; case 0x2002: _isTileMoving = false; _doneMovingTileSprite = (Sprite*)sender; if (param.asInteger() >= 0 && param.asInteger() <= 2) { _surfacePriority = 100; } else if (param.asInteger() >= 3 && param.asInteger() <= 5) { _surfacePriority = 300; } else { _surfacePriority = 500; } break; } return 0; } int16 Scene2202::getFreeTileIndex(int16 index) { if (index >= 3 && (int16)getSubVar(0x484498D0, index - 3) == -1) { return index - 3; } else if (index <= 5 && (int16)getSubVar(0x484498D0, index + 3) == -1) { return index + 3; } else if (index != 0 && index != 3 && index != 6 && (int16)getSubVar(0x484498D0, index - 1) == -1) { return index - 1; } else if (index != 2 && index != 5 && index != 8 && (int16)getSubVar(0x484498D0, index + 1) == -1) { return index + 1; } else return -1; } bool Scene2202::testIsSolved() { return getSubVar(0x484498D0, 0) == 0 && getSubVar(0x484498D0, 2) == 2 && getSubVar(0x484498D0, 3) == 3 && getSubVar(0x484498D0, 4) == 4 && getSubVar(0x484498D0, 5) == 5 && getSubVar(0x484498D0, 6) == 6 && getSubVar(0x484498D0, 8) == 7; } static const uint32 kClass545FileHashes[] = { 0x2450D850, 0x0C9CE8D0, 0x2C58A152 }; Class545::Class545(NeverhoodEngine *vm, Scene *parentScene, int index, int surfacePriority, int16 x, int16 y) : AnimatedSprite(vm, kClass545FileHashes[index], surfacePriority, x, y), _parentScene(parentScene), _index(index) { if (!getSubVar(0x0090EA95, _index) && !getSubVar(0x08D0AB11, _index)) { SetMessageHandler(&Class545::handleMessage); } else { _surface->setVisible(false); SetMessageHandler(NULL); } } uint32 Class545::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x1011: _parentScene->sendMessage(0x4826, 0, this); messageResult = 1; break; case 0x4806: setSubVar(0x0090EA95, _index, 1); _surface->setVisible(false); SetMessageHandler(NULL); } return messageResult; } static const uint32 kAsScene2203DoorFileHashes[] = { 0x7868AE10, 0x1A488110 }; AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, int index) : AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene), _index(index) { SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2203Door::handleMessage); _x = 320; _y = 240; createSurface1(kAsScene2203DoorFileHashes[_index], 900); if (getGlobalVar(0x9A500914) == _index) { setFileHash(kAsScene2203DoorFileHashes[_index], -1, -1); _newHashListIndex = -2; } else { setFileHash(kAsScene2203DoorFileHashes[_index], 0, -1); _newHashListIndex = 0; } } uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x1011: if (_index == getGlobalVar(0x9A500914)) _parentScene->sendMessage(0x2002, 0, this); else _parentScene->sendMessage(0x2001, 0, this); messageResult = 1; break; case 0x2000: _otherDoor = (Sprite*)param.asEntity(); break; case 0x3002: if (_index == getGlobalVar(0x9A500914)) _parentScene->sendMessage(0x4808, 0, this); setFileHash1(); break; case 0x4808: setGlobalVar(0x9A500914, _index); _otherDoor->sendMessage(0x4809, 0, this); openDoor(); break; case 0x4809: closeDoor(); _parentScene->sendMessage(0x2003, 0, this); break; } return messageResult; } void AsScene2203Door::openDoor() { _soundResource.play(0x341014C4); setFileHash(kAsScene2203DoorFileHashes[_index], 1, -1); } void AsScene2203Door::closeDoor() { setFileHash(kAsScene2203DoorFileHashes[_index], -1, -1); _playBackwards = true; _newHashListIndex = 0; } Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true) { if (getGlobalVar(0xC0780812) && !getGlobalVar(0x13382860)) setGlobalVar(0x13382860, 1); SetMessageHandler(&Scene2203::handleMessage); _surfaceFlag = true; _background = addBackground(new DirtyBackground(_vm, 0x82C80334, 0, 0)); _palette = new Palette(_vm, 0x82C80334); _palette->usePalette(); _mouseCursor = addSprite(new Mouse433(_vm, 0x80330824, NULL)); _vm->_collisionMan->setHitRects(0x004B8320); if (getGlobalVar(0x13382860) == 1) { _class545 = addSprite(new Class545(_vm, this, 2, 1100, 282, 432)); _vm->_collisionMan->addSprite(_class545); } _asTape = addSprite(new AsScene1201Tape(_vm, this, 1, 1100, 435, 432, 0x9148A011)); _vm->_collisionMan->addSprite(_asTape); _asLeftDoor = addSprite(new AsScene2203Door(_vm, this, 0)); _asRightDoor = addSprite(new AsScene2203Door(_vm, this, 1)); _ssSmallLeftDoor = addSprite(new StaticSprite(_vm, 0x542CC072, 1100)); _ssSmallRightDoor = addSprite(new StaticSprite(_vm, 0x0A2C0432, 1100)); _leftDoorClipRect.x1 = _ssSmallLeftDoor->getSurface()->getDrawRect().x; _leftDoorClipRect.y1 = 0; _leftDoorClipRect.x2 = 640; _leftDoorClipRect.y2 = 480; _rightDoorClipRect.x1 = 0; _rightDoorClipRect.y1 = 0; _rightDoorClipRect.x2 = _ssSmallRightDoor->getSurface()->getDrawRect().x + _ssSmallRightDoor->getSurface()->getDrawRect().width; _rightDoorClipRect.y2 = 480; _asLeftDoor->sendEntityMessage(0x2000, _asRightDoor, this); _asRightDoor->sendEntityMessage(0x2000, _asLeftDoor, this); _vm->_collisionMan->addSprite(_asLeftDoor); _vm->_collisionMan->addSprite(_asRightDoor); if (which < 0) { _klayman = new KmScene2203(_vm, this, 200, 427); setMessageList(0x004B8340); } else if (which == 1) { _klayman = new KmScene2203(_vm, this, 640, 427); setMessageList(0x004B8350); } else if (which == 2) { if (getGlobalVar(0xC0418A02)) { _klayman = new KmScene2203(_vm, this, 362, 427); _klayman->setDoDeltaX(1); } else { _klayman = new KmScene2203(_vm, this, 202, 427); } setMessageList(0x004B8358); } else { _klayman = new KmScene2203(_vm, this, 0, 427); setMessageList(0x004B8348); } addSprite(_klayman); if (getGlobalVar(0x9A500914)) { _ssSmallLeftDoor->getSurface()->setVisible(false); _klayman->getSurface()->getClipRect() = _rightDoorClipRect; } else { _ssSmallRightDoor->getSurface()->setVisible(false); _klayman->getSurface()->getClipRect() = _leftDoorClipRect; } setRectList(0x004B8420); } Scene2203::~Scene2203() { setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0); } uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2001: _klayman->sendEntityMessage(0x1014, sender, this); if (sender == _asLeftDoor) { setMessageList2(0x004B83B0); } else { setMessageList2(0x004B83C8); } break; case 0x2002: if (sender == _asLeftDoor) { setMessageList2(0x004B8370); } else { setMessageList2(0x004B8360); } break; case 0x2003: if (sender == _asLeftDoor) { _ssSmallLeftDoor->getSurface()->setVisible(false); } else { _ssSmallRightDoor->getSurface()->setVisible(false); } break; case 0x4808: if (sender == _asLeftDoor) { _ssSmallLeftDoor->getSurface()->setVisible(true); _klayman->getSurface()->getClipRect() = _leftDoorClipRect; } else { _ssSmallRightDoor->getSurface()->setVisible(true); _klayman->getSurface()->getClipRect() = _rightDoorClipRect; } break; case 0x4826: if (sender == _asTape) { _klayman->sendEntityMessage(0x1014, _asTape, this); setMessageList(0x004B83E0); } else if (sender == _class545) { _klayman->sendEntityMessage(0x1014, _class545, this); setMessageList(0x004B83F0); } break; } return messageResult; } SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) : StaticSprite(vm, 900) { SetMessageHandler(&SsScene2205DoorFrame::handleMessage); _spriteResource.load2(getGlobalVar(0x4D080E54) ? 0x24306227 : 0xD90032A0); createSurface(1100, 45, 206); _drawRect.x = 0; _drawRect.y = 0; _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _x = _spriteResource.getPosition().x; _y = _spriteResource.getPosition().y; _needRefresh = true; StaticSprite::update(); } uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2000: _spriteResource.load2(getGlobalVar(0x4D080E54) ? 0x24306227 : 0xD90032A0); _drawRect.x = 0; _drawRect.y = 0; _drawRect.width = _spriteResource.getDimensions().width; _drawRect.height = _spriteResource.getDimensions().height; _x = _spriteResource.getPosition().x; _y = _spriteResource.getPosition().y; _needRefresh = true; StaticSprite::update(); } return messageResult; } Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true) { Palette2 *palette2; SetMessageHandler(&Scene2205::handleMessage); SetUpdateHandler(&Scene2205::update); _vm->_collisionMan->setHitRects(0x004B0620); _surfaceFlag = true; if (getGlobalVar(0x4D080E54)) { _isLightOn = true; _background = addBackground(new DirtyBackground(_vm, 0x0008028D, 0, 0)); palette2 = new Palette2(_vm, 0x0008028D); _palette = palette2; _palette->usePalette(); addEntity(palette2); _mouseCursor = addSprite(new Mouse433(_vm, 0x80289008, NULL)); _ssLightSwitch = new Class426(_vm, this, 0x2D339030, 0x2D309030, 100, 0); addSprite(_ssLightSwitch); } else { _isLightOn = false; _background = addBackground(new DirtyBackground(_vm, 0xD00A028D, 0, 0)); palette2 = new Palette2(_vm, 0xD00A028D); _palette = palette2; _palette->usePalette(); addEntity(palette2); _mouseCursor = addSprite(new Mouse433(_vm, 0xA0289D08, NULL)); _ssLightSwitch = new Class426(_vm, this, 0x2D339030, 0xDAC86E84, 100, 0); addSprite(_ssLightSwitch); } palette2->addPalette(0xD00A028D, 0, 256, 0); _ssDoorFrame = addSprite(new SsScene2205DoorFrame(_vm)); if (which < 0) { _klayman = new KmScene2205(_vm, this, 320, 417); setMessageList(0x004B0658); if (!getGlobalVar(0x4D080E54)) { _palette->addPalette(0x68033B1C, 0, 65, 0); } _isKlaymanInLight = false; } else if (which == 1) { _klayman = new KmScene2205(_vm, this, 640, 417); setMessageList(0x004B0648); if (!getGlobalVar(0x4D080E54)) { _palette->addPalette(0x68033B1C, 0, 65, 0); } _isKlaymanInLight = false; } else { _klayman = new KmScene2205(_vm, this, 0, 417); setMessageList(0x004B0640); _isKlaymanInLight = true; } addSprite(_klayman); _klayman->getSurface()->getClipRect().x1 = _ssDoorFrame->getSurface()->getDrawRect().x; _klayman->getSurface()->getClipRect().y1 = 0; _klayman->getSurface()->getClipRect().x2 = 640; _klayman->getSurface()->getClipRect().y2 = 480; loadDataResource(0x00144822); _klayman->setSoundFlag(true); } void Scene2205::update() { Scene::update(); if (!_isLightOn && getGlobalVar(0x4D080E54)) { _palette->addPalette(0x0008028D, 0, 256, 0); _background->load(0x0008028D); _ssLightSwitch->setFileHashes(0x2D339030, 0x2D309030); _ssDoorFrame->sendMessage(0x2000, 0, this); ((Mouse433*)_mouseCursor)->load(0x80289008); ((Mouse433*)_mouseCursor)->updateCursor(); _isLightOn = true; } else if (_isLightOn && !getGlobalVar(0x4D080E54)) { _palette->addPalette(0xD00A028D, 0, 256, 0); _background->load(0xD00A028D); _ssLightSwitch->setFileHashes(0x2D339030, 0xDAC86E84); _ssDoorFrame->sendMessage(0x2000, 0, this); ((Mouse433*)_mouseCursor)->load(0xA0289D08); ((Mouse433*)_mouseCursor)->updateCursor(); _isKlaymanInLight = true; if (_klayman->getX() > 85) { _palette->addPalette(0x68033B1C, 0, 65, 0); _isKlaymanInLight = false; } _isLightOn = false; } if (!getGlobalVar(0x4D080E54)) { if (_isKlaymanInLight && _klayman->getX() > 85) { ((Palette2*)_palette)->addPalette(0x68033B1C, 0, 65, 0); ((Palette2*)_palette)->startFadeToPalette(12); _isKlaymanInLight = false; } else if (!_isKlaymanInLight && _klayman->getX() <= 85) { ((Palette2*)_palette)->addPalette(0xD00A028D, 0, 65, 0); ((Palette2*)_palette)->startFadeToPalette(12); _isKlaymanInLight = true; } } } uint32 Scene2205::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x100D: if (param.asInteger() == 0x6449569A) { setMessageList(0x004B0690); } else if (param.asInteger() == 0x2841369C) { setMessageList(0x004B0630); } else if (param.asInteger() == 0x402064D8) { _klayman->sendEntityMessage(0x1014, _ssLightSwitch, this); } break; case 0x480B: setGlobalVar(0x4D080E54, getGlobalVar(0x4D080E54) ? 0 : 1); break; } return 0; } } // End of namespace Neverhood