/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/module2700.h" #include "neverhood/gamemodule.h" #include "neverhood/module1000.h" namespace Neverhood { static const NRect kScene2710ClipRect = NRect(0, 0, 626, 480); static const uint32 kScene2710StaticSprites[] = { 0x0D2016C0, 0 }; static const NRect kScene2711ClipRect = NRect(0, 0, 521, 480); static const uint32 kScene2711FileHashes1[] = { 0, 0x100801A1, 0x201081A0, 0x006800A4, 0x40390120, 0x000001B1, 0x001000A1, 0 }; static const uint32 kScene2711FileHashes2[] = { 0, 0x40403308, 0x71403168, 0x80423928, 0x224131A8, 0x50401328, 0x70423328, 0 }; static const uint32 kScene2711FileHashes3[] = { 0, 0x1088A021, 0x108120E5, 0x18A02321, 0x148221A9, 0x10082061, 0x188820E1, 0 }; static const NRect kScene2724ClipRect = NRect(0, 141, 640, 480); static const uint32 kScene2724StaticSprites[] = { 0xC20D00A5, 0 }; static const NRect kScene2725ClipRect = NRect(0, 0, 640, 413); static const uint32 kScene2725StaticSprites[] = { 0xC20E00A5, 0 }; Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm), _soundResource4(vm), _soundIndex(0), _flag1(false) { _vm->_soundMan->addMusic(0x42212411, 0x04020210); _vm->_soundMan->startMusic(0x04020210, 24, 2); SetMessageHandler(&Module2700::handleMessage); if (which < 0) { which = _vm->gameState().which; if (_vm->gameState().sceneNum == 0 || _vm->gameState().sceneNum == 30 || _vm->gameState().sceneNum == 31) which = -1; createScene(_vm->gameState().sceneNum, which); } else { createScene(0, 0); } _soundResource1.load(0x00880CCC); _soundResource2.load(0x00880CC0); _soundResource3.load(0x00880CCC); _soundResource4.load(0x00880CC0); } Module2700::~Module2700() { _vm->_soundMan->deleteGroup(0x42212411); } void Module2700::createScene(int sceneNum, int which) { debug("Module2700::createScene(%d, %d)", sceneNum, which); if (sceneNum != 30 && sceneNum != 31) _vm->gameState().which = which; _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 0: _childObject = new Scene2701(_vm, this, which); break; case 1: _childObject = new Scene2702(_vm, this, which); break; case 2: if (which == 6 || which == 7) createScene2703(which, 0x004B1710); else if (which == 4 || which == 5) createScene2703(which, 0x004B1738); else if (which == 2 || which == 3) createScene2703(which, 0x004B1760); else createScene2703(which, 0x004B1788); break; case 3: createScene2704(which, 0x004B17B0, 150); break; case 4: createScene2704(which, 0x004B17D8, 150); break; case 5: if (which >= 4) { _childObject = new Scene2706(_vm, this, which); } else if (which == 2 || which == 3) { createScene2704(which, 0x004B1828, 150); } else { createScene2704(which, 0x004B1800, 150); } break; case 6: createScene2704(which, 0x004B1850, 150); break; case 7: if (which == 2 || which == 3) { createScene2704(which, 0x004B1878, 150); } else { createScene2704(which, 0x004B18A0, 150); } break; case 8: if (which == 2 || which == 3) { createScene2704(which, 0x004B18C8, 150); } else { createScene2704(which, 0x004B18F0, 150); } break; case 9: createScene2704(which, 0x004B1918, 150, kScene2710StaticSprites, &kScene2710ClipRect); break; case 10: // TODO _vm->gameModule()->initScene2808Vars2(); _scene2711StaticSprites[0] = kScene2711FileHashes1[getSubVar(0x40005834, 2)]; _scene2711StaticSprites[1] = kScene2711FileHashes2[getSubVar(0x40005834, 1)]; _scene2711StaticSprites[2] = kScene2711FileHashes3[getSubVar(0x40005834, 0)]; _scene2711StaticSprites[3] = 0x0261282E; _scene2711StaticSprites[4] = 0x9608E5A0; _scene2711StaticSprites[5] = 0; createScene2704(which, 0x004B1950, 150, _scene2711StaticSprites, &kScene2711ClipRect); break; case 11: createScene2704(which, 0x004B19E0, 150); break; case 12: createScene2704(which, 0x004B1A08, 150); break; case 13: createScene2704(which, 0x004B1A30, 150); break; case 14: if (which == 4 || which == 5) { createScene2704(which, 0x004B1A58, 150); } else if (which == 2 || which == 3) { createScene2704(which, 0x004B1A80, 150); } else { createScene2704(which, 0x004B1AA8, 150); } break; case 15: if (which == 4 || which == 5) { createScene2704(which, 0x004B1AD0, 150); } else if (which == 2 || which == 3) { createScene2704(which, 0x004B1AF8, 150); } else { createScene2704(which, 0x004B1B20, 150); } break; case 16: if (which == 4 || which == 5) { createScene2704(which, 0x004B1B48, 150); } else if (which == 2 || which == 3) { createScene2704(which, 0x004B1B70, 150); } else { createScene2704(which, 0x004B1B98, 150); } break; case 17: if (which == 4 || which == 5) { createScene2704(which, 0x004B1BC0, 150); } else if (which == 2 || which == 3) { createScene2704(which, 0x004B1BE8, 150); } else { createScene2704(which, 0x004B1C10, 150); } break; case 18: if (which == 2 || which == 3) { createScene2704(which, 0x004B1C38, 150); } else { createScene2704(which, 0x004B1C60, 150); } break; case 19: if (which == 2 || which == 3) { createScene2704(which, 0x004B1CB0, 150); } else { createScene2704(which, 0x004B1C88, 150); } break; case 20: if (which == 2 || which == 3) { createScene2704(which, 0x004B1CD8, 150); } else { createScene2704(which, 0x004B1D00, 150); } break; case 21: createScene2704(which, 0x004B1D28, 150); break; case 22: createScene2704(which, 0x004B1D50, 150); break; case 23: createScene2704(which, 0x004B1D78, 150, kScene2724StaticSprites, &kScene2724ClipRect); break; case 24: createScene2704(which, 0x004B1DB0, 150, kScene2725StaticSprites, &kScene2725ClipRect); break; case 25: createScene2704(which, 0x004B1DE8, 150); break; case 26: createScene2704(which, 0x004B1E10, 150); break; case 27: createScene2704(which, 0x004B1E38, 150); break; case 28: createScene2704(which, 0x004B1E60, 150); break; case 30: _childObject = new Class152(_vm, this, 0x09507248, 0x0724C09D); break; case 31: //TODO _childObject = new Scene2732(_vm, this, which); break; } SetUpdateHandler(&Module2700::updateScene); _childObject->handleUpdate(); } #define SceneLinkIf(moduleResult, sceneNum, which) \ if (_moduleResult == moduleResult) { createScene(sceneNum, which); break; } void Module2700::updateScene() { if (!updateChild()) { debug("sceneNum = %d; _moduleResult = %d", _vm->gameState().sceneNum, _moduleResult); switch (_vm->gameState().sceneNum) { case 0: SceneLinkIf(1, 1, 0); leaveModule(0); break; case 1: SceneLinkIf(1, 14, 1); SceneLinkIf(2, 2, 2); SceneLinkIf(3, 14, 3); SceneLinkIf(4, 2, 6); SceneLinkIf(5, 2, 4); createScene(0, 1); break; case 2: SceneLinkIf(1, 5, 0); SceneLinkIf(2, 1, 2); SceneLinkIf(3, 5, 2); SceneLinkIf(4, 1, 5); SceneLinkIf(5, 5, 4); SceneLinkIf(6, 1, 4); SceneLinkIf(7, 11, 0); createScene(3, 0); break; case 3: createScene(2, 0); break; case 4: SceneLinkIf(1, 7, 2); createScene(5, 5); break; case 5: SceneLinkIf(1, 6, 0); SceneLinkIf(2, 2, 3); SceneLinkIf(3, 8, 2); SceneLinkIf(4, 2, 5); SceneLinkIf(5, 4, 0); SceneLinkIf(6, 7, 0); createScene(2, 1); break; case 6: SceneLinkIf(1, 8, 0); createScene(5, 1); break; case 7: SceneLinkIf(1, 8, 3); SceneLinkIf(2, 4, 1); SceneLinkIf(3, 9, 0); createScene(5, 6); break; case 8: SceneLinkIf(1, 10, 0); SceneLinkIf(2, 5, 3); SceneLinkIf(3, 7, 1); createScene(6, 1); break; case 9: SceneLinkIf(1, 10, 1); createScene(7, 3); break; case 10: SceneLinkIf(1, 9, 1); createScene(8, 1); break; case 11: SceneLinkIf(1, 12, 0); createScene(2, 7); break; case 12: SceneLinkIf(1, 13, 0); createScene(11, 1); break; case 13: SceneLinkIf(1, 30, 0); createScene(12, 1); break; case 14: SceneLinkIf(1, 1, 1); SceneLinkIf(2, 15, 3); SceneLinkIf(3, 1, 3); SceneLinkIf(4, 15, 5); SceneLinkIf(5, 22, 0); createScene(15, 1); break; case 15: SceneLinkIf(1, 14, 0); SceneLinkIf(2, 16, 3); SceneLinkIf(3, 14, 2); SceneLinkIf(4, 16, 5); SceneLinkIf(5, 14, 4); createScene(16, 1); break; case 16: SceneLinkIf(1, 15, 0); SceneLinkIf(2, 17, 3); SceneLinkIf(3, 15, 2); SceneLinkIf(4, 17, 5); SceneLinkIf(5, 15, 4); createScene(17, 1); break; case 17: SceneLinkIf(1, 16, 0); SceneLinkIf(2, 18, 3); SceneLinkIf(3, 16, 2); SceneLinkIf(4, 20, 1); SceneLinkIf(5, 16, 4); createScene(18, 1); break; case 18: SceneLinkIf(1, 17, 0); SceneLinkIf(2, 19, 2); SceneLinkIf(3, 17, 2); createScene(19, 0); break; case 19: SceneLinkIf(1, 20, 2); SceneLinkIf(2, 18, 2); SceneLinkIf(3, 20, 0); createScene(18, 0); break; case 20: SceneLinkIf(1, 17, 4); SceneLinkIf(2, 19, 1); SceneLinkIf(3, 21, 0); createScene(19, 3); break; case 21: // TODO? GameState_sub_469C50(&field_52, 0); // TODO MusicMan_stopAll (if field_52 above = 1) _vm->_soundMan->deleteMusic(_musicFileHash); _vm->_soundMan->startMusic(0x04020210, 0, 2); _vm->_soundMan->deleteSoundGroup(0x42212411); createScene(20, 3); break; case 22: SceneLinkIf(1, 23, 0); createScene(14, 5); break; case 23: SceneLinkIf(1, 24, 0); createScene(22, 1); break; case 24: SceneLinkIf(1, 25, 0); createScene(23, 1); break; case 25: SceneLinkIf(1, 26, 0); createScene(24, 1); break; case 26: SceneLinkIf(1, 27, 0); createScene(25, 1); break; case 27: SceneLinkIf(1, 28, 0); createScene(26, 1); break; case 28: SceneLinkIf(1, 31, 0); createScene(27, 1); break; case 29: createScene(13, 1); break; case 30: createScene(28, 1); break; } } else { switch (_vm->gameState().sceneNum) { case 21: if (!_flag1) { _vm->_soundMan->stopMusic(0x04020210, 0, 1); // TODO _vm->gameModule()->initScene2801Vars(); _musicFileHash = getGlobalVar(0x89A82A15); // TODO? GameState_sub_469C50(&field_52, 0); // TODO MusicMan_create(); // Why? _vm->_soundMan->addMusic(0x42212411, _musicFileHash); _vm->_soundMan->startMusic(_musicFileHash, 0, 2/*TODO ??? */); _vm->_soundMan->addSound(0x42212411, 0x44014282); _vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0); _flag1 = true; } break; } } } void Module2700::update() { } uint32 Module2700::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Module::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x200D: switch (_soundIndex) { case 0: _soundResource1.play(); break; case 1: _soundResource2.play(); break; case 2: _soundResource3.play(); break; case 3: _soundResource4.play(); break; } _soundIndex++; if (_soundIndex >= 4) _soundIndex = 0; break; } return messageResult; } void Module2700::createScene2703(int which, uint32 sceneInfoId, const uint32 *staticSprites, const NRect *clipRect) { // TODO } void Module2700::createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) { _childObject = new Scene2704(_vm, this, which, sceneInfoId, value, staticSprites, clipRect); } static const NPoint kClass517Points[] = { {-63, 3}, {-48, 40}, {-33, 58}, { 0, 65}, { 40, 53}, { 56, 27}, { 63, 0}, {-30, 26}, { 0, 30}, { 26, 25} }; Class437::Class437(NeverhoodEngine *vm, uint32 fileHash) : StaticSprite(vm, 0) { _spriteResource.load2(fileHash); createSurface(0, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); _x = _spriteResource.getPosition().x; _y = _spriteResource.getPosition().y; _drawRect.set(0, 0, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); _needRefresh = true; StaticSprite::update(); } Class517::Class517(NeverhoodEngine *vm, AnimatedSprite *class521, BaseSurface *shadowSurface, uint index) : AnimatedSprite(vm, 1100), _class521(class521), _index(index), _animFileHash(0) { SetUpdateHandler(&Class517::update); createShadowSurface(shadowSurface, 320, 240, 100); // TODO Use actual dimensions from resource updateShadow(); } void Class517::update() { updateShadow(); AnimatedSprite::update(); } void Class517::updateShadow() { if (_class521->getFrameIndex() != _currFrameIndex || _class521->getCurrAnimFileHash() != _animFileHash) { uint32 fileHash = _class521->getCurrAnimFileHash(); if (fileHash == 0x35698F78 || fileHash == 0x192ADD30 || fileHash == 0x9C220DA4 || fileHash == 0x9966B138 || fileHash == 0xB579A77C || fileHash == 0xA86A9538 || fileHash == 0xD4220027 || fileHash == 0xD00A1364 || fileHash == 0xD4AA03A4 || fileHash == 0xF46A0324) { startAnimation(fileHash, _class521->getFrameIndex(), -1); _newStickFrameIndex = _class521->getFrameIndex(); } _animFileHash = fileHash; } _x = _class521->getX() + kClass517Points[_index].x; _y = _class521->getY() + kClass517Points[_index].y; if (!_class521->getVisible()) { startAnimation(0x1209E09F, 0, -1); _newStickFrameIndex = 0; } setDoDeltaX(_class521->isDoDeltaX() ? 1 : 0); } Class519::Class519(NeverhoodEngine *vm, Sprite *class521, BaseSurface *shadowSurface, uint index) : AnimatedSprite(vm, 1100), _class521(class521), _index(index) { SetUpdateHandler(&Class519::update); createShadowSurface1(shadowSurface, 0x60281C10, 150); startAnimation(0x60281C10, -1, -1); _newStickFrameIndex = -2; } void Class519::update() { _x = _class521->getX() + kClass517Points[_index].x; _y = _class521->getY() + kClass517Points[_index].y; AnimatedSprite::update(); } Class520::Class520(NeverhoodEngine *vm, Sprite *class521, BaseSurface *shadowSurface, int16 frameIndex) : AnimatedSprite(vm, 1100), _class521(class521) { SetUpdateHandler(&Class520::update); createShadowSurface1(shadowSurface, 0x0759129C, 100); startAnimation(0x0759129C, frameIndex, -1); _newStickFrameIndex = frameIndex; } void Class520::update() { _x = _class521->getX(); _y = _class521->getY(); AnimatedSprite::update(); } Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true) { NRect clipRect; SceneInfo2700 *sceneInfo = _vm->_staticData->getSceneInfo2700(0x004B2240); setGlobalVar(0x21E60190, 1); _surfaceFlag = true; setBackground(sceneInfo->bgFilename); setPalette(sceneInfo->bgFilename); _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65); _palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0); insertMouse433(0x08B08180); _sprite1 = insertStaticSprite(0x1E086325, 1200); clipRect.set(0, 0, 640, _sprite1->getDrawRect().x2()); if (sceneInfo->class437Filename) { _class437 = createSprite(sceneInfo->class437Filename); addEntity(_class437); _class521 = insertSprite(this, 320, 240); _class517 = insertSprite(_class521, _class437->getSurface(), 4); _class520 = insertSprite(_class521, _class437->getSurface(), 4); _class519 = insertSprite(_class521, _class437->getSurface(), 4); } else { _class437 = NULL; _class521 = insertSprite(this, 320, 240); } _class518 = insertSprite(_class521); _which1 = sceneInfo->which1; _which2 = sceneInfo->which2; _dataResource.load(sceneInfo->dataResourceFilename); _trackPoints = _dataResource.getPointArray(sceneInfo->pointListName); _class521->setPathPoints(_trackPoints); if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; sendMessage(_class521, 0x2002, _trackPoints->size() - 1); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) sendMessage(_class521, 0x2007, 150); } else { NPoint testPoint = (*_trackPoints)[0]; sendMessage(_class521, 0x2002, 0); if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480) sendMessage(_class521, 0x2008, 150); } _class521->setClipRect(clipRect); _class518->setClipRect(clipRect); if (which == 1) { SetMessageHandler(&Scene2701::handleMessage42F500); } else { sendMessage(_class521, 0x2009, 0); SetMessageHandler(&Scene2701::handleMessage42F600); } } uint32 Scene2701::handleMessage42F500(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x0001: sendPointMessage(_class521, 0x2004, param.asPoint()); break; case 0x2005: if (_which1 >= 0) SetMessageHandler(&Scene2701::handleMessage42F600); break; case 0x2006: if (_which2 >= 0) leaveScene(_which2); break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); break; } return 0; } uint32 Scene2701::handleMessage42F600(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x0001: if (param.asPoint().x >= 385) { leaveScene(0); } else { sendPointMessage(_class521, 0x2004, param.asPoint()); SetMessageHandler(&Scene2701::handleMessage42F500); } break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); break; } return 0; } static const uint32 kScene2702Infos[2][3] = { {0x004B5F68, 0x004B5F8C, 0x004B5FB0}, {0x004B5FD8, 0x004B5FFC, 0x004B6020} }; Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _flag1(true), _newTrackIndex(-1), _count(3) { for (int i = 0; i < 2; i++) for (int j = 0; j < 3; j++) _sceneInfos[i][j] = _vm->_staticData->getSceneInfo2700(kScene2702Infos[i][j]); _surfaceFlag = true; SetMessageHandler(&Scene2702::handleMessage); SetUpdateHandler(&Scene2702::update); setBackground(0x18808B00); setPalette(0x18808B00); _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65); _palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0); addEntity(_palette); insertMouse433(0x08B04180); _class437 = createSprite(0x12002035); addEntity(_class437); _class521 = insertSprite(this, 320, 240); _class517 = insertSprite(_class521, _class437->getSurface(), 4); insertSprite(_class521); _class520 = insertSprite(_class521, _class437->getSurface(), 4); _class519 = insertSprite(_class521, _class437->getSurface(), 4); _dataResource.load(0x04310014); if (which == 1) { _currSceneInfos = _sceneInfos[1]; _currTrackIndex = 1; } else if (which == 2) { _currSceneInfos = _sceneInfos[1]; _currTrackIndex = 2; _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); _flag1 = false; } else if (which == 3) { _currSceneInfos = _sceneInfos[0]; _currTrackIndex = 0; } else if (which == 4) { _currSceneInfos = _sceneInfos[0]; _currTrackIndex = 2; _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); _flag1 = false; } else if (which == 5) { _currSceneInfos = _sceneInfos[0]; _currTrackIndex = 1; _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); _flag1 = false; } else { _currSceneInfos = _sceneInfos[1]; _currTrackIndex = 0; } _trackPoints = _dataResource.getPointArray(_currSceneInfos[_currTrackIndex]->pointListName); _class521->setPathPoints(_trackPoints); if (which == _currSceneInfos[_currTrackIndex]->which2) { sendMessage(_class521, 0x2002, _trackPoints->size() - 1); sendMessage(_class521, 0x2007, 150); } else { sendMessage(_class521, 0x2002, 0); sendMessage(_class521, 0x2008, 150); } _palette->copyBasePalette(0, 256, 0); } void Scene2702::update() { Scene::update(); if (_flag1 && _class521->getX() > 422) { debug("fade #1"); _palette->addBasePalette(calcHash("paPodShade"), 65, 31, 65); _palette->addBasePalette(calcHash("paKlayShade"), 0, 65, 0); _palette->startFadeToPalette(12); _flag1 = false; } else if (!_flag1 && _class521->getX() <= 422) { debug("fade #2"); _palette->addBasePalette(calcHash("paPodFloor"), 65, 31, 65); _palette->addBasePalette(calcHash("paKlayFloor"), 0, 65, 0); _palette->startFadeToPalette(12); _flag1 = true; } } uint32 Scene2702::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x0001: findClosestTrack(param.asPoint()); break; case 0x2005: if (_newTrackIndex >= 0) { if (_currSceneInfos[_currTrackIndex]->which1 < 0) changeTrack(); } else if (_currSceneInfos[_currTrackIndex]->which1 >= 0) leaveScene(_currSceneInfos[_currTrackIndex]->which1); break; case 0x2006: if (_newTrackIndex >= 0) { if (_currSceneInfos[_currTrackIndex]->which2 < 0) changeTrack(); } else if (_currSceneInfos[_currTrackIndex]->which2 >= 0) leaveScene(_currSceneInfos[_currTrackIndex]->which2); break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); break; } return 0; } void Scene2702::findClosestTrack(NPoint pt) { int minMatchTrackIndex = -1; int minMatchDistance = 640; // Find the track which contains a point closest to pt for (int infoIndex = 0; infoIndex < _count; infoIndex++) { NPointArray *pointList = _dataResource.getPointArray(_currSceneInfos[infoIndex]->pointListName); for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { NPoint testPt = (*pointList)[pointIndex]; int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); if (distance < minMatchDistance) { minMatchTrackIndex = infoIndex; minMatchDistance = distance; } } } if (minMatchTrackIndex >= 0 && minMatchTrackIndex != _currTrackIndex) { _newTrackIndex = minMatchTrackIndex; _newTrackDestX = pt.x; if (_currSceneInfos == _sceneInfos[0]) { if (_currTrackIndex == 0) sendMessage(_class521, 0x2003, _trackPoints->size() - 1); else sendMessage(_class521, 0x2003, 0); } else if (_currTrackIndex == 2) { sendMessage(_class521, 0x2003, 0); } else { sendMessage(_class521, 0x2003, _trackPoints->size() - 1); } } else { _newTrackIndex = -1; sendMessage(_class521, 0x2004, pt.x); } } void Scene2702::changeTrack() { _currTrackIndex = _newTrackIndex; _trackPoints = _dataResource.getPointArray(_currSceneInfos[_currTrackIndex]->pointListName); _class521->setPathPoints(_trackPoints); if (_currSceneInfos == _sceneInfos[0]) { if (_currTrackIndex == 0) sendMessage(_class521, 0x2002, _trackPoints->size() - 1); else sendMessage(_class521, 0x2002, 0); } else if (_currTrackIndex == 2) { sendMessage(_class521, 0x2002, 0); } else { sendMessage(_class521, 0x2002, _trackPoints->size() - 1); } sendMessage(_class521, 0x2004, _newTrackDestX); _newTrackIndex = -1; } Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) : Scene(vm, parentModule, true) { SceneInfo2700 *sceneInfo = _vm->_staticData->getSceneInfo2700(sceneInfoId); _surfaceFlag = true; SetMessageHandler(&Scene2704::handleMessage); SetUpdateHandler(&Scene2704::update); setBackground(sceneInfo->bgFilename); setPalette(sceneInfo->bgFilename); if (sceneInfo->exPaletteFilename1) _palette->addPalette(sceneInfo->exPaletteFilename1, 0, 65, 0); if (sceneInfo->exPaletteFilename2) _palette->addPalette(sceneInfo->exPaletteFilename2, 65, 31, 65); while (staticSprites && *staticSprites) insertStaticSprite(*staticSprites++, 1100); insertMouse433(sceneInfo->mouseCursorFilename); if (sceneInfo->class437Filename) { _class437 = createSprite(sceneInfo->class437Filename); addEntity(_class437); _class521 = insertSprite(this, 320, 240); _class517 = insertSprite(_class521, _class437->getSurface(), 4); _class520 = insertSprite(_class521, _class437->getSurface(), 4); _class519 = insertSprite(_class521, _class437->getSurface(), 4); } else { _class437 = NULL; _class517 = NULL; _class521 = insertSprite(this, 320, 240); } _class518 = insertSprite(_class521); _which1 = sceneInfo->which1; _which2 = sceneInfo->which2; _dataResource.load(sceneInfo->dataResourceFilename); _trackPoints = _dataResource.getPointArray(sceneInfo->pointListName); _class521->setPathPoints(_trackPoints); if (sceneInfo->rectListName) { _rectList = _dataResource.getRectArray(sceneInfo->rectListName); // TODO _class521->setPathRects(_rectList); } if (which == _which2) { NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1]; sendMessage(_class521, 0x2002, _trackPoints->size() - 1); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) sendMessage(_class521, 0x2009, 0); else sendMessage(_class521, 0x2007, 0); } else { NPoint testPoint = (*_trackPoints)[0]; sendMessage(_class521, 0x2002, 0); if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480) sendMessage(_class521, 0x2009, 0); else sendMessage(_class521, 0x2008, 0); } if (clipRect) { _class521->getClipRect() = *clipRect; if (_class517) _class517->getClipRect() = *clipRect; if (_class520) _class520->getClipRect() = *clipRect; if (_class519) _class519->getClipRect() = *clipRect; if (_class518) _class518->getClipRect() = *clipRect; } } void Scene2704::update() { Scene::update(); if (_mouseClicked) { sendPointMessage(_class521, 0x2004, _mouseClickPos); _mouseClicked = false; } } uint32 Scene2704::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2005: if (_which1 >= 0) leaveScene(_which1); break; case 0x2006: if (_which2 >= 0) leaveScene(_which2); break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); break; } return 0; } static const int kSceneInfo2706Count = 3; static const struct { const char *pointListName; int which1, which2; } kSceneInfo2706[] = { {"me06slotSlotPath2", 4, -1}, {"me06slotSlotPath3", -1, 6}, {"me06slotSlotPath4", -1, 5} }; Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _newTrackIndex(-1) { _surfaceFlag = true; SetMessageHandler(&Scene2706::handleMessage); setBackground(0x18808B88); setPalette(0x18808B88); _palette->addPalette(calcHash("paPodShade"), 65, 31, 65); _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0); insertMouse433(0x08B8C180); _class437 = createSprite(0x18808B88); addEntity(_class437); _class521 = insertSprite(this, 320, 240); _class517 = insertSprite(_class521, _class437->getSurface(), 4); _class518 = insertSprite(_class521); _class520 = insertSprite(_class521, _class437->getSurface(), 4); _class519 = insertSprite(_class521, _class437->getSurface(), 4); _dataResource.load(0x06000162); if (which == 5) _currTrackIndex = 2; else if (which == 6) _currTrackIndex = 1; else _currTrackIndex = 0; _trackPoints = _dataResource.getPointArray(calcHash(kSceneInfo2706[_currTrackIndex].pointListName)); _class521->setPathPoints(_trackPoints); if (which == kSceneInfo2706[_currTrackIndex].which2) { sendMessage(_class521, 0x2002, _trackPoints->size() - 1); if (which == 5) sendMessage(_class521, 0x2007, 50); else sendMessage(_class521, 0x2007, 150); } else { sendMessage(_class521, 0x2002, 0); if (which == 5) sendMessage(_class521, 0x2008, 50); else sendMessage(_class521, 0x2008, 150); } } uint32 Scene2706::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x0001: findClosestTrack(param.asPoint()); break; case 0x2005: if (_newTrackIndex >= 0) { if (kSceneInfo2706[_currTrackIndex].which1 < 0) changeTrack(); } else if (kSceneInfo2706[_currTrackIndex].which1 >= 0) leaveScene(kSceneInfo2706[_currTrackIndex].which1); break; case 0x2006: if (_newTrackIndex >= 0) { if (kSceneInfo2706[_currTrackIndex].which2 < 0) changeTrack(); } else if (kSceneInfo2706[_currTrackIndex].which2 >= 0) leaveScene(kSceneInfo2706[_currTrackIndex].which2); break; case 0x200D: sendMessage(_parentModule, 0x200D, 0); break; } return 0; } void Scene2706::findClosestTrack(NPoint pt) { int minMatchTrackIndex = -1; int minMatchDistance = 640; // Find the track which contains a point closest to pt for (int infoIndex = 0; infoIndex < kSceneInfo2706Count; infoIndex++) { NPointArray *pointList = _dataResource.getPointArray(calcHash(kSceneInfo2706[infoIndex].pointListName)); for (uint pointIndex = 0; pointIndex < pointList->size(); pointIndex++) { NPoint testPt = (*pointList)[pointIndex]; int distance = calcDistance(testPt.x, testPt.y, pt.x, pt.y); if (distance < minMatchDistance) { minMatchTrackIndex = infoIndex; minMatchDistance = distance; } } } if (minMatchTrackIndex >= 0 && minMatchTrackIndex != _currTrackIndex) { _newTrackIndex = minMatchTrackIndex; _newTrackDestX = pt.x; if (_currTrackIndex == 0) sendMessage(_class521, 0x2003, _trackPoints->size() - 1); else sendMessage(_class521, 0x2003, 0); } else { _newTrackIndex = -1; sendMessage(_class521, 0x2004, pt.x); } } void Scene2706::changeTrack() { _currTrackIndex = _newTrackIndex; _trackPoints = _dataResource.getPointArray(calcHash(kSceneInfo2706[_currTrackIndex].pointListName)); _class521->setPathPoints(_trackPoints); if (_currTrackIndex == 0) sendMessage(_class521, 0x2002, _trackPoints->size() - 1); else sendMessage(_class521, 0x2002, 0); sendMessage(_class521, 0x2004, _newTrackDestX); _newTrackIndex = -1; } } // End of namespace Neverhood