/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef NEVERHOOD_MODULE2700_H #define NEVERHOOD_MODULE2700_H #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" #include "neverhood/module1600.h" namespace Neverhood { // Module2700 class Module2700 : public Module { public: Module2700(NeverhoodEngine *vm, Module *parentModule, int which); virtual ~Module2700(); protected: SoundResource _soundResource1; SoundResource _soundResource2; SoundResource _soundResource3; SoundResource _soundResource4; int _soundIndex; bool _flag1; uint32 _scene2711StaticSprites[6]; uint32 _musicFileHash; void createScene(int sceneNum, int which); void updateScene(); void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void createScene2703(int which, uint32 sceneInfoId, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; class Class437 : public StaticSprite { public: Class437(NeverhoodEngine *vm, uint32 fileHash); }; class Scene2701 : public Scene { public: Scene2701(NeverhoodEngine *vm, Module *parentModule, int which); protected: Class521 *_class521; Sprite *_class437; Sprite *_class517; Sprite *_class520; Sprite *_class519; Sprite *_class518; Sprite *_sprite1; int _which1, _which2; NPointArray *_trackPoints; uint32 handleMessage42F500(int messageNum, const MessageParam ¶m, Entity *sender); uint32 handleMessage42F600(int messageNum, const MessageParam ¶m, Entity *sender); }; class Scene2702 : public Scene { public: Scene2702(NeverhoodEngine *vm, Module *parentModule, int which); protected: Class521 *_class521; Sprite *_class437; Sprite *_class517; Sprite *_class520; Sprite *_class519; int16 _newTrackDestX; int _currTrackIndex, _newTrackIndex; int _count; bool _flag1; SceneInfo2700 *_sceneInfos[2][3]; SceneInfo2700 **_currSceneInfos; NPointArray *_trackPoints; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void findClosestTrack(NPoint pt); void changeTrack(); }; class Scene2704 : public Scene { public: Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); protected: Class521 *_class521; Sprite *_class437; int _which1, _which2; NPointArray *_trackPoints; NRectArray *_rectList; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; class Scene2706 : public Scene { public: Scene2706(NeverhoodEngine *vm, Module *parentModule, int which); protected: Class521 *_class521; Sprite *_class437; Sprite *_class517; Sprite *_class518; Sprite *_class520; Sprite *_class519; int16 _newTrackDestX; int _currTrackIndex, _newTrackIndex; NPointArray *_trackPoints; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void findClosestTrack(NPoint pt); void changeTrack(); }; } // End of namespace Neverhood #endif /* NEVERHOOD_MODULE2700_H */