/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/modules/module2600_sprites.h" namespace Neverhood { SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene) : StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) { SetUpdateHandler(&SsScene2609Button::update); SetMessageHandler(&SsScene2609Button::handleMessage); loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); if (!getGlobalVar(V_WATER_RUNNING)) setVisible(false); loadSound(0, 0x10267160); loadSound(1, 0x7027FD64); loadSound(2, 0x44043000); loadSound(3, 0x44045000); } void SsScene2609Button::update() { updatePosition(); if (_countdown != 0 && (--_countdown == 0)) { if (getGlobalVar(V_WATER_RUNNING)) { setGlobalVar(V_WATER_RUNNING, 0); sendMessage(_parentScene, 0x2001, 0); } else { setGlobalVar(V_WATER_RUNNING, 1); sendMessage(_parentScene, NM_POSITION_CHANGE, 0); } } } uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x1011: if (_countdown == 0) { sendMessage(_parentScene, 0x2000, 0); if (getGlobalVar(V_WATER_RUNNING)) { setVisible(false); playSound(3); playSound(1); _countdown = 12; } else { setVisible(true); playSound(2); playSound(0); _countdown = 96; } } messageResult = 1; break; } return messageResult; } AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) : AnimatedSprite(vm, 1000) { _x = 240; _y = 420; setDoDeltaX(1); createSurface1(0x9C210C90, 1200); setClipRect(260, 260, 400, 368); _vm->_soundMan->addSound(0x08526C36, 0xDC2769B0); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2609Water::handleMessage); if (getGlobalVar(V_WATER_RUNNING)) sendMessage(this, NM_POSITION_CHANGE, 0); } AsScene2609Water::~AsScene2609Water() { _vm->_soundMan->deleteSoundGroup(0x08526C36); } uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2001: stopAnimation(); setVisible(false); _vm->_soundMan->stopSound(0xDC2769B0); break; case NM_POSITION_CHANGE: startAnimation(0x9C210C90, 0, -1); setVisible(true); _vm->_soundMan->playSoundLooping(0xDC2769B0); break; } return messageResult; } } // End of namespace Neverhood