/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/modules/module2700_sprites.h" namespace Neverhood { static const NPoint kCarShadowOffsets[] = { {-63, 3}, {-48, 40}, {-33, 58}, { 0, 65}, { 40, 53}, { 56, 27}, { 63, 0}, {-30, 26}, { 0, 30}, { 26, 25} }; SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash) : StaticSprite(vm, 0) { loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0); } AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index) : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index), _animFileHash(0) { SetUpdateHandler(&AsCommonCarShadow::update); createShadowSurface(shadowSurface, 211, 147, 100); updateShadow(); } void AsCommonCarShadow::update() { updateShadow(); AnimatedSprite::update(); } void AsCommonCarShadow::updateShadow() { if (_asCar->getFrameIndex() != _currFrameIndex || _asCar->getCurrAnimFileHash() != _animFileHash) { uint32 fileHash = _asCar->getCurrAnimFileHash(); if (fileHash == 0x35698F78 || fileHash == 0x192ADD30 || fileHash == 0x9C220DA4 || fileHash == 0x9966B138 || fileHash == 0xB579A77C || fileHash == 0xA86A9538 || fileHash == 0xD4220027 || fileHash == 0xD00A1364 || fileHash == 0xD4AA03A4 || fileHash == 0xF46A0324) { startAnimation(fileHash, _asCar->getFrameIndex(), -1); _newStickFrameIndex = _asCar->getFrameIndex(); } _animFileHash = fileHash; } _x = _asCar->getX() + kCarShadowOffsets[_index].x; _y = _asCar->getY() + kCarShadowOffsets[_index].y; if (!_asCar->getVisible()) { startAnimation(0x1209E09F, 0, -1); _newStickFrameIndex = 0; } setDoDeltaX(_asCar->isDoDeltaX() ? 1 : 0); } AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index) : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index) { SetUpdateHandler(&AsCommonCarConnectorShadow::update); createShadowSurface1(shadowSurface, 0x60281C10, 150); startAnimation(0x60281C10, -1, -1); _newStickFrameIndex = STICK_LAST_FRAME; } void AsCommonCarConnectorShadow::update() { _x = _asCar->getX() + kCarShadowOffsets[_index].x; _y = _asCar->getY() + kCarShadowOffsets[_index].y; AnimatedSprite::update(); } AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex) : AnimatedSprite(vm, 1100), _asCar(asCar) { SetUpdateHandler(&AsCommonCarTrackShadow::update); createShadowSurface1(shadowSurface, 0x0759129C, 100); startAnimation(0x0759129C, frameIndex, -1); _newStickFrameIndex = frameIndex; } void AsCommonCarTrackShadow::update() { _x = _asCar->getX(); _y = _asCar->getY(); AnimatedSprite::update(); } KmScene2732::KmScene2732(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y) : Klaymen(vm, parentScene, x, y) { // Empty } uint32 KmScene2732::xHandleMessage(int messageNum, const MessageParam ¶m) { switch (messageNum) { case 0x4804: GotoState(&Klaymen::stPeekInside); break; case 0x483C: GotoState(&Klaymen::stPeekInsideReturn); break; } return 0; } } // End of namespace Neverhood