/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" #include "neverhood/scene.h" #include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1700_sprites.h" #include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module2800.h" #include "neverhood/modules/module2800_sprites.h" namespace Neverhood { Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _musicResource(NULL) { _currentMusicFileHash = 0; _vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14); setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 1); if (which < 0) { createScene(_vm->gameState().sceneNum, which); } else if (which == 2) { createScene(4, 3); } else if (which == 1) { createScene(4, 1); } else { createScene(0, 0); } } Module2800::~Module2800() { if (_musicResource) { _musicResource->unload(); delete _musicResource; } _vm->_soundMan->deleteGroup(0x64210814); } void Module2800::createScene(int sceneNum, int which) { debug(1, "Module2800::createScene(%d, %d)", sceneNum, which); _sceneNum = sceneNum; switch (_sceneNum) { case 0: _vm->gameState().sceneNum = 0; _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0); _childObject = new Scene2801(_vm, this, which); break; case 1: _vm->gameState().sceneNum = 1; _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0); if (getGlobalVar(V_RADIO_ENABLED)) _childObject = new Scene2802(_vm, this, which); else createStaticScene(0x000C6444, 0xC6440008); break; case 2: _vm->gameState().sceneNum = 2; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); if (getGlobalVar(V_KLAYMEN_SMALL)) _childObject = new Scene2803Small(_vm, this, which); else _childObject = new Scene2803(_vm, this, which); break; case 3: _vm->gameState().sceneNum = 3; _childObject = new Scene2804(_vm, this, which); break; case 4: _vm->gameState().sceneNum = 4; _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2805(_vm, this, which); break; case 5: _vm->gameState().sceneNum = 5; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2806(_vm, this, which); break; case 6: _vm->gameState().sceneNum = 6; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2807(_vm, this, which); break; case 7: _vm->gameState().sceneNum = 7; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2808(_vm, this, 0); break; case 8: _vm->gameState().sceneNum = 8; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2809(_vm, this, which); break; case 9: _vm->gameState().sceneNum = 9; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2810(_vm, this, which); break; case 10: _vm->gameState().sceneNum = 10; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2808(_vm, this, 1); break; case 11: _vm->gameState().sceneNum = 11; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2812(_vm, this, which); break; case 12: _vm->gameState().sceneNum = 12; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x0000A245, 0x0A241008); break; case 13: _vm->gameState().sceneNum = 13; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x81C60635, 0x60631814); break; case 14: _vm->gameState().sceneNum = 14; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0xCA811204, 0x11200CA0); break; case 15: _vm->gameState().sceneNum = 15; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x2D438A00, 0x38A042DC); break; case 16: _vm->gameState().sceneNum = 16; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x0A806204, 0x062000A0); break; case 17: _vm->gameState().sceneNum = 17; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x010F9284, 0xF9280018); break; case 18: _vm->gameState().sceneNum = 18; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x0100022B, 0x0022F018); break; case 19: _vm->gameState().sceneNum = 19; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x10866205, 0x66201100); break; case 20: _vm->gameState().sceneNum = 20; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x01C58000, 0x58004014); break; case 21: _vm->gameState().sceneNum = 21; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2822(_vm, this, which); break; case 22: _vm->gameState().sceneNum = 22; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x9408121E, 0x8121A948); break; case 23: _vm->gameState().sceneNum = 23; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x048C0600, 0xC0604040); break; case 24: _vm->gameState().sceneNum = 24; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); createStaticScene(0x04270A94, 0x70A9004A); break; case 25: _vm->gameState().sceneNum = 25; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); if (getGlobalVar(V_SHRINK_LIGHTS_ON)) createStaticScene(0x01600204, 0x0020001E); else createStaticScene(0x08611204, 0x1120008E); break; case 26: _vm->gameState().sceneNum = 26; _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new DiskplayerScene(_vm, this, 4); break; case 1001: _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0); _musicResource->stop(0); _currentMusicFileHash = 0; createSmackerScene(0x00800801, true, true, false); break; } SetUpdateHandler(&Module2800::updateScene); _childObject->handleUpdate(); } void Module2800::updateScene() { if (!updateChild()) { switch (_sceneNum) { case 0: if (_moduleResult != 2) { if (_musicResource) { _musicResource->unload(); delete _musicResource; _musicResource = NULL; } _currentMusicFileHash = 0; } if (_moduleResult == 1) { createScene(2, 0); } else if (_moduleResult == 2) { createScene(1, 0); } else { leaveModule(0); } break; case 1: if (_moduleResult == 0) { createScene(0, 2); } else { createScene(1001, -1); } break; case 2: if (_moduleResult == 1) createScene(3, 0); else if (_moduleResult == 2) createScene(5, 0); else if (_moduleResult == 3) createScene(6, 0); else if (_moduleResult == 4) createScene(9, 0); else if (_moduleResult == 5) createScene(25, 0); else createScene(0, 1); break; case 3: createScene(2, 1); break; case 4: if (_moduleResult == 1) { leaveModule(1); } else { createScene(11, 1); } break; case 5: if (_moduleResult == 1) { createScene(7, 0); } else { createScene(2, 2); } break; case 6: createScene(2, 3); break; case 7: createScene(5, _moduleResult); break; case 8: if (_moduleResult == 1) createScene(10, 0); else createScene(9, 4); break; case 9: if (_moduleResult == 1) createScene(11, 0); else if (_moduleResult == 2) createScene(2, 0); else if (_moduleResult == 3) createScene(24, 0); else if (_moduleResult == 4) createScene(8, 0); else if (_moduleResult == 6) createScene(2, 6); else if (_moduleResult >= 11 && _moduleResult <= 22) createScene(_moduleResult + 1, 0); else createScene(2, 4); break; case 10: createScene(8, _moduleResult); break; case 11: if (_moduleResult == 1) createScene(4, 0); else if (_moduleResult == 2) createScene(26, 0); else if (_moduleResult == 3) createScene(9, 5); else createScene(9, 1); break; case 12: case 13: case 14: case 15: case 16: case 17: case 18: case 19: case 20: case 21: case 22: case 23: createScene(9, _sceneNum - 1); break; case 24: createScene(9, 3); break; case 25: createScene(2, 5); break; case 26: createScene(11, 2); break; case 1001: createScene(1, -1); break; } } else { switch (_sceneNum) { case 0: updateMusic(true); break; case 1: updateMusic(false); break; } } } void Module2800::updateMusic(bool halfVolume) { uint32 newMusicFileHash = _vm->_gameModule->getCurrRadioMusicFileHash(); if (!_musicResource) _musicResource = new MusicResource(_vm); if (newMusicFileHash != _currentMusicFileHash) { _currentMusicFileHash = newMusicFileHash; if (_currentMusicFileHash != 0) { _musicResource->load(_currentMusicFileHash); _musicResource->setVolume(halfVolume ? 60 : 100); _musicResource->play(0); } else { _musicResource->stop(0); } } else if (_currentMusicFileHash != 0) { if (!_musicResource->isPlaying()) { _musicResource->setVolume(halfVolume ? 60 : 100); _musicResource->play(0); } else { _musicResource->setVolume(halfVolume ? 60 : 100); } } else { _musicResource->stop(0); } } Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { Sprite *_sprite1; Sprite *_sprite2; _vm->gameModule()->initRadioPuzzle(); SetMessageHandler(&Scene2801::handleMessage); SetUpdateHandler(&Scene::update); // Display the disabled radio; only possible when the left door is open if (!getGlobalVar(V_RADIO_ENABLED)) insertStaticSprite(0x0001264C, 100); if (which < 0) { insertKlaymen(194, 430); setMessageList(0x004B6BB8); } else if (which == 1) { insertKlaymen(443, 398); setMessageList(0x004B6BC0); } else if (which == 2) { if (getGlobalVar(V_KLAYMEN_IS_DELTA_X)) { insertKlaymen(312, 432); _klaymen->setDoDeltaX(1); } else { insertKlaymen(194, 432); } setMessageList(0x004B6C10); } else { insertKlaymen(0, 432); setMessageList(0x004B6BB0); } if (getGlobalVar(V_RADIO_ROOM_LEFT_DOOR)) { setRectList(0x004B6CE0); setBackground(0x01400666); setPalette(0x01400666); _paletteHash = 0x15021024; _palette->addBasePalette(0x01400666, 0, 256, 0); _sprite1 = insertStaticSprite(0x100CA0A8, 1100); _sprite2 = insertStaticSprite(0x287C21A4, 1100); _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x0066201C); _asTape = insertSprite(this, 8, 1100, 302, 437, 0x9148A011); addCollisionSprite(_asTape); } else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) { setRectList(0x004B6CD0); setBackground(0x11E00684); setPalette(0x11E00684); _paletteHash = 0x15021024; _palette->addBasePalette(0x11E00684, 0, 256, 0); _sprite2 = insertStaticSprite(0x061601C8, 1100); _klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x00680116); _asTape = insertSprite(this, 8, 1100, 302, 437, 0x01142428); addCollisionSprite(_asTape); } else { setRectList(0x004B6CF0); setBackground(0x030006E6); setPalette(0x030006E6); _paletteHash = 0x15021024; _palette->addBasePalette(0x030006E6, 0, 256, 0); _sprite2 = insertStaticSprite(0x273801CE, 1100); _klaymen->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); insertScreenMouse(0x006E2038); _asTape = insertSprite(this, 8, 1100, 302, 437, 0x9148A011); addCollisionSprite(_asTape); } addEntity(_palette); if (which == 1) { _palette->addPalette(0xB103B604, 0, 65, 0); _palette->addBasePalette(0xB103B604, 0, 65, 0); } else { _palette->addPalette(_paletteHash, 0, 65, 0); _palette->addBasePalette(_paletteHash, 0, 65, 0); } } Scene2801::~Scene2801() { setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0); } uint32 Scene2801::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x4826: if (sender == _asTape) { sendEntityMessage(_klaymen, 0x1014, _asTape); setMessageList(0x004B6C40); } break; case NM_MOVE_TO_BACK: _palette->addBasePalette(0xB103B604, 0, 65, 0); _palette->startFadeToPalette(12); break; case NM_MOVE_TO_FRONT: _palette->addBasePalette(_paletteHash, 0, 65, 0); _palette->startFadeToPalette(12); break; } return messageResult; } Scene2802::Scene2802(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _currTuneStatus(0), _countdown1(0), _countdown2(0) { SetMessageHandler(&Scene2802::handleMessage); SetUpdateHandler(&Scene2802::update); insertPuzzleMouse(0x008810A8, 20, 620); _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x8284C100, true, true, true)); _currRadioMusicIndex = getGlobalVar(V_CURR_RADIO_MUSIC_INDEX); // Need to go to the first frame first to load up the palette _smackerPlayer->gotoFrame(0); // Now we can actually set the current radio frame _smackerPlayer->gotoFrame(_currRadioMusicIndex); _vm->_soundMan->addSound(0x04360A18, 0x422630C2); _vm->_soundMan->addSound(0x04360A18, 0x00632252); _vm->_soundMan->addSound(0x04360A18, 0x00372241); _vm->_soundMan->setSoundVolume(0x00372241, 60); changeTuneStatus(0, 0); _vm->_soundMan->playSoundLooping(0x00372241); } Scene2802::~Scene2802() { _vm->_soundMan->deleteSoundGroup(0x04360A18); if (_currRadioMusicIndex == 0) { setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 1); setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0); } else if (_currRadioMusicIndex == getGlobalVar(V_GOOD_RADIO_MUSIC_INDEX)) { setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 0); setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 1); } else { setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 0); setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0); } setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex); } void Scene2802::update() { int prevTuneStatus = _currTuneStatus; uint prevRadioMusicIndex = _currRadioMusicIndex; Scene::update(); if (_countdown1 > 0) --_countdown1; else if (_currTuneStatus == 1) _currTuneStatus = 3; else if (_currTuneStatus == 4) _currTuneStatus = 6; switch (_currTuneStatus) { case 2: if (_currRadioMusicIndex < 90) incRadioMusicIndex(+1); _currTuneStatus = 0; break; case 3: if (_countdown2 > 0) --_countdown2; else if (_currRadioMusicIndex < 90) { incRadioMusicIndex(+1); _countdown2 = 1; } else _currTuneStatus = 0; break; case 5: if (_currRadioMusicIndex > 0) incRadioMusicIndex(-1); _currTuneStatus = 0; break; case 6: if (_countdown2 > 0) --_countdown2; else if (_currRadioMusicIndex > 0) { incRadioMusicIndex(-1); _countdown2 = 1; } else _currTuneStatus = 0; break; } if (prevRadioMusicIndex != _currRadioMusicIndex) _smackerPlayer->gotoFrame(_currRadioMusicIndex); if (prevTuneStatus != _currTuneStatus) changeTuneStatus(prevTuneStatus, _currTuneStatus); if (getGlobalVar(V_RADIO_MOVE_DISH_VIDEO) && prevTuneStatus != _currTuneStatus && _currRadioMusicIndex != 0) { setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 0); leaveScene(1); } } uint32 Scene2802::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { int prevTuneStatus = _currTuneStatus; Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } else if (_currTuneStatus == 0) { if (param.asPoint().x > 180 && param.asPoint().x < 300 && param.asPoint().y > 130 && param.asPoint().y < 310) { _currTuneStatus = 4; } else if (param.asPoint().x > 300 && param.asPoint().x < 400 && param.asPoint().y > 130 && param.asPoint().y < 310) { _currTuneStatus = 1; } if (_currTuneStatus == 1 || _currTuneStatus == 4) { _countdown1 = 8; changeTuneStatus(0, _currTuneStatus); } } break; case 0x0002: if (_countdown1 == 0) _currTuneStatus = 0; else { if (_currTuneStatus == 1) _currTuneStatus = 2; else if (_currTuneStatus == 4) _currTuneStatus = 5; else _currTuneStatus = 0; _countdown1 = 0; } if (prevTuneStatus != _currTuneStatus) changeTuneStatus(prevTuneStatus, _currTuneStatus); break; } return 0; } void Scene2802::incRadioMusicIndex(int delta) { _currRadioMusicIndex += delta; setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex); } void Scene2802::changeTuneStatus(int prevTuneStatus, int newTuneStatus) { if (prevTuneStatus == 3 || prevTuneStatus == 6) { _vm->_soundMan->stopSound(0x422630C2); _vm->_soundMan->stopSound(0x00632252); } if (newTuneStatus == 0) { if (_vm->_gameModule->getCurrRadioMusicFileHash() != 0) _vm->_soundMan->stopSound(0x00632252); else _vm->_soundMan->playSoundLooping(0x00632252); } else if (newTuneStatus == 3 || newTuneStatus == 6) { _vm->_soundMan->playSoundLooping(0x422630C2); _vm->_soundMan->playSoundLooping(0x00632252); } } Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { static const uint32 kScene2803FileHashes1[] = { 0, 0x081000F1, 0x08100171, 0x08100271 }; static const uint32 kScene2803FileHashes2[] = { 0, 0x286800D4, 0x286806D4, 0x28680AD4 }; setGlobalVar(V_BEEN_SHRINKING_ROOM, 1); _vm->gameModule()->initTestTubes1Puzzle(); SetMessageHandler(&Scene2803::handleMessage); loadDataResource(0x00900849); _background = new Background(_vm, 0); _background->createSurface(0, 640, 480); addBackground(_background); setPalette(0x412A423E); addEntity(_palette); insertScreenMouse(0xA423A41A); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) { _asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100); } else { _asTestTubeOne = (StaticSprite*)insertSprite( kScene2803FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], kScene2803FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)]); } if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) _asTestTubeTwo = (StaticSprite*)insertStaticSprite(0x64330236, 100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) _asTestTubeThree = (StaticSprite*)insertStaticSprite(0x2E4A22A2, 100); _asLightCord = insertSprite(this, 0x8FAD5932, 0x276E1A3D, 578, 200); _sprite3 = (StaticSprite*)insertStaticSprite(0xA40EF2FB, 1100); _sprite4 = (StaticSprite*)insertStaticSprite(0x0C03AA23, 1100); _sprite5 = (StaticSprite*)insertStaticSprite(0x2A822E2E, 1100); _sprite6 = (StaticSprite*)insertStaticSprite(0x2603A202, 1100); _sprite7 = (StaticSprite*)insertStaticSprite(0x24320220, 1100); _sprite8 = (StaticSprite*)insertStaticSprite(0x3C42022F, 1100); _sprite9 = (StaticSprite*)insertStaticSprite(0x341A0237, 1100); _sprite10 = insertStaticSprite(0x855820A3, 1200); _clipRectsFloor[0].x1 = 0; _clipRectsFloor[0].y1 = 0; _clipRectsFloor[0].x2 = 640; _clipRectsFloor[0].y2 = _sprite8->getDrawRect().y2(); _clipRectsFloor[1].x1 = _sprite8->getDrawRect().x2(); _clipRectsFloor[1].y1 = _sprite8->getDrawRect().y2(); _clipRectsFloor[1].x2 = 640; _clipRectsFloor[1].y2 = 480; _clipRectsStairs[0].x1 = _sprite5->getDrawRect().x; _clipRectsStairs[0].y1 = 0; _clipRectsStairs[0].x2 = _sprite5->getDrawRect().x2(); _clipRectsStairs[0].y2 = _sprite5->getDrawRect().y2(); _clipRectsStairs[1].x1 = _sprite6->getDrawRect().x; _clipRectsStairs[1].y1 = 0; _clipRectsStairs[1].x2 = _sprite3->getDrawRect().x; _clipRectsStairs[1].y2 = _sprite6->getDrawRect().y2(); _clipRectsStairs[2].x1 = _sprite3->getDrawRect().x; _clipRectsStairs[2].y1 = 0; _clipRectsStairs[2].x2 = _sprite4->getDrawRect().x2(); _clipRectsStairs[2].y2 = 480; if (which < 0) { insertKlaymen(302, 445, _clipRectsFloor, 2); setMessageList(0x004B79F0); klaymenFloor(); } else if (which == 1) { insertKlaymen(200, 445, _clipRectsFloor, 2); setMessageList(0x004B79C8); klaymenFloor(); } else if (which == 3) { NPoint pt = _dataResource.getPoint(0xC2A08694); insertKlaymen(pt.x, pt.y, _clipRectsStairs, 3); setMessageList(0x004B7A00); klaymenStairs(); } else if (which == 5) { insertKlaymen(253, 298, _clipRectsStairs, 3); setMessageList(0x004B7A00); klaymenStairs(); } else if (which == 6) { _asRope = insertSprite(this, 384); _asRope->setClipRect(0, 25, 640, 480); insertKlaymen(384, 0, _clipRectsFloor, 2); sendEntityMessage(_klaymen, 0x1014, _asRope); _klaymen->setClipRect(0, 25, 640, 480); setMessageList(0x004B7A78); klaymenFloor(); } else if (which == 2) { insertKlaymen(400, 445, _clipRectsFloor, 2); setMessageList(0x004B79F8); klaymenFloor(); } else { insertKlaymen(50, 231, _clipRectsStairs, 3); setMessageList(0x004B79C0); klaymenStairs(); } changeBackground(); } void Scene2803::upKlaymenStairs() { if (_klaymen->getX() < 350) { setPaletteArea0(); } else { setPaletteArea1(); } Scene::update(); } uint32 Scene2803::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_KLAYMEN_LOWER_LEVER: toggleBackground(); // NOTE Intentional fall-through case NM_ANIMATION_START: if (param.asInteger() == 0x84251F82) setMessageList(0x004B7A50); else if (param.asInteger() == 0x4254A2D2) setMessageList(0x004B7A58); else if (param.asInteger() == 0xE90A40A0) setMessageList(0x004B7A08); else if (param.asInteger() == 0x482D1210) setMessageList(0x004B7A30); else if (param.asInteger() == 0x802402B2) { sendEntityMessage(_klaymen, 0x1014, _asLightCord); setMessageList(0x004B7A68); } else if (param.asInteger() == 0x9626F390) setMessageList(0x004B7A88); break; case NM_MOVE_TO_BACK: klaymenStairs(); setPaletteArea1(); break; case NM_MOVE_TO_FRONT: klaymenFloor(); setPaletteArea0(); break; } return messageResult; } void Scene2803::klaymenStairs() { SetUpdateHandler(&Scene2803::upKlaymenStairs); _klaymen->getSurface()->setClipRects(_clipRectsStairs, 3); sendMessage(_klaymen, 0x482C, 0xE5A48297); _sprite3->setVisible(true); _sprite4->setVisible(true); _sprite5->setVisible(true); _sprite6->setVisible(true); _sprite7->setVisible(true); _sprite8->setVisible(false); _sprite9->setVisible(false); } void Scene2803::klaymenFloor() { SetUpdateHandler(&Scene::update); _klaymen->getSurface()->setClipRects(_clipRectsFloor, 2); sendMessage(_klaymen, 0x482C, 0); _sprite3->setVisible(false); _sprite4->setVisible(false); _sprite5->setVisible(false); _sprite6->setVisible(false); _sprite7->setVisible(false); _sprite8->setVisible(true); _sprite9->setVisible(true); } void Scene2803::toggleBackground() { setGlobalVar(V_SHRINK_LIGHTS_ON, getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0 : 1); changeBackground(); } void Scene2803::changeBackground() { if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { _asLightCord->setFileHashes(0x8FAD5932, 0x276E1A3D); _background->load(0x412A423E); _palette->addPalette(0x412A423E, 0, 256, 0); _palette->addBasePalette(0x412A423E, 0, 256, 0); _sprite3->loadSprite(0xA40EF2FB); _sprite4->loadSprite(0x0C03AA23); _sprite5->loadSprite(0x2A822E2E); _sprite6->loadSprite(0x2603A202); _sprite7->loadSprite(0x24320220); _mouseCursor->load(0xA423A41A); _mouseCursor->updateCursor(); _sprite8->loadSprite(0x3C42022F); _sprite9->loadSprite(0x341A0237); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) _asTestTubeOne->loadSprite(0x66121222); else sendMessage(_asTestTubeOne, 0x2000, 0); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) _asTestTubeTwo->loadSprite(0x64330236); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) _asTestTubeThree->loadSprite(0x2E4A22A2); _sprite10->setVisible(true); } else { _asLightCord->setFileHashes(0xAFAD591A, 0x276E321D); _background->load(0x29800A01); _palette->addPalette(0x29800A01, 0, 256, 0); _palette->addBasePalette(0x29800A01, 0, 256, 0); _sprite3->loadSprite(0x234340A0); _sprite4->loadSprite(0x16202200); _sprite5->loadSprite(0x1030169A); _sprite6->loadSprite(0x1600A6A8); _sprite7->loadSprite(0xD0802EA0); _mouseCursor->load(0x00A05290); _mouseCursor->updateCursor(); _sprite8->loadSprite(0x108012C1); _sprite9->loadSprite(0x708072E0); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) != 0) sendMessage(_asTestTubeOne, 0x2000, 1); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) _asTestTubeTwo->loadSprite(0xD48077A0); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) _asTestTubeThree->loadSprite(0x30022689); _sprite10->setVisible(false); } updatePaletteArea(); } void Scene2803::setPaletteArea0() { if (_paletteArea != 0) { _paletteArea = 0; updatePaletteArea(); } } void Scene2803::setPaletteArea1() { if (_paletteArea != 1) { _paletteArea = 1; updatePaletteArea(); } } void Scene2803::updatePaletteArea() { uint32 fadePaletteHash; if (getGlobalVar(V_SHRINK_LIGHTS_ON)) fadePaletteHash = (_paletteArea == 1) ? 0xB103B604 : 0x412A423E; else fadePaletteHash = (_paletteArea == 1) ? 0x0263D144 : 0x29800A01; _palette->addBasePalette(fadePaletteHash, 0, 64, 0); _palette->startFadeToPalette(12); } Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { static const uint32 kScene2803SmallFileHashes1[] = { 0, 0x081000F1, 0x08100171, 0x08100271 }; static const uint32 kScene2803SmallFileHashes2[] = { 0, 0x286800D4, 0x286806D4, 0x28680AD4 }; SetMessageHandler(&Scene2803Small::handleMessage); loadDataResource(0x81120132); insertScreenMouse(0x00A05290); insertSprite(this, 0xAFAD591A, 0x276E321D, 578, 200); if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { setBackground(0x412A423E); setPalette(0x412A423E); _palette->addBasePalette(0x412A423E, 0, 256, 0); addEntity(_palette); _sprite1 = insertStaticSprite(0x0C03AA23, 1100); _sprite2 = insertStaticSprite(0x24320220, 1100); _sprite3 = insertStaticSprite(0x1A032204, 1100); _sprite4 = insertStaticSprite(0x18032204, 1100); _sprite5 = insertStaticSprite(0x34422912, 1100); _sprite6 = insertStaticSprite(0x3C42022F, 1100); _sprite7 = insertStaticSprite(0x341A0237, 1100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) insertStaticSprite(0x66121222, 100); else insertSprite(kScene2803SmallFileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], 100, 529, 326); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) insertStaticSprite(0x64330236, 100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) insertStaticSprite(0x2E4A22A2, 100); } else { setBackground(0x29800A01); setPalette(0x29800A01); _palette->addBasePalette(0x29800A01, 0, 256, 0); addEntity(_palette); _sprite1 = insertStaticSprite(0x16202200, 1100); _sprite2 = insertStaticSprite(0xD0802EA0, 1100); _sprite3 = insertStaticSprite(0x780C2E30, 1100); _sprite4 = insertStaticSprite(0x700C2E30, 1100); _sprite5 = insertStaticSprite(0x102CE6E1, 900); _sprite6 = insertStaticSprite(0x108012C1, 1100); _sprite7 = insertStaticSprite(0x708072E0, 1100); insertStaticSprite(0x90582EA4, 100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) != 0) insertSprite(kScene2803SmallFileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], 100, 529, 326); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) insertStaticSprite(0xD48077A0, 100); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) insertStaticSprite(0x30022689, 100); } _sprite6->setVisible(false); _sprite7->setVisible(false); if (which < 0) { insertKlaymen(479, 435); klaymenFloor(); setMessageList(0x004B60D8); } else if (which == 3) { NPoint pt = _dataResource.getPoint(0x096520ED); insertKlaymen(pt.x, pt.y); klaymenSlope(); setMessageList(0x004B6100); _klaymen->setRepl(64, 0); } else if (which == 4) { NPoint pt = _dataResource.getPoint(0x20C6238D); insertKlaymen(pt.x, pt.y); klaymenSlope(); setMessageList(0x004B60F8); _klaymen->setRepl(64, 0); } else if (which == 5) { NPoint pt = _dataResource.getPoint(0x2146690D); insertKlaymen(pt.x, pt.y); klaymenSlope(); setMessageList(0x004B6100); _klaymen->setRepl(64, 0); } else if (which == 2) { NPoint pt = _dataResource.getPoint(0x104C03ED); insertKlaymen(pt.x, pt.y); klaymenFloor(); setMessageList(0x004B6138); } else { insertKlaymen(135, 444); klaymenFloor(); setMessageList(0x004B60E0, false); _sprite6->setVisible(true); _sprite7->setVisible(true); } } uint32 Scene2803Small::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_START: if (param.asInteger() == 0xB4E4884C) { setMessageList(0x004B6180); } else if (param.asInteger() == 0xB1FDAB2E) { NPoint pt = _dataResource.getPoint(0x0D84A1AD); _klaymen->setX(pt.x); _klaymen->setY(pt.y); _klaymen->updateBounds(); klaymenFloor(); _klaymen->setClipRect(517, 401, 536, 480); setMessageList(0x004B6198); } else if (param.asInteger() == 0xB00C7C48) { setMessageList(0x004B6108); } else if (param.asInteger() == 0x61F64346) { setMessageList(0x004B6150); } else if (param.asInteger() == 0xAC69A28D) { setMessageList(0x004B6168); } else if (param.asInteger() == 0x00086212) { _klaymen->setClipRect(0, 0, 560, 315); _klaymen->setX(560); _klaymen->setY(315); _klaymen->updateBounds(); klaymenSlope(); setMessageList(0x004B61A0); } else if (param.asInteger() == 0x002CAA68) { setMessageList(0x004B61A8); } break; case NM_MOVE_TO_BACK: if (_klaymen->getX() < 200) { setPaletteArea3(); } else if (_klaymen->getX() < 500) { setSurfacePriority(_sprite5->getSurface(), 1100); sendMessage(_klaymen, 0x482C, 0); setPaletteArea2(); } else { _klaymen->setClipRect(517, 401, 536, 480); setPaletteArea2(); } break; case NM_MOVE_TO_FRONT: _sprite6->setVisible(false); _sprite7->setVisible(false); _klaymen->setClipRect(0, 0, 640, 480); setSurfacePriority(_sprite5->getSurface(), 900); sendMessage(_klaymen, 0x482C, 0x2086222D); break; } return 0; } void Scene2803Small::upKlaymenSlope() { if (_klaymen->getX() < 388) { _klaymen->setClipRect(_sprite3->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); setPaletteArea0(); } else if (_klaymen->getX() < 500) { _klaymen->setClipRect(0, 0, _sprite1->getDrawRect().x2(), _sprite1->getDrawRect().y2()); setPaletteArea1(); } Scene::update(); } void Scene2803Small::upKlaymenFloor() { if (_klaymen->getX() > 194 && _klaymen->getX() < 273) setPaletteArea2(); else if (_klaymen->getX() > 155 && _klaymen->getX() < 300) setPaletteArea0(); Scene::update(); } void Scene2803Small::klaymenSlope() { SetUpdateHandler(&Scene2803Small::upKlaymenSlope); sendMessage(_klaymen, 0x482C, 0x23C630D9); _klaymen->setClipRect(0, 0, _sprite1->getDrawRect().x2(), _sprite1->getDrawRect().y2()); _klaymen->setRepl(64, 0); _sprite1->setVisible(true); } void Scene2803Small::klaymenFloor() { SetUpdateHandler(&Scene2803Small::upKlaymenFloor); sendMessage(_klaymen, 0x482C, 0x2086222D); _klaymen->setClipRect(0, 0, 640, 480); _klaymen->clearRepl(); _sprite1->setVisible(false); } void Scene2803Small::setPaletteArea0() { if (_paletteArea != 0) { _paletteArea = 0; updatePaletteArea(false); } } void Scene2803Small::setPaletteArea1() { if (_paletteArea != 1) { _paletteArea = 1; updatePaletteArea(false); } } void Scene2803Small::setPaletteArea2() { if (_paletteArea != 2) { _paletteArea = 2; updatePaletteArea(false); } } void Scene2803Small::setPaletteArea3() { if (_paletteArea != 3) { _paletteArea = 3; updatePaletteArea(true); } } void Scene2803Small::updatePaletteArea(bool instantly) { if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { switch (_paletteArea) { case 1: _palette->addBasePalette(0x0A938204, 0, 64, 0); break; case 2: _palette->addBasePalette(0xB103B604, 0, 64, 0); break; case 3: _palette->fillBaseBlack(0, 64); break; default: _palette->addBasePalette(0x412A423E, 0, 64, 0); break; } } else { switch (_paletteArea) { case 2: _palette->addBasePalette(0x0263D144, 0, 64, 0); break; case 3: _palette->fillBaseBlack(0, 64); break; default: _palette->addBasePalette(0x29800A01, 0, 64, 0); break; } } _palette->startFadeToPalette(instantly ? 0 : 12); } Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown1(0), _countdown2(0), _countdown3(0), _beamStatus(0), _isSolved(false), _isWorking(false) { _vm->gameModule()->initCrystalColorsPuzzle(); SetMessageHandler(&Scene2804::handleMessage); SetUpdateHandler(&Scene2804::update); if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { setBackground(0xA1D03005); setPalette(0xA1D03005); addEntity(_palette); insertPuzzleMouse(0x03001A15, 20, 620); _asCoil = insertSprite(); _asTarget = insertSprite(); } else { SsScene2804BeamCoilBody *ssBeamCoilBody; setBackground(0x01C01414); setPalette(0x01C01414); addEntity(_palette); insertPuzzleMouse(0x01410014, 20, 620); ssBeamCoilBody = insertSprite(); _asCoil = insertSprite(this, ssBeamCoilBody); _asTarget = insertSprite(); _ssFlash = insertSprite(); } _ssRedButton = insertSprite(this); addCollisionSprite(_ssRedButton); for (uint crystalIndex = 0; crystalIndex < 5; crystalIndex++) { AsScene2804CrystalWaves *asCrystalWaves = NULL; if (crystalIndex < 4 && getGlobalVar(V_SHRINK_LIGHTS_ON) == 0) asCrystalWaves = insertSprite(crystalIndex); _asCrystals[crystalIndex] = insertSprite(asCrystalWaves, crystalIndex); _ssCrystalButtons[crystalIndex] = insertSprite(this, _asCrystals[crystalIndex], crystalIndex); addCollisionSprite(_ssCrystalButtons[crystalIndex]); } } uint32 Scene2804::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } break; case NM_ANIMATION_UPDATE: _isWorking = true; sendMessage(_asCoil, NM_POSITION_CHANGE, 0); if (getGlobalVar(V_SHRINK_LIGHTS_ON)) { sendMessage(_asTarget, 0x2004, 0); _countdown2 = 48; } break; case 0x2001: _countdown3 = 2; _isSolved = true; _beamStatus = 0; for (uint index = 0; index < 5; index++) if (_asCrystals[index]->getColorNum() != (int16)getSubVar(VA_GOOD_CRYSTAL_COLORS, index)) _isSolved = false; _countdown2 = 48; break; } return 0; } void Scene2804::update() { Scene::update(); if (_countdown1 != 0 && (--_countdown1) == 0) { leaveScene(0); } if (_countdown2 != 0 && (--_countdown2) == 0) { _isWorking = false; sendMessage(_asCoil, 0x2003, 0); sendMessage(_asTarget, NM_KLAYMEN_CLIMB_LADDER, 0); for (uint index = 0; index < 5; index++) _asCrystals[index]->hide(); } if (_countdown3 != 0 && (--_countdown3) == 0) { if (_beamStatus == 5) { sendMessage(_asTarget, 0x2004, 0); if (_isSolved) { _palette->fillBaseWhite(0, 256); _palette->startFadeToPalette(18); setGlobalVar(V_KLAYMEN_SMALL, 1); _countdown1 = 48; } } else if (_beamStatus == 6) { if (_isSolved) _ssFlash->show(); } else { _asCrystals[_beamStatus]->show(); } _beamStatus++; if (_beamStatus < 6) _countdown3 = 2; else if (_beamStatus < 7) _countdown3 = 4; } } Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { SetMessageHandler(&Scene2805::handleMessage); setBackground(0x08021E04); setPalette(0x08021E04); _palette->addPalette(0x8A6B1F91, 0, 65, 0); insertScreenMouse(0x21E00088); _sprite1 = insertStaticSprite(0x008261E7, 1100); _sprite2 = insertStaticSprite(0x020CE421, 1100); if (which < 0) { insertKlaymen(380, 338); setMessageList(0x004AE1C8); sendMessage(this, 0x2000, 0); } else if (which == 1) { insertKlaymen(493, 338); sendMessage(_klaymen, 0x2000, 1); setMessageList(0x004AE1D0, false); sendMessage(this, 0x2000, 1); } else if (which == 2) { insertKlaymen(493, 338); sendMessage(_klaymen, 0x2000, 1); setMessageList(0x004AE288, false); sendMessage(this, 0x2000, 1); } else if (which == 3) { insertKlaymen(493, 338); sendMessage(_klaymen, 0x2000, 1); setMessageList(0x004AE1E0, false); sendMessage(this, 0x2000, 1); } else { insertKlaymen(340, 338); setMessageList(0x004AE1C0); sendMessage(this, 0x2000, 0); } _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480); } uint32 Scene2805::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_UPDATE: if (param.asInteger()) { setRectList(0x004AE318); _klaymen->setKlaymenIdleTable3(); } else { setRectList(0x004AE308); _klaymen->setKlaymenIdleTable1(); } break; } return 0; } Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { Sprite *tempSprite; SetMessageHandler(&Scene2806::handleMessage); SetUpdateHandler(&Scene2806::update); loadDataResource(0x98182003); loadHitRectList(); _pointList = _dataResource.getPointArray(0x3606A422); insertScreenMouse(0x22114C13); setBackground(0xC1B22110); setPalette(0xC1B22110); _sprite1 = insertStaticSprite(0xA21F82CB, 1100); _clipRects[0].x1 = _sprite1->getDrawRect().x; _clipRects[0].y1 = _sprite1->getDrawRect().y; _clipRects[0].x2 = _sprite1->getDrawRect().x2(); _clipRects[0].y2 = _sprite1->getDrawRect().y2(); _sprite2 = insertStaticSprite(0x92035301, 1100); _clipRects[1].y2 = _sprite2->getDrawRect().y2(); _sprite3 = insertStaticSprite(0x3182220E, 1100); _sprite4 = insertStaticSprite(0x72090342, 1100); _clipRects[1].x1 = _sprite4->getDrawRect().x; _clipRects[1].y1 = _sprite4->getDrawRect().y; tempSprite = insertStaticSprite(0xD2012C02, 1100); _clipRects[2].x1 = tempSprite->getDrawRect().x; _clipRects[2].y2 = tempSprite->getDrawRect().y2(); _clipRects[3].y1 = tempSprite->getDrawRect().y2(); _clipRects[1].x2 = tempSprite->getDrawRect().x; tempSprite = insertStaticSprite(0x72875F42, 1100); _clipRects[3].x1 = tempSprite->getDrawRect().x; insertStaticSprite(0x0201410A, 1100); insertStaticSprite(0x72875F42, 1100); _asSpew = insertSprite(); _clipRects[2].y1 = 0; _clipRects[3].y2 = 480; _clipRects[2].x2 = 640; _clipRects[3].x2 = 640; if (which < 0) { insertKlaymen(441, 423, false, _clipRects, 4); setMessageList(0x004AF098); } else if (which == 1) { insertKlaymen(378, 423, false, _clipRects, 4); setMessageList(0x004AF098); } else if (which == 2) { insertKlaymen(378, 423, false, _clipRects, 4); setMessageList(0x004AF0C8, false); } else if (which == 3) { insertKlaymen(378, 423, true, _clipRects, 4); setMessageList(0x004AF0A0, false); setGlobalVar(V_KLAYMEN_SMALL, 0); } else { insertKlaymen(670, 423, false, _clipRects, 4); setMessageList(0x004AF090); } _pointIndex = -1; findClosestPoint(); } uint32 Scene2806::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_START: if (param.asInteger() == 0x44262B12) { setMessageList(0x004AF0E0); } break; case NM_ANIMATION_UPDATE: sendMessage(_asSpew, 0x2000, 0); break; } return 0; } void Scene2806::update() { Scene::update(); findClosestPoint(); } void Scene2806::findClosestPoint() { static const uint32 kScene2806PaletteFileHashes[] = { 0x48052508, 0x01139404, 0x01138C04, 0x01138004, 0x01138604, 0x086B8890 }; int16 x = MIN(_klaymen->getX(), 639); int index = 1; while (index < (int)_pointList->size() && (*_pointList)[index].x < x) ++index; --index; if (_pointIndex != index) { _pointIndex = index; _palette->addPalette(kScene2806PaletteFileHashes[index], 0, 64, 0); } } Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { SetMessageHandler(&Scene2807::handleMessage); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 1) { insertStaticSprite(0x103021E2, 300); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 2) { insertStaticSprite(0x103022E2, 300); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 3) { insertStaticSprite(0x103024E2, 300); } if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 1) { insertStaticSprite(0x4800A52A, 200); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 2) { insertStaticSprite(0x4800A62A, 200); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) { insertStaticSprite(0x4800A02A, 200); } if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 1) { insertStaticSprite(0x31203430, 100); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 2) { insertStaticSprite(0x31203400, 100); } else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) { insertStaticSprite(0x31203460, 100); } setBackground(0x3E049A95); setPalette(0x3E049A95); insertPuzzleMouse(0x49A913E8, 20, 620); } uint32 Scene2807::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } break; } return 0; } static const uint32 kScene2808FileHashes1[] = { 0x90B0392, 0x90B0192 }; static const uint32 kScene2808FileHashes2[] = { 0xB0396098, 0xB0196098 }; static const uint32 kClass428FileHashes[] = { 0x140022CA, 0x4C30A602, 0xB1633402, 0x12982135, 0x0540B728, 0x002A81E3, 0x08982841, 0x10982841, 0x20982841, 0x40982841, 0x80982841, 0x40800711 }; Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _testTubeSetNum(which), _leaveResult(0), _isFlowing(false) { Sprite *asHandle; if (which == 0) _vm->gameModule()->initTestTubes1Puzzle(); else _vm->gameModule()->initTestTubes2Puzzle(); SetMessageHandler(&Scene2808::handleMessage); SetUpdateHandler(&Scene2808::update); setBackground(kScene2808FileHashes1[which]); setPalette(kScene2808FileHashes1[which]); asHandle = insertSprite(this, which); addCollisionSprite(asHandle); _asFlow = insertSprite(this, which); insertSprite(which); for (int testTubeIndex = 0; testTubeIndex < 3; testTubeIndex++) { SsScene2808Dispenser *ssDispenser = insertSprite(this, which, testTubeIndex); addCollisionSprite(ssDispenser); _asTestTubes[testTubeIndex] = insertSprite(which, testTubeIndex, ssDispenser); addCollisionSprite(_asTestTubes[testTubeIndex]); } insertScreenMouse(kScene2808FileHashes2[which]); } uint32 Scene2808::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_MOUSE_CLICK: if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !isAnyTestTubeFilled()) { leaveScene(1); } break; case NM_ANIMATION_UPDATE: if (!_isFlowing) _asTestTubes[param.asInteger()]->fill(); break; case 0x2001: _isFlowing = true; break; case NM_POSITION_CHANGE: if (isAnyTestTubeFilled()) { _leaveResult = 3; if (!isMixtureGood()) _leaveResult = 2; _asFlow->start(); for (int i = 0; i < 3; i++) _asTestTubes[i]->flush(); _mouseCursor->setVisible(false); _countdown = 16; } else { leaveScene(1); } break; } return 0; } void Scene2808::update() { Scene::update(); if (_countdown != 0 && (--_countdown) == 0) { leaveScene(_leaveResult); } } bool Scene2808::isMixtureGood() { if (_testTubeSetNum == 0) { return _asTestTubes[0]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) && _asTestTubes[1]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) && _asTestTubes[2]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2); } else { return _asTestTubes[0]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 0) && _asTestTubes[1]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 1) && _asTestTubes[2]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 2); } } bool Scene2808::isAnyTestTubeFilled() { return _asTestTubes[0]->getFillLevel() > 0 || _asTestTubes[1]->getFillLevel() > 0 || _asTestTubes[2]->getFillLevel() > 0; } Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { Sprite *tempSprite; SetMessageHandler(&Scene2809::handleMessage); SetUpdateHandler(&Scene2809::update); loadDataResource(0x1830009A); loadHitRectList(); _pointList = _dataResource.getPointArray(0x064A310E); setBackground(0xB22116C5); setPalette(0xB22116C5); insertScreenMouse(0x116C1B2A); _sprite1 = insertStaticSprite(0x1FA2EB82, 1100); _clipRects[0].x1 = _sprite1->getDrawRect().x; _clipRects[0].y1 = _sprite1->getDrawRect().y; _clipRects[0].x2 = _sprite1->getDrawRect().x2(); _clipRects[0].y2 = _sprite1->getDrawRect().y2(); _sprite2 = insertStaticSprite(0x037321B2, 1100); _clipRects[1].y2 = _sprite2->getDrawRect().y2(); _sprite3 = insertStaticSprite(0x82022E11, 1100); _sprite4 = insertStaticSprite(0x09236252, 1100); _clipRects[1].x2 = _sprite4->getDrawRect().x2(); _clipRects[1].y1 = _sprite4->getDrawRect().y; tempSprite = insertStaticSprite(0x010C22F2, 1100); _clipRects[2].x2 = tempSprite->getDrawRect().x2(); _clipRects[2].y2 = tempSprite->getDrawRect().y2(); _clipRects[3].y1 = tempSprite->getDrawRect().y2(); _clipRects[1].x1 = tempSprite->getDrawRect().x2(); tempSprite = insertStaticSprite(0x877F6252, 1100); _clipRects[3].x2 = tempSprite->getDrawRect().x2(); insertStaticSprite(0x01612A22, 1100); insertStaticSprite(0x877F6252, 1100); _asSpew = insertSprite(); _clipRects[2].y1 = 0; _clipRects[3].y2 = 480; _clipRects[2].x1 = 0; _clipRects[3].x1 = 0; if (which < 0) { insertKlaymen(226, 423, false, _clipRects, 4); setMessageList(0x004B5B90); } else if (which == 1) { insertKlaymen(262, 423, false, _clipRects, 4); setMessageList(0x004B5B90); } else if (which == 2) { insertKlaymen(262, 423, false, _clipRects, 4); setMessageList(0x004B5BD0); } else if (which == 3) { insertKlaymen(262, 423, true, _clipRects, 4); setMessageList(0x004B5BA8, false); setGlobalVar(V_KLAYMEN_SMALL, 0); } else { insertKlaymen(-30, 423, false, _clipRects, 4); setMessageList(0x004B5B88); } _pointIndex = -1; findClosestPoint(); } void Scene2809::update() { Scene::update(); findClosestPoint(); } uint32 Scene2809::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_START: if (param.asInteger() == 0x160DA937) { setMessageList(0x004B5B98); } break; case NM_ANIMATION_UPDATE: sendMessage(_asSpew, 0x2000, 0); break; } return 0; } void Scene2809::findClosestPoint() { static const uint32 kScene2809PaletteFileHashes[] = { 0x04260848, 0x12970401, 0x128F0401, 0x12830401, 0x12850401, 0x6A8B9008 }; int16 x = MAX(_klaymen->getX(), 2); int index = 1; while (index < (int)_pointList->size() && (*_pointList)[index].x >= x) ++index; --index; if (_pointIndex != index) { _pointIndex = index; _palette->addPalette(kScene2809PaletteFileHashes[index], 0, 64, 0); } } Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { Sprite *tempSprite; SetMessageHandler(&Scene2810::handleMessage); setBackground(0x26508804); setPalette(0x26508804); insertScreenMouse(0x0880026D); _sprite6 = insertStaticSprite(0x03615227, 1100); _sprite5 = insertStaticSprite(0xE059A224, 1100); _clipRects[0].x1 = 0; _clipRects[0].y1 = 0; _clipRects[0].x2 = 640; _clipRects[0].y2 = 400; _clipRects[1].x1 = _sprite5->getDrawRect().x; _clipRects[1].y1 = 400; _clipRects[1].x2 = _sprite6->getDrawRect().x2(); _clipRects[1].y2 = 480; if (getGlobalVar(V_KLAYMEN_SMALL)) { _asTape = insertSprite(this, 0, 900, 245, 429, 0x9148A011); addCollisionSprite(_asTape); } else { _asTape = insertSprite(this, 0, 1100, 245, 429, 0x9148A011); addCollisionSprite(_asTape); } _sprite1 = insertStaticSprite(0x430001C4, 1200); if (getGlobalVar(V_LADDER_DOWN)) { setGlobalVar(V_BEEN_STATUE_ROOM, 1); if (getGlobalVar(V_KLAYMEN_SMALL)) { _sprite4 = insertStaticSprite(0x82653808, 100); } else { _sprite4 = insertStaticSprite(0x82653808, 1100); } _sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); } if (which < 0) { if (getGlobalVar(V_KLAYMEN_SMALL)) { insertKlaymen(240, 448); _klaymen->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480); setMessageList(0x004AE438); setRectList(0x004AE810); _isRopingDown = false; removeCollisionSprite(_asTape); } else { insertKlaymen(300, 424, _clipRects, 2); setMessageList(0x004AE438); if (getGlobalVar(V_LADDER_DOWN)) loadDataResource(0x84130112); else loadDataResource(0x84500132); tempSprite = insertSprite(_klaymen); tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); _clipRects[0].y1 = _sprite1->getDrawRect().y; _isRopingDown = false; } } else if (which == 1) { insertKlaymen(186, 64, _clipRects, 2); setMessageList(0x004AE440); loadDataResource(0x84130112); tempSprite = insertSprite(_klaymen); tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); _isRopingDown = true; _clipRects[0].y1 = _sprite1->getDrawRect().y; } else if (which == 5) { insertStaticSprite(0xC3007EA0, 100); _sprite2 = insertStaticSprite(0x02780936, 1100); _sprite3 = insertStaticSprite(0x1CA02160, 1100); _asRope = insertSprite(this, 384); insertKlaymen(384, 0, _clipRects, 0); sendEntityMessage(_klaymen, 0x1014, _asRope); setMessageList(0x004AE738); _klaymen->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); _asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); _vm->_soundMan->addSound(0x84400112, 0xC874EE6C); _vm->_soundMan->playSoundLooping(0xC874EE6C); _vm->_soundMan->setSoundVolume(0xC874EE6C, 50); _isRopingDown = false; } else if ((which >= 11 && which <= 14) || (which >= 19 && which <= 22) || which == 3) { if (getGlobalVar(V_KLAYMEN_SMALL)) { insertKlaymen((int16)getGlobalVar(V_KLAYMEN_SAVED_X), 448); if (getGlobalVar(V_KLAYMEN_IS_DELTA_X)) _klaymen->setDoDeltaX(1); _klaymen->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480); setMessageList(0x004AE6D8); setRectList(0x004AE810); _isRopingDown = false; removeCollisionSprite(_asTape); } else { insertKlaymenLadder(); if (getGlobalVar(V_LADDER_DOWN_ACTION)) { setMessageList(0x004AE6E8); setGlobalVar(V_LADDER_DOWN_ACTION, 0); _isRopingDown = false; } else { setMessageList(0x004AE6D8); _isRopingDown = false; } } } else if (which >= 15 && which <= 18) { insertKlaymenLadder(); setMessageList(0x004AE6E0); _isRopingDown = false; } else if (which == 4) { if (getGlobalVar(V_KLAYMEN_SMALL)) { insertKlaymen(473, 448); _klaymen->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480); setMessageList(0x004AE428); setRectList(0x004AE810); _isRopingDown = false; removeCollisionSprite(_asTape); } else { insertKlaymen(450, 424, _clipRects, 2); setMessageList(0x004AE418); if (getGlobalVar(V_LADDER_DOWN)) loadDataResource(0x84130112); else loadDataResource(0x84500132); tempSprite = insertSprite(_klaymen); tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); _clipRects[0].y1 = _sprite1->getDrawRect().y; _isRopingDown = false; } } else { insertKlaymen(120, 448); _klaymen->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480); setMessageList(0x004AE410); setRectList(0x004AE810); _isRopingDown = false; removeCollisionSprite(_asTape); } } Scene2810::~Scene2810() { setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0); setGlobalVar(V_KLAYMEN_SAVED_X, _klaymen->getX()); _vm->_soundMan->deleteSoundGroup(0x84400112); } void Scene2810::insertKlaymenLadder() { Sprite *tempSprite; if (getGlobalVar(V_LADDER_DOWN_ACTION)) { insertKlaymen(430, 424, _clipRects, 2); _klaymen->setDoDeltaX(1); } else { insertKlaymen((int16)getGlobalVar(V_KLAYMEN_SAVED_X), 424, _clipRects, 2); if (getGlobalVar(V_KLAYMEN_IS_DELTA_X)) _klaymen->setDoDeltaX(1); } if (getGlobalVar(V_LADDER_DOWN)) loadDataResource(0x84130112); else loadDataResource(0x84500132); tempSprite = insertSprite(_klaymen); tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480); _clipRects[0].y1 = _sprite1->getDrawRect().y; } uint32 Scene2810::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_START: if (param.asInteger() == 0xE574F14C) setMessageList(0x004AE458); else if (param.asInteger() == 0x7214A05C || param.asInteger() == 0x2905E574) setMessageList(0x004AE4A8); else if (param.asInteger() == 0x7274E24C || param.asInteger() == 0x2D24E572) setMessageList(0x004AE4D0); else if (param.asInteger() == 0x4A07A040 || param.asInteger() == 0x190426F5) setMessageList(0x004AE4F8); else if (param.asInteger() == 0x6604200C || param.asInteger() == 0x2100E435) setMessageList(0x004AE520); else if (param.asInteger() == 0xE216A05C || param.asInteger() == 0x0905EC74) setMessageList(0x004AE548); else if (param.asInteger() == 0x721DA05C || param.asInteger() == 0xB905E574) setMessageList(0x004AE570); else if (param.asInteger() == 0x6214E09C || param.asInteger() == 0x2D09E474) setMessageList(0x004AE598); else if (param.asInteger() == 0x6276A04C || param.asInteger() == 0x0904E472) setMessageList(0x004AE5C0); else if (param.asInteger() == 0x6E14A00C || param.asInteger() == 0x2900E4B4) setMessageList(0x004AE5E8); else if (param.asInteger() == 0x6014A04D || param.asInteger() == 0x2904F454) setMessageList(0x004AE610); else if (param.asInteger() == 0x6215A3C4 || param.asInteger() == 0x393C6474) setMessageList(0x004AE638); else if (param.asInteger() == 0x6A54E24D || param.asInteger() == 0x2D24F4F0) setMessageList(0x004AE660); else if (param.asInteger() == 0x2064294C || param.asInteger() == 0x2194E053) setMessageList(0x004AE688); break; case NM_ANIMATION_UPDATE: setRectList(0x004AE800); _isRopingDown = true; break; case 0x2001: if (getGlobalVar(V_LADDER_DOWN)) loadDataResource(0x84130112); else loadDataResource(0x84500132); _isRopingDown = false; break; case 0x4826: if (sender == _asTape && getGlobalVar(V_KLAYMEN_SMALL) == 0 && !_isRopingDown) { sendEntityMessage(_klaymen, 0x1014, _asTape); setMessageList(0x004AE750); } break; } return messageResult; } Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteArea(0) { if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0) setGlobalVar(V_KEY3_LOCATION, 3); SetMessageHandler(&Scene2812::handleMessage); SetUpdateHandler(&Scene2812::update); setRectList(0x004AF700); setBackground(0x03600606); setPalette(0x03600606); addEntity(_palette); _palette->addBasePalette(0x03600606, 0, 256, 0); _sprite1 = insertStaticSprite(0x0C06C860, 1100); insertScreenMouse(0x0060203E); if (getGlobalVar(V_KEY3_LOCATION) == 3) { _asKey = insertSprite(this, 2, 1100, 474, 437); addCollisionSprite(_asKey); } _ssTape = insertSprite(this, 6, 1100, 513, 437, 0xA1361863); addCollisionSprite(_ssTape); _asWinch = insertSprite(); _asTrapDoor = insertSprite(); _asRope = insertSprite(this); _sprite2 = insertStaticSprite(0x08478078, 1100); _sprite3 = insertStaticSprite(0x2203B821, 1100); _sprite4 = insertStaticSprite(0x08592134, 1100); if (which < 0) { _isRopingDown = false; insertKlaymen(272, 432); setMessageList(0x004AF560); _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); } else if (which == 1) { _isRopingDown = false; insertKlaymen(338, 398); setMessageList(0x004AF588); setPaletteArea1(true); _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite1->getDrawRect().x2(), _sprite3->getDrawRect().y2()); } else if (which == 2) { _isRopingDown = false; if (getGlobalVar(V_KLAYMEN_IS_DELTA_X)) { insertKlaymen(554, 432); _klaymen->setDoDeltaX(1); } else { insertKlaymen(394, 432); } setMessageList(0x004AF5F0); _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); } else { _isRopingDown = true; insertKlaymen(150, 582); setMessageList(0x004AF568); setPaletteArea2(true); _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); } _asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); } void Scene2812::update() { if (_klaymen->getX() < 220) setPaletteArea2(false); else if (_klaymen->getX() < 240) setPaletteArea0(false); Scene::update(); } uint32 Scene2812::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_ANIMATION_START: if (param.asInteger() == 0x0004269B) sendEntityMessage(_klaymen, 0x1014, _asRope); break; case 0x2001: _isRopingDown = true; setRectList(0x004AF710); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite4->getDrawRect().y2()); break; case NM_POSITION_CHANGE: _isRopingDown = false; setRectList(0x004AF700); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); break; case NM_KLAYMEN_USE_OBJECT: sendMessage(_asWinch, 0x2000, 0); sendMessage(_asTrapDoor, 0x2000, 0); break; case 0x4826: if (sender == _ssTape && !_isRopingDown) { sendEntityMessage(_klaymen, 0x1014, _ssTape); setMessageList(0x004AF658); } else if (sender == _asKey && !_isRopingDown) { sendEntityMessage(_klaymen, 0x1014, _asKey); setMessageList(0x004AF668); } break; case NM_MOVE_TO_BACK: setPaletteArea1(false); _sprite1->setVisible(true); _klaymen->setClipRect(_sprite1->getDrawRect().x, 0, _sprite1->getDrawRect().x2(), _sprite3->getDrawRect().y2()); break; case NM_MOVE_TO_FRONT: setPaletteArea0(false); _sprite1->setVisible(false); _klaymen->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2()); break; } return messageResult; } void Scene2812::setPaletteArea0(bool instantly) { if (_paletteArea != 0) { _paletteArea = 0; updatePaletteArea(instantly); } } void Scene2812::setPaletteArea1(bool instantly) { if (_paletteArea != 1) { _paletteArea = 1; updatePaletteArea(instantly); } } void Scene2812::setPaletteArea2(bool instantly) { if (_paletteArea != 2) { _paletteArea = 2; updatePaletteArea(instantly); } } void Scene2812::updatePaletteArea(bool instantly) { if (_paletteArea == 0) _palette->addBasePalette(0x05D30F11, 0, 64, 0); else if (_paletteArea == 1) _palette->addBasePalette(0x92CA2C9B, 0, 64, 0); else if (_paletteArea == 2) _palette->addBasePalette(0x381F92C5, 0, 64, 0); _palette->startFadeToPalette(instantly ? 0 : 12); } Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown(0), _scrollIndex(0) { SetMessageHandler(&Scene2822::handleMessage); SetUpdateHandler(&Scene2822::update); _background = new Background(_vm, 0xD542022E, 0, 0); addBackground(_background); _background->getSurface()->getDrawRect().y = -10; setPalette(0xD542022E); insertPuzzleMouse(0x2022AD5C, 20, 620); _ssButton = insertStaticSprite(0x1A4D4120, 1100); _ssButton->setVisible(false); loadSound(2, 0x19044E72); } void Scene2822::update() { static const int16 kScene2822BackgroundYPositions[] = { 0, -20, -5, -15, -8, -12, -9, -11, -10, 0 }; Scene::update(); if (_countdown != 0) { if ((--_countdown) == 0) { if (_countdownStatus == 0) { _ssButton->setVisible(false); _countdownStatus = 1; _countdown = 48; } else if (_countdownStatus == 1 && getGlobalVar(V_LADDER_DOWN_ACTION)) { playSound(0, 0x1384CB60); _countdownStatus = 2; _countdown = 12; } else if (_countdownStatus == 2 && getGlobalVar(V_LADDER_DOWN_ACTION)) { leaveScene(0); } } else if (_countdownStatus == 2 && getGlobalVar(V_LADDER_DOWN_ACTION)) { if (_scrollIndex < 9) { _background->getSurface()->getDrawRect().y = kScene2822BackgroundYPositions[_scrollIndex]; _scrollIndex++; } else { _background->getSurface()->getDrawRect().y = -10; } } } } uint32 Scene2822::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { case NM_MOUSE_CLICK: if (param.asPoint().x <= 20 || param.asPoint().x >= 620) { leaveScene(0); } else if (param.asPoint().x >= 257 && param.asPoint().y >= 235 && param.asPoint().x <= 293 && param.asPoint().y <= 273) { _ssButton->setVisible(true); _countdownStatus = 0; _countdown = 12; playSound(1, 0x44061000); if (getGlobalVar(V_LADDER_DOWN) == 0) { setGlobalVar(V_LADDER_DOWN, 1); setGlobalVar(V_LADDER_DOWN_ACTION, 1); SetMessageHandler(NULL); playSound(2); _mouseCursor->setVisible(false); } } break; } return messageResult; } } // End of namespace Neverhood