/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/memstream.h" #include "audio/mixer.h" #include "neverhood/sound.h" #include "neverhood/resource.h" #include "neverhood/resourceman.h" // Convert volume from percent to 0..255 #define VOLUME(volume) (Audio::Mixer::kMaxChannelVolume / 100 * (volume)) // Convert panning from percent (50% equals center) to -127..0..+127 #define PANNING(panning) (254 / 100 * (panning) - 127) namespace Neverhood { SoundResource::SoundResource(NeverhoodEngine *vm) : _vm(vm), _soundIndex(-1) { } SoundResource::~SoundResource() { unload(); } bool SoundResource::isPlaying() { AudioResourceManSoundItem *soundItem = getSoundItem(); return soundItem ? soundItem->isPlaying() : false; } void SoundResource::load(uint32 fileHash) { unload(); _soundIndex = _vm->_audioResourceMan->addSound(fileHash); AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->loadSound(); } void SoundResource::unload() { if (_soundIndex >= 0) { _vm->_audioResourceMan->removeSound(_soundIndex); _soundIndex = -1; } } void SoundResource::play(uint32 fileHash) { load(fileHash); play(); } void SoundResource::play() { AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->playSound(false); } void SoundResource::playLooping() { AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->playSound(true); } void SoundResource::stop() { AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->stopSound(); } void SoundResource::setVolume(int16 volume) { AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->setVolume(volume); } void SoundResource::setPan(int16 pan) { AudioResourceManSoundItem *soundItem = getSoundItem(); if (soundItem) soundItem->setPan(pan); } AudioResourceManSoundItem *SoundResource::getSoundItem() { return _vm->_audioResourceMan->getSoundItem(_soundIndex); } MusicResource::MusicResource(NeverhoodEngine *vm) : _vm(vm), _musicIndex(-1) { } bool MusicResource::isPlaying() { AudioResourceManMusicItem *musicItem = getMusicItem(); return musicItem && musicItem->isPlaying(); } void MusicResource::load(uint32 fileHash) { unload(); _musicIndex = _vm->_audioResourceMan->loadMusic(fileHash); } void MusicResource::unload() { AudioResourceManMusicItem *musicItem = getMusicItem(); if (musicItem) { musicItem->unloadMusic(); _musicIndex = -1; } } void MusicResource::play(int16 fadeVolumeStep) { AudioResourceManMusicItem *musicItem = getMusicItem(); if (musicItem) musicItem->playMusic(fadeVolumeStep); } void MusicResource::stop(int16 fadeVolumeStep) { AudioResourceManMusicItem *musicItem = getMusicItem(); if (musicItem) musicItem->stopMusic(fadeVolumeStep); } void MusicResource::setVolume(int16 volume) { AudioResourceManMusicItem *musicItem = getMusicItem(); if (musicItem) musicItem->setVolume(volume); } AudioResourceManMusicItem *MusicResource::getMusicItem() { return _vm->_audioResourceMan->getMusicItem(_musicIndex); } MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash) : _vm(vm), _musicResource(NULL) { _groupNameHash = groupNameHash; _fileHash = musicFileHash; _play = false; _stop = false; _fadeVolumeStep = 0; _countdown = 24; _musicResource = new MusicResource(_vm); _musicResource->load(musicFileHash); } MusicItem::~MusicItem() { if (_musicResource) _musicResource->unload(); delete _musicResource; } void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) { _play = true; _stop = false; _countdown = countdown; _fadeVolumeStep = fadeVolumeStep; } void MusicItem::stopMusic(int16 countdown, int16 fadeVolumeStep) { _play = false; _stop = true; _countdown = countdown; _fadeVolumeStep = fadeVolumeStep; } void MusicItem::update() { if (_countdown) { --_countdown; } else if (_play && !_musicResource->isPlaying()) { debug(1, "MusicItem: play music %08X (fade %d)", _fileHash, _fadeVolumeStep); _musicResource->play(_fadeVolumeStep); _fadeVolumeStep = 0; } else if (_stop) { debug(1, "MusicItem: stop music %08X (fade %d)", _fileHash, _fadeVolumeStep); _musicResource->stop(_fadeVolumeStep); _fadeVolumeStep = 0; _stop = false; } } SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown) : _vm(vm), _soundResource(NULL), _groupNameHash(groupNameHash), _fileHash(soundFileHash), _playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0), _playOnceAfterCountdown(playOnceAfterCountdown), _initialCountdown(initialCountdown), _playLooping(false), _currCountdown(currCountdown) { _soundResource = new SoundResource(vm); _soundResource->load(soundFileHash); } SoundItem::~SoundItem() { if (_soundResource) _soundResource->unload(); delete _soundResource; } void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) { _playOnceAfterCountdown = false; _playLooping = false; _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; if (minCountdown > 0) _minCountdown = minCountdown; if (maxCountdown > 0) _maxCountdown = maxCountdown; if (firstMinCountdown > firstMaxCountdown) _currCountdown = firstMinCountdown; else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown) _currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown); } void SoundItem::playSoundLooping() { _playOnceAfterRandomCountdown = false; _playOnceAfterCountdown = false; _playLooping = true; } void SoundItem::stopSound() { _playOnceAfterRandomCountdown = false; _playOnceAfterCountdown = false; _playLooping = false; _soundResource->stop(); } void SoundItem::setVolume(int volume) { _soundResource->setVolume(volume); } void SoundItem::update() { if (_playOnceAfterCountdown) { if (_currCountdown == 0) _currCountdown = _initialCountdown; else if (--_currCountdown <= 0) _soundResource->play(); } else if (_playOnceAfterRandomCountdown) { if (_currCountdown == 0) { if (_minCountdown > 0 && _maxCountdown > 0 && _minCountdown < _maxCountdown) _currCountdown = _vm->_rnd->getRandomNumberRng(_minCountdown, _maxCountdown); } else if (--_currCountdown <= 0) _soundResource->play(); } else if (_playLooping && !_soundResource->isPlaying()) _soundResource->playLooping(); } // SoundMan SoundMan::SoundMan(NeverhoodEngine *vm) : _vm(vm), _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1), _initialCountdown(15), _playOnceAfterCountdown(false), _initialCountdown3(9), _playOnceAfterCountdown3(false) { } SoundMan::~SoundMan() { stopAllMusic(); stopAllSounds(); } void SoundMan::stopAllMusic() { for (uint i = 0; i < _musicItems.size(); ++i) { if (_musicItems[i]) { _musicItems[i]->stopMusic(0, 0); delete _musicItems[i]; _musicItems[i] = NULL; } } } void SoundMan::stopAllSounds() { for (uint i = 0; i < _soundItems.size(); ++i) { if (_soundItems[i]) { _soundItems[i]->stopSound(); delete _soundItems[i]; _soundItems[i] = NULL; } } _soundIndex1 = _soundIndex2 = _soundIndex3 = -1; } void SoundMan::addMusic(uint32 groupNameHash, uint32 musicFileHash) { addMusicItem(new MusicItem(_vm, groupNameHash, musicFileHash)); } void SoundMan::deleteMusic(uint32 musicFileHash) { MusicItem *musicItem = getMusicItemByHash(musicFileHash); if (musicItem) { delete musicItem; for (uint i = 0; i < _musicItems.size(); ++i) if (_musicItems[i] == musicItem) { _musicItems[i] = NULL; break; } } } void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { MusicItem *musicItem = getMusicItemByHash(musicFileHash); if (musicItem) musicItem->startMusic(countdown, fadeVolumeStep); } void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { MusicItem *musicItem = getMusicItemByHash(musicFileHash); if (musicItem) musicItem->stopMusic(countdown, fadeVolumeStep); } void SoundMan::addSound(uint32 groupNameHash, uint32 soundFileHash) { addSoundItem(new SoundItem(_vm, groupNameHash, soundFileHash, false, 50, 600, false, 0, false, 0)); } void SoundMan::addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList) { while (*soundFileHashList) addSound(groupNameHash, *soundFileHashList++); } void SoundMan::deleteSound(uint32 soundFileHash) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) { delete soundItem; for (uint i = 0; i < _soundItems.size(); ++i) if (_soundItems[i] == soundItem) { _soundItems[i] = NULL; break; } } } void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, firstMinCountdown, firstMaxCountdown); } void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) { while (*soundFileHashList) setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown, minCountdown, maxCountdown, firstMinCountdown, firstMaxCountdown); } void SoundMan::playSoundLooping(uint32 soundFileHash) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) soundItem->playSoundLooping(); } void SoundMan::stopSound(uint32 soundFileHash) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) soundItem->stopSound(); } void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) soundItem->setVolume(volume); } void SoundMan::update() { for (uint i = 0; i < _soundItems.size(); ++i) { SoundItem *soundItem = _soundItems[i]; if (soundItem) soundItem->update(); } for (uint i = 0; i < _musicItems.size(); ++i) { MusicItem *musicItem = _musicItems[i]; if (musicItem) musicItem->update(); } } void SoundMan::deleteGroup(uint32 groupNameHash) { deleteMusicGroup(groupNameHash); deleteSoundGroup(groupNameHash); } void SoundMan::deleteMusicGroup(uint32 groupNameHash) { for (uint index = 0; index < _musicItems.size(); ++index) { MusicItem *musicItem = _musicItems[index]; if (musicItem && musicItem->getGroupNameHash() == groupNameHash) { delete musicItem; _musicItems[index] = NULL; } } } void SoundMan::deleteSoundGroup(uint32 groupNameHash) { if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->getGroupNameHash() == groupNameHash) { deleteSoundByIndex(_soundIndex1); _soundIndex1 = -1; } if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->getGroupNameHash() == groupNameHash) { deleteSoundByIndex(_soundIndex2); _soundIndex2 = -1; } for (uint index = 0; index < _soundItems.size(); ++index) if (_soundItems[index] && _soundItems[index]->getGroupNameHash() == groupNameHash) deleteSoundByIndex(index); } void SoundMan::playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) { int16 currCountdown1 = _initialCountdown; int16 currCountdown2 = _initialCountdown / 2; if (_soundIndex1 != -1) { currCountdown1 = _soundItems[_soundIndex1]->getCurrCountdown(); deleteSoundByIndex(_soundIndex1); _soundIndex1 = -1; } if (_soundIndex2 != -1) { currCountdown2 = _soundItems[_soundIndex2]->getCurrCountdown(); deleteSoundByIndex(_soundIndex2); _soundIndex2 = -1; } if (initialCountdown > 0) _initialCountdown = initialCountdown; if (soundFileHash1 != 0) { SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash1, false, 0, 0, _playOnceAfterCountdown, _initialCountdown, false, currCountdown1); soundItem->setVolume(80); _soundIndex1 = addSoundItem(soundItem); } if (soundFileHash2 != 0) { SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash2, false, 0, 0, _playOnceAfterCountdown, _initialCountdown, false, currCountdown2); soundItem->setVolume(80); _soundIndex2 = addSoundItem(soundItem); } } void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) { if (_soundIndex3 != -1) { deleteSoundByIndex(_soundIndex3); _soundIndex3 = -1; } if (soundFileHash != 0) { SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0); _soundIndex3 = addSoundItem(soundItem); } } void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) { if (_soundIndex1 != -1) _soundItems[_soundIndex1]->setPlayOnceAfterCountdown(playOnceAfterCountdown); if (_soundIndex2 != -1) _soundItems[_soundIndex2]->setPlayOnceAfterCountdown(playOnceAfterCountdown); _playOnceAfterCountdown = playOnceAfterCountdown; } void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) { if (_soundIndex3 != -1) _soundItems[_soundIndex3]->setPlayOnceAfterCountdown(playOnceAfterCountdown); _playOnceAfterCountdown3 = playOnceAfterCountdown; } MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) { for (uint i = 0; i < _musicItems.size(); ++i) if (_musicItems[i] && _musicItems[i]->getFileHash() == musicFileHash) return _musicItems[i]; return NULL; } SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) { for (uint i = 0; i < _soundItems.size(); ++i) if (_soundItems[i] && _soundItems[i]->getFileHash() == soundFileHash) return _soundItems[i]; return NULL; } int16 SoundMan::addMusicItem(MusicItem *musicItem) { for (uint i = 0; i < _musicItems.size(); ++i) if (!_musicItems[i]) { _musicItems[i] = musicItem; return i; } int16 musicIndex = _musicItems.size(); _musicItems.push_back(musicItem); return musicIndex; } int16 SoundMan::addSoundItem(SoundItem *soundItem) { for (uint i = 0; i < _soundItems.size(); ++i) if (!_soundItems[i]) { _soundItems[i] = soundItem; return i; } int16 soundIndex = _soundItems.size(); _soundItems.push_back(soundItem); return soundIndex; } void SoundMan::deleteSoundByIndex(int index) { delete _soundItems[index]; _soundItems[index] = NULL; } // NeverhoodAudioStream NeverhoodAudioStream::NeverhoodAudioStream(int rate, byte shiftValue, bool isLooping, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream) : _rate(rate), _shiftValue(shiftValue), _isLooping(isLooping), _isStereo(false), _stream(stream, disposeStream), _endOfData(false), _buffer(0), _isCompressed(_shiftValue != 0xFF), _prevValue(0) { // Setup our buffer for readBuffer _buffer = new byte[kSampleBufferLength * (_isCompressed ? 1 : 2)]; assert(_buffer); } NeverhoodAudioStream::~NeverhoodAudioStream() { delete[] _buffer; } int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) { int samplesLeft = numSamples; while (samplesLeft > 0 && !_endOfData) { const int maxSamples = MIN(kSampleBufferLength, samplesLeft); const int bytesToRead = maxSamples * (_isCompressed ? 1 : 2); int bytesRead = _stream->read(_buffer, bytesToRead); int samplesRead = bytesRead / (_isCompressed ? 1 : 2); samplesLeft -= samplesRead; const byte *src = _buffer; if (_isCompressed) { while (samplesRead--) { _prevValue += (int8)(*src++); *buffer++ = _prevValue << _shiftValue; } } else { while (samplesRead--) { *buffer++ = READ_LE_UINT16(src); src += 2; } } if (bytesRead < bytesToRead || _stream->pos() >= _stream->size() || _stream->err() || _stream->eos()) { if (_isLooping) { _stream->seek(0); _prevValue = 0; } else { _endOfData = true; } } } return numSamples - samplesLeft; } AudioResourceManSoundItem::AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash) : _vm(vm), _fileHash(fileHash), _data(NULL), _isLoaded(false), _isPlaying(false), _volume(100), _panning(50) { _vm->_res->queryResource(_fileHash, _resourceHandle); _soundHandle = new Audio::SoundHandle(); } AudioResourceManSoundItem::~AudioResourceManSoundItem() { delete _soundHandle; } void AudioResourceManSoundItem::loadSound() { if (!_data && _resourceHandle.isValid() && (_resourceHandle.type() == kResTypeSound || _resourceHandle.type() == kResTypeMusic)) { _vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes()); _data = _resourceHandle.data(); } } void AudioResourceManSoundItem::unloadSound() { if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->stopHandle(*_soundHandle); _vm->_res->unloadResource(_resourceHandle); _data = NULL; } void AudioResourceManSoundItem::setVolume(int16 volume) { _volume = MIN(volume, 100); if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_volume)); } void AudioResourceManSoundItem::setPan(int16 pan) { _panning = MIN(pan, 100); if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->setChannelVolume(*_soundHandle, PANNING(_panning)); } void AudioResourceManSoundItem::playSound(bool looping) { if (!_data) loadSound(); if (_data) { const byte *shiftValue = _resourceHandle.extData(); Common::MemoryReadStream *stream = new Common::MemoryReadStream(_data, _resourceHandle.size(), DisposeAfterUse::NO); NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, looping, DisposeAfterUse::YES, stream); _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, _soundHandle, audioStream, -1, VOLUME(_volume), PANNING(_panning)); debug(1, "playing sound %08X", _fileHash); _isPlaying = true; } } void AudioResourceManSoundItem::stopSound() { if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->stopHandle(*_soundHandle); _isPlaying = false; } bool AudioResourceManSoundItem::isPlaying() { return _vm->_mixer->isSoundHandleActive(*_soundHandle); } AudioResourceManMusicItem::AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash) : _vm(vm), _fileHash(fileHash), _terminate(false), _canRestart(false), _volume(100), _panning(50), _start(false), _isFadingIn(false), _isFadingOut(false), _isPlaying(false), _fadeVolume(0), _fadeVolumeStep(0) { _soundHandle = new Audio::SoundHandle(); } AudioResourceManMusicItem::~AudioResourceManMusicItem() { delete _soundHandle; } void AudioResourceManMusicItem::playMusic(int16 fadeVolumeStep) { if (!_isPlaying) { _isFadingIn = false; _isFadingOut = false; if (fadeVolumeStep != 0) { _isFadingIn = true; _fadeVolume = 0; _fadeVolumeStep = fadeVolumeStep; } _start = true; _terminate = false; } } void AudioResourceManMusicItem::stopMusic(int16 fadeVolumeStep) { if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) { if (fadeVolumeStep != 0) { if (_isFadingIn) _isFadingIn = false; else _fadeVolume = _volume; _isFadingOut = true; _fadeVolumeStep = fadeVolumeStep; } else { _vm->_mixer->stopHandle(*_soundHandle); } _isPlaying = false; } } void AudioResourceManMusicItem::unloadMusic() { if (_isFadingOut) { _canRestart = true; } else { if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->stopHandle(*_soundHandle); _isPlaying = false; _terminate = true; } } void AudioResourceManMusicItem::setVolume(int16 volume) { _volume = MIN(volume, 100); if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle)) _vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_volume)); } void AudioResourceManMusicItem::restart() { _canRestart = false; _isFadingOut = false; _isFadingIn = true; } void AudioResourceManMusicItem::update() { if (_start && !_vm->_mixer->isSoundHandleActive(*_soundHandle)) { ResourceHandle resourceHandle; _vm->_res->queryResource(_fileHash, resourceHandle); Common::SeekableReadStream *stream = _vm->_res->createStream(_fileHash); const byte *shiftValue = resourceHandle.extData(); NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream); _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, _soundHandle, audioStream, -1, VOLUME(_isFadingIn ? _fadeVolume : _volume), PANNING(_panning)); _start = false; _isPlaying = true; } if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) { if (_isFadingIn) { _fadeVolume += _fadeVolumeStep; if (_fadeVolume >= _volume) { _fadeVolume = _volume; _isFadingIn = false; } _vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_fadeVolume)); } if (_isFadingOut) { _fadeVolume -= _fadeVolumeStep; if (_fadeVolume < 0) _fadeVolume = 0; _vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_fadeVolume)); if (_fadeVolume == 0) { _isFadingOut = false; stopMusic(0); if (_canRestart) unloadMusic(); } } } } AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm) : _vm(vm) { } void AudioResourceMan::stopAllMusic() { for (uint i = 0; i < _musicItems.size(); ++i) { if (_musicItems[i]) { _musicItems[i]->stopMusic(0); delete _musicItems[i]; _musicItems[i] = NULL; } } } void AudioResourceMan::stopAllSounds() { for (uint i = 0; i < _soundItems.size(); ++i) { if (_soundItems[i]) { _soundItems[i]->stopSound(); delete _soundItems[i]; _soundItems[i] = NULL; } } } AudioResourceMan::~AudioResourceMan() { stopAllMusic(); stopAllSounds(); } int16 AudioResourceMan::addSound(uint32 fileHash) { AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, fileHash); for (uint i = 0; i < _soundItems.size(); ++i) if (!_soundItems[i]) { _soundItems[i] = soundItem; return i; } int16 soundIndex = (int16)_soundItems.size(); _soundItems.push_back(soundItem); return soundIndex; } void AudioResourceMan::removeSound(int16 soundIndex) { AudioResourceManSoundItem *soundItem = getSoundItem(soundIndex); if (soundItem) { soundItem->unloadSound(); delete soundItem; _soundItems[soundIndex] = NULL; } } int16 AudioResourceMan::loadMusic(uint32 fileHash) { AudioResourceManMusicItem *musicItem; for (uint i = 0; i < _musicItems.size(); ++i) { musicItem = _musicItems[i]; if (musicItem && musicItem->getFileHash() == fileHash && musicItem->canRestart()) { musicItem->restart(); return i; } } musicItem = new AudioResourceManMusicItem(_vm, fileHash); for (uint i = 0; i < _musicItems.size(); ++i) { if (!_musicItems[i]) { _musicItems[i] = musicItem; return i; } } int16 musicIndex = _musicItems.size(); _musicItems.push_back(musicItem); return musicIndex; } void AudioResourceMan::updateMusic() { for (uint musicIndex = 0; musicIndex < _musicItems.size(); ++musicIndex) { AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; if (musicItem) { musicItem->update(); if (musicItem->isTerminated()) { delete musicItem; _musicItems[musicIndex] = NULL; } } } } AudioResourceManSoundItem *AudioResourceMan::getSoundItem(int16 index) { return (index >= 0 && index < (int16)_soundItems.size()) ? _soundItems[index] : NULL; } AudioResourceManMusicItem *AudioResourceMan::getMusicItem(int16 index) { return (index >= 0 && index < (int16)_musicItems.size()) ? _musicItems[index] : NULL; } } // End of namespace Neverhood