/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef NEVERHOOD_STATICDATA_H #define NEVERHOOD_STATICDATA_H #include "common/array.h" #include "common/hashmap.h" #include "neverhood/neverhood.h" #include "neverhood/graphics.h" namespace Neverhood { struct HitRect { NRect rect; uint16 type; }; typedef Common::Array HitRectList; struct SubRectItem { NRect rect; uint32 messageListId; }; struct RectItem { NRect rect; Common::Array subRects; }; typedef Common::Array RectList; struct MessageItem { uint32 messageNum; uint32 messageValue; }; typedef Common::Array MessageList; struct NavigationItem { uint32 fileHash; uint32 leftSmackerFileHash; uint32 rightSmackerFileHash; uint32 middleSmackerFileHash; byte interactive; byte middleFlag; uint32 mouseCursorFileHash; }; typedef Common::Array NavigationList; struct HallOfRecordsInfo { uint32 bgFilename1; uint32 bgFilename2; uint32 txFilename; uint32 bgFilename3; byte xPosIndex; byte count; }; struct SceneInfo2700 { uint32 id; uint32 bgFilename; uint32 class437Filename; uint32 dataResourceFilename; uint32 pointListName; uint32 rectListName; uint32 exPaletteFilename2; uint32 exPaletteFilename1; uint32 mouseCursorFilename; int16 which1; int16 which2; }; class StaticData { public: StaticData(); ~StaticData(); void load(const char *filename); HitRectList *getHitRectList(uint32 id); RectList *getRectList(uint32 id); MessageList *getMessageList(uint32 id); NavigationList *getNavigationList(uint32 id); HallOfRecordsInfo *getHallOfRecordsInfoItem(uint32 id); SceneInfo2700 *getSceneInfo2700(uint32 id); protected: Common::HashMap _hitRectLists; Common::HashMap _rectLists; Common::HashMap _messageLists; Common::HashMap _navigationLists; Common::HashMap _hallOfRecordsInfoItems; Common::HashMap _sceneInfo2700Items; }; } // End of namespace Neverhood #endif /* NEVERHOOD_STATICDATA_H */