/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/system.h" #include "common/file.h" #include "parallaction/parallaction.h" #include "parallaction/menu.h" #include "parallaction/sound.h" namespace Parallaction { static Zone *_moveSarcZones[5]; static Zone *_moveSarcExaZones[5]; void _c_null(void *parm) { return; } void _c_play_boogie(void *parm) { static uint16 flag = 1; if (flag == 0) return; flag = 0; _vm->_soundMan->setMusicFile("boogie2"); _vm->_soundMan->playMusic(); return; } void _c_score(void *parm) { _score += 5; return; } void _c_fade(void *parm) { _vm->_gfx->setBlackPalette(); Gfx::Palette pal; memset(pal, 0, sizeof(Gfx::Palette)); for (uint16 _di = 0; _di < 64; _di++) { _vm->_gfx->fadePalette(pal); _vm->_gfx->setPalette(pal); _vm->waitTime( 1 ); } return; } Zone *_moveSarcZone0 = NULL; int16 _introSarcData1 = 0; Zone *_moveSarcZone1 = NULL; void _c_moveSarc(void *parm) { Animation *a; if (_introSarcData2 != 0) { _introSarcData2 = 0; if (_moveSarcZones[0] == NULL) { _moveSarcZones[0] = _vm->findZone("sarc1"); _moveSarcZones[1] = _vm->findZone("sarc2"); _moveSarcZones[2] = _vm->findZone("sarc3"); _moveSarcZones[3] = _vm->findZone("sarc4"); _moveSarcZones[4] = _vm->findZone("sarc5"); _moveSarcExaZones[0] = _vm->findZone("sarc1exa"); _moveSarcExaZones[1] = _vm->findZone("sarc2exa"); _moveSarcExaZones[2] = _vm->findZone("sarc3exa"); _moveSarcExaZones[3] = _vm->findZone("sarc4exa"); _moveSarcExaZones[4] = _vm->findZone("sarc5exa"); } a = _vm->findAnimation("sposta"); _moveSarcZone1 = (Zone*)parm; for (uint16 _si = 0; _si < 5; _si++) { if (_moveSarcZones[_si] == _moveSarcZone1) { _moveSarcZone0 = _moveSarcExaZones[_si]; } } _introSarcData1 = _introSarcData3 - _moveSarcZone1->_left; a->_z = _introSarcData3; a->_frame = _moveSarcZone1->_top - (_introSarcData1 / 20); _introSarcData3 = _moveSarcZone1->_left; if (_introSarcData1 > 0) { a->_left = _introSarcData1 / 2; } else { a->_left = -_introSarcData1 / 2; } if (_introSarcData1 > 0) { a->_top = 2; } else { a->_top = -2; } return; } _introSarcData2 = 1; _moveSarcZone1->translate(_introSarcData1, -_introSarcData1 / 20); _moveSarcZone0->translate(_introSarcData1, -_introSarcData1 / 20); if (_moveSarcZones[0]->_left == 35 && _moveSarcZones[1]->_left == 68 && _moveSarcZones[2]->_left == 101 && _moveSarcZones[3]->_left == 134 && _moveSarcZones[4]->_left == 167) { a = _vm->findAnimation("finito"); a->_flags |= (kFlagsActive | kFlagsActing); _localFlags[_vm->_currentLocationIndex] |= 0x20; // GROSS HACK: activates 'finito' flag in dinoit_museo.loc } return; } static uint16 num_foglie = 0; void _c_contaFoglie(void *parm) { num_foglie++; if (num_foglie != 6) return; _commandFlags |= 0x1000; return; } void _c_zeroFoglie(void *parm) { num_foglie = 0; return; } void _c_trasformata(void *parm) { _engineFlags ^= kEngineTransformedDonna; return; } void _c_offMouse(void *parm) { _vm->showCursor(false); _engineFlags |= kEngineBlockInput; return; } void _c_onMouse(void *parm) { _engineFlags &= ~kEngineBlockInput; _vm->showCursor(true); return; } void _c_setMask(void *parm) { _vm->_gfx->intGrottaHackMask(); return; } void _c_endComment(void *param) { byte* _enginePal = _vm->_gfx->_palette; Gfx::Palette pal; uint32 si; for (si = 0; si < 32; si++) { byte al = _enginePal[si*3+1]; if (al > _enginePal[si*3+2]) { al = _enginePal[si*3+1]; } else { al = _enginePal[si*3+2]; } if (al < _enginePal[si*3]) { al = _enginePal[si*3]; } else { al = _enginePal[si*3+1]; } if (al > _enginePal[si*3+2]) { al = _enginePal[si*3+1]; } else { al = _enginePal[si*3+2]; } pal[si*3] = al; pal[si*3+2] = al; pal[si*3+1] = al; } int16 w = 0, h = 0; _vm->_gfx->getStringExtent(_vm->_location._endComment, 130, &w, &h); Common::Rect r(w+5, h+5); r.moveTo(5, 5); _vm->_gfx->floodFill(Gfx::kBitFront, r, 0); r.setWidth(w+3); r.setHeight(h+3); r.moveTo(7, 7); _vm->_gfx->floodFill(Gfx::kBitFront, r, 1); _vm->_gfx->setFont(kFontDialogue); _vm->_gfx->displayWrappedString(_vm->_location._endComment, 3, 5, 130, 0); _vm->_gfx->updateScreen(); uint32 di = 0; for (di = 0; di < PALETTE_COLORS; di++) { for (si = 0; si <= 93; si +=3) { int8 al; if (_enginePal[si] != pal[si]) { al = _enginePal[si]; if (al > pal[si]) al = 1; else al = -1; _enginePal[si] += al; } if (_enginePal[si+1] != pal[si+1]) { al = _enginePal[si+1]; if (al > pal[si+1]) al = 1; else al = -1; _enginePal[si+1] += al; } if (_enginePal[si+2] != pal[si+2]) { al = _enginePal[si+2]; if (al > pal[si+2]) al = 1; else al = -1; _enginePal[si+2] += al; } } _vm->_gfx->setPalette(_enginePal); } waitUntilLeftClick(); return; } void _c_frankenstein(void *parm) { Gfx::Palette pal0; Gfx::Palette pal1; for (uint16 i = 0; i <= BASE_PALETTE_COLORS; i++) { pal0[(i+FIRST_BASE_COLOR)] = _vm->_gfx->_palette[i]; pal0[(i+FIRST_BASE_COLOR)*3+1] = 0; pal0[(i+FIRST_BASE_COLOR)*3+2] = 0; pal1[(i+FIRST_BASE_COLOR)*3+1] = 0; pal1[(i+FIRST_BASE_COLOR)*3+2] = 0; } for (uint16 _di = 0; _di < 30; _di++) { g_system->delayMillis(20); _vm->_gfx->setPalette(pal0, FIRST_BASE_COLOR, BASE_PALETTE_COLORS); g_system->delayMillis(20); _vm->_gfx->setPalette(pal1, FIRST_BASE_COLOR, BASE_PALETTE_COLORS); } _vm->_gfx->setPalette(_vm->_gfx->_palette); return; } // part completion messages const char *endMsg0[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"}; const char *endMsg1[] = {"HAI FINITO QUESTA PARTE", "TU AS COMPLETE' CETTE AVENTURE", "YOU HAVE COMPLETED THIS PART", "DU HAST EIN ABENTEUER ERFOLGREICH"}; const char *endMsg2[] = {"ORA COMPLETA IL RESTO ", "AVEC SUCCES.", "NOW GO ON WITH THE REST OF", "ZU ENDE GEFUHRT"}; const char *endMsg3[] = {"DELL' AVVENTURA", "CONTINUE AVEC LES AUTRES", "THIS ADVENTURE", "MACH' MIT DEN ANDEREN WEITER"}; // game completion messages const char *endMsg4[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"}; const char *endMsg5[] = {"HAI FINITO LE TRE PARTI", "TU AS COMPLETE' LES TROIS PARTIES", "YOU HAVE COMPLETED THE THREE PARTS", "DU HAST DREI ABENTEURE ERFOLGREICH"}; const char *endMsg6[] = {"DELL' AVVENTURA", "DE L'AVENTURE", "OF THIS ADVENTURE", "ZU ENDE GEFUHRT"}; const char *endMsg7[] = {"ED ORA IL GRAN FINALE ", "ET MAINTENANT LE GRAND FINAL", "NOW THE GREAT FINAL", "UND YETZT DER GROSSE SCHLUSS!"}; void _c_finito(void *parm) { const char **v8C = endMsg0; const char **v7C = endMsg1; const char **v6C = endMsg2; const char **v5C = endMsg3; const char **v4C = endMsg4; const char **v3C = endMsg5; const char **v2C = endMsg6; const char **v1C = endMsg7; Common::File stream; stream.open(_vm->_characterName, Common::File::kFileWriteMode); if (stream.isOpen()) stream.close(); Common::File streamDino, streamDough, streamDonna; streamDino.open("dino"); streamDough.open("dough"); streamDonna.open("donna"); bool gameCompleted = streamDino.isOpen() && streamDough.isOpen() && streamDonna.isOpen(); streamDino.close(); streamDough.close(); streamDonna.close(); cleanInventory(); _vm->_gfx->setPalette(_vm->_gfx->_palette); if (gameCompleted) { _vm->_gfx->setFont(kFontMenu); _vm->_gfx->displayCenteredString(70, v4C[_language]); _vm->_gfx->displayCenteredString(100, v3C[_language]); _vm->_gfx->displayCenteredString(130, v2C[_language]); _vm->_gfx->displayCenteredString(160, v1C[_language]); _vm->_gfx->updateScreen(); waitUntilLeftClick(); strcpy(_vm->_location._name, "estgrotta.drki"); _engineFlags |= kEngineChangeLocation; } else { _vm->_gfx->setFont(kFontMenu); _vm->_gfx->displayCenteredString(70, v8C[_language]); _vm->_gfx->displayCenteredString(100, v7C[_language]); _vm->_gfx->displayCenteredString(130, v6C[_language]); _vm->_gfx->displayCenteredString(160, v5C[_language]); _vm->_gfx->updateScreen(); waitUntilLeftClick(); _vm->_menu->selectCharacter(); } // this code saves main character animation from being removed from the following code _vm->_animations.remove(&_vm->_char._ani); _vm->_locationNames[0][0] = '\0'; _vm->_numLocations = 0; _commandFlags = 0; // this flag tells freeZones to unconditionally remove *all* Zones _engineFlags |= kEngineQuit; // TODO (LIST): this sequence should be just _zones.clear() _vm->freeZones(); // TODO (LIST): this sequence should be just _animations.clear() _vm->freeAnimations(); // this dangerous flag can now be cleared _engineFlags &= ~kEngineQuit; // main character animation is restored _vm->_animations.push_front(&_vm->_char._ani); _score = 0; return; } void _c_ridux(void *parm) { _vm->changeCharacter(_minidinoName); return; } void _c_testResult(void *parm) { _vm->_gfx->swapBuffers(); _vm->_disk->selectArchive("disk1"); _vm->parseLocation("common"); _vm->_gfx->setFont(kFontMenu); _vm->_gfx->displayCenteredString(38, _slideText[0]); _vm->_gfx->displayCenteredString(58, _slideText[1]); _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack); _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBit2); return; } void _c_offSound(void*) { _vm->_soundMan->stopSfx(0); _vm->_soundMan->stopSfx(1); _vm->_soundMan->stopSfx(2); _vm->_soundMan->stopSfx(3); } void _c_startMusic(void*) { _vm->_soundMan->playMusic(); } void _c_closeMusic(void*) { _vm->_soundMan->stopMusic(); } } // namespace Parallaction