/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef PARALLACTION_COMMANDS_H #define PARALLACTION_COMMANDS_H #include "parallaction/defs.h" namespace Parallaction { enum CommandFlags { kFlagsVisited = 1, kFlagsExit = 0x10000000, kFlagsEnter = 0x20000000, kFlagsGlobal = 0x40000000 }; // TODO: turn this into a struct union CommandData { uint32 _flags; Animation * _animation; Zone* _zone; char* _string; uint16 _callable; uint16 _object; struct { int16 _x; int16 _y; } _move; CommandData() { _flags = 0; } ~CommandData() { } }; struct Command : public Node { uint16 _id; CommandData u; uint32 _flagsOn; uint32 _flagsOff; Command() { _id = 0; _flagsOn = 0; _flagsOff = 0; } ~Command() { } }; } // namespace Parallaction #endif