/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "parallaction/parallaction.h" #include "parallaction/debug.h" namespace Parallaction { Debugger::Debugger(Parallaction *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("location", WRAP_METHOD(Debugger, Cmd_Location)); DCmd_Register("give", WRAP_METHOD(Debugger, Cmd_Give)); DCmd_Register("zones", WRAP_METHOD(Debugger, Cmd_Zones)); DCmd_Register("animations", WRAP_METHOD(Debugger, Cmd_Animations)); DCmd_Register("globalflags",WRAP_METHOD(Debugger, Cmd_GlobalFlags)); DCmd_Register("localflags", WRAP_METHOD(Debugger, Cmd_LocalFlags)); DCmd_Register("locations", WRAP_METHOD(Debugger, Cmd_Locations)); DCmd_Register("gfxobjects", WRAP_METHOD(Debugger, Cmd_GfxObjects)); DCmd_Register("set", WRAP_METHOD(Debugger, Cmd_Set)); DCmd_Register("programs", WRAP_METHOD(Debugger, Cmd_Programs)); } void Debugger::preEnter() { } void Debugger::postEnter() { } bool Debugger::Cmd_Location(int argc, const char **argv) { const char *character = _vm->_char.getName(); const char *location = _vm->_location._name; char tmp[PATH_LEN]; switch (argc) { case 3: character = const_cast(argv[2]); location = const_cast(argv[1]); sprintf(tmp, "%s.%s", location, character); _vm->scheduleLocationSwitch(tmp); break; case 2: location = const_cast(argv[1]); _vm->scheduleLocationSwitch(location); break; case 1: DebugPrintf("location [character name]\n"); } return true; } bool Debugger::Cmd_Locations(int argc, const char **argv) { DebugPrintf("+------------------------------+---------+\n" "| location name | flags |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_numLocations; i++) { DebugPrintf("|%-30s| %08x|\n", _vm->_locationNames[i], _vm->_localFlags[i]); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_GlobalFlags(int argc, const char **argv) { uint32 flags = _commandFlags; DebugPrintf("+------------------------------+---------+\n" "| flag name | value |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_globalTable->count(); i++) { const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON"; DebugPrintf("|%-30s| %-6s|\n", _vm->_globalTable->item(i), value); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_LocalFlags(int argc, const char **argv) { uint32 flags = _vm->getLocationFlags(); DebugPrintf("+------------------------------+---------+\n" "| flag name | value |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_localFlagNames->count(); i++) { const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON"; DebugPrintf("|%-30s| %-6s|\n", _vm->_localFlagNames->item(i), value); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_Give(int argc, const char **argv) { if (argc == 1) { DebugPrintf("give \n"); } else { int index = _vm->_objectsNames->lookup(argv[1]); if (index != Table::notFound) _vm->addInventoryItem(index + 4); else DebugPrintf("invalid item name '%s'\n", argv[1]); } return true; } bool Debugger::Cmd_Zones(int argc, const char **argv) { ZoneList::iterator b = _vm->_location._zones.begin(); ZoneList::iterator e = _vm->_location._zones.end(); DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n" "| name | l | t | r | b | type | flag |\n" "+--------------------+---+---+---+---+--------+--------+\n"); for ( ; b != e; b++) { ZonePtr z = *b; DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, z->_left, z->_top, z->_right, z->_bottom, z->_type, z->_flags ); } DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"); return true; } bool Debugger::Cmd_Animations(int argc, const char **argv) { AnimationList::iterator b = _vm->_location._animations.begin(); AnimationList::iterator e = _vm->_location._animations.end(); DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n" "| name | x | y | z | f | type | flag | \n" "+--------------------+---+---+---+---+--------+--------+\n"); for ( ; b != e; b++) { AnimationPtr a = *b; DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", a->_name, a->_left, a->_top, a->_z, a->_frame, a->_type, a->_flags ); } DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"); return true; } bool Debugger::Cmd_GfxObjects(int argc, const char **argv) { const char *objType[] = { "DOOR", "GET", "ANIM" }; DebugPrintf("+--------------------+-----+-----+-----+-----+--------+--------+\n" "| name | x | y | z | f | type | flag |\n" "+--------------------+-----+-----+-----+-----+--------+--------+\n"); for (uint i = 0; i < 3; i++) { GfxObjList::iterator b = _vm->_gfx->_gfxobjList[i].begin(); GfxObjList::iterator e = _vm->_gfx->_gfxobjList[i].end(); for ( ; b != e; b++) { GfxObj *obj = *b; DebugPrintf("|%-20s|%5i|%5i|%5i|%5i|%8s|%8x|\n", obj->getName(), obj->x, obj->y, obj->z, obj->frame, objType[obj->type], 6 ); } } DebugPrintf("+--------------------+-----+-----+-----+-----+--------+--------+\n"); return true; } bool Debugger::Cmd_Set(int argc, const char** argv) { if (argc < 3) { DebugPrintf("set \n"); } else { _vm->_gfx->setVar(Common::String(argv[1]), atoi(argv[2])); } return true; } bool Debugger::Cmd_Programs(int argc, const char** argv) { ProgramList::iterator b = _vm->_location._programs.begin(); ProgramList::iterator e = _vm->_location._programs.end(); const char *status[] = { "idle", "running", "completed" }; int i = 1; DebugPrintf("+---+--------------------+----------+\n" "| # | bound animation | status |\n" "+---+--------------------+----------+\n"); for ( ; b != e; b++, i++) { ProgramPtr p = *b; DebugPrintf("|%3i|%-20s|%-10s|\n", i, p->_anim->_name, status[p->_status] ); } DebugPrintf("+---+--------------------+---------+\n"); return true; } } // namespace Parallaction