/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/system.h" #include "parallaction/parallaction.h" #include "parallaction/debug.h" namespace Parallaction { Debugger::Debugger(Parallaction *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("location", WRAP_METHOD(Debugger, Cmd_Location)); DCmd_Register("give", WRAP_METHOD(Debugger, Cmd_Give)); DCmd_Register("zones", WRAP_METHOD(Debugger, Cmd_Zones)); DCmd_Register("animations", WRAP_METHOD(Debugger, Cmd_Animations)); DCmd_Register("globalflags",WRAP_METHOD(Debugger, Cmd_GlobalFlags)); DCmd_Register("toggleglobalflag",WRAP_METHOD(Debugger, Cmd_ToggleGlobalFlag)); DCmd_Register("localflags", WRAP_METHOD(Debugger, Cmd_LocalFlags)); DCmd_Register("locations", WRAP_METHOD(Debugger, Cmd_Locations)); DCmd_Register("gfxobjects", WRAP_METHOD(Debugger, Cmd_GfxObjects)); DCmd_Register("programs", WRAP_METHOD(Debugger, Cmd_Programs)); } void Debugger::preEnter() { _mouseState = _vm->_input->getMouseState(); } void Debugger::postEnter() { _vm->_input->setMouseState(_mouseState); _vm->_input->setArrowCursor(); // unselects the active item, if any } bool Debugger::Cmd_Location(int argc, const char **argv) { const char *character = _vm->_char.getName(); const char *location = _vm->_location._name; char tmp[PATH_LEN]; switch (argc) { case 3: character = const_cast(argv[2]); location = const_cast(argv[1]); sprintf(tmp, "%s.%s", location, character); _vm->scheduleLocationSwitch(tmp); break; case 2: location = const_cast(argv[1]); _vm->scheduleLocationSwitch(location); break; case 1: DebugPrintf("location [character name]\n"); } return true; } bool Debugger::Cmd_Locations(int argc, const char **argv) { DebugPrintf("+------------------------------+---------+\n" "| location name | flags |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_numLocations; i++) { DebugPrintf("|%-30s| %08x|\n", _vm->_locationNames[i], _vm->_localFlags[i]); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_GlobalFlags(int argc, const char **argv) { uint32 flags = _globalFlags; DebugPrintf("+------------------------------+---------+\n" "| flag name | value |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_globalFlagsNames->count(); i++) { const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON"; DebugPrintf("|%-30s| %-6s|\n", _vm->_globalFlagsNames->item(i), value); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_ToggleGlobalFlag(int argc, const char **argv) { int i; switch (argc) { case 2: i = _vm->_globalFlagsNames->lookup(argv[1]); if (i == Table::notFound) { DebugPrintf("invalid flag '%s'\n", argv[1]); } else { i--; if ((_globalFlags & (1 << i)) == 0) _globalFlags |= (1 << i); else _globalFlags &= ~(1 << i); } break; default: DebugPrintf("toggleglobalflag \n"); } return true; } bool Debugger::Cmd_LocalFlags(int argc, const char **argv) { uint32 flags = _vm->getLocationFlags(); DebugPrintf("+------------------------------+---------+\n" "| flag name | value |\n" "+------------------------------+---------+\n"); for (uint i = 0; i < _vm->_localFlagNames->count(); i++) { const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON"; DebugPrintf("|%-30s| %-6s|\n", _vm->_localFlagNames->item(i), value); } DebugPrintf("+------------------------------+---------+\n"); return true; } bool Debugger::Cmd_Give(int argc, const char **argv) { if (argc == 1) { DebugPrintf("give \n"); } else { int index = _vm->_objectsNames->lookup(argv[1]); if (index != Table::notFound) _vm->addInventoryItem(index + 4); else DebugPrintf("invalid item name '%s'\n", argv[1]); } return true; } bool Debugger::Cmd_Zones(int argc, const char **argv) { ZoneList::iterator b = _vm->_location._zones.begin(); ZoneList::iterator e = _vm->_location._zones.end(); Common::Rect r; DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n" "| name | l | t | r | b | type | flag |\n" "+--------------------+---+---+---+---+--------+--------+\n"); for ( ; b != e; ++b) { ZonePtr z = *b; z->getRect(r); DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, r.left, r.top, r.right, r.bottom, z->_type, z->_flags ); } DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"); return true; } Common::String Debugger::decodeZoneFlags(uint32 flags) { const char *descs[33] = { "none", // 0 "closed", // 1 "active", // 2 "remove", // 4 "acting", // 8 "locked", // 0x10 "fixed", // 0x20 "noname", // 0x40 "nomasked", // 0x80 "looping", // 0x100 "added", // 0x200 "character",// 0x400 "nowalk", // 0x800 "yourself", // 0x1000 "scaled", // 0x2000 "selfuse", // 0x4000 "0x8000", // 0x8000 "0x10000", "0x20000", "0x40000", "0x80000", "0x100000", "0x200000", "0x400000", "0x800000", "isanimation", // 0x1000000 "animlinked", // 0x2000000 "0x4000000", "0x8000000", "0x10000000", "0x20000000", "0x40000000", "0x80000000" }; uint32 mask = 1; const char *matches[32]; uint numMatches = 0; for (uint32 i = 1; i < 32; i++, mask<<=1) { if (flags & mask) { matches[numMatches] = descs[i]; numMatches++; } } if (numMatches == 0) { matches[0] = descs[0]; numMatches = 1; } Common::String s(matches[0]); for (uint32 j = 1; j < numMatches; j++) { s += '+'; s += matches[j]; } return s; } bool Debugger::Cmd_Animations(int argc, const char **argv) { AnimationList::iterator b = _vm->_location._animations.begin(); AnimationList::iterator e = _vm->_location._animations.end(); Common::String flags; DebugPrintf("+--------------------+----+----+----+---+--------+----------------------------------------+\n" "| name | x | y | z | f | type | flags | \n" "+--------------------+----+----+----+---+--------+----------------------------------------+\n"); for ( ; b != e; ++b) { AnimationPtr a = *b; flags = decodeZoneFlags(a->_flags); DebugPrintf("|%-20s|%4i|%4i|%4i|%3i|%8x|%-40s|\n", a->_name, a->getX(), a->getY(), a->getZ(), a->getF(), a->_type, flags.c_str() ); } DebugPrintf("+--------------------+---+---+---+---+--------+----------------------------------------+\n"); return true; } bool Debugger::Cmd_GfxObjects(int argc, const char **argv) { const char *objType[] = { "DOOR", "GET", "ANIM" }; DebugPrintf("+--------------------+-----+-----+-----+-----+-----+-------+-----+--------+\n" "| name | x | y | w | h | z | layer | f | type |\n" "+--------------------+-----+-----+-----+-----+-----+-------+-----+--------+\n"); GfxObjArray::iterator b = _vm->_gfx->_sceneObjects.begin(); GfxObjArray::iterator e = _vm->_gfx->_sceneObjects.end(); Common::Rect r; for ( ; b != e; ++b) { GfxObj *obj = *b; obj->getRect(obj->frame, r); DebugPrintf("|%-20s|%5i|%5i|%5i|%5i|%5i|%7i|%5i|%8s|\n", obj->getName(), r.left, r.top, r.width(), r.height(), obj->z, obj->layer, obj->frame, objType[obj->type]); } DebugPrintf("+--------------------+-----+-----+-----+-----+-----+-------+-----+--------+\n"); return true; } bool Debugger::Cmd_Programs(int argc, const char** argv) { ProgramList::iterator b = _vm->_location._programs.begin(); ProgramList::iterator e = _vm->_location._programs.end(); const char *status[] = { "idle", "running", "completed" }; int i = 1; DebugPrintf("+---+--------------------+--------+----------+\n" "| # | bound animation | size | status |\n" "+---+--------------------+--------+----------+\n"); for ( ; b != e; b++, i++) { ProgramPtr p = *b; DebugPrintf("|%3i|%-20s|%8i|%-10s|\n", i, p->_anim->_name, p->_instructions.size(), status[p->_status] ); } DebugPrintf("+---+--------------------+--------+----------+\n"); return true; } } // namespace Parallaction