/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "parallaction/commands.h" #include "parallaction/parallaction.h" #include "parallaction/graphics.h" #include "parallaction/disk.h" #include "parallaction/inventory.h" #include "parallaction/parser.h" #include "parallaction/zone.h" #include "common/events.h" namespace Parallaction { #define SKIPPED_ANSWER 1000 #define MAX_BALLOON_WIDTH 130 #define MAX_PASSWORD_LENGTH 7 #define QUESTION_BALLOON_X 140 #define QUESTION_BALLOON_Y 10 #define QUESTION_CHARACTER_X 190 #define QUESTION_CHARACTER_Y 80 #define ANSWER_CHARACTER_X 10 #define ANSWER_CHARACTER_Y 80 void enterDialogue(); void exitDialogue(); int16 selectAnswer(Question *q, StaticCnv*); int16 getHoverAnswer(int16 x, int16 y, Question *q); int16 _answerBalloonX[10] = { 80, 120, 150, 150, 150, 0, 0, 0, 0, 0 }; int16 _answerBalloonY[10] = { 10, 70, 130, 0, 0, 0, 0, 0, 0, 0 }; int16 _answerBalloonW[10] = { 0 }; int16 _answerBalloonH[10] = { 0 }; Dialogue *Parallaction::parseDialogue(Script &script) { // printf("parseDialogue()\n"); uint16 num_questions = 0; uint16 v50[20]; char *_questions_names[20]; Question *_questions[20]; for (uint16 _si = 0; _si < 20; _si++) { v50[_si] = 0; } fillBuffers(script, true); while (scumm_stricmp(_tokens[0], "enddialogue")) { if (scumm_stricmp(_tokens[0], "Question")) continue; _questions[num_questions] = (Dialogue*)malloc(sizeof(Dialogue)); Dialogue *vB4 = _questions[num_questions]; memset(_questions[num_questions], 0, sizeof(Dialogue)); _questions_names[num_questions] = (char*)malloc(strlen(_tokens[1])+1); strcpy(_questions_names[num_questions], _tokens[1]); vB4->_text = parseDialogueString(script); // printf("Question: '%s'\n", vB4->_text); fillBuffers(script, true); vB4->_mood = atoi(_tokens[0]); uint16 _di = 0; fillBuffers(script, true); while (scumm_stricmp(_tokens[0], "endquestion")) { // parse answers const char** v60 = const_cast(_localFlagNames); uint16 v56 = 1; if (_tokens[1][0]) { if (!scumm_stricmp(_tokens[1], "global")) { v56 = 2; v60 = const_cast(_globalTable); vB4->_yesFlags[_di] |= kFlagsGlobal; } do { if (!scumm_strnicmp(_tokens[v56], "no", 2)) { byte _al = _vm->searchTable(_tokens[v56]+2, v60); vB4->_noFlags[_di] |= 1 << (_al - 1); } else { byte _al = _vm->searchTable(_tokens[v56], v60); vB4->_yesFlags[_di] |= 1 << (_al - 1); } v56++; } while (!scumm_stricmp(_tokens[v56++], "|")); } vB4->_answers[_di] = parseDialogueString(script); // printf("answer[%i]: '%s'\n", _di, vB4->_answers[_di]); fillBuffers(script, true); vB4->_answer_moods[_di] = atoi(_tokens[0]); vB4->_following._names[_di] = parseDialogueString(script); fillBuffers(script, true); if (!scumm_stricmp(_tokens[0], "commands")) { vB4->_commands[_di] = parseCommands(script); fillBuffers(script, true); } _di++; } fillBuffers(script, true); num_questions++; } _questions_names[num_questions] = NULL; for (uint16 _si = 0; _si _answers[v5A] == 0) continue; int16 v58 = _vm->searchTable(_questions[_si]->_following._names[v5A], const_cast(_questions_names)); free(_questions[_si]->_following._names[v5A]); if (v58 == -1) { _questions[_si]->_following._questions[v5A] = 0; } else { _questions[_si]->_following._questions[v5A] = _questions[v58-1]; if (v50[v58]) { _questions[_si]->_answer_moods[v5A] |= 0x10; } v50[v58] = 1; } } } for (uint16 _si = 0; _si < num_questions; _si++) free(_questions_names[_si]); return _questions[0]; } char *Parallaction::parseDialogueString(Script &script) { char vC8[200]; char *vD0 = NULL; do { vD0 = script.readLine(vC8, 200); if (vD0 == 0) return NULL; vD0 = Common::ltrim(vD0); } while (strlen(vD0) == 0); vD0[strlen(vD0)-1] = '\0'; // deletes the trailing '0xA' inserted by parseNextLine // this is critical for Gfx::displayBalloonString to work properly char *vCC = (char*)malloc(strlen(vD0)+1); strcpy(vCC, vD0); return vCC; } void freeDialogue(Dialogue *d) { if (!d) return; uint16 _si; for (_si = 0; _si < 5; _si++) { if (d->_answer_moods[_si] & 0x10) freeDialogue(d->_following._questions[_si]); } for (_si = 0; _si < 5; _si++) { freeCommands(d->_commands[_si]); free(d->_answers[_si]); } free(d->_text); free(d); return; } uint16 askDialoguePassword(Dialogue *v60, StaticCnv *v48) { debugC(1, kDebugDialogue, "checkDialoguePassword()"); char password[100]; uint16 passwordLen = 0; while (true) { strcpy(password, "......."); _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); Common::Rect r(_answerBalloonW[0], _answerBalloonH[0]); r.moveTo(_answerBalloonX[0], _answerBalloonY[0]); _vm->_gfx->drawBalloon(r, 1); _vm->_gfx->displayWrappedString(v60->_answers[0], _answerBalloonX[0], _answerBalloonY[0], MAX_BALLOON_WIDTH, 3); _vm->_gfx->flatBlitCnv(v48, ANSWER_CHARACTER_X, ANSWER_CHARACTER_Y, Gfx::kBitFront); _vm->_gfx->displayBalloonString(_answerBalloonX[0] + 5, _answerBalloonY[0] + _answerBalloonH[0] - 15, "> ", 0); Common::Event e; while (e.kbd.ascii != 0xD && passwordLen < MAX_PASSWORD_LENGTH) { // FIXME: see comment for updateInput() if (!g_system->getEventManager()->pollEvent(e)) continue; if (e.type != Common::EVENT_KEYDOWN) continue; if (e.type != Common::EVENT_QUIT) g_system->quit(); if (!isdigit(e.kbd.ascii)) continue; password[passwordLen] = e.kbd.ascii; passwordLen++; password[passwordLen] = '\0'; _vm->_gfx->displayBalloonString(_answerBalloonX[0] + 5, _answerBalloonY[0] + _answerBalloonH[0] - 15, password, 0); g_system->delayMillis(20); } if ((!scumm_stricmp(_vm->_characterName, _doughName) && !scumm_strnicmp(password, "1732461", 7)) || (!scumm_stricmp(_vm->_characterName, _donnaName) && !scumm_strnicmp(password, "1622", 4)) || (!scumm_stricmp(_vm->_characterName, _dinoName) && !scumm_strnicmp(password, "179", 3))) { break; } } return 0; } bool _askPassword; bool displayAnswer(Dialogue *v60, uint16 _si) { uint32 v28 = _localFlags[_vm->_currentLocationIndex]; if (v60->_yesFlags[_si] & kFlagsGlobal) v28 = _commandFlags | kFlagsGlobal; // display suitable answers if (((v60->_yesFlags[_si] & v28) == v60->_yesFlags[_si]) && ((v60->_noFlags[_si] & ~v28) == v60->_noFlags[_si])) { _vm->_gfx->getStringExtent(v60->_answers[_si], MAX_BALLOON_WIDTH, &_answerBalloonW[_si], &_answerBalloonH[_si]); debugC(1, kDebugDialogue, "runDialogue: showing answer #%i '%s'", _si, v60->_answers[_si]); Common::Rect r(_answerBalloonW[_si], _answerBalloonH[_si]); r.moveTo(_answerBalloonX[_si], _answerBalloonY[_si]); _vm->_gfx->drawBalloon(r, 1); _answerBalloonY[_si+1] = 10 + _answerBalloonY[_si] + _answerBalloonH[_si]; _askPassword = _vm->_gfx->displayWrappedString(v60->_answers[_si], _answerBalloonX[_si], _answerBalloonY[_si], MAX_BALLOON_WIDTH, 3); debugC(1, kDebugDialogue, "runDialogue: answer #%i shown at (%i, %i)+(%i, %i)", _si, _answerBalloonX[_si], _answerBalloonY[_si], _answerBalloonW[_si], _answerBalloonH[_si]); return true; } return false; } void displayQuestion(Dialogue *v60, StaticCnv *v5C) { int16 question_width = 0, question_height = 0; // display Question if any if (!scumm_stricmp(v60->_text, "NULL")) return; debugC(1, kDebugDialogue, "runDialogue: showing question '%s'", v60->_text); _vm->_gfx->flatBlitCnv(v5C, QUESTION_CHARACTER_X, QUESTION_CHARACTER_Y, Gfx::kBitFront); _vm->_gfx->getStringExtent(v60->_text, MAX_BALLOON_WIDTH, &question_width, &question_height); Common::Rect r(question_width, question_height); r.moveTo(QUESTION_BALLOON_X, QUESTION_BALLOON_Y); _vm->_gfx->drawBalloon(r, v60->_mood & 0x10); _vm->_gfx->displayWrappedString(v60->_text, QUESTION_BALLOON_X, QUESTION_BALLOON_Y, MAX_BALLOON_WIDTH, 0); waitUntilLeftClick(); _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); return; } void runDialogue(SpeakData *data) { debugC(1, kDebugDialogue, "runDialogue: starting dialogue '%s'", data->_name); enterDialogue(); debugC(1, kDebugDialogue, "runDialogue: enterDialogue ok"); /* // the only character which can have a dialogue inside the museum location is Dino if (!scumm_stricmp(_name, "museum")) { _vm->_gfx->freeCnv( &_normalFrames ); debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location"); } */ _vm->_gfx->setFont("comic"); Cnv v6E; StaticCnv v5C, v48; if (!scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') { memcpy(&v6E, &_vm->_char._talk, sizeof(Cnv)); debugC(1, kDebugDialogue, "runDialogue: using default character head"); } else { debugC(1, kDebugDialogue, "runDialogue: loading 2nd character head '%s'", _vm->_characterName); _vm->_disk->loadTalk(data->_name, &v6E); debugC(1, kDebugDialogue, "runDialogue: 2nd character head loaded"); } v5C._width = v6E._width; v5C._height = v6E._height; v48._width = _vm->_char._talk._width; v48._height = _vm->_char._talk._height; bool displayedAnswers = false; _askPassword = false; uint16 _di = 0; Command *v34 = NULL; Dialogue *v60 = data->_dialogue; while (v60) { v5C._data0 = v6E._array[v60->_mood & 0xF]; v5C._data1 = NULL; // v6E.field_8[v60->_mood & 0xF]; v48._data0 = _vm->_char._talk._array[0]; v48._data1 = NULL; // _talk.field_8[0]; displayQuestion(v60, &v5C); if (v60->_answers[0] == NULL) break; _answerBalloonY[0] = 10; displayedAnswers = false; if (scumm_stricmp(v60->_answers[0], "NULL")) { uint16 _si = 0; while (_si < 5 && v60->_answers[_si]) { if (displayAnswer(v60, _si)) { displayedAnswers = true; } else { debugC(1, kDebugDialogue, "runDialogue: skipping answer #%i", _si); _answerBalloonY[_si+1] = _answerBalloonY[_si]; _answerBalloonY[_si] = SKIPPED_ANSWER; } _si++; } debugC(1, kDebugDialogue, "runDialogue: all suitable answers displayed"); if (displayedAnswers == true) { debugC(1, kDebugDialogue, "runDialogue: showing answering face (%p)", (const void*)v48._data0); _vm->_gfx->flatBlitCnv(&v48, ANSWER_CHARACTER_X, ANSWER_CHARACTER_Y, Gfx::kBitFront); debugC(1, kDebugDialogue, "runDialogue: answering face shown"); if (_askPassword == false) { debugC(1, kDebugDialogue, "runDialogue: waiting for user to select answer"); _di = selectAnswer(v60, &v48); debugC(1, kDebugDialogue, "runDialogue: user selected answer #%i", _di); } else { _di = askDialoguePassword(v60, &v48); } _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); v34 = v60->_commands[_di]; v60 = (Dialogue*)v60->_following._questions[_di]; } else { debugC(1, kDebugDialogue, "runDialogue: no suitable answers found"); v60 = NULL; } } else { v60 = (Dialogue*)v60->_following._questions[_di]; } } debugC(1, kDebugDialogue, "runDialogue: out of dialogue loop"); _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); if (scumm_stricmp(data->_name, "yourself") || data->_name[0] == '\0') { _vm->_gfx->freeCnv(&v6E); debugC(1, kDebugDialogue, "runDialogue: 2nd character head free'd"); } exitDialogue(); debugC(1, kDebugDialogue, "runDialogue: exit dialogue ok"); /* // as mentioned in the comment at the beginning of this routine, the only // character which can have a dialogue inside the museum location is Dino, // that's why this hack (with hardcoded Dino) works if (!scumm_stricmp(_name, "museum")) { _vm->_disk->selectArchive("disk1"); _vm->_disk->loadFrames(_dinoName, &_normalFrames); memcpy(&_vm->_char._ani._cnv, &_normalFrames, sizeof(Cnv)); debugC(1, kDebugDialogue, "runDialogue: special trick for 'museum' location ok"); } */ debugC(1, kDebugDialogue, "runDialogue: running zone commands"); runCommands(v34); debugC(1, kDebugDialogue, "runDialogue: end"); return; } int16 selectAnswer(Question *q, StaticCnv *cnv) { int16 numAvailableAnswers = 0; int16 _si = 0; int16 _di = 0; int16 i = 0; for (; q->_answers[i]; i++) { if (_answerBalloonY[i] == SKIPPED_ANSWER) continue; _di = i; numAvailableAnswers++; } _answerBalloonY[i] = 2000; if (numAvailableAnswers == 1) { _vm->_gfx->displayWrappedString(q->_answers[_di], _answerBalloonX[_di], _answerBalloonY[_di], MAX_BALLOON_WIDTH, 0); cnv->_data0 = _vm->_char._talk._array[q->_answer_moods[_di] & 0xF]; // cnv->_data1 = _vm->_char._talk.field_8[q->_answer_moods[_di] & 0xF]; _vm->_gfx->flatBlitCnv(cnv, ANSWER_CHARACTER_X, ANSWER_CHARACTER_Y, Gfx::kBitFront); waitUntilLeftClick(); return _di; } int16 v2 = -1; _mouseButtons = kMouseNone; while (_mouseButtons != kMouseLeftUp) { _vm->updateInput(); _si = getHoverAnswer(_mousePos._x, _mousePos._y, q); if (_si != v2) { if (v2 != -1) _vm->_gfx->displayWrappedString(q->_answers[v2], _answerBalloonX[v2], _answerBalloonY[v2], MAX_BALLOON_WIDTH, 3); _vm->_gfx->displayWrappedString(q->_answers[_si], _answerBalloonX[_si], _answerBalloonY[_si], MAX_BALLOON_WIDTH, 0); cnv->_data0 = _vm->_char._talk._array[q->_answer_moods[_si] & 0xF]; // cnv->_data1 = _vm->_char._talk.field_8[q->_answer_moods[_si] & 0xF]; _vm->_gfx->flatBlitCnv(cnv, ANSWER_CHARACTER_X, ANSWER_CHARACTER_Y, Gfx::kBitFront); } g_system->delayMillis(30); v2 = _si; } return _si; } // // finds out which answer is currently selected // int16 getHoverAnswer(int16 x, int16 y, Question *q) { int16 top = 1000; int16 bottom = 1000; for (int16 _si = 0; _si < 5; _si++) { if (q->_answers[_si] == NULL) break; if (_answerBalloonY[_si] != SKIPPED_ANSWER) { top = _answerBalloonY[_si]; } int16 _di = _si + 1; for (; _answerBalloonY[_di] == SKIPPED_ANSWER; _di++) ; bottom = _answerBalloonY[_di]; // mouse position is compared only with y coordinates if (y > top && y < bottom) return _si; } return 0; } void enterDialogue() { return; } // rebuilds inventory // void exitDialogue() { refreshInventory(_vm->_characterName); return; } } // namespace Parallaction