/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "parallaction/defs.h" #include "parallaction/graphics.h" #include "parallaction/parallaction.h" #include "parallaction/disk.h" namespace Parallaction { Disk::Disk(Parallaction* vm) : _vm(vm) { } Disk::~Disk() { } void Disk::setLanguage(uint16 language) { switch (language) { case 0: strcpy(_languageDir, "it/"); break; case 1: strcpy(_languageDir, "fr/"); break; case 2: strcpy(_languageDir, "en/"); break; case 3: strcpy(_languageDir, "ge/"); break; default: error("unknown language"); } return; } // // decompress a graphics block // uint16 Disk::decompressChunk(byte *src, byte *dst, uint16 size) { uint16 written = 0; uint16 read = 0; uint16 len = 0; for (; written != size; written += len) { len = src[read]; read++; if (len <= 127) { // copy run len++; memcpy(dst+written, src+read, len); read += len; } else { // expand run len = 257 - len; memset(dst+written, src[read], len); read++; } } return read; } // // loads a cnv from an external file // void Disk::loadExternalCnv(const char *filename, Cnv *cnv) { // printf("Gfx::loadExternalCnv(%s)...", filename); char path[PATH_LEN]; sprintf(path, "%s.cnv", filename); Common::File stream; if (!stream.open(path)) errorFileNotFound(path); cnv->_count = stream.readByte(); cnv->_width = stream.readByte(); cnv->_height = stream.readByte(); cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*)); uint16 size = cnv->_width*cnv->_height; for (uint16 i = 0; i < cnv->_count; i++) { cnv->_array[i] = (byte*)malloc(size); stream.read(cnv->_array[i], size); } // printf("done\n"); return; } void Disk::loadExternalStaticCnv(const char *filename, StaticCnv *cnv) { char path[PATH_LEN]; sprintf(path, "%s.cnv", filename); Common::File stream; if (!stream.open(path)) errorFileNotFound(path); cnv->_width = cnv->_height = 0; stream.skip(1); cnv->_width = stream.readByte(); cnv->_height = stream.readByte(); uint16 size = cnv->_width*cnv->_height; cnv->_data0 = (byte*)malloc(size); stream.read(cnv->_data0, size); return; } void Disk::loadCnv(const char *filename, Cnv *cnv) { // printf("Gfx::loadCnv(%s)\n", filename); char path[PATH_LEN]; strcpy(path, filename); if (!_archive.openArchivedFile(path)) { sprintf(path, "%s.pp", filename); if (!_archive.openArchivedFile(path)) errorFileNotFound(path); } cnv->_count = _archive.readByte(); cnv->_width = _archive.readByte(); cnv->_height = _archive.readByte(); uint16 framesize = cnv->_width*cnv->_height; cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*)); uint32 size = _archive.size() - 3; byte *buf = (byte*)malloc(size); _archive.read(buf, size); byte *s = buf; for (uint16 i = 0; i < cnv->_count; i++) { cnv->_array[i] = (byte*)malloc(framesize); uint16 read = decompressChunk(s, cnv->_array[i], framesize); // printf("frame %i decompressed: %i --> %i\n", i, read, framesize); s += read; } free(buf); return; } void Disk::loadTalk(const char *name, Cnv *cnv) { const char *ext = strstr(name, ".talk"); if (ext != NULL) { // npc talk loadCnv(name, cnv); } else { // character talk /* if (scumm_stricmp(name, _doughName) && scumm_stricmp(name, _dinoName) && scumm_stricmp(name, _donnaName) && scumm_stricmp(name, _drkiName)) return; */ char v20[PATH_LEN]; char *v24 = const_cast(name); if (IS_MINI_CHARACTER(v24)) { v24+=4; } if (_engineFlags & kEngineTransformedDonna) { sprintf(v20, "%stta", v24); } else { sprintf(v20, "%stal", v24); } loadExternalCnv(v20, cnv); } } Script* Disk::loadLocation(const char *name) { char archivefile[PATH_LEN]; if (IS_MINI_CHARACTER(_vm->_characterName)) { sprintf(archivefile, "%s%s", _vm->_characterName+4, _languageDir); } else { if (IS_DUMMY_CHARACTER(_vm->_characterName)) strcpy(archivefile, _languageDir); else { sprintf(archivefile, "%s%s", _vm->_characterName, _languageDir); } } strcat(archivefile, name); strcat(archivefile, ".loc"); _languageDir[2] = '\0'; _archive.open(_languageDir); _languageDir[2] = '/'; if (!_archive.openArchivedFile(archivefile)) { sprintf(archivefile, "%s%s.loc", _languageDir, name); if (!_archive.openArchivedFile(archivefile)) error("can't find location file '%s'", name); } uint32 size = _archive.size(); char *buf = (char*)malloc(size+1); _archive.read(buf, size); buf[size] = '\0'; return new Script(buf, true); } Script* Disk::loadScript(const char* name) { char vC8[PATH_LEN]; sprintf(vC8, "%s.script", name); if (!_archive.openArchivedFile(vC8)) errorFileNotFound(vC8); uint32 size = _archive.size(); char *buf = (char*)malloc(size+1); _archive.read(buf, size); buf[size] = '\0'; return new Script(buf, true); } void Disk::loadHead(const char* name, StaticCnv* cnv) { char path[PATH_LEN]; /* if (scumm_stricmp(name, _doughName) && scumm_stricmp(name, _dinoName) && scumm_stricmp(name, _donnaName) && scumm_stricmp(name, _drkiName)) return; */ if (IS_MINI_CHARACTER(name)) { name += 4; } snprintf(path, 8, "%shead", name); path[8] = '\0'; loadExternalStaticCnv(path, cnv); } void Disk::loadPointer(StaticCnv* cnv) { loadExternalStaticCnv("pointer", cnv); } void Disk::loadFont(const char* name, Cnv* cnv) { char path[PATH_LEN]; sprintf(path, "%scnv", name); loadExternalCnv(path, cnv); } // loads character's icons set void Disk::loadObjects(const char *name, Cnv* cnv) { if (IS_MINI_CHARACTER(name)) { name += 4; } char path[PATH_LEN]; sprintf(path, "%sobj", name); loadExternalCnv(path, cnv); return; } void Disk::loadStatic(const char* name, StaticCnv* cnv) { char path[PATH_LEN]; strcpy(path, name); if (!_archive.openArchivedFile(path)) { sprintf(path, "%s.pp", name); if (!_archive.openArchivedFile(path)) errorFileNotFound(path); } _archive.skip(1); cnv->_width = _archive.readByte(); cnv->_height = _archive.readByte(); uint16 compressedsize = _archive.size() - 3; byte *compressed = (byte*)malloc(compressedsize); uint16 size = cnv->_width*cnv->_height; cnv->_data0 = (byte*)malloc(size); _archive.read(compressed, compressedsize); decompressChunk(compressed, cnv->_data0, size); free(compressed); return; } void Disk::loadFrames(const char* name, Cnv* cnv) { loadCnv(name, cnv); return; } // // slides (background images) are stored compressed by scanline in a rle fashion // // the uncompressed data must then be unpacked to get: // * color data [bits 0-5] // * mask data [bits 6-7] (z buffer) // * path data [bit 8] (walkable areas) // void Disk::unpackBackgroundScanline(byte *src, byte *screen, byte *mask, byte *path) { // update mask, path and screen for (uint16 i = 0; i < SCREEN_WIDTH; i++) { path[i/8] |= ((src[i] & 0x80) >> 7) << (i & 7); mask[i/4] |= ((src[i] & 0x60) >> 5) << ((i & 3) << 1); screen[i] = src[i] & 0x1F; } return; } void Disk::loadBackground(const char *filename) { // printf("Gfx::loadBackground(%s)\n", filename); if (!_archive.openArchivedFile(filename)) errorFileNotFound(filename); _vm->_gfx->parseBackground(_archive); byte *bg = (byte*)calloc(1, SCREEN_WIDTH*SCREEN_HEIGHT); byte *mask = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT); byte *path = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT); byte *v4 = (byte*)malloc(SCREEN_SIZE); _archive.read(v4, SCREEN_SIZE); byte v144[SCREEN_WIDTH]; byte *s = v4; for (uint16 i = 0; i < SCREEN_HEIGHT; i++) { s += decompressChunk(s, v144, SCREEN_WIDTH); unpackBackgroundScanline(v144, bg+SCREEN_WIDTH*i, mask+SCREENMASK_WIDTH*i, path+SCREENPATH_WIDTH*i); } _vm->_gfx->setBackground(bg); _vm->_gfx->setMask(mask); _vm->_gfx->setPath(path); free(v4); free(bg); free(mask); free(path); return; } // // read background path and mask from a file // // mask and path are normally combined (via OR) into the background picture itself // read the comment on the top of this file for more // void Disk::loadMaskAndPath(const char *name) { char path[PATH_LEN]; sprintf(path, "%s.msk", name); if (!_archive.openArchivedFile(path)) errorFileNotFound(name); byte *maskBuf = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT); byte *pathBuf = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT); _vm->_gfx->parseDepths(_archive); _archive.read(pathBuf, SCREENPATH_WIDTH*SCREEN_HEIGHT); _archive.read(maskBuf, SCREENMASK_WIDTH*SCREEN_HEIGHT); _vm->_gfx->setMask(maskBuf); _vm->_gfx->setPath(pathBuf); return; } void Disk::loadSlide(const char *filename) { char path[PATH_LEN]; sprintf(path, "%s.slide", filename); loadBackground(path); } void Disk::loadScenery(const char *name, const char *mask) { char path[PATH_LEN]; sprintf(path, "%s.dyn", name); loadBackground(path); if (mask != NULL) { // load external masks and paths only for certain locations loadMaskAndPath(mask); } } void Disk::selectArchive(const char *name) { _archive.open(name); } } // namespace Parallaction