/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "parallaction/exec.h" #include "parallaction/input.h" #include "parallaction/parallaction.h" #include "parallaction/sound.h" #include "common/textconsole.h" namespace Parallaction { #define INST_ON 1 #define INST_OFF 2 #define INST_X 3 #define INST_Y 4 #define INST_Z 5 #define INST_F 6 #define INST_LOOP 7 #define INST_ENDLOOP 8 #define INST_SHOW 9 #define INST_INC 10 #define INST_DEC 11 #define INST_SET 12 #define INST_PUT 13 #define INST_CALL 14 #define INST_WAIT 15 #define INST_START 16 #define INST_SOUND 17 #define INST_MOVE 18 #define INST_ENDSCRIPT 19 #define SetOpcodeTable(x) table = &x; typedef Common::Functor1Mem OpcodeV1; #define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_ns::cmdOp_##op)) #define DECLARE_COMMAND_OPCODE(op) void CommandExec_ns::cmdOp_##op(CommandContext& ctxt) typedef Common::Functor1Mem OpcodeV2; #define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_ns::instOp_##op)) #define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_ns::instOp_##op(ProgramContext& ctxt) extern const char *_instructionNamesRes_ns[]; DECLARE_INSTRUCTION_OPCODE(on) { InstructionPtr inst = ctxt._inst; inst->_a->_flags |= kFlagsActive; inst->_a->_flags &= ~kFlagsRemove; } DECLARE_INSTRUCTION_OPCODE(off) { ctxt._inst->_a->_flags |= kFlagsRemove; } DECLARE_INSTRUCTION_OPCODE(loop) { InstructionPtr inst = ctxt._inst; ctxt._program->_loopCounter = inst->_opB.getValue(); ctxt._program->_loopStart = ctxt._ip; } DECLARE_INSTRUCTION_OPCODE(endloop) { if (--ctxt._program->_loopCounter > 0) { ctxt._ip = ctxt._program->_loopStart; } } DECLARE_INSTRUCTION_OPCODE(inc) { InstructionPtr inst = ctxt._inst; int16 _si = inst->_opB.getValue(); if (inst->_flags & kInstMod) { // mod int16 _bx = (_si > 0 ? _si : -_si); if (ctxt._modCounter % _bx != 0) return; _si = (_si > 0 ? 1 : -1); } int16 lvalue = inst->_opA.getValue(); if (inst->_index == INST_INC) { lvalue += _si; } else { lvalue -= _si; } inst->_opA.setValue(lvalue); } DECLARE_INSTRUCTION_OPCODE(set) { ctxt._inst->_opA.setValue(ctxt._inst->_opB.getValue()); } DECLARE_INSTRUCTION_OPCODE(put) { InstructionPtr inst = ctxt._inst; Common::Rect r; inst->_a->getFrameRect(r); Graphics::Surface v18; v18.init(r.width(), r.height(), r.width(), inst->_a->getFrameData(), Graphics::PixelFormat::createFormatCLUT8()); int16 x = inst->_opA.getValue(); int16 y = inst->_opB.getValue(); bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut; _vm->_gfx->patchBackground(v18, x, y, mask); } DECLARE_INSTRUCTION_OPCODE(show) { ctxt._suspend = true; } DECLARE_INSTRUCTION_OPCODE(invalid) { error("Can't execute invalid opcode %i", ctxt._inst->_index); } DECLARE_INSTRUCTION_OPCODE(call) { _vm->callFunction(ctxt._inst->_immediate, 0); } DECLARE_INSTRUCTION_OPCODE(wait) { if (g_engineFlags & kEngineWalking) { ctxt._ip--; ctxt._suspend = true; } } DECLARE_INSTRUCTION_OPCODE(start) { ctxt._inst->_a->_flags |= (kFlagsActing | kFlagsActive); } DECLARE_INSTRUCTION_OPCODE(sound) { _vm->_activeZone = ctxt._inst->_z; } DECLARE_INSTRUCTION_OPCODE(move) { InstructionPtr inst = ctxt._inst; int16 x = inst->_opA.getValue(); int16 y = inst->_opB.getValue(); _vm->scheduleWalk(x, y, false); } DECLARE_INSTRUCTION_OPCODE(endscript) { if ((ctxt._anim->_flags & kFlagsLooping) == 0) { ctxt._anim->_flags &= ~kFlagsActing; _vm->_cmdExec->run(ctxt._anim->_commands, ctxt._anim); ctxt._program->_status = kProgramDone; } ctxt._ip = 0; ctxt._suspend = true; } DECLARE_COMMAND_OPCODE(invalid) { error("Can't execute invalid command '%i'", ctxt._cmd->_id); } DECLARE_COMMAND_OPCODE(set) { if (ctxt._cmd->_flags & kFlagsGlobal) { ctxt._cmd->_flags &= ~kFlagsGlobal; g_globalFlags |= ctxt._cmd->_flags; } else { _vm->setLocationFlags(ctxt._cmd->_flags); } } DECLARE_COMMAND_OPCODE(clear) { if (ctxt._cmd->_flags & kFlagsGlobal) { ctxt._cmd->_flags &= ~kFlagsGlobal; g_globalFlags &= ~ctxt._cmd->_flags; } else { _vm->clearLocationFlags(ctxt._cmd->_flags); } } DECLARE_COMMAND_OPCODE(start) { ctxt._cmd->_zone->_flags |= kFlagsActing; } DECLARE_COMMAND_OPCODE(speak) { if (ACTIONTYPE(ctxt._cmd->_zone) == kZoneSpeak) { _vm->enterDialogueMode(ctxt._cmd->_zone); } else { _vm->_activeZone = ctxt._cmd->_zone; } } DECLARE_COMMAND_OPCODE(get) { ctxt._cmd->_zone->_flags &= ~kFlagsFixed; _vm->runZone(ctxt._cmd->_zone); } DECLARE_COMMAND_OPCODE(location) { _vm->scheduleLocationSwitch(ctxt._cmd->_string.c_str()); } DECLARE_COMMAND_OPCODE(open) { _vm->updateDoor(ctxt._cmd->_zone, false); } DECLARE_COMMAND_OPCODE(close) { _vm->updateDoor(ctxt._cmd->_zone, true); } DECLARE_COMMAND_OPCODE(on) { _vm->showZone(ctxt._cmd->_zone, true); } DECLARE_COMMAND_OPCODE(off) { _vm->showZone(ctxt._cmd->_zone, false); } DECLARE_COMMAND_OPCODE(call) { _vm->callFunction(ctxt._cmd->_callable, &ctxt._z); } DECLARE_COMMAND_OPCODE(toggle) { if (ctxt._cmd->_flags & kFlagsGlobal) { ctxt._cmd->_flags &= ~kFlagsGlobal; g_globalFlags ^= ctxt._cmd->_flags; } else { _vm->toggleLocationFlags(ctxt._cmd->_flags); } } DECLARE_COMMAND_OPCODE(drop){ _vm->dropItem( ctxt._cmd->_object ); } DECLARE_COMMAND_OPCODE(quit) { _vm->quitGame(); } DECLARE_COMMAND_OPCODE(move) { _vm->scheduleWalk(ctxt._cmd->_move.x, ctxt._cmd->_move.y, false); } DECLARE_COMMAND_OPCODE(stop) { ctxt._cmd->_zone->_flags &= ~kFlagsActing; } CommandExec_ns::CommandExec_ns(Parallaction_ns* vm) : CommandExec(vm), _vm(vm) { CommandOpcodeSet *table = 0; SetOpcodeTable(_opcodes); COMMAND_OPCODE(invalid); COMMAND_OPCODE(set); COMMAND_OPCODE(clear); COMMAND_OPCODE(start); COMMAND_OPCODE(speak); COMMAND_OPCODE(get); COMMAND_OPCODE(location); COMMAND_OPCODE(open); COMMAND_OPCODE(close); COMMAND_OPCODE(on); COMMAND_OPCODE(off); COMMAND_OPCODE(call); COMMAND_OPCODE(toggle); COMMAND_OPCODE(drop); COMMAND_OPCODE(quit); COMMAND_OPCODE(move); COMMAND_OPCODE(stop); } ProgramExec_ns::ProgramExec_ns(Parallaction_ns *vm) : _vm(vm) { _instructionNames = _instructionNamesRes_ns; ProgramOpcodeSet *table = 0; SetOpcodeTable(_opcodes); INSTRUCTION_OPCODE(invalid); INSTRUCTION_OPCODE(on); INSTRUCTION_OPCODE(off); INSTRUCTION_OPCODE(set); // x INSTRUCTION_OPCODE(set); // y INSTRUCTION_OPCODE(set); // z INSTRUCTION_OPCODE(set); // f INSTRUCTION_OPCODE(loop); INSTRUCTION_OPCODE(endloop); INSTRUCTION_OPCODE(show); INSTRUCTION_OPCODE(inc); INSTRUCTION_OPCODE(inc); // dec INSTRUCTION_OPCODE(set); INSTRUCTION_OPCODE(put); INSTRUCTION_OPCODE(call); INSTRUCTION_OPCODE(wait); INSTRUCTION_OPCODE(start); INSTRUCTION_OPCODE(sound); INSTRUCTION_OPCODE(move); INSTRUCTION_OPCODE(endscript); } } // namespace Parallaction